Lines Matching defs:d
675 GLubyte d[] = { 1, 2, 3, 4 }; in Run() local
682 GLubyte d[] = { 10, 11, 12, 13 }; in Run() local
744 GLbyte d[] = { -127, 127, -127, 127 }; in Run() local
749 GLushort d[] = { 1, 2, 3, 4 }; in Run() local
754 GLuint d[] = { 5, 6 }; in Run() local
759 GLbyte d[] = { 127, -127, 127, -127 }; in Run() local
764 GLushort d[] = { 7, 8, 9, 10 }; in Run() local
769 GLuint d[] = { 11, 12 }; in Run() local
776 GLhalf d[] = { FloatToHalf(0.0), FloatToHalf(100.0), FloatToHalf(200.0) }; in Run() local
781 GLhalf d[] = { FloatToHalf(300.0), FloatToHalf(400.0) }; in Run() local
848 GLubyte d[] = { 0, 0xff, 0xff / 2, 0 }; in Run() local
853 GLushort d[] = { 0, 0xffff, 0xffff / 2, 0 }; in Run() local
858 GLuint d[] = { 0, 0xffffffff, 0xffffffff / 2, 0 }; in Run() local
863 GLbyte d[] = { 0, -127, 127, 0 }; in Run() local
868 GLshort d[] = { 0, -32767, 32767, 0 }; in Run() local
873 GLint d[] = { 0, -2147483647, 2147483647, 0 }; in Run() local
878 GLfloat d[] = { 0, 1.0f, 2.0f, 0 }; in Run() local
883 GLhalf d[] = { FloatToHalf(0.0), FloatToHalf(10.0), FloatToHalf(20.0), FloatToHalf(0.0) }; in Run() local
888 GLubyte d[] = { 0, 0xff / 4, 0xff / 2, 0xff }; in Run() local
893 GLuint d = 0 | (1023 << 10) | (511 << 20) | (1 << 30); in Run() local
898 GLint d = 0 | (511 << 10) | (255 << 20) | (0 << 30); in Run() local
904 GLubyte d[] = { 0xff, 0xff, 0xff / 2, 0 }; in Run() local
909 GLushort d[] = { 0xffff, 0xffff, 0xffff / 2, 0 }; in Run() local
914 GLuint d[] = { 0xffffffff, 0xffffffff, 0xffffffff / 2, 0 }; in Run() local
919 GLbyte d[] = { 127, -127, 127, 0 }; in Run() local
924 GLshort d[] = { 32767, -32767, 32767, 0 }; in Run() local
929 GLint d[] = { 2147483647, -2147483647, 2147483647, 0 }; in Run() local
934 GLfloat d[] = { 0, 3.0f, 4.0f, 0 }; in Run() local
939 GLhalf d[] = { FloatToHalf(0.0), FloatToHalf(30.0), FloatToHalf(40.0), FloatToHalf(0.0) }; in Run() local
944 GLubyte d[] = { 0xff, 0xff / 2, 0xff / 4, 0 }; in Run() local
949 GLuint d = 0 | (1023 << 10) | (511 << 20) | (2u << 30); in Run() local
954 GLint d = (-511 & 0x3ff) | (511 << 10) | (255 << 20) | 3 << 30; in Run() local
1044 GLubyte d[] = { 1, 2, 3, 4 }; in Run() local
1049 GLushort d[] = { 5, 6, 7, 8 }; in Run() local
1054 GLuint d[] = { 9, 10, 11, 12 }; in Run() local
1059 GLbyte d[] = { -1, 2, -3, 4 }; in Run() local
1064 GLshort d[] = { -5, 6, -7, 8 }; in Run() local
1069 GLint d[] = { -9, 10, -11, 12 }; in Run() local
1074 GLfloat d[] = { -13.0f, 14.0f, -15.0f, 16.0f }; in Run() local
1079 GLhalf d[] = { FloatToHalf(-18.0), FloatToHalf(19.0), FloatToHalf(-20.0), FloatToHalf(21.0) }; in Run() local
1084 GLuint d = 0 | (11 << 10) | (12 << 20) | (2u << 30); in Run() local
1089 GLint d = 0 | ((0xFFFFFFF5 << 10) & (0x3ff << 10)) | (12 << 20) | (1 << 30); in Run() local
1095 GLubyte d[] = { 22, 23, 24, 25 }; in Run() local
1100 GLushort d[] = { 26, 27, 28, 29 }; in Run() local
1105 GLuint d[] = { 30, 31, 32, 33 }; in Run() local
1110 GLbyte d[] = { -34, 35, -36, 37 }; in Run() local
1115 GLshort d[] = { -38, 39, -40, 41 }; in Run() local
1120 GLint d[] = { -42, 43, -44, 45 }; in Run() local
1125 GLfloat d[] = { -46.0f, 47.0f, -48.0f, 49.0f }; in Run() local
1130 GLhalf d[] = { FloatToHalf(-50.0), FloatToHalf(51.0), FloatToHalf(-52.0), FloatToHalf(53.0) }; in Run() local
1135 GLuint d = 0 | (11 << 10) | (12 << 20) | (1 << 30); in Run() local
1140 GLint d = 123 | ((0xFFFFFFFD << 10) & (0x3ff << 10)) | ((0xFFFFFE0C << 20) & (0x3ff << 20)) | in Run() local
1221 GLfloat d[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f }; in Run() local
1229 GLfloat d[] = { -1.0f, -2.0f, -3.0f, -4.0f, -5.0f, -6.0f, -7.0f, -8.0f, -9.0f, -10.0f }; in Run() local
1633 GLbyte d[] = { 1, -2, 3, -4 }; in Run() local
1638 GLshort d[] = { 5, -6, 7, -8 }; in Run() local
1643 GLint d[] = { 9, -10, 11, -12 }; in Run() local
1648 GLubyte d[] = { 13, 14, 15, 16 }; in Run() local
1653 GLushort d[] = { 17, 18, 19, 20 }; in Run() local
1658 GLuint d[] = { 21, 22, 23, 24 }; in Run() local
1663 GLint d[] = { 90, -91, 92, -93 }; in Run() local
1668 GLuint d[] = { 94, 95, 96, 97 }; in Run() local
1674 GLbyte d[] = { 25, -26, 27, -28 }; in Run() local
1679 GLshort d[] = { 29, -30, 31, -32 }; in Run() local
1684 GLint d[] = { 33, -34, 35, -36 }; in Run() local
1689 GLubyte d[] = { 37, 38, 39, 40 }; in Run() local
1694 GLushort d[] = { 41, 42, 43, 44 }; in Run() local
1699 GLuint d[] = { 45, 46, 47, 48 }; in Run() local
1704 GLint d[] = { 98, -99, 100, -101 }; in Run() local
1709 GLuint d[] = { 102, 103, 104, 105 }; in Run() local