Lines Matching refs:buildInfo
258 …const ShaderLanguage shaderLanguage, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo) in compileShaderToSpirV() argument
328 buildInfo->shaders.push_back(shaderBuildInfo); in compileShaderToSpirV()
331 DE_ASSERT(buildInfo->shaders.size() == 1); in compileShaderToSpirV()
332 if (buildInfo->shaders[0].compileOk) in compileShaderToSpirV()
337 …buildInfo->program.infoLog = glslangProgram.getInfoLog(); // \todo [2015-11-05 scygan] Include de… in compileShaderToSpirV()
338 buildInfo->program.linkOk = (linkRes != 0); in compileShaderToSpirV()
339 buildInfo->program.linkTimeUs = deGetMicroseconds()-linkStartTime; in compileShaderToSpirV()
342 if (buildInfo->program.linkOk) in compileShaderToSpirV()
348 return buildInfo->program.linkOk; in compileShaderToSpirV()
355 …lToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo) in compileGlslToSpirV() argument
357 …ompileShaderToSpirV(program.sources, program.buildOptions, program.shaderLanguage, dst, buildInfo); in compileGlslToSpirV()
360 …lToSpirV (const HlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo) in compileHlslToSpirV() argument
362 …ompileShaderToSpirV(program.sources, program.buildOptions, program.shaderLanguage, dst, buildInfo); in compileHlslToSpirV()