Lines Matching refs:pipelineState
154 PipelineState pipelineState (m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
158 dc.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
162 refDrawContext.registerDrawObject(pipelineState, vertexShader, fragmentShader, drawCallData); in iterate()
766 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
773 pipelineState.depthClampEnable = m_depthClampEnable; in iterate()
774 pipelineState.compareOp = rr::TESTFUNC_ALWAYS; in iterate()
775 pipelineState.depthTestEnable = true; in iterate()
776 pipelineState.depthWriteEnable = true; in iterate()
777 pipelineState.sampleShadingEnable = true; in iterate()
782 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
908 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
913 pipelineState.sampleShadingEnable = true; in iterate()
918 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
1258 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
1263 …pipelineState.sampleShadingEnable = m_useEnable; // When m_useEnable is false, we rely on the gl_… in iterate()
1264 pipelineState.sampleMasks = m_sampleMaskArray; in iterate()
1269 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()