Lines Matching refs:constCoords
1249 …static void setUniforms (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) SET_UNI… in init()
1284 s.a = constCoords.x(); in init()
1285 s.b = constCoords.swizzle(1, 2, 3); in init()
1290 c.color.xyz() = c.constCoords.swizzle(0, 1, 2); in init()
1334 s.a = constCoords.x(); in init()
1336 s.b.b = constCoords.swizzle(1, 2); in init()
1341 c.color.xyz() = c.constCoords.swizzle(0, 1, 2); in init()
1376 s.a.value = constCoords.w(); in init()
1377 s.b[0].value = constCoords.z(); in init()
1378 s.b[1].value = constCoords.y(); in init()
1379 s.b[2].value = constCoords.x(); in init()
1384 c.color.xyz() = c.constCoords.swizzle(3, 2, 1); in init()
1423 s.a.value = constCoords.w(); in init()
1424 s.b[0].value = constCoords.z(); in init()
1425 s.b[1].value = constCoords.y(); in init()
1426 s.b[2].value = constCoords.x(); in init()
1431 c.color.xyz() = c.constCoords.swizzle(1, 2, 0); in init()
1464 s[0].a = constCoords.x(); in init()
1466 s[1].a = constCoords.y(); in init()
1468 s[2].a = constCoords.z(); in init()
1473 c.color.xyz() = c.constCoords.swizzle(2, 1, 0); in init()
1506 s[0].a = constCoords.x(); in init()
1508 s[1].a = constCoords.y(); in init()
1510 s[2].a = constCoords.z(); in init()
1515 c.color.xyz() = c.constCoords.swizzle(2, 1, 0); in init()
1558 s[0].a = constCoords.x(); in init()
1560 s[0].b[0].b[0] = constCoords.swizzle(0,1,0,0); in init()
1561 s[0].b[0].b[1] = constCoords.swizzle(2,3,0,0); in init()
1563 s[0].b[1].b[0] = constCoords.swizzle(2,3,0,0); in init()
1564 s[0].b[1].b[1] = constCoords.swizzle(0,1,0,0); in init()
1566 s[0].b[2].b[0] = constCoords.swizzle(0,2,0,0); in init()
1567 s[0].b[2].b[1] = constCoords.swizzle(1,3,0,0); in init()
1570 s[1].a = constCoords.w(); in init()
1572 s[1].b[0].b[0] = constCoords.swizzle(0,0,0,0); in init()
1573 s[1].b[0].b[1] = constCoords.swizzle(1,1,0,0); in init()
1575 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0); in init()
1576 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0); in init()
1578 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0); in init()
1579 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0); in init()
1585 c.color.xyz() = c.constCoords.swizzle(2, 0, 3); in init()
1631 s[0].a = constCoords.x(); in init()
1633 s[0].b[0].b[0] = constCoords.swizzle(0,1,0,0); in init()
1634 s[0].b[0].b[1] = constCoords.swizzle(2,3,0,0); in init()
1636 s[0].b[1].b[0] = constCoords.swizzle(2,3,0,0); in init()
1637 s[0].b[1].b[1] = constCoords.swizzle(0,1,0,0); in init()
1639 s[0].b[2].b[0] = constCoords.swizzle(0,2,0,0); in init()
1640 s[0].b[2].b[1] = constCoords.swizzle(1,3,0,0); in init()
1643 s[1].a = constCoords.w(); in init()
1645 s[1].b[0].b[0] = constCoords.swizzle(0,0,0,0); in init()
1646 s[1].b[0].b[1] = constCoords.swizzle(1,1,0,0); in init()
1648 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0); in init()
1649 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0); in init()
1651 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0); in init()
1652 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0); in init()
1661 c.color.xyz() = c.constCoords.swizzle(2, 0, 3); in init()
1700 s[0].a = constCoords.x(); in init()
1702 s[1].a = constCoords.y(); in init()
1704 s[2].a = constCoords.z(); in init()
1709 c.color.xyz() = c.constCoords.swizzle(2, 1, 0); in init()
1783 s[0].a = constCoords.x(); in init()
1785 s[0].b[0].b[0] = constCoords.swizzle(1,0,0,0); in init()
1786 s[0].b[0].b[1] = constCoords.swizzle(2,0,0,0); in init()
1788 s[0].b[1].b[0] = constCoords.swizzle(1,1,0,0); in init()
1789 s[0].b[1].b[1] = constCoords.swizzle(3,1,0,0); in init()
1791 s[0].b[2].b[0] = constCoords.swizzle(2,1,0,0); in init()
1792 s[0].b[2].b[1] = constCoords.swizzle(2,1,0,0); in init()
1795 s[1].a = constCoords.w(); in init()
1797 s[1].b[0].b[0] = constCoords.swizzle(2,0,0,0); in init()
1798 s[1].b[0].b[1] = constCoords.swizzle(2,1,0,0); in init()
1800 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0); in init()
1801 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0); in init()
1803 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0); in init()
1804 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0); in init()
1811 c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f; in init()
1853 s[0].a = constCoords.x(); in init()
1855 s[1].a = constCoords.y(); in init()
1857 s[2].a = constCoords.z(); in init()
1863 c.color.xyz() = c.constCoords.swizzle(2, 1, 0); in init()
1939 s[0].a = constCoords.x(); in init()
1941 s[0].b[0].b[0] = constCoords.swizzle(1,0,0,0); in init()
1942 s[0].b[0].b[1] = constCoords.swizzle(2,0,0,0); in init()
1944 s[0].b[1].b[0] = constCoords.swizzle(1,1,0,0); in init()
1945 s[0].b[1].b[1] = constCoords.swizzle(3,1,0,0); in init()
1947 s[0].b[2].b[0] = constCoords.swizzle(2,1,0,0); in init()
1948 s[0].b[2].b[1] = constCoords.swizzle(2,1,0,0); in init()
1951 s[1].a = constCoords.w(); in init()
1953 s[1].b[0].b[0] = constCoords.swizzle(2,0,0,0); in init()
1954 s[1].b[0].b[1] = constCoords.swizzle(2,1,0,0); in init()
1956 s[1].b[1].b[0] = constCoords.swizzle(2,2,0,0); in init()
1957 s[1].b[1].b[1] = constCoords.swizzle(3,3,0,0); in init()
1959 s[1].b[2].b[0] = constCoords.swizzle(1,0,0,0); in init()
1960 s[1].b[2].b[1] = constCoords.swizzle(3,2,0,0); in init()
1967 c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f; in init()
1995 DE_UNREF(constCoords); in init()
2055 DE_UNREF(constCoords); in init()