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Lines Matching refs:TextureSwizzle

815 const TextureSwizzle& getChannelReadSwizzle (TextureFormat::ChannelOrder order)  in getChannelReadSwizzle()
820 …tatic const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, T… in getChannelReadSwizzle()
821 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
822 …static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ZERO, Te… in getChannelReadSwizzle()
823 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getChannelReadSwizzle()
824 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textur… in getChannelReadSwizzle()
825 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_0, Textu… in getChannelReadSwizzle()
826 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelReadSwizzle()
827 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Tex… in getChannelReadSwizzle()
828 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
829 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
830 …static const TextureSwizzle BGR = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
831 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelReadSwizzle()
832 …static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, Text… in getChannelReadSwizzle()
833 …static const TextureSwizzle ABGR = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_2, Text… in getChannelReadSwizzle()
834 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
835 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_ZERO, Text… in getChannelReadSwizzle()
871 const TextureSwizzle& getChannelWriteSwizzle (TextureFormat::ChannelOrder order) in getChannelWriteSwizzle()
876 …tatic const TextureSwizzle INV = {{ TextureSwizzle::CHANNEL_LAST, TextureSwizzle::CHANNEL_LAST, T… in getChannelWriteSwizzle()
877 …static const TextureSwizzle R = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
878 …static const TextureSwizzle A = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
879 …static const TextureSwizzle I = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
880 …static const TextureSwizzle L = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
881 …static const TextureSwizzle LA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
882 …static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Textu… in getChannelWriteSwizzle()
883 …static const TextureSwizzle RA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3, Textu… in getChannelWriteSwizzle()
884 …static const TextureSwizzle RGB = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
885 …static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
886 …static const TextureSwizzle BGR = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
887 …static const TextureSwizzle BGRA = {{ TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_1, Text… in getChannelWriteSwizzle()
888 …static const TextureSwizzle ARGB = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_0, Text… in getChannelWriteSwizzle()
889 …static const TextureSwizzle ABGR = {{ TextureSwizzle::CHANNEL_3, TextureSwizzle::CHANNEL_2, Text… in getChannelWriteSwizzle()
890 …static const TextureSwizzle D = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
891 …static const TextureSwizzle S = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_LAST, Text… in getChannelWriteSwizzle()
1140 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(m_format.order).components; in getPixel()
1147 case TextureSwizzle::CHANNEL_0: in getPixel()
1148 case TextureSwizzle::CHANNEL_1: in getPixel()
1149 case TextureSwizzle::CHANNEL_2: in getPixel()
1150 case TextureSwizzle::CHANNEL_3: in getPixel()
1154 case TextureSwizzle::CHANNEL_ZERO: in getPixel()
1158 case TextureSwizzle::CHANNEL_ONE: in getPixel()
1176 const TextureSwizzle::Channel* channelMap = getChannelReadSwizzle(format.order).components; in getPixelIntGeneric()
1183 case TextureSwizzle::CHANNEL_0: in getPixelIntGeneric()
1184 case TextureSwizzle::CHANNEL_1: in getPixelIntGeneric()
1185 case TextureSwizzle::CHANNEL_2: in getPixelIntGeneric()
1186 case TextureSwizzle::CHANNEL_3: in getPixelIntGeneric()
1190 case TextureSwizzle::CHANNEL_ZERO: in getPixelIntGeneric()
1194 case TextureSwizzle::CHANNEL_ONE: in getPixelIntGeneric()
1533 const TextureSwizzle::Channel* map = getChannelWriteSwizzle(m_format.order).components; in setPixel()
1538 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()
1645 const TextureSwizzle::Channel* map = getChannelWriteSwizzle(m_format.order).components; in setPixel()
1650 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); in setPixel()