Lines Matching refs:blockPixelSize
2022 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2031 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2072 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2081 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2123 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2132 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2194 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2203 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2246 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2255 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2322 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2331 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2381 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2390 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2441 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2450 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2500 const tcu::IVec3 blockPixelSize = tcu::getBlockPixelSize(format); in init()
2509 …glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2514 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat… in init()
2517 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat… in init()
2520 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y(), glFormat… in init()
2523 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x(), blockPixelSize.y() * 2, glFo… in init()
2526 …glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, blockPixelSize.x() * 2, blockPixelSize.y(), glFo… in init()