Lines Matching refs:numComponents
304 const int numComponents = 4; in init() local
308 m_comparisonValueArray.resize(numVertices * numComponents); in init()
313 if (i % numComponents == 0) in init()
314 m_comparisonValueArray[i] = (i / numComponents) % 2 == 0 ? +1.0f : -1.0f; in init()
359 const int numComponents = 4; in setupProgram() local
362 …DE_ASSERT((int)m_comparisonValueArray.size() == numComponents * (getGridWidth() + 1) * (getGridHei… in setupProgram()
368 …gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL… in setupProgram()
580 const int numComponents = 4; in init() local
584 m_boundArray.resize(numVertices * numComponents); in init()
589 if (i % numComponents == 0) in init()
590 m_boundArray[i] = (i / numComponents) % 2 == 0 ? unstableBoundLow : unstableBoundHigh; in init()
632 const int numComponents = 4; in setupProgram() local
635 …DE_ASSERT((int)m_boundArray.size() == numComponents * (getGridWidth() + 1) * (getGridHeight() + 1)… in setupProgram()
641 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL); in setupProgram()