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Lines Matching refs:buildInfo

1834 void ShaderCompilerCase::logProgramData (const BuildInfo& buildInfo, const ProgramContext& progCtx)…  in logProgramData()  argument
1836 m_testCtx.getLog() << TestLog::ShaderProgram(buildInfo.linkSuccess, buildInfo.logs.link) in logProgramData()
1837 …:Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.l… in logProgramData()
1838 …hader(QP_SHADER_TYPE_FRAGMENT, progCtx.fragShaderSource, buildInfo.fragCompileSuccess, buildInfo.l… in logProgramData()
1885 BuildInfo buildInfo; in iterate() local
1886 buildInfo.vertCompileSuccess = compileShader(shadersAndProgram.vertShader); in iterate()
1887 buildInfo.fragCompileSuccess = compileShader(shadersAndProgram.fragShader); in iterate()
1888 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()
1889 if (!(buildInfo.vertCompileSuccess && buildInfo.fragCompileSuccess && buildInfo.linkSuccess)) in iterate()
1891 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1892 logProgramData(buildInfo, progCtx); in iterate()
1893 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1899 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1919 BuildInfo buildInfo; in iterate() local
1938 buildInfo.vertCompileSuccess = compileShader(shadersAndProgram.vertShader); in iterate()
1941 buildInfo.fragCompileSuccess = compileShader(shadersAndProgram.fragShader); in iterate()
1944 buildInfo.linkSuccess = linkAndUseProgram(shadersAndProgram.program); in iterate()
1948 if (!(buildInfo.vertCompileSuccess && buildInfo.fragCompileSuccess && buildInfo.linkSuccess)) in iterate()
1950 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1951 logProgramData(buildInfo, progCtx); in iterate()
1952 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1974 buildInfo.logs = getLogs(shadersAndProgram); in iterate()
1975 cleanup(shadersAndProgram, progCtx, buildInfo.linkSuccess); in iterate()
1988 latestBuildInfo = buildInfo; in iterate()
2429 void InvalidShaderCompilerCase::logProgramData (const BuildInfo& buildInfo, const ProgramContext& p… in logProgramData() argument
2432 …:Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.l… in logProgramData()
2433 …hader(QP_SHADER_TYPE_FRAGMENT, progCtx.fragShaderSource, buildInfo.fragCompileSuccess, buildInfo.l… in logProgramData()
2492 BuildInfo buildInfo; in iterate() local
2493 buildInfo.vertCompileSuccess = compileShader(shaders.vertShader); in iterate()
2494 buildInfo.fragCompileSuccess = compileShader(shaders.fragShader); in iterate()
2495 if (buildInfo.vertCompileSuccess || buildInfo.fragCompileSuccess) in iterate()
2497 buildInfo.logs = getLogs(shaders); in iterate()
2498 logProgramData(buildInfo, progCtx); in iterate()
2522 BuildInfo buildInfo; in iterate() local
2534 buildInfo.vertCompileSuccess = compileShader(shaders.vertShader); in iterate()
2537 buildInfo.fragCompileSuccess = compileShader(shaders.fragShader); in iterate()
2540 buildInfo.logs = getLogs(shaders); in iterate()
2543 if (buildInfo.vertCompileSuccess || buildInfo.fragCompileSuccess) in iterate()
2545 logProgramData(buildInfo, progCtx); in iterate()
2561 latestBuildInfo = buildInfo; in iterate()