Lines Matching refs:numComponents
308 const int numComponents = 4; in init() local
312 m_comparisonValueArray.resize(numVertices * numComponents); in init()
317 if (i % numComponents == 0) in init()
318 m_comparisonValueArray[i] = (i / numComponents) % 2 == 0 ? +1.0f : -1.0f; in init()
363 const int numComponents = 4; in setupProgram() local
366 …DE_ASSERT((int)m_comparisonValueArray.size() == numComponents * (getGridWidth() + 1) * (getGridHei… in setupProgram()
372 …gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL… in setupProgram()
588 const int numComponents = 4; in init() local
592 m_boundArray.resize(numVertices * numComponents); in init()
597 if (i % numComponents == 0) in init()
598 m_boundArray[i] = (i / numComponents) % 2 == 0 ? unstableBoundLow : unstableBoundHigh; in init()
640 const int numComponents = 4; in setupProgram() local
643 …DE_ASSERT((int)m_boundArray.size() == numComponents * (getGridWidth() + 1) * (getGridHeight() + 1)… in setupProgram()
649 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL); in setupProgram()