Lines Matching refs:bufferData
861 ctx.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in renderTo()
868 ctx.bufferData(GL_ARRAY_BUFFER, offsets.size() * sizeof(tcu::Vec4), &offsets[0], GL_STATIC_DRAW); in renderTo()
875 ctx.bufferData(GL_ARRAY_BUFFER, colors.size() * sizeof(tcu::Vec4), &colors[0], GL_STATIC_DRAW); in renderTo()
884 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in renderTo()
899 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo()
909 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo()
1371 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &… in createDrawCommand()
1394 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()),… in createDrawCommand()
1439 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData()
1462 …gl.bufferData(GL_ARRAY_BUFFER, (int)(buffer.size() * sizeof(tcu::Vec4)), buffer[0].getPtr(), GL_ST… in createDrawData()
1493 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(buffer.size() * sizeof(deUint32)), &buffer[0], GL_STA… in createDrawIndices()
1655 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1667 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1679 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1821 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1849 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
1877 gl.bufferData(GL_SHADER_STORAGE_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_DRAW); in runComputeShader()
2346 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2354 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2359 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, drawCommandBuffer.size(), &drawCommandBuffer[0], GL_STATIC_… in iterate()
2522 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2531 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2541 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2548 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
2655 gl.bufferData(GL_ARRAY_BUFFER, sizeof(vertexPositions), vertexPositions, GL_STATIC_DRAW); in iterate()
2666 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in iterate()
2683 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
2693 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()