Lines Matching refs:deUint16
185 …const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f,… in iterate()
186 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f,… in iterate()
189 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
190 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
273 const deInt16 in0 = (deInt16)(deUint16)(inputs[valNdx] & 0xffff); in iterate()
274 const deInt16 in1 = (deInt16)(deUint16)(inputs[valNdx] >> 16); in iterate()
376 …const deUint16 ref0 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, … in iterate()
377 …const deUint16 ref1 = (deUint16)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, … in iterate()
380 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
381 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
464 const deUint16 in0 = (deUint16)(inputs[valNdx] & 0xffff); in iterate()
465 const deUint16 in1 = (deUint16)(inputs[valNdx] >> 16); in iterate()
572 const deUint16 ref0 = (deUint16)tcu::Float16(inputs[valNdx].x()).bits(); in iterate()
573 const deUint16 ref1 = (deUint16)tcu::Float16(inputs[valNdx].y()).bits(); in iterate()
576 const deUint16 res0 = (deUint16)(res & 0xffff); in iterate()
577 const deUint16 res1 = (deUint16)(res >> 16); in iterate()
647 …const deUint16 value = tcu::Float16::construct(s, exp ? exp : 1 /* avoid denorm */, (deUint16)((1… in iterate()
675 const deUint16 in0 = (deUint16)(inputs[valNdx] & 0xffff); in iterate()
676 const deUint16 in1 = (deUint16)(inputs[valNdx] >> 16); in iterate()
787 …const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), -1.0f, … in iterate()
788 …const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), -1.0f, … in iterate()
789 …const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), -1.0f, … in iterate()
790 …const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), -1.0f, … in iterate()
793 const deUint16 res0 = (deUint8)(res & 0xff); in iterate()
794 const deUint16 res1 = (deUint8)((res >> 8) & 0xff); in iterate()
795 const deUint16 res2 = (deUint8)((res >> 16) & 0xff); in iterate()
796 const deUint16 res3 = (deUint8)((res >> 24) & 0xff); in iterate()
996 …const deUint16 ref0 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].x(), 0.0f, 1… in iterate()
997 …const deUint16 ref1 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].y(), 0.0f, 1… in iterate()
998 …const deUint16 ref2 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].z(), 0.0f, 1… in iterate()
999 …const deUint16 ref3 = (deUint8)de::clamp(deRoundFloatToInt32(de::clamp(inputs[valNdx].w(), 0.0f, 1… in iterate()
1002 const deUint16 res0 = (deUint8)(res & 0xff); in iterate()
1003 const deUint16 res1 = (deUint8)((res >> 8) & 0xff); in iterate()
1004 const deUint16 res2 = (deUint8)((res >> 16) & 0xff); in iterate()
1005 const deUint16 res3 = (deUint8)((res >> 24) & 0xff); in iterate()