/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_JERRYSCRIPT_NATIVE_VALUE_JERRYSCRIPT_NATIVE_ARRAY_H #define FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_JERRYSCRIPT_NATIVE_VALUE_JERRYSCRIPT_NATIVE_ARRAY_H #include "jerryscript_native_object.h" class JerryScriptNativeArray : public JerryScriptNativeObject, public NativeArray { public: JerryScriptNativeArray(JerryScriptNativeEngine* engine, jerry_value_t value); JerryScriptNativeArray(JerryScriptNativeEngine* engine, int length); ~JerryScriptNativeArray() override; void* GetInterface(int interfaceId) override; bool SetElement(uint32_t index, NativeValue* value) override; NativeValue* GetElement(uint32_t index) override; bool HasElement(uint32_t index) override; bool DeleteElement(uint32_t index) override; uint32_t GetLength() override; }; #endif /* FOUNDATION_ACE_NAPI_NATIVE_ENGINE_IMPL_JERRYSCRIPT_NATIVE_VALUE_JERRYSCRIPT_NATIVE_ARRAY_H */