//======================================================================= // Copyright (C) 2012 Flavio De Lorenzi (fdlorenzi@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include using namespace boost; int main() { typedef property< edge_name_t, char > edge_property; typedef property< vertex_name_t, char, property< vertex_index_t, int > > vertex_property; // Using a vecS graphs => the index maps are implicit. typedef adjacency_list< vecS, vecS, bidirectionalS, vertex_property, edge_property > graph_type; // Build graph1 graph_type graph1; add_vertex(vertex_property('a'), graph1); add_vertex(vertex_property('a'), graph1); add_vertex(vertex_property('a'), graph1); add_edge(0, 1, edge_property('b'), graph1); add_edge(0, 1, edge_property('b'), graph1); add_edge(0, 1, edge_property('d'), graph1); add_edge(1, 2, edge_property('s'), graph1); add_edge(2, 2, edge_property('l'), graph1); add_edge(2, 2, edge_property('l'), graph1); // Build graph2 graph_type graph2; add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_vertex(vertex_property('a'), graph2); add_edge(0, 1, edge_property('a'), graph2); add_edge(0, 1, edge_property('a'), graph2); add_edge(0, 1, edge_property('b'), graph2); add_edge(1, 2, edge_property('s'), graph2); add_edge(2, 3, edge_property('b'), graph2); add_edge(2, 3, edge_property('d'), graph2); add_edge(2, 3, edge_property('b'), graph2); add_edge(3, 4, edge_property('s'), graph2); add_edge(4, 4, edge_property('l'), graph2); add_edge(4, 4, edge_property('l'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(4, 5, edge_property('c'), graph2); add_edge(5, 0, edge_property('s'), graph2); // create predicates typedef property_map< graph_type, vertex_name_t >::type vertex_name_map_t; typedef property_map_equivalent< vertex_name_map_t, vertex_name_map_t > vertex_comp_t; vertex_comp_t vertex_comp = make_property_map_equivalent( get(vertex_name, graph1), get(vertex_name, graph2)); typedef property_map< graph_type, edge_name_t >::type edge_name_map_t; typedef property_map_equivalent< edge_name_map_t, edge_name_map_t > edge_comp_t; edge_comp_t edge_comp = make_property_map_equivalent( get(edge_name, graph1), get(edge_name, graph2)); // Create callback vf2_print_callback< graph_type, graph_type > callback(graph1, graph2); // Print out all subgraph isomorphism mappings between graph1 and graph2. // Function vertex_order_by_mult is used to compute the order of // vertices of graph1. This is the order in which the vertices are examined // during the matching process. vf2_subgraph_iso(graph1, graph2, callback, vertex_order_by_mult(graph1), edges_equivalent(edge_comp).vertices_equivalent(vertex_comp)); return 0; }