BFBS P0 , |monMONSаT|,№А+ф д(Є)Є*H/@.X „,ф/0И0\1H0  $ ˆє(MyGame.Example.MonsterStorageКўџџHP ) вџџbidi streamingGetMinMaxHitPointsџџџHь А( xвџџclient streamingGetMaxHitPoint~џџџpT(ˆ 0мвџџserver streamingгџџ0 idempotentRetrieve Hќ Р' hгџџnone streamingStore˜§џџ4 њаџџмЄh,"MyGame.Example.AnyAmbiguousAliasesfўџџ,@ fбџџM3žўџџ, žбџџM2v§џџ(а вбџџM1 њџџ ќљџџNONEФўџџ4 &вџџьАd(MyGame.Example.AnyUniqueAliasesŽџџџ,8,Žвџџ M2Цџџџ,P*ЦвџџTS  ,˜гџџMFћџџ 8ћџџNONE 4 rгџџФhMyGame.Example.Anynџџџ(ј* Ъгџџ MyGame_Example2_MonsterЖџџџ() дџџTestSimpleTableWithEnum (8 jдџџMonsterІќџџ ˜ќџџNONE,§џџ4 ОдџџАˆXMyGame.Example.Raceжџџџ §џџElf  L§џџDwarf~§џџ p§џџHuman>ўџџ џџџџџџџџ §џџNone |l<' Composite components of Monster color.аиџџ0 bit_flags6жџџ| MyGame.Example.Color.џџџH@ \brief color Blue (1u << 3)ИўџџBlue†џџџld4' Green is bit_flag with value (1u << 1) \brief color Green4џџџGreen  pџџџRed ( Ђзџџ 8!MyGame.OtherNameSpace.FromInclude  IncludeValЂиџџH дЈМh„0мШX$MyGame.Example.TypeAliasesИмџџ  муџџ vf64шмџџ   фџџv8šкџџ  Nиџџ f64Ткџџ vиџџ f32ъкџџ žиџџ u64лџџ Циџџ i64:лџџ юиџџu32bлџџ  йџџi32Šлџџ  >йџџu16Влџџ fйџџi16клџџ Žйџџu8  вйџџi8лџџ L3 an example documentation comment: "monster object"3Ш(ˆфШ88 ј0t ЌH ЈИ$ ”Є ht и @Œр˜$№ШиLXа@АА№„ Ар ”œ ЌMyGame.Example.Monsterhчџџ2hD4 Аоџџ50idщџџscalar_key_sorted_tablesичџџ1fth 8$пџџMonsternested_flatbufferTпџџ49id№чџџtestrequirednestedflatbufferJцџџ0dP@џџџџџџџџЬпџџ48id*нџџ signed_enumфшџџ/bD4 ,рџџ47id~ъџџvector_of_enumsHщџџ.`D4 рџџ46idюнџџ any_ambiguous†ъџџ-^D4 №рџџ45idNоџџany_ambiguous_typeъџџ,\D4 Xсџџ44idЖоџџ any_uniqueJыџџ+ZD4 Дсџџ43idпџџany_unique_typeаъџџ*Xќ№ А€P$(тџџ42idDтџџfnv1a_64hashlтџџ ReferrableTcpp_type˜тџџcpp_ptr_type_getФтџџnaked cpp_ptr_typepыџџ vector_of_non_owning_referencesжьџџ)Vќ№ А€P$Pуџџ41idlуџџfnv1a_64hash”уџџ ReferrableTcpp_typeРуџџcpp_ptr_type_getьуџџnaked cpp_ptr_typeВрџџ non_owning_referenceэџџ(T  Д€P$tфџџ40idфџџfnv1a_64hashИфџџ ReferrableTcpp_typeффџџ.get()cpp_ptr_type_getхџџ default_ptr_type cpp_ptr_typeЬэџџ vector_of_co_owning_references2яџџ'RЬР €P$Јхџџ39idФхџџfnv1a_64hashьхџџ ReferrableTcpp_typeцџџnaked cpp_ptr_typeотџџ co_owning_referenceDяџџ&P€p $цџџ38idЌцџџ default_ptr_type cpp_ptr_typeёџџvector_of_strong_referrablesєяџџ%NЬР €P$Hчџџ37iddчџџfnv1a_64hashŒчџџ ReferrableTcpp_typeИчџџnaked cpp_ptr_typed№џџ vector_of_weak_referencesЦёџџ$LЬР €P$<шџџ36idXшџџfnv1a_64hash€шџџ ReferrableTcpp_typeЌшџџnaked cpp_ptr_typerхџџ single_weak_referenceмёџџ#JD4 $щџџ35idvѓџџvector_of_referrablesHђџџ"HD4 щџџ34idюцџџ parent_namespace_testДђџџ!F@4 ќщџџ33id˜ђџџ vector_of_doublesѓџџ D@4 `ъџџ32idќђџџ vector_of_longsxѓџџBD4 Ръџџ31idѕџџtest5дѓџџ@h\ $ ыџџ30id<ыџџ0 flexbufferрѓџџflexTєџџ>D4 œыџџ29idюѕџџtestarrayofsortedstructРєџџ<@4 ьџџ28idЄєџџ testarrayofstring2ўѕџџ:@4 hьџџ27idщџџ testf3  8H< @рьџџ26id–щџџ testf2$ 6L@n†№љ! @\эџџ25idъџџ testflіџџ4@4 Дэџџ24idPіџџtestarrayofboolsЊїџџ2l` $юџџ23id4юџџfnv1a_64hashіъџџ testhashu64_fnv1a6јџџ0l` $Єюџџ22idРюџџfnv1a_64hash‚ыџџ testhashs64_fnv1aТјџџ.ШМ |P$8яџџ21idTяџџfnv1a_32hash|яџџStatcpp_typeЄяџџnaked cpp_ptr_typejьџџtesthashu32_fnv1aЊљџџ,l` $№џџ20id4№џџfnv1a_32hashіьџџtesthashs32_fnv1a6њџџ*h\ $Є№џџ19idР№џџfnv1_64hash~эџџ testhashu64_fnv1Оњџџ(h\ $,ёџџ18idHёџџfnv1_64hashюџџ testhashs64_fnv1Fћџџ&h\ $Дёџџ17idаёџџfnv1_32hashŽюџџtesthashu32_fnv1Юћџџ$h\ $<ђџџ16idXђџџfnv1_32hashяџџtesthashs32_fnv1Vќџџ"@4 Рђџџ15idvяџџtestboolдћџџ D4 ѓџџ14idz№џџ testempty4ќџџ th 8€ѓџџMonsternested_flatbufferАѓџџ13idLќџџtestnestedflatbufferаќџџ D4 єџџ12idvёџџenemy,§џџ А x multiline tooI an example documentation comment: this will end up in the generated codeрєџџ11id2џџџtestarrayoftablesўџџ @4 Hѕџџ10idф§џџ testarrayofstringdўџџ P@ Ќѕџџ9id  test4ЬўџџD4 іџџ8idrѓџџtest D4 „іџџ7idтѓџџ test_typej§џџP@ьіџџ6idJєџџcolor  H< dїџџ5id inventory   „ L,шїџџ1priority јџџ4id(јџџ0 deprecatedцєџџfriendly   `T $Јјџџ0keyФјџџ3idzѕџџ nameЂџџџL@d$љџџ2idкѕџџhp$ L@–œљџџ1idRіџџmana D4  њџџ0idjїџџpos јџџ<MyGame.Example.Referrable l` $Мњџџ0keyињџџfnv1a_64hashšїџџ idојџџ$@МMyGame.Example.Stat  @4 ”ћџџ0keyJјџџcountТњџџ vјџџ valdљџџ žјџџ id:љџџ(Ќ\(MyGame.Example.StructOfStructsр§џџ  Цљџџcўџџ іљџџb  >њџџa6њџџ$$hMyGame.Example.AbilityVќџџ  њџџdistance @4 Ф§џџ0keyzњџџid  dD 0ўџџ8 force_alignА|D єШMyGame.Example.Vec3   ќџџtest3ж§џџ 2ќџџtest2ўџџ Кћџџ test12ўџџ цћџџ zZўџџ ќџџ yNќџџ 2ќџџ x |p 0рџџџ0private 0csharp_partialL&MyGame.Example.TestSimpleTableWithEnum  (ц§џџcolorт§џџ$d8MyGame.Example.Test  Ю§џџbўџџ ђ§џџa6џџџMyGame.Example2.MonsternџџџMyGame.InParentNamespaceЊџџџTableA€џџџ bџџџ b DMyGame.OtherNameSpace.TableB (   a  @MyGame.OtherNameSpace.Unused  a