hlsl.getdimensions.rw.dx10.frag Shader version: 500 gl_FragCoord origin is upper left using depth_any 0:? Sequence 0:44 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Parameters: 0:? Sequence 0:63 Sequence 0:63 move second child to first child ( temp uint) 0:63 'sizeQueryTemp' ( temp uint) 0:63 imageQuerySize ( temp uint) 0:63 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) 0:63 move second child to first child ( temp uint) 0:63 'WidthU' ( temp uint) 0:63 'sizeQueryTemp' ( temp uint) 0:64 Sequence 0:64 move second child to first child ( temp uint) 0:64 'sizeQueryTemp' ( temp uint) 0:64 imageQuerySize ( temp uint) 0:64 'g_tTex1di4' (layout( rgba32i) uniform iimage1D) 0:64 move second child to first child ( temp uint) 0:64 'WidthU' ( temp uint) 0:64 'sizeQueryTemp' ( temp uint) 0:65 Sequence 0:65 move second child to first child ( temp uint) 0:65 'sizeQueryTemp' ( temp uint) 0:65 imageQuerySize ( temp uint) 0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 0:65 move second child to first child ( temp uint) 0:65 'WidthU' ( temp uint) 0:65 'sizeQueryTemp' ( temp uint) 0:68 Sequence 0:68 move second child to first child ( temp uint) 0:68 'sizeQueryTemp' ( temp uint) 0:68 imageQuerySize ( temp uint) 0:68 'g_tBuffF' (layout( rgba32f) uniform imageBuffer) 0:68 move second child to first child ( temp uint) 0:68 'WidthU' ( temp uint) 0:68 'sizeQueryTemp' ( temp uint) 0:69 Sequence 0:69 move second child to first child ( temp uint) 0:69 'sizeQueryTemp' ( temp uint) 0:69 imageQuerySize ( temp uint) 0:69 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer) 0:69 move second child to first child ( temp uint) 0:69 'WidthU' ( temp uint) 0:69 'sizeQueryTemp' ( temp uint) 0:70 Sequence 0:70 move second child to first child ( temp uint) 0:70 'sizeQueryTemp' ( temp uint) 0:70 imageQuerySize ( temp uint) 0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 0:70 move second child to first child ( temp uint) 0:70 'WidthU' ( temp uint) 0:70 'sizeQueryTemp' ( temp uint) 0:73 Sequence 0:73 move second child to first child ( temp 2-component vector of uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 imageQuerySize ( temp 2-component vector of uint) 0:73 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray) 0:73 move second child to first child ( temp uint) 0:73 'WidthU' ( temp uint) 0:73 direct index ( temp uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 Constant: 0:73 0 (const int) 0:73 move second child to first child ( temp uint) 0:73 'ElementsU' ( temp uint) 0:73 direct index ( temp uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 Constant: 0:73 1 (const int) 0:74 Sequence 0:74 move second child to first child ( temp 2-component vector of uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 imageQuerySize ( temp 2-component vector of uint) 0:74 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray) 0:74 move second child to first child ( temp uint) 0:74 'WidthU' ( temp uint) 0:74 direct index ( temp uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 Constant: 0:74 0 (const int) 0:74 move second child to first child ( temp uint) 0:74 'ElementsU' ( temp uint) 0:74 direct index ( temp uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 Constant: 0:74 1 (const int) 0:75 Sequence 0:75 move second child to first child ( temp 2-component vector of uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 imageQuerySize ( temp 2-component vector of uint) 0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 0:75 move second child to first child ( temp uint) 0:75 'WidthU' ( temp uint) 0:75 direct index ( temp uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 Constant: 0:75 0 (const int) 0:75 move second child to first child ( temp uint) 0:75 'ElementsU' ( temp uint) 0:75 direct index ( temp uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 Constant: 0:75 1 (const int) 0:78 Sequence 0:78 move second child to first child ( temp 2-component vector of uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 imageQuerySize ( temp 2-component vector of uint) 0:78 'g_tTex2df4' (layout( rgba32f) uniform image2D) 0:78 move second child to first child ( temp uint) 0:78 'WidthU' ( temp uint) 0:78 direct index ( temp uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 Constant: 0:78 0 (const int) 0:78 move second child to first child ( temp uint) 0:78 'HeightU' ( temp uint) 0:78 direct index ( temp uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 Constant: 0:78 1 (const int) 0:79 Sequence 0:79 move second child to first child ( temp 2-component vector of uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 imageQuerySize ( temp 2-component vector of uint) 0:79 'g_tTex2di4' (layout( rgba32i) uniform iimage2D) 0:79 move second child to first child ( temp uint) 0:79 'WidthU' ( temp uint) 0:79 direct index ( temp uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 Constant: 0:79 0 (const int) 0:79 move second child to first child ( temp uint) 0:79 'HeightU' ( temp uint) 0:79 direct index ( temp uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 Constant: 0:79 1 (const int) 0:80 Sequence 0:80 move second child to first child ( temp 2-component vector of uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 imageQuerySize ( temp 2-component vector of uint) 0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 0:80 move second child to first child ( temp uint) 0:80 'WidthU' ( temp uint) 0:80 direct index ( temp uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 Constant: 0:80 0 (const int) 0:80 move second child to first child ( temp uint) 0:80 'HeightU' ( temp uint) 0:80 direct index ( temp uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 Constant: 0:80 1 (const int) 0:83 Sequence 0:83 move second child to first child ( temp 3-component vector of uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 imageQuerySize ( temp 3-component vector of uint) 0:83 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray) 0:83 move second child to first child ( temp uint) 0:83 'WidthU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 0 (const int) 0:83 move second child to first child ( temp uint) 0:83 'HeightU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 1 (const int) 0:83 move second child to first child ( temp uint) 0:83 'ElementsU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 2 (const int) 0:84 Sequence 0:84 move second child to first child ( temp 3-component vector of uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 imageQuerySize ( temp 3-component vector of uint) 0:84 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray) 0:84 move second child to first child ( temp uint) 0:84 'WidthU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 0 (const int) 0:84 move second child to first child ( temp uint) 0:84 'HeightU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 1 (const int) 0:84 move second child to first child ( temp uint) 0:84 'ElementsU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 2 (const int) 0:85 Sequence 0:85 move second child to first child ( temp 3-component vector of uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 imageQuerySize ( temp 3-component vector of uint) 0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 0:85 move second child to first child ( temp uint) 0:85 'WidthU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 0 (const int) 0:85 move second child to first child ( temp uint) 0:85 'HeightU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 1 (const int) 0:85 move second child to first child ( temp uint) 0:85 'ElementsU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 2 (const int) 0:88 Sequence 0:88 move second child to first child ( temp 3-component vector of uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 imageQuerySize ( temp 3-component vector of uint) 0:88 'g_tTex3df4' (layout( rgba32f) uniform image3D) 0:88 move second child to first child ( temp uint) 0:88 'WidthU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 0 (const int) 0:88 move second child to first child ( temp uint) 0:88 'HeightU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 1 (const int) 0:88 move second child to first child ( temp uint) 0:88 'DepthU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 2 (const int) 0:89 Sequence 0:89 move second child to first child ( temp 3-component vector of uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 imageQuerySize ( temp 3-component vector of uint) 0:89 'g_tTex3di4' (layout( rgba32i) uniform iimage3D) 0:89 move second child to first child ( temp uint) 0:89 'WidthU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 0 (const int) 0:89 move second child to first child ( temp uint) 0:89 'HeightU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 1 (const int) 0:89 move second child to first child ( temp uint) 0:89 'DepthU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 2 (const int) 0:90 Sequence 0:90 move second child to first child ( temp 3-component vector of uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 imageQuerySize ( temp 3-component vector of uint) 0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 0:90 move second child to first child ( temp uint) 0:90 'WidthU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 0 (const int) 0:90 move second child to first child ( temp uint) 0:90 'HeightU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 1 (const int) 0:90 move second child to first child ( temp uint) 0:90 'DepthU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 2 (const int) 0:92 move second child to first child ( temp 4-component vector of float) 0:92 Color: direct index for structure ( temp 4-component vector of float) 0:92 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:92 Constant: 0:92 0 (const int) 0:92 Constant: 0:92 1.000000 0:92 1.000000 0:92 1.000000 0:92 1.000000 0:93 move second child to first child ( temp float) 0:93 Depth: direct index for structure ( temp float) 0:93 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:93 Constant: 0:93 1 (const int) 0:93 Constant: 0:93 1.000000 0:95 Branch: Return with expression 0:95 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Definition: main( ( temp void) 0:44 Function Parameters: 0:? Sequence 0:44 Sequence 0:44 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 0:44 Color: direct index for structure ( temp 4-component vector of float) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Constant: 0:44 0 (const int) 0:44 move second child to first child ( temp float) 0:? '@entryPointOutput.Depth' ( out float FragDepth) 0:44 Depth: direct index for structure ( temp float) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Constant: 0:44 1 (const int) 0:? Linker Objects 0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) 0:? 'g_tTex1di4' (layout( rgba32i) uniform iimage1D) 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 0:? 'g_tTex2df4' (layout( rgba32f) uniform image2D) 0:? 'g_tTex2di4' (layout( rgba32i) uniform iimage2D) 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 0:? 'g_tTex3df4' (layout( rgba32f) uniform image3D) 0:? 'g_tTex3di4' (layout( rgba32i) uniform iimage3D) 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 0:? 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray) 0:? 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray) 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 0:? 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray) 0:? 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray) 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 0:? 'g_tBuffF' (layout( rgba32f) uniform imageBuffer) 0:? 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer) 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4}) 0:? '@entryPointOutput.Depth' ( out float FragDepth) 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) Linked fragment stage: Shader version: 500 gl_FragCoord origin is upper left using depth_any 0:? Sequence 0:44 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Parameters: 0:? Sequence 0:63 Sequence 0:63 move second child to first child ( temp uint) 0:63 'sizeQueryTemp' ( temp uint) 0:63 imageQuerySize ( temp uint) 0:63 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) 0:63 move second child to first child ( temp uint) 0:63 'WidthU' ( temp uint) 0:63 'sizeQueryTemp' ( temp uint) 0:64 Sequence 0:64 move second child to first child ( temp uint) 0:64 'sizeQueryTemp' ( temp uint) 0:64 imageQuerySize ( temp uint) 0:64 'g_tTex1di4' (layout( rgba32i) uniform iimage1D) 0:64 move second child to first child ( temp uint) 0:64 'WidthU' ( temp uint) 0:64 'sizeQueryTemp' ( temp uint) 0:65 Sequence 0:65 move second child to first child ( temp uint) 0:65 'sizeQueryTemp' ( temp uint) 0:65 imageQuerySize ( temp uint) 0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 0:65 move second child to first child ( temp uint) 0:65 'WidthU' ( temp uint) 0:65 'sizeQueryTemp' ( temp uint) 0:68 Sequence 0:68 move second child to first child ( temp uint) 0:68 'sizeQueryTemp' ( temp uint) 0:68 imageQuerySize ( temp uint) 0:68 'g_tBuffF' (layout( rgba32f) uniform imageBuffer) 0:68 move second child to first child ( temp uint) 0:68 'WidthU' ( temp uint) 0:68 'sizeQueryTemp' ( temp uint) 0:69 Sequence 0:69 move second child to first child ( temp uint) 0:69 'sizeQueryTemp' ( temp uint) 0:69 imageQuerySize ( temp uint) 0:69 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer) 0:69 move second child to first child ( temp uint) 0:69 'WidthU' ( temp uint) 0:69 'sizeQueryTemp' ( temp uint) 0:70 Sequence 0:70 move second child to first child ( temp uint) 0:70 'sizeQueryTemp' ( temp uint) 0:70 imageQuerySize ( temp uint) 0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 0:70 move second child to first child ( temp uint) 0:70 'WidthU' ( temp uint) 0:70 'sizeQueryTemp' ( temp uint) 0:73 Sequence 0:73 move second child to first child ( temp 2-component vector of uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 imageQuerySize ( temp 2-component vector of uint) 0:73 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray) 0:73 move second child to first child ( temp uint) 0:73 'WidthU' ( temp uint) 0:73 direct index ( temp uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 Constant: 0:73 0 (const int) 0:73 move second child to first child ( temp uint) 0:73 'ElementsU' ( temp uint) 0:73 direct index ( temp uint) 0:73 'sizeQueryTemp' ( temp 2-component vector of uint) 0:73 Constant: 0:73 1 (const int) 0:74 Sequence 0:74 move second child to first child ( temp 2-component vector of uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 imageQuerySize ( temp 2-component vector of uint) 0:74 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray) 0:74 move second child to first child ( temp uint) 0:74 'WidthU' ( temp uint) 0:74 direct index ( temp uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 Constant: 0:74 0 (const int) 0:74 move second child to first child ( temp uint) 0:74 'ElementsU' ( temp uint) 0:74 direct index ( temp uint) 0:74 'sizeQueryTemp' ( temp 2-component vector of uint) 0:74 Constant: 0:74 1 (const int) 0:75 Sequence 0:75 move second child to first child ( temp 2-component vector of uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 imageQuerySize ( temp 2-component vector of uint) 0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 0:75 move second child to first child ( temp uint) 0:75 'WidthU' ( temp uint) 0:75 direct index ( temp uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 Constant: 0:75 0 (const int) 0:75 move second child to first child ( temp uint) 0:75 'ElementsU' ( temp uint) 0:75 direct index ( temp uint) 0:75 'sizeQueryTemp' ( temp 2-component vector of uint) 0:75 Constant: 0:75 1 (const int) 0:78 Sequence 0:78 move second child to first child ( temp 2-component vector of uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 imageQuerySize ( temp 2-component vector of uint) 0:78 'g_tTex2df4' (layout( rgba32f) uniform image2D) 0:78 move second child to first child ( temp uint) 0:78 'WidthU' ( temp uint) 0:78 direct index ( temp uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 Constant: 0:78 0 (const int) 0:78 move second child to first child ( temp uint) 0:78 'HeightU' ( temp uint) 0:78 direct index ( temp uint) 0:78 'sizeQueryTemp' ( temp 2-component vector of uint) 0:78 Constant: 0:78 1 (const int) 0:79 Sequence 0:79 move second child to first child ( temp 2-component vector of uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 imageQuerySize ( temp 2-component vector of uint) 0:79 'g_tTex2di4' (layout( rgba32i) uniform iimage2D) 0:79 move second child to first child ( temp uint) 0:79 'WidthU' ( temp uint) 0:79 direct index ( temp uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 Constant: 0:79 0 (const int) 0:79 move second child to first child ( temp uint) 0:79 'HeightU' ( temp uint) 0:79 direct index ( temp uint) 0:79 'sizeQueryTemp' ( temp 2-component vector of uint) 0:79 Constant: 0:79 1 (const int) 0:80 Sequence 0:80 move second child to first child ( temp 2-component vector of uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 imageQuerySize ( temp 2-component vector of uint) 0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 0:80 move second child to first child ( temp uint) 0:80 'WidthU' ( temp uint) 0:80 direct index ( temp uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 Constant: 0:80 0 (const int) 0:80 move second child to first child ( temp uint) 0:80 'HeightU' ( temp uint) 0:80 direct index ( temp uint) 0:80 'sizeQueryTemp' ( temp 2-component vector of uint) 0:80 Constant: 0:80 1 (const int) 0:83 Sequence 0:83 move second child to first child ( temp 3-component vector of uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 imageQuerySize ( temp 3-component vector of uint) 0:83 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray) 0:83 move second child to first child ( temp uint) 0:83 'WidthU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 0 (const int) 0:83 move second child to first child ( temp uint) 0:83 'HeightU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 1 (const int) 0:83 move second child to first child ( temp uint) 0:83 'ElementsU' ( temp uint) 0:83 direct index ( temp uint) 0:83 'sizeQueryTemp' ( temp 3-component vector of uint) 0:83 Constant: 0:83 2 (const int) 0:84 Sequence 0:84 move second child to first child ( temp 3-component vector of uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 imageQuerySize ( temp 3-component vector of uint) 0:84 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray) 0:84 move second child to first child ( temp uint) 0:84 'WidthU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 0 (const int) 0:84 move second child to first child ( temp uint) 0:84 'HeightU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 1 (const int) 0:84 move second child to first child ( temp uint) 0:84 'ElementsU' ( temp uint) 0:84 direct index ( temp uint) 0:84 'sizeQueryTemp' ( temp 3-component vector of uint) 0:84 Constant: 0:84 2 (const int) 0:85 Sequence 0:85 move second child to first child ( temp 3-component vector of uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 imageQuerySize ( temp 3-component vector of uint) 0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 0:85 move second child to first child ( temp uint) 0:85 'WidthU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 0 (const int) 0:85 move second child to first child ( temp uint) 0:85 'HeightU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 1 (const int) 0:85 move second child to first child ( temp uint) 0:85 'ElementsU' ( temp uint) 0:85 direct index ( temp uint) 0:85 'sizeQueryTemp' ( temp 3-component vector of uint) 0:85 Constant: 0:85 2 (const int) 0:88 Sequence 0:88 move second child to first child ( temp 3-component vector of uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 imageQuerySize ( temp 3-component vector of uint) 0:88 'g_tTex3df4' (layout( rgba32f) uniform image3D) 0:88 move second child to first child ( temp uint) 0:88 'WidthU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 0 (const int) 0:88 move second child to first child ( temp uint) 0:88 'HeightU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 1 (const int) 0:88 move second child to first child ( temp uint) 0:88 'DepthU' ( temp uint) 0:88 direct index ( temp uint) 0:88 'sizeQueryTemp' ( temp 3-component vector of uint) 0:88 Constant: 0:88 2 (const int) 0:89 Sequence 0:89 move second child to first child ( temp 3-component vector of uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 imageQuerySize ( temp 3-component vector of uint) 0:89 'g_tTex3di4' (layout( rgba32i) uniform iimage3D) 0:89 move second child to first child ( temp uint) 0:89 'WidthU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 0 (const int) 0:89 move second child to first child ( temp uint) 0:89 'HeightU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 1 (const int) 0:89 move second child to first child ( temp uint) 0:89 'DepthU' ( temp uint) 0:89 direct index ( temp uint) 0:89 'sizeQueryTemp' ( temp 3-component vector of uint) 0:89 Constant: 0:89 2 (const int) 0:90 Sequence 0:90 move second child to first child ( temp 3-component vector of uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 imageQuerySize ( temp 3-component vector of uint) 0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 0:90 move second child to first child ( temp uint) 0:90 'WidthU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 0 (const int) 0:90 move second child to first child ( temp uint) 0:90 'HeightU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 1 (const int) 0:90 move second child to first child ( temp uint) 0:90 'DepthU' ( temp uint) 0:90 direct index ( temp uint) 0:90 'sizeQueryTemp' ( temp 3-component vector of uint) 0:90 Constant: 0:90 2 (const int) 0:92 move second child to first child ( temp 4-component vector of float) 0:92 Color: direct index for structure ( temp 4-component vector of float) 0:92 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:92 Constant: 0:92 0 (const int) 0:92 Constant: 0:92 1.000000 0:92 1.000000 0:92 1.000000 0:92 1.000000 0:93 move second child to first child ( temp float) 0:93 Depth: direct index for structure ( temp float) 0:93 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:93 Constant: 0:93 1 (const int) 0:93 Constant: 0:93 1.000000 0:95 Branch: Return with expression 0:95 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Definition: main( ( temp void) 0:44 Function Parameters: 0:? Sequence 0:44 Sequence 0:44 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) 0:44 Color: direct index for structure ( temp 4-component vector of float) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Constant: 0:44 0 (const int) 0:44 move second child to first child ( temp float) 0:? '@entryPointOutput.Depth' ( out float FragDepth) 0:44 Depth: direct index for structure ( temp float) 0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth}) 0:44 Constant: 0:44 1 (const int) 0:? Linker Objects 0:? 'g_sSamp' (layout( binding=0) uniform sampler) 0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D) 0:? 'g_tTex1di4' (layout( rgba32i) uniform iimage1D) 0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D) 0:? 'g_tTex2df4' (layout( rgba32f) uniform image2D) 0:? 'g_tTex2di4' (layout( rgba32i) uniform iimage2D) 0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D) 0:? 'g_tTex3df4' (layout( rgba32f) uniform image3D) 0:? 'g_tTex3di4' (layout( rgba32i) uniform iimage3D) 0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D) 0:? 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray) 0:? 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray) 0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray) 0:? 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray) 0:? 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray) 0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray) 0:? 'g_tBuffF' (layout( rgba32f) uniform imageBuffer) 0:? 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer) 0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer) 0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4}) 0:? '@entryPointOutput.Depth' ( out float FragDepth) 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 232 Capability Shader Capability Image1D Capability ImageBuffer Capability ImageQuery 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 216 220 ExecutionMode 4 OriginUpperLeft ExecutionMode 4 DepthReplacing Source HLSL 500 Name 4 "main" Name 8 "PS_OUTPUT" MemberName 8(PS_OUTPUT) 0 "Color" MemberName 8(PS_OUTPUT) 1 "Depth" Name 10 "@main(" Name 14 "sizeQueryTemp" Name 17 "g_tTex1df4" Name 20 "WidthU" Name 22 "sizeQueryTemp" Name 26 "g_tTex1di4" Name 30 "sizeQueryTemp" Name 33 "g_tTex1du4" Name 37 "sizeQueryTemp" Name 40 "g_tBuffF" Name 44 "sizeQueryTemp" Name 47 "g_tBuffI" Name 51 "sizeQueryTemp" Name 54 "g_tBuffU" Name 60 "sizeQueryTemp" Name 63 "g_tTex1df4a" Name 69 "ElementsU" Name 73 "sizeQueryTemp" Name 76 "g_tTex1di4a" Name 83 "sizeQueryTemp" Name 86 "g_tTex1du4a" Name 93 "sizeQueryTemp" Name 96 "g_tTex2df4" Name 101 "HeightU" Name 104 "sizeQueryTemp" Name 107 "g_tTex2di4" Name 114 "sizeQueryTemp" Name 117 "g_tTex2du4" Name 126 "sizeQueryTemp" Name 129 "g_tTex2df4a" Name 139 "sizeQueryTemp" Name 142 "g_tTex2di4a" Name 151 "sizeQueryTemp" Name 154 "g_tTex2du4a" Name 163 "sizeQueryTemp" Name 166 "g_tTex3df4" Name 173 "DepthU" Name 176 "sizeQueryTemp" Name 179 "g_tTex3di4" Name 188 "sizeQueryTemp" Name 191 "g_tTex3du4" Name 201 "psout" Name 213 "flattenTemp" Name 216 "@entryPointOutput.Color" Name 220 "@entryPointOutput.Depth" Name 225 "g_sSamp" Name 229 "$Global" MemberName 229($Global) 0 "c1" MemberName 229($Global) 1 "c2" MemberName 229($Global) 2 "c3" MemberName 229($Global) 3 "c4" MemberName 229($Global) 4 "o1" MemberName 229($Global) 5 "o2" MemberName 229($Global) 6 "o3" MemberName 229($Global) 7 "o4" Name 231 "" Decorate 17(g_tTex1df4) DescriptorSet 0 Decorate 17(g_tTex1df4) Binding 0 Decorate 26(g_tTex1di4) DescriptorSet 0 Decorate 26(g_tTex1di4) Binding 1 Decorate 33(g_tTex1du4) DescriptorSet 0 Decorate 33(g_tTex1du4) Binding 2 Decorate 40(g_tBuffF) DescriptorSet 0 Decorate 40(g_tBuffF) Binding 15 Decorate 47(g_tBuffI) DescriptorSet 0 Decorate 47(g_tBuffI) Binding 16 Decorate 54(g_tBuffU) DescriptorSet 0 Decorate 54(g_tBuffU) Binding 17 Decorate 63(g_tTex1df4a) DescriptorSet 0 Decorate 63(g_tTex1df4a) Binding 9 Decorate 76(g_tTex1di4a) DescriptorSet 0 Decorate 76(g_tTex1di4a) Binding 10 Decorate 86(g_tTex1du4a) DescriptorSet 0 Decorate 86(g_tTex1du4a) Binding 11 Decorate 96(g_tTex2df4) DescriptorSet 0 Decorate 96(g_tTex2df4) Binding 3 Decorate 107(g_tTex2di4) DescriptorSet 0 Decorate 107(g_tTex2di4) Binding 4 Decorate 117(g_tTex2du4) DescriptorSet 0 Decorate 117(g_tTex2du4) Binding 5 Decorate 129(g_tTex2df4a) DescriptorSet 0 Decorate 129(g_tTex2df4a) Binding 12 Decorate 142(g_tTex2di4a) DescriptorSet 0 Decorate 142(g_tTex2di4a) Binding 13 Decorate 154(g_tTex2du4a) DescriptorSet 0 Decorate 154(g_tTex2du4a) Binding 14 Decorate 166(g_tTex3df4) DescriptorSet 0 Decorate 166(g_tTex3df4) Binding 6 Decorate 179(g_tTex3di4) DescriptorSet 0 Decorate 179(g_tTex3di4) Binding 7 Decorate 191(g_tTex3du4) DescriptorSet 0 Decorate 191(g_tTex3du4) Binding 8 Decorate 216(@entryPointOutput.Color) Location 0 Decorate 220(@entryPointOutput.Depth) BuiltIn FragDepth Decorate 225(g_sSamp) DescriptorSet 0 Decorate 225(g_sSamp) Binding 0 MemberDecorate 229($Global) 0 Offset 0 MemberDecorate 229($Global) 1 Offset 8 MemberDecorate 229($Global) 2 Offset 16 MemberDecorate 229($Global) 3 Offset 32 MemberDecorate 229($Global) 4 Offset 48 MemberDecorate 229($Global) 5 Offset 56 MemberDecorate 229($Global) 6 Offset 64 MemberDecorate 229($Global) 7 Offset 80 Decorate 229($Global) Block Decorate 231 DescriptorSet 0 Decorate 231 Binding 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) 9: TypeFunction 8(PS_OUTPUT) 12: TypeInt 32 0 13: TypePointer Function 12(int) 15: TypeImage 6(float) 1D nonsampled format:Rgba32f 16: TypePointer UniformConstant 15 17(g_tTex1df4): 16(ptr) Variable UniformConstant 23: TypeInt 32 1 24: TypeImage 23(int) 1D nonsampled format:Rgba32i 25: TypePointer UniformConstant 24 26(g_tTex1di4): 25(ptr) Variable UniformConstant 31: TypeImage 12(int) 1D nonsampled format:Rgba32ui 32: TypePointer UniformConstant 31 33(g_tTex1du4): 32(ptr) Variable UniformConstant 38: TypeImage 6(float) Buffer nonsampled format:Rgba32f 39: TypePointer UniformConstant 38 40(g_tBuffF): 39(ptr) Variable UniformConstant 45: TypeImage 23(int) Buffer nonsampled format:Rgba32i 46: TypePointer UniformConstant 45 47(g_tBuffI): 46(ptr) Variable UniformConstant 52: TypeImage 12(int) Buffer nonsampled format:Rgba32ui 53: TypePointer UniformConstant 52 54(g_tBuffU): 53(ptr) Variable UniformConstant 58: TypeVector 12(int) 2 59: TypePointer Function 58(ivec2) 61: TypeImage 6(float) 1D array nonsampled format:Rgba32f 62: TypePointer UniformConstant 61 63(g_tTex1df4a): 62(ptr) Variable UniformConstant 66: 12(int) Constant 0 70: 12(int) Constant 1 74: TypeImage 23(int) 1D array nonsampled format:Rgba32i 75: TypePointer UniformConstant 74 76(g_tTex1di4a): 75(ptr) Variable UniformConstant 84: TypeImage 12(int) 1D array nonsampled format:Rgba32ui 85: TypePointer UniformConstant 84 86(g_tTex1du4a): 85(ptr) Variable UniformConstant 94: TypeImage 6(float) 2D nonsampled format:Rgba32f 95: TypePointer UniformConstant 94 96(g_tTex2df4): 95(ptr) Variable UniformConstant 105: TypeImage 23(int) 2D nonsampled format:Rgba32i 106: TypePointer UniformConstant 105 107(g_tTex2di4): 106(ptr) Variable UniformConstant 115: TypeImage 12(int) 2D nonsampled format:Rgba32ui 116: TypePointer UniformConstant 115 117(g_tTex2du4): 116(ptr) Variable UniformConstant 124: TypeVector 12(int) 3 125: TypePointer Function 124(ivec3) 127: TypeImage 6(float) 2D array nonsampled format:Rgba32f 128: TypePointer UniformConstant 127 129(g_tTex2df4a): 128(ptr) Variable UniformConstant 136: 12(int) Constant 2 140: TypeImage 23(int) 2D array nonsampled format:Rgba32i 141: TypePointer UniformConstant 140 142(g_tTex2di4a): 141(ptr) Variable UniformConstant 152: TypeImage 12(int) 2D array nonsampled format:Rgba32ui 153: TypePointer UniformConstant 152 154(g_tTex2du4a): 153(ptr) Variable UniformConstant 164: TypeImage 6(float) 3D nonsampled format:Rgba32f 165: TypePointer UniformConstant 164 166(g_tTex3df4): 165(ptr) Variable UniformConstant 177: TypeImage 23(int) 3D nonsampled format:Rgba32i 178: TypePointer UniformConstant 177 179(g_tTex3di4): 178(ptr) Variable UniformConstant 189: TypeImage 12(int) 3D nonsampled format:Rgba32ui 190: TypePointer UniformConstant 189 191(g_tTex3du4): 190(ptr) Variable UniformConstant 200: TypePointer Function 8(PS_OUTPUT) 202: 23(int) Constant 0 203: 6(float) Constant 1065353216 204: 7(fvec4) ConstantComposite 203 203 203 203 205: TypePointer Function 7(fvec4) 207: 23(int) Constant 1 208: TypePointer Function 6(float) 215: TypePointer Output 7(fvec4) 216(@entryPointOutput.Color): 215(ptr) Variable Output 219: TypePointer Output 6(float) 220(@entryPointOutput.Depth): 219(ptr) Variable Output 223: TypeSampler 224: TypePointer UniformConstant 223 225(g_sSamp): 224(ptr) Variable UniformConstant 226: TypeVector 23(int) 2 227: TypeVector 23(int) 3 228: TypeVector 23(int) 4 229($Global): TypeStruct 23(int) 226(ivec2) 227(ivec3) 228(ivec4) 23(int) 226(ivec2) 227(ivec3) 228(ivec4) 230: TypePointer Uniform 229($Global) 231: 230(ptr) Variable Uniform 4(main): 2 Function None 3 5: Label 213(flattenTemp): 200(ptr) Variable Function 214:8(PS_OUTPUT) FunctionCall 10(@main() Store 213(flattenTemp) 214 217: 205(ptr) AccessChain 213(flattenTemp) 202 218: 7(fvec4) Load 217 Store 216(@entryPointOutput.Color) 218 221: 208(ptr) AccessChain 213(flattenTemp) 207 222: 6(float) Load 221 Store 220(@entryPointOutput.Depth) 222 Return FunctionEnd 10(@main():8(PS_OUTPUT) Function None 9 11: Label 14(sizeQueryTemp): 13(ptr) Variable Function 20(WidthU): 13(ptr) Variable Function 22(sizeQueryTemp): 13(ptr) Variable Function 30(sizeQueryTemp): 13(ptr) Variable Function 37(sizeQueryTemp): 13(ptr) Variable Function 44(sizeQueryTemp): 13(ptr) Variable Function 51(sizeQueryTemp): 13(ptr) Variable Function 60(sizeQueryTemp): 59(ptr) Variable Function 69(ElementsU): 13(ptr) Variable Function 73(sizeQueryTemp): 59(ptr) Variable Function 83(sizeQueryTemp): 59(ptr) Variable Function 93(sizeQueryTemp): 59(ptr) Variable Function 101(HeightU): 13(ptr) Variable Function 104(sizeQueryTemp): 59(ptr) Variable Function 114(sizeQueryTemp): 59(ptr) Variable Function 126(sizeQueryTemp): 125(ptr) Variable Function 139(sizeQueryTemp): 125(ptr) Variable Function 151(sizeQueryTemp): 125(ptr) Variable Function 163(sizeQueryTemp): 125(ptr) Variable Function 173(DepthU): 13(ptr) Variable Function 176(sizeQueryTemp): 125(ptr) Variable Function 188(sizeQueryTemp): 125(ptr) Variable Function 201(psout): 200(ptr) Variable Function 18: 15 Load 17(g_tTex1df4) 19: 12(int) ImageQuerySize 18 Store 14(sizeQueryTemp) 19 21: 12(int) Load 14(sizeQueryTemp) Store 20(WidthU) 21 27: 24 Load 26(g_tTex1di4) 28: 12(int) ImageQuerySize 27 Store 22(sizeQueryTemp) 28 29: 12(int) Load 22(sizeQueryTemp) Store 20(WidthU) 29 34: 31 Load 33(g_tTex1du4) 35: 12(int) ImageQuerySize 34 Store 30(sizeQueryTemp) 35 36: 12(int) Load 30(sizeQueryTemp) Store 20(WidthU) 36 41: 38 Load 40(g_tBuffF) 42: 12(int) ImageQuerySize 41 Store 37(sizeQueryTemp) 42 43: 12(int) Load 37(sizeQueryTemp) Store 20(WidthU) 43 48: 45 Load 47(g_tBuffI) 49: 12(int) ImageQuerySize 48 Store 44(sizeQueryTemp) 49 50: 12(int) Load 44(sizeQueryTemp) Store 20(WidthU) 50 55: 52 Load 54(g_tBuffU) 56: 12(int) ImageQuerySize 55 Store 51(sizeQueryTemp) 56 57: 12(int) Load 51(sizeQueryTemp) Store 20(WidthU) 57 64: 61 Load 63(g_tTex1df4a) 65: 58(ivec2) ImageQuerySize 64 Store 60(sizeQueryTemp) 65 67: 13(ptr) AccessChain 60(sizeQueryTemp) 66 68: 12(int) Load 67 Store 20(WidthU) 68 71: 13(ptr) AccessChain 60(sizeQueryTemp) 70 72: 12(int) Load 71 Store 69(ElementsU) 72 77: 74 Load 76(g_tTex1di4a) 78: 58(ivec2) ImageQuerySize 77 Store 73(sizeQueryTemp) 78 79: 13(ptr) AccessChain 73(sizeQueryTemp) 66 80: 12(int) Load 79 Store 20(WidthU) 80 81: 13(ptr) AccessChain 73(sizeQueryTemp) 70 82: 12(int) Load 81 Store 69(ElementsU) 82 87: 84 Load 86(g_tTex1du4a) 88: 58(ivec2) ImageQuerySize 87 Store 83(sizeQueryTemp) 88 89: 13(ptr) AccessChain 83(sizeQueryTemp) 66 90: 12(int) Load 89 Store 20(WidthU) 90 91: 13(ptr) AccessChain 83(sizeQueryTemp) 70 92: 12(int) Load 91 Store 69(ElementsU) 92 97: 94 Load 96(g_tTex2df4) 98: 58(ivec2) ImageQuerySize 97 Store 93(sizeQueryTemp) 98 99: 13(ptr) AccessChain 93(sizeQueryTemp) 66 100: 12(int) Load 99 Store 20(WidthU) 100 102: 13(ptr) AccessChain 93(sizeQueryTemp) 70 103: 12(int) Load 102 Store 101(HeightU) 103 108: 105 Load 107(g_tTex2di4) 109: 58(ivec2) ImageQuerySize 108 Store 104(sizeQueryTemp) 109 110: 13(ptr) AccessChain 104(sizeQueryTemp) 66 111: 12(int) Load 110 Store 20(WidthU) 111 112: 13(ptr) AccessChain 104(sizeQueryTemp) 70 113: 12(int) Load 112 Store 101(HeightU) 113 118: 115 Load 117(g_tTex2du4) 119: 58(ivec2) ImageQuerySize 118 Store 114(sizeQueryTemp) 119 120: 13(ptr) AccessChain 114(sizeQueryTemp) 66 121: 12(int) Load 120 Store 20(WidthU) 121 122: 13(ptr) AccessChain 114(sizeQueryTemp) 70 123: 12(int) Load 122 Store 101(HeightU) 123 130: 127 Load 129(g_tTex2df4a) 131: 124(ivec3) ImageQuerySize 130 Store 126(sizeQueryTemp) 131 132: 13(ptr) AccessChain 126(sizeQueryTemp) 66 133: 12(int) Load 132 Store 20(WidthU) 133 134: 13(ptr) AccessChain 126(sizeQueryTemp) 70 135: 12(int) Load 134 Store 101(HeightU) 135 137: 13(ptr) AccessChain 126(sizeQueryTemp) 136 138: 12(int) Load 137 Store 69(ElementsU) 138 143: 140 Load 142(g_tTex2di4a) 144: 124(ivec3) ImageQuerySize 143 Store 139(sizeQueryTemp) 144 145: 13(ptr) AccessChain 139(sizeQueryTemp) 66 146: 12(int) Load 145 Store 20(WidthU) 146 147: 13(ptr) AccessChain 139(sizeQueryTemp) 70 148: 12(int) Load 147 Store 101(HeightU) 148 149: 13(ptr) AccessChain 139(sizeQueryTemp) 136 150: 12(int) Load 149 Store 69(ElementsU) 150 155: 152 Load 154(g_tTex2du4a) 156: 124(ivec3) ImageQuerySize 155 Store 151(sizeQueryTemp) 156 157: 13(ptr) AccessChain 151(sizeQueryTemp) 66 158: 12(int) Load 157 Store 20(WidthU) 158 159: 13(ptr) AccessChain 151(sizeQueryTemp) 70 160: 12(int) Load 159 Store 101(HeightU) 160 161: 13(ptr) AccessChain 151(sizeQueryTemp) 136 162: 12(int) Load 161 Store 69(ElementsU) 162 167: 164 Load 166(g_tTex3df4) 168: 124(ivec3) ImageQuerySize 167 Store 163(sizeQueryTemp) 168 169: 13(ptr) AccessChain 163(sizeQueryTemp) 66 170: 12(int) Load 169 Store 20(WidthU) 170 171: 13(ptr) AccessChain 163(sizeQueryTemp) 70 172: 12(int) Load 171 Store 101(HeightU) 172 174: 13(ptr) AccessChain 163(sizeQueryTemp) 136 175: 12(int) Load 174 Store 173(DepthU) 175 180: 177 Load 179(g_tTex3di4) 181: 124(ivec3) ImageQuerySize 180 Store 176(sizeQueryTemp) 181 182: 13(ptr) AccessChain 176(sizeQueryTemp) 66 183: 12(int) Load 182 Store 20(WidthU) 183 184: 13(ptr) AccessChain 176(sizeQueryTemp) 70 185: 12(int) Load 184 Store 101(HeightU) 185 186: 13(ptr) AccessChain 176(sizeQueryTemp) 136 187: 12(int) Load 186 Store 173(DepthU) 187 192: 189 Load 191(g_tTex3du4) 193: 124(ivec3) ImageQuerySize 192 Store 188(sizeQueryTemp) 193 194: 13(ptr) AccessChain 188(sizeQueryTemp) 66 195: 12(int) Load 194 Store 20(WidthU) 195 196: 13(ptr) AccessChain 188(sizeQueryTemp) 70 197: 12(int) Load 196 Store 101(HeightU) 197 198: 13(ptr) AccessChain 188(sizeQueryTemp) 136 199: 12(int) Load 198 Store 173(DepthU) 199 206: 205(ptr) AccessChain 201(psout) 202 Store 206 204 209: 208(ptr) AccessChain 201(psout) 207 Store 209 203 210:8(PS_OUTPUT) Load 201(psout) ReturnValue 210 FunctionEnd