/* * Copyright 2011 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkScan_DEFINED #define SkScan_DEFINED #include "include/core/SkRect.h" #include "include/private/SkFixed.h" #include class SkRasterClip; class SkRegion; class SkBlitter; class SkPath; /** Defines a fixed-point rectangle, identical to the integer SkIRect, but its coordinates are treated as SkFixed rather than int32_t. */ typedef SkIRect SkXRect; extern std::atomic gSkUseAnalyticAA; extern std::atomic gSkForceAnalyticAA; class AdditiveBlitter; class SkScan { public: /* * Draws count-1 line segments, one at a time: * line(pts[0], pts[1]) * line(pts[1], pts[2]) * line(......, pts[count - 1]) */ typedef void (*HairRgnProc)(const SkPoint[], int count, const SkRegion*, SkBlitter*); typedef void (*HairRCProc)(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); static void FillPath(const SkPath&, const SkIRect&, SkBlitter*); // Paths of a certain size cannot be anti-aliased unless externally tiled (handled by SkDraw). // AA clipping doesn't do that, so it's better for the clip stack to adjust AA state early // rather than clip to the internal limits of the blitter. static bool DowngradeClipAA(const SkIRect& bounds); /////////////////////////////////////////////////////////////////////////// // rasterclip static void FillIRect(const SkIRect&, const SkRasterClip&, SkBlitter*); static void FillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); static void FillRect(const SkRect&, const SkRasterClip&, SkBlitter*); static void AntiFillRect(const SkRect&, const SkRasterClip&, SkBlitter*); static void AntiFillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*); static void FillPath(const SkPath&, const SkRasterClip&, SkBlitter*); static void AntiFillPath(const SkPath&, const SkRasterClip&, SkBlitter*); static void FrameRect(const SkRect&, const SkPoint& strokeSize, const SkRasterClip&, SkBlitter*); static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, const SkRasterClip&, SkBlitter*); static void FillTriangle(const SkPoint pts[], const SkRasterClip&, SkBlitter*); static void HairLine(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); static void AntiHairLine(const SkPoint[], int count, const SkRasterClip&, SkBlitter*); static void HairRect(const SkRect&, const SkRasterClip&, SkBlitter*); static void AntiHairRect(const SkRect&, const SkRasterClip&, SkBlitter*); static void HairPath(const SkPath&, const SkRasterClip&, SkBlitter*); static void AntiHairPath(const SkPath&, const SkRasterClip&, SkBlitter*); static void HairSquarePath(const SkPath&, const SkRasterClip&, SkBlitter*); static void AntiHairSquarePath(const SkPath&, const SkRasterClip&, SkBlitter*); static void HairRoundPath(const SkPath&, const SkRasterClip&, SkBlitter*); static void AntiHairRoundPath(const SkPath&, const SkRasterClip&, SkBlitter*); // Needed by do_fill_path in SkScanPriv.h static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*); private: friend class SkAAClip; friend class SkRegion; static void FillIRect(const SkIRect&, const SkRegion* clip, SkBlitter*); static void FillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*); static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*); static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*); static void AntiFillXRect(const SkXRect&, const SkRegion*, SkBlitter*); static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*, bool forceRLE); static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*); static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize, const SkRegion*, SkBlitter*); static void HairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*); static void AntiHairLineRgn(const SkPoint[], int count, const SkRegion*, SkBlitter*); static void AAAFillPath(const SkPath& path, SkBlitter* blitter, const SkIRect& pathIR, const SkIRect& clipBounds, bool forceRLE); static void SAAFillPath(const SkPath& path, SkBlitter* blitter, const SkIRect& pathIR, const SkIRect& clipBounds, bool forceRLE); }; /** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates from int to SkFixed. Does not check for overflow if the src coordinates exceed 32K */ static inline void XRect_set(SkXRect* xr, const SkIRect& src) { xr->fLeft = SkIntToFixed(src.fLeft); xr->fTop = SkIntToFixed(src.fTop); xr->fRight = SkIntToFixed(src.fRight); xr->fBottom = SkIntToFixed(src.fBottom); } /** Assign an SkXRect from a SkRect, by promoting the src rect's coordinates from SkScalar to SkFixed. Does not check for overflow if the src coordinates exceed 32K */ static inline void XRect_set(SkXRect* xr, const SkRect& src) { xr->fLeft = SkScalarToFixed(src.fLeft); xr->fTop = SkScalarToFixed(src.fTop); xr->fRight = SkScalarToFixed(src.fRight); xr->fBottom = SkScalarToFixed(src.fBottom); } /** Round the SkXRect coordinates, and store the result in the SkIRect. */ static inline void XRect_round(const SkXRect& xr, SkIRect* dst) { dst->fLeft = SkFixedRoundToInt(xr.fLeft); dst->fTop = SkFixedRoundToInt(xr.fTop); dst->fRight = SkFixedRoundToInt(xr.fRight); dst->fBottom = SkFixedRoundToInt(xr.fBottom); } /** Round the SkXRect coordinates out (i.e. use floor for left/top, and ceiling for right/bottom), and store the result in the SkIRect. */ static inline void XRect_roundOut(const SkXRect& xr, SkIRect* dst) { dst->fLeft = SkFixedFloorToInt(xr.fLeft); dst->fTop = SkFixedFloorToInt(xr.fTop); dst->fRight = SkFixedCeilToInt(xr.fRight); dst->fBottom = SkFixedCeilToInt(xr.fBottom); } #endif