/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * * THIS FILE IS AUTOGENERATED * Make edits to tools/gpu/gl/interface/templates.go or they will * be overwritten. */ #include "include/gpu/gl/GrGLAssembleHelpers.h" #include "include/gpu/gl/GrGLAssembleInterface.h" #include "src/gpu/gl/GrGLUtil.h" #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F) #define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S) #define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F) #define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S) #if SK_DISABLE_GL_ES_INTERFACE sk_sp GrGLMakeAssembledGLESInterface(void *ctx, GrGLGetProc get) { return nullptr; } #else sk_sp GrGLMakeAssembledGLESInterface(void *ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); if (nullptr == GetString) { return nullptr; } const char* verStr = reinterpret_cast(GetString(GR_GL_VERSION)); GrGLVersion glVer = GrGLGetVersionFromString(verStr); if (glVer < GR_GL_VER(2,0)) { return nullptr; } GET_PROC_LOCAL(GetIntegerv); GET_PROC_LOCAL(GetStringi); GrEGLQueryStringFn* queryString; GrEGLDisplay display; GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get); GrGLExtensions extensions; if (!extensions.init(kGLES_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, display)) { return nullptr; } sk_sp interface(new GrGLInterface); GrGLInterface::Functions* functions = &interface->fFunctions; // Autogenerated content follows GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC(BlendColor); GET_PROC(BlendEquation); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenTextures); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameterf); GET_PROC(TexParameterfv); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); GET_PROC(Uniform1f); GET_PROC(Uniform1fv); GET_PROC(Uniform1i); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2fv); GET_PROC(Uniform2i); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3fv); GET_PROC(Uniform3i); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4fv); GET_PROC(Uniform4i); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(GetStringi); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(MemoryBarrier); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindVertexArray); GET_PROC(DeleteVertexArrays); GET_PROC(GenVertexArrays); } else if (extensions.has("GL_OES_vertex_array_object")) { GET_PROC_SUFFIX(BindVertexArray, OES); GET_PROC_SUFFIX(DeleteVertexArrays, OES); GET_PROC_SUFFIX(GenVertexArrays, OES); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(PatchParameteri); } else if (extensions.has("GL_OES_tessellation_shader")) { GET_PROC_SUFFIX(PatchParameteri, OES); } if (glVer >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) { GET_PROC_SUFFIX(BindFragDataLocation, EXT); } if (glVer >= GR_GL_VER(3,0) && extensions.has("GL_EXT_blend_func_extended")) { GET_PROC_SUFFIX(BindFragDataLocationIndexed, EXT); } if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } if (extensions.has("GL_EXT_clear_texture")) { GET_PROC_SUFFIX(ClearTexImage, EXT); GET_PROC_SUFFIX(ClearTexSubImage, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } else if (extensions.has("GL_EXT_draw_instanced")) { GET_PROC_SUFFIX(DrawArraysInstanced, EXT); GET_PROC_SUFFIX(DrawElementsInstanced, EXT); } else if (extensions.has("GL_ANGLE_instanced_arrays")) { GET_PROC_SUFFIX(DrawArraysInstanced, ANGLE); GET_PROC_SUFFIX(DrawElementsInstanced, ANGLE); } if (extensions.has("GL_EXT_base_instance")) { GET_PROC_SUFFIX(DrawArraysInstancedBaseInstance, EXT); GET_PROC_SUFFIX(DrawElementsInstancedBaseVertexBaseInstance, EXT); } else if (extensions.has("GL_ANGLE_base_vertex_base_instance")) { GET_PROC_SUFFIX(DrawArraysInstancedBaseInstance, ANGLE); GET_PROC_SUFFIX(DrawElementsInstancedBaseVertexBaseInstance, ANGLE); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(DrawBuffers); GET_PROC(ReadBuffer); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(DrawArraysIndirect); GET_PROC(DrawElementsIndirect); } if (extensions.has("GL_ANGLE_base_vertex_base_instance")) { GET_PROC_SUFFIX(MultiDrawArraysInstancedBaseInstance, ANGLE); GET_PROC_SUFFIX(MultiDrawElementsInstancedBaseVertexBaseInstance, ANGLE); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(DrawRangeElements); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(GetMultisamplefv); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(GetTexLevelParameteriv); } if (extensions.has("GL_EXT_multi_draw_indirect")) { GET_PROC_SUFFIX(MultiDrawArraysIndirect, EXT); GET_PROC_SUFFIX(MultiDrawElementsIndirect, EXT); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(TexBuffer); } else if (extensions.has("GL_OES_texture_buffer")) { GET_PROC_SUFFIX(TexBuffer, OES); } else if (extensions.has("GL_EXT_texture_buffer")) { GET_PROC_SUFFIX(TexBuffer, EXT); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(TexBufferRange); } else if (extensions.has("GL_OES_texture_buffer")) { GET_PROC_SUFFIX(TexBufferRange, OES); } else if (extensions.has("GL_EXT_texture_buffer")) { GET_PROC_SUFFIX(TexBufferRange, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } if (extensions.has("GL_EXT_discard_framebuffer")) { GET_PROC_SUFFIX(DiscardFramebuffer, EXT); } if (extensions.has("GL_QCOM_tiled_rendering")) { GET_PROC_SUFFIX(EndTiling, QCOM); GET_PROC_SUFFIX(StartTiling, QCOM); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribDivisor); } else if (extensions.has("GL_EXT_instanced_arrays")) { GET_PROC_SUFFIX(VertexAttribDivisor, EXT); } else if (extensions.has("GL_ANGLE_instanced_arrays")) { GET_PROC_SUFFIX(VertexAttribDivisor, ANGLE); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribIPointer); } GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GenerateMipmap); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_NV_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, NV); } else if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) { GET_PROC_SUFFIX(BlitFramebuffer, CHROMIUM); } else if (extensions.has("GL_ANGLE_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, ANGLE); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(RenderbufferStorageMultisample); } else if (extensions.has("GL_CHROMIUM_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, CHROMIUM); } else if (extensions.has("GL_ANGLE_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, ANGLE); } if (extensions.has("GL_CHROMIUM_map_sub")) { GET_PROC_SUFFIX(MapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(MapTexSubImage2D, CHROMIUM); GET_PROC_SUFFIX(UnmapBufferSubData, CHROMIUM); GET_PROC_SUFFIX(UnmapTexSubImage2D, CHROMIUM); } if (extensions.has("GL_EXT_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, EXT); } else if (extensions.has("GL_IMG_multisampled_render_to_texture")) { GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG); } if (extensions.has("GL_EXT_multisampled_render_to_texture")) { functions->fRenderbufferStorageMultisampleES2EXT =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleEXT"); } if (extensions.has("GL_IMG_multisampled_render_to_texture")) { functions->fRenderbufferStorageMultisampleES2EXT =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleIMG"); } if (extensions.has("GL_APPLE_framebuffer_multisample")) { GET_PROC_SUFFIX(ResolveMultisampleFramebuffer, APPLE); functions->fRenderbufferStorageMultisampleES2APPLE =(GrGLRenderbufferStorageMultisampleFn*)get(ctx, "glRenderbufferStorageMultisampleAPPLE"); } if (extensions.has("GL_OES_mapbuffer")) { GET_PROC_SUFFIX(MapBuffer, OES); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(UnmapBuffer); } else if (extensions.has("GL_OES_mapbuffer")) { GET_PROC_SUFFIX(UnmapBuffer, OES); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(FlushMappedBufferRange); GET_PROC(MapBufferRange); } else if (extensions.has("GL_EXT_map_buffer_range")) { GET_PROC_SUFFIX(FlushMappedBufferRange, EXT); GET_PROC_SUFFIX(MapBufferRange, EXT); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); } if (extensions.has("GL_CHROMIUM_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, CHROMIUM); } else if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (extensions.has("GL_KHR_debug")) { GET_PROC_SUFFIX(DebugMessageCallback, KHR); GET_PROC_SUFFIX(DebugMessageControl, KHR); GET_PROC_SUFFIX(DebugMessageInsert, KHR); GET_PROC_SUFFIX(GetDebugMessageLog, KHR); GET_PROC_SUFFIX(ObjectLabel, KHR); GET_PROC_SUFFIX(PopDebugGroup, KHR); GET_PROC_SUFFIX(PushDebugGroup, KHR); } if (extensions.has("GL_CHROMIUM_bind_uniform_location")) { GET_PROC_SUFFIX(BindUniformLocation, CHROMIUM); } if (extensions.has("GL_EXT_window_rectangles")) { GET_PROC_SUFFIX(WindowRectangles, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(ClientWaitSync); GET_PROC(DeleteSync); GET_PROC(FenceSync); GET_PROC(IsSync); GET_PROC(WaitSync); } else if (extensions.has("GL_APPLE_sync")) { GET_PROC_SUFFIX(ClientWaitSync, APPLE); GET_PROC_SUFFIX(DeleteSync, APPLE); GET_PROC_SUFFIX(FenceSync, APPLE); GET_PROC_SUFFIX(IsSync, APPLE); GET_PROC_SUFFIX(WaitSync, APPLE); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(GetInternalformativ); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(GetProgramBinary); GET_PROC(ProgramBinary); } else if (extensions.has("GL_OES_get_program_binary")) { GET_PROC_SUFFIX(GetProgramBinary, OES); GET_PROC_SUFFIX(ProgramBinary, OES); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(ProgramParameteri); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindSampler); GET_PROC(DeleteSamplers); GET_PROC(GenSamplers); GET_PROC(SamplerParameteri); GET_PROC(SamplerParameteriv); } if (glVer >= GR_GL_VER(3,0)) { #if GR_TEST_UTILS GET_PROC(BeginQuery); GET_PROC(DeleteQueries); GET_PROC(EndQuery); GET_PROC(GenQueries); GET_PROC(GetQueryObjectuiv); GET_PROC(GetQueryiv); #endif } else if (extensions.has("GL_EXT_occlusion_query_boolean")) { #if GR_TEST_UTILS GET_PROC_SUFFIX(BeginQuery, EXT); GET_PROC_SUFFIX(DeleteQueries, EXT); GET_PROC_SUFFIX(EndQuery, EXT); GET_PROC_SUFFIX(GenQueries, EXT); GET_PROC_SUFFIX(GetQueryObjectuiv, EXT); GET_PROC_SUFFIX(GetQueryiv, EXT); #endif } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); } GET_PROC(GetShaderPrecisionFormat); if (extensions.has("GL_NV_fence")) { GET_PROC_SUFFIX(DeleteFences, NV); GET_PROC_SUFFIX(FinishFence, NV); GET_PROC_SUFFIX(GenFences, NV); GET_PROC_SUFFIX(SetFence, NV); GET_PROC_SUFFIX(TestFence, NV); } // End autogenerated content // TODO(kjlubick): Do we want a feature that removes the extension if it doesn't have // the function? This is common on some low-end GPUs. if (extensions.has("GL_KHR_debug")) { // In general we have a policy against removing extension strings when the driver does // not provide function pointers for an advertised extension. However, because there is a // known device that advertises GL_KHR_debug but fails to provide the functions and this is // a debugging- only extension we've made an exception. This also can happen when using // APITRACE. if (!interface->fFunctions.fDebugMessageControl) { extensions.remove("GL_KHR_debug"); } } interface->fStandard = kGLES_GrGLStandard; interface->fExtensions.swap(&extensions); return std::move(interface); } #endif