/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrGLBlend_DEFINED #define GrGLBlend_DEFINED #include "include/core/SkBlendMode.h" class GrGLSLShaderBuilder; namespace GrGLSLBlend { /* * Returns the name of the built in blend function for a SkBlendMode. */ const char* BlendFuncName(SkBlendMode mode); /* * Appends GLSL code to fsBuilder that assigns a specified blend of the srcColor and dstColor * variables to the outColor variable. */ void AppendMode(GrGLSLShaderBuilder* fsBuilder, const char* srcColor, const char* dstColor, const char* outColor, SkBlendMode mode); } // namespace GrGLSLBlend #endif