/* ========================================== * Unity Project - A Test Framework for C * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams * [Released under MIT License. Please refer to license.txt for details] * ========================================== */ #include "unity.h" #include "unity_memory.h" extern void test_ForceMallocFail(void); extern void test_ReallocSmallerIsUnchanged(void); extern void test_ReallocSameIsUnchanged(void); extern void test_ReallocLargerNeeded(void); extern void test_ReallocNullPointerIsLikeMalloc(void); extern void test_ReallocSizeZeroFreesMemAndReturnsNullPointer(void); extern void test_CallocFillsWithZero(void); extern void test_FreeNULLSafety(void); extern void test_DetectsLeak(void); extern void test_BufferOverrunFoundDuringFree(void); extern void test_BufferOverrunFoundDuringRealloc(void); extern void test_BufferGuardWriteFoundDuringFree(void); extern void test_BufferGuardWriteFoundDuringRealloc(void); extern void test_MallocPastBufferFails(void); extern void test_CallocPastBufferFails(void); extern void test_MallocThenReallocGrowsMemoryInPlace(void); extern void test_ReallocFailDoesNotFreeMem(void); int main(void) { UnityBegin("unity_memory_Test.c"); RUN_TEST(test_ForceMallocFail); RUN_TEST(test_ReallocSmallerIsUnchanged); RUN_TEST(test_ReallocSameIsUnchanged); RUN_TEST(test_ReallocLargerNeeded); RUN_TEST(test_ReallocNullPointerIsLikeMalloc); RUN_TEST(test_ReallocSizeZeroFreesMemAndReturnsNullPointer); RUN_TEST(test_CallocFillsWithZero); RUN_TEST(test_FreeNULLSafety); RUN_TEST(test_DetectsLeak); RUN_TEST(test_BufferOverrunFoundDuringFree); RUN_TEST(test_BufferOverrunFoundDuringRealloc); RUN_TEST(test_BufferGuardWriteFoundDuringFree); RUN_TEST(test_BufferGuardWriteFoundDuringRealloc); RUN_TEST(test_MallocPastBufferFails); RUN_TEST(test_CallocPastBufferFails); RUN_TEST(test_MallocThenReallocGrowsMemoryInPlace); RUN_TEST(test_ReallocFailDoesNotFreeMem); return UnityEnd(); }