# Copyright (c) 2022 Shenzhen Kaihong Digital Industry Development Co., Ltd. # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # deqp-gles2-accuracy build import("//build/ohos.gni") import("//third_party/vk-gl-cts/vk_gl_cts.gni") config("deqp-gles2-accuracy_config") { cflags_cc = deqp_common_cflags_cc defines = deqp_common_defines } ohos_source_set("deqp-gles2-accuracy_source") { sources = [ "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aAccuracyTests.cpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aAccuracyTests.hpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aTextureFilteringTests.cpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aTextureFilteringTests.hpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aTextureMipmapTests.cpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aTextureMipmapTests.hpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aVaryingInterpolationTests.cpp", "//third_party/vk-gl-cts/modules/gles2/accuracy/es2aVaryingInterpolationTests.hpp", ] include_dirs = [ "//third_party/vk-gl-cts/modules/glshared", "//third_party/vk-gl-cts/modules/gles2/accuracy", "//third_party/vk-gl-cts/modules/gles2", ] include_dirs += deqp_common_include_dirs deps = [ "//third_party/vk-gl-cts/framework/common:libdeqp_tcutil", "//third_party/vk-gl-cts/framework/opengl:libdeqp_glutil", "//third_party/vk-gl-cts/modules/glshared:libdeqp-gl-shared", ] configs = [ ":deqp-gles2-accuracy_config" ] } ohos_static_library("libdeqp-gles2-accuracy") { deps = [ ":deqp-gles2-accuracy_source" ] part_name = "graphic_standard" subsystem_name = "graphic" }