/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL (ES) Module * ----------------------------------------------- * * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief State Query test utils. *//*--------------------------------------------------------------------*/ #include "glsStateQueryUtil.hpp" #include "tcuTestContext.hpp" #include "tcuFormatUtil.hpp" #include "gluCallLogWrapper.hpp" #include "gluStrUtil.hpp" #include "glwEnums.hpp" #include "deStringUtil.hpp" namespace deqp { namespace gls { namespace StateQueryUtil { static glw::GLboolean mapBoolToGLBoolean (bool b) { return (b ? GL_TRUE : GL_FALSE); } static bool checkError (tcu::ResultCollector& result, glu::CallLogWrapper& gl, const char* msg) { const glw::GLenum errorCode = gl.glGetError(); if (errorCode == GL_NO_ERROR) return true; result.fail(std::string(msg) + ": glGetError() returned " + glu::getErrorStr(errorCode).toString()); return false; } QueriedState::QueriedState (void) : m_type(DATATYPE_LAST) { } QueriedState::QueriedState (glw::GLint v) : m_type(DATATYPE_INTEGER) { m_v.vInt = v; } QueriedState::QueriedState (glw::GLint64 v) : m_type(DATATYPE_INTEGER64) { m_v.vInt64 = v; } QueriedState::QueriedState (bool v) : m_type(DATATYPE_BOOLEAN) { m_v.vBool = v; } QueriedState::QueriedState (glw::GLfloat v) : m_type(DATATYPE_FLOAT) { m_v.vFloat = v; } QueriedState::QueriedState (glw::GLuint v) : m_type(DATATYPE_UNSIGNED_INTEGER) { m_v.vUint = v; } QueriedState::QueriedState (const GLIntVec3& v) : m_type(DATATYPE_INTEGER_VEC3) { m_v.vIntVec3[0] = v[0]; m_v.vIntVec3[1] = v[1]; m_v.vIntVec3[2] = v[2]; } QueriedState::QueriedState (void* v) : m_type(DATATYPE_POINTER) { m_v.vPtr = v; } QueriedState::QueriedState (const GLIntVec4& v) : m_type(DATATYPE_INTEGER_VEC4) { m_v.vIntVec4[0] = v[0]; m_v.vIntVec4[1] = v[1]; m_v.vIntVec4[2] = v[2]; m_v.vIntVec4[3] = v[3]; } QueriedState::QueriedState (const GLUintVec4& v) : m_type(DATATYPE_UNSIGNED_INTEGER_VEC4) { m_v.vUintVec4[0] = v[0]; m_v.vUintVec4[1] = v[1]; m_v.vUintVec4[2] = v[2]; m_v.vUintVec4[3] = v[3]; } QueriedState::QueriedState (const GLFloatVec4& v) : m_type(DATATYPE_FLOAT_VEC4) { m_v.vFloatVec4[0] = v[0]; m_v.vFloatVec4[1] = v[1]; m_v.vFloatVec4[2] = v[2]; m_v.vFloatVec4[3] = v[3]; } QueriedState::QueriedState (const BooleanVec4& v) : m_type(DATATYPE_BOOLEAN_VEC4) { m_v.vBooleanVec4[0] = v[0]; m_v.vBooleanVec4[1] = v[1]; m_v.vBooleanVec4[2] = v[2]; m_v.vBooleanVec4[3] = v[3]; } QueriedState::QueriedState (const GLInt64Vec4& v) : m_type(DATATYPE_INTEGER64_VEC4) { m_v.vInt64Vec4[0] = v[0]; m_v.vInt64Vec4[1] = v[1]; m_v.vInt64Vec4[2] = v[2]; m_v.vInt64Vec4[3] = v[3]; } bool QueriedState::isUndefined (void) const { return m_type == DATATYPE_LAST; } DataType QueriedState::getType (void) const { return m_type; } glw::GLint& QueriedState::getIntAccess (void) { DE_ASSERT(m_type == DATATYPE_INTEGER); return m_v.vInt; } glw::GLint64& QueriedState::getInt64Access (void) { DE_ASSERT(m_type == DATATYPE_INTEGER64); return m_v.vInt64; } bool& QueriedState::getBoolAccess (void) { DE_ASSERT(m_type == DATATYPE_BOOLEAN); return m_v.vBool; } glw::GLfloat& QueriedState::getFloatAccess (void) { DE_ASSERT(m_type == DATATYPE_FLOAT); return m_v.vFloat; } glw::GLuint& QueriedState::getUintAccess (void) { DE_ASSERT(m_type == DATATYPE_UNSIGNED_INTEGER); return m_v.vUint; } QueriedState::GLIntVec3& QueriedState::getIntVec3Access (void) { DE_ASSERT(m_type == DATATYPE_INTEGER_VEC3); return m_v.vIntVec3; } void*& QueriedState::getPtrAccess (void) { DE_ASSERT(m_type == DATATYPE_POINTER); return m_v.vPtr; } QueriedState::GLIntVec4& QueriedState::getIntVec4Access (void) { DE_ASSERT(m_type == DATATYPE_INTEGER_VEC4); return m_v.vIntVec4; } QueriedState::GLUintVec4& QueriedState::getUintVec4Access (void) { DE_ASSERT(m_type == DATATYPE_UNSIGNED_INTEGER_VEC4); return m_v.vUintVec4; } QueriedState::GLFloatVec4& QueriedState::getFloatVec4Access (void) { DE_ASSERT(m_type == DATATYPE_FLOAT_VEC4); return m_v.vFloatVec4; } QueriedState::BooleanVec4& QueriedState::getBooleanVec4Access (void) { DE_ASSERT(m_type == DATATYPE_BOOLEAN_VEC4); return m_v.vBooleanVec4; } QueriedState::GLInt64Vec4& QueriedState::getInt64Vec4Access (void) { DE_ASSERT(m_type == DATATYPE_INTEGER64_VEC4); return m_v.vInt64Vec4; } // query static bool verifyBooleanValidity (tcu::ResultCollector& result, glw::GLboolean v) { if (v == GL_TRUE || v == GL_FALSE) return true; else { std::ostringstream buf; buf << "Boolean value was not neither GL_TRUE nor GL_FALSE, got " << de::toString(tcu::Format::Hex<2>(v)); result.fail(buf.str()); return false; } } static bool verifyBooleanVec4Validity (tcu::ResultCollector& result, const glw::GLboolean v[4]) { bool valid = true; for (int i = 0; i < 4; i++) { if (v[i] != GL_TRUE && v[i] != GL_FALSE) valid = false; } if (!valid) { std::ostringstream buf; buf << "Boolean vec4 value was not neither GL_TRUE nor GL_FALSE, got ("; for (int i = 0; i < 4; i++) buf << (i > 0 ? ", " : "") << de::toString(tcu::Format::Hex<2>(v[i])); buf << ")"; result.fail(buf.str()); } return valid; } void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, QueriedState& state) { switch (type) { case QUERY_ISENABLED: { const glw::GLboolean value = gl.glIsEnabled(target); if (!checkError(result, gl, "glIsEnabled")) return; if (!verifyBooleanValidity(result, value)) return; state = QueriedState(value == GL_TRUE); break; } case QUERY_BOOLEAN: { StateQueryMemoryWriteGuard value; gl.glGetBooleanv(target, &value); if (!checkError(result, gl, "glGetBooleanv")) return; if (!value.verifyValidity(result)) return; if (!verifyBooleanValidity(result, value)) return; state = QueriedState(value == GL_TRUE); break; } case QUERY_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetIntegerv(target, &value); if (!checkError(result, gl, "glGetIntegerv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_INTEGER64: { StateQueryMemoryWriteGuard value; gl.glGetInteger64v(target, &value); if (!checkError(result, gl, "glGetInteger64v")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_FLOAT: { StateQueryMemoryWriteGuard value; gl.glGetFloatv(target, &value); if (!checkError(result, gl, "glGetFloatv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(DE_FALSE); break; } } void queryIndexedState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int index, QueriedState& state) { switch (type) { case QUERY_INDEXED_BOOLEAN_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetBooleani_v(target, index, value); if (!checkError(result, gl, "glGetBooleani_v")) return; if (!value.verifyValidity(result)) return; if (!verifyBooleanVec4Validity(result, value)) return; { bool res[4]; for (int i = 0; i < 4; i++) res[i] = value[i] == GL_TRUE; state = QueriedState(res); } break; } case QUERY_INDEXED_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetIntegeri_v(target, index, value); if (!checkError(result, gl, "glGetIntegeri_v")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_INDEXED_INTEGER64_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetInteger64i_v(target, index, value); if (!checkError(result, gl, "glGetInteger64i_v")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_INDEXED_ISENABLED: { const glw::GLboolean value = gl.glIsEnabledi(target, index); if (!checkError(result, gl, "glIsEnabledi")) return; if (!verifyBooleanValidity(result, value)) return; state = QueriedState(value == GL_TRUE); break; } case QUERY_INDEXED_BOOLEAN: { StateQueryMemoryWriteGuard value; gl.glGetBooleani_v(target, index, &value); if (!checkError(result, gl, "glGetBooleani_v")) return; if (!value.verifyValidity(result)) return; if (!verifyBooleanValidity(result, value)) return; state = QueriedState(value == GL_TRUE); break; } case QUERY_INDEXED_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetIntegeri_v(target, index, &value); if (!checkError(result, gl, "glGetIntegeri_v")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_INDEXED_INTEGER64: { StateQueryMemoryWriteGuard value; gl.glGetInteger64i_v(target, index, &value); if (!checkError(result, gl, "glGetInteger64i_v")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(DE_FALSE); break; } } void queryAttributeState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int index, QueriedState& state) { switch (type) { case QUERY_ATTRIBUTE_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetVertexAttribiv(index, target, &value); if (!checkError(result, gl, "glGetVertexAttribiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_ATTRIBUTE_FLOAT: { StateQueryMemoryWriteGuard value; gl.glGetVertexAttribfv(index, target, &value); if (!checkError(result, gl, "glGetVertexAttribfv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_ATTRIBUTE_PURE_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetVertexAttribIiv(index, target, &value); if (!checkError(result, gl, "glGetVertexAttribIiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_ATTRIBUTE_PURE_UNSIGNED_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetVertexAttribIuiv(index, target, &value); if (!checkError(result, gl, "glGetVertexAttribIuiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryFramebufferState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_FRAMEBUFFER_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetFramebufferParameteriv(target, pname, &value); if (!checkError(result, gl, "glGetVertexAttribiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryProgramState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint program, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_PROGRAM_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetProgramiv(program, pname, &value); if (!checkError(result, gl, "glGetProgramiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_PROGRAM_INTEGER_VEC3: { StateQueryMemoryWriteGuard value; gl.glGetProgramiv(program, pname, value); if (!checkError(result, gl, "glGetProgramiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryPipelineState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint pipeline, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_PIPELINE_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetProgramPipelineiv(pipeline, pname, &value); if (!checkError(result, gl, "glGetProgramiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryTextureParamState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_TEXTURE_PARAM_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetTexParameteriv(target, pname, &value); if (!checkError(result, gl, "glGetTexParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_FLOAT: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterfv(target, pname, &value); if (!checkError(result, gl, "glGetTexParameterfv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_PURE_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterIiv(target, pname, &value); if (!checkError(result, gl, "GetTexParameterIiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterIuiv(target, pname, &value); if (!checkError(result, gl, "GetTexParameterIuiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetTexParameteriv(target, pname, value); if (!checkError(result, gl, "glGetTexParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_FLOAT_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterfv(target, pname, value); if (!checkError(result, gl, "glGetTexParameterfv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterIiv(target, pname, value); if (!checkError(result, gl, "GetTexParameterIiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetTexParameterIuiv(target, pname, value); if (!checkError(result, gl, "GetTexParameterIuiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryTextureLevelState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, int level, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_TEXTURE_LEVEL_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetTexLevelParameteriv(target, level, pname, &value); if (!checkError(result, gl, "glGetTexLevelParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_TEXTURE_LEVEL_FLOAT: { StateQueryMemoryWriteGuard value; gl.glGetTexLevelParameterfv(target, level, pname, &value); if (!checkError(result, gl, "glGetTexLevelParameterfv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryPointerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_POINTER: { StateQueryMemoryWriteGuard value; gl.glGetPointerv(pname, &value); if (!checkError(result, gl, "glGetPointerv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void queryObjectState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint handle, QueriedState& state) { switch (type) { case QUERY_ISTEXTURE: { const glw::GLboolean value = gl.glIsTexture(handle); if (!checkError(result, gl, "glIsTexture")) return; if (!verifyBooleanValidity(result, value)) return; state = QueriedState(value == GL_TRUE); break; } default: DE_ASSERT(false); } } void queryQueryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum target, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_QUERY: { StateQueryMemoryWriteGuard value; gl.glGetQueryiv(target, pname, &value); if (!checkError(result, gl, "glGetQueryiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } void querySamplerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint sampler, glw::GLenum pname, QueriedState& state) { switch (type) { case QUERY_SAMPLER_PARAM_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameteriv(sampler, pname, &value); if (!checkError(result, gl, "glGetSamplerParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_FLOAT: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterfv(sampler, pname, &value); if (!checkError(result, gl, "glGetSamplerParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_PURE_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterIiv(sampler, pname, &value); if (!checkError(result, gl, "glGetSamplerParameterIiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterIuiv(sampler, pname, &value); if (!checkError(result, gl, "glGetSamplerParameterIuiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameteriv(sampler, pname, value); if (!checkError(result, gl, "glGetSamplerParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_FLOAT_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterfv(sampler, pname, value); if (!checkError(result, gl, "glGetSamplerParameteriv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_PURE_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterIiv(sampler, pname, value); if (!checkError(result, gl, "glGetSamplerParameterIiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } case QUERY_SAMPLER_PARAM_PURE_UNSIGNED_INTEGER_VEC4: { StateQueryMemoryWriteGuard value; gl.glGetSamplerParameterIuiv(sampler, pname, value); if (!checkError(result, gl, "glGetSamplerParameterIuiv")) return; if (!value.verifyValidity(result)) return; state = QueriedState(value); break; } default: DE_ASSERT(false); } } // verify void verifyBoolean (tcu::ResultCollector& result, QueriedState& state, bool expected) { switch (state.getType()) { case DATATYPE_BOOLEAN: { if (state.getBoolAccess() != expected) { std::ostringstream buf; buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(expected)) << ", got " << glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess())); result.fail(buf.str()); } break; } case DATATYPE_INTEGER: { const glw::GLint reference = expected ? 1 : 0; if (state.getIntAccess() != reference) { std::ostringstream buf; buf << "Expected " << reference << ", got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { const glw::GLint64 reference = expected ? 1 : 0; if (state.getInt64Access() != reference) { std::ostringstream buf; buf << "Expected " << reference << ", got " << state.getInt64Access(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { const glw::GLfloat reference = expected ? 1.0f : 0.0f; if (state.getFloatAccess() != reference) { std::ostringstream buf; buf << "Expected " << reference << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyInteger (tcu::ResultCollector& result, QueriedState& state, int expected) { switch (state.getType()) { case DATATYPE_BOOLEAN: { const bool reference = (expected != 0); if (state.getBoolAccess() != reference) { std::ostringstream buf; buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(reference)) << ", got " << glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess())); result.fail(buf.str()); } break; } case DATATYPE_INTEGER: { const glw::GLint reference = expected; if (state.getIntAccess() != reference) { std::ostringstream buf; buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << ") , got " << state.getIntAccess() << "(" << de::toString(tcu::Format::Hex<8>(state.getIntAccess())) << ")"; result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { const glw::GLint64 reference = (glw::GLint64)expected; if (state.getInt64Access() != reference) { std::ostringstream buf; buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << "), got " << state.getInt64Access() << "(" << de::toString(tcu::Format::Hex<8>(state.getInt64Access())) << ")"; result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { const glw::GLfloat refValueMin = deInt32ToFloatRoundToNegInf(expected); const glw::GLfloat refValueMax = deInt32ToFloatRoundToPosInf(expected); if (state.getFloatAccess() < refValueMin || state.getFloatAccess() > refValueMax || deIsNaN(state.getFloatAccess())) { std::ostringstream buf; if (refValueMin == refValueMax) buf << "Expected " << refValueMin << ", got " << state.getFloatAccess(); else buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getFloatAccess(); result.fail(buf.str()); } break; } case DATATYPE_UNSIGNED_INTEGER: { const glw::GLuint reference = (glw::GLuint)expected; if (state.getUintAccess() != reference) { std::ostringstream buf; buf << "Expected " << reference << "(" << de::toString(tcu::Format::Hex<8>(reference)) << "), got " << state.getUintAccess() << "(" << de::toString(tcu::Format::Hex<8>(state.getUintAccess())) << ")"; result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyIntegerMin (tcu::ResultCollector& result, QueriedState& state, int minValue) { switch (state.getType()) { case DATATYPE_BOOLEAN: { if (minValue > 0 && state.getBoolAccess() != true) { std::ostringstream buf; buf << "Expected GL_TRUE, got GL_FALSE"; result.fail(buf.str()); } break; } case DATATYPE_INTEGER: { if (state.getIntAccess() < minValue) { std::ostringstream buf; buf << "Expected greater or equal to " << minValue << ", got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { if (state.getInt64Access() < minValue) { std::ostringstream buf; buf << "Expected greater or equal to " << minValue << ", got " << state.getInt64Access(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { if (state.getFloatAccess() < deInt32ToFloatRoundToNegInf(minValue) || deIsNaN(state.getFloatAccess())) { std::ostringstream buf; buf << "Expected greater or equal to " << minValue << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyIntegerMax (tcu::ResultCollector& result, QueriedState& state, int maxValue) { switch (state.getType()) { case DATATYPE_BOOLEAN: { if (maxValue < 0 && state.getBoolAccess() != true) { std::ostringstream buf; buf << "Expected GL_TRUE, got GL_FALSE"; result.fail(buf.str()); } break; } case DATATYPE_INTEGER: { if (state.getIntAccess() > maxValue) { std::ostringstream buf; buf << "Expected less or equal to " << maxValue << ", got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { if (state.getInt64Access() > maxValue) { std::ostringstream buf; buf << "Expected less or equal to " << maxValue << ", got " << state.getInt64Access(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { if (state.getFloatAccess() > deInt32ToFloatRoundToPosInf(maxValue) || deIsNaN(state.getFloatAccess())) { std::ostringstream buf; buf << "Expected less or equal to " << maxValue << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyFloat (tcu::ResultCollector& result, QueriedState& state, float expected) { switch (state.getType()) { case DATATYPE_BOOLEAN: { const bool reference = (expected != 0.0f); if (state.getBoolAccess() != reference) { std::ostringstream buf; buf << "Expected " << glu::getBooleanStr(mapBoolToGLBoolean(reference)) << ", got " << glu::getBooleanStr(mapBoolToGLBoolean(state.getBoolAccess())); result.fail(buf.str()); } break; } case DATATYPE_INTEGER: { const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown(expected); const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp(expected); if (state.getIntAccess() < refValueMin || state.getIntAccess() > refValueMax) { std::ostringstream buf; if (refValueMin == refValueMax) buf << "Expected " << refValueMin << ", got " << state.getIntAccess(); else buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { if (state.getFloatAccess() != expected) { std::ostringstream buf; buf << "Expected " << expected << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { const glw::GLint64 refValueMin = roundGLfloatToNearestIntegerHalfDown(expected); const glw::GLint64 refValueMax = roundGLfloatToNearestIntegerHalfUp(expected); if (state.getInt64Access() < refValueMin || state.getInt64Access() > refValueMax) { std::ostringstream buf; if (refValueMin == refValueMax) buf << "Expected " << refValueMin << ", got " << state.getInt64Access(); else buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getInt64Access(); result.fail(buf.str()); } break; } case DATATYPE_UNSIGNED_INTEGER: { const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown(expected); const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp(expected); if (state.getUintAccess() < refValueMin || state.getUintAccess() > refValueMax) { std::ostringstream buf; if (refValueMin == refValueMax) buf << "Expected " << refValueMin << ", got " << state.getUintAccess(); else buf << "Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getUintAccess(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyFloatMin (tcu::ResultCollector& result, QueriedState& state, float minValue) { switch (state.getType()) { case DATATYPE_BOOLEAN: { if (minValue > 0.0f && state.getBoolAccess() != true) result.fail("expected GL_TRUE, got GL_FALSE"); break; } case DATATYPE_INTEGER: { const glw::GLint refValue = roundGLfloatToNearestIntegerHalfDown(minValue); if (state.getIntAccess() < refValue) { std::ostringstream buf; buf << "Expected greater or equal to " << refValue << ", got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { if (state.getFloatAccess() < minValue || deIsNaN(state.getFloatAccess())) { std::ostringstream buf; buf << "Expected greater or equal to " << minValue << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfDown(minValue); if (state.getInt64Access() < refValue) { std::ostringstream buf; buf << "Expected greater or equal to " << refValue << ", got " << state.getInt64Access(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyFloatMax (tcu::ResultCollector& result, QueriedState& state, float maxValue) { switch (state.getType()) { case DATATYPE_BOOLEAN: { if (maxValue < 0.0f && state.getBoolAccess() != true) result.fail("expected GL_TRUE, got GL_FALSE"); break; } case DATATYPE_INTEGER: { const glw::GLint refValue = roundGLfloatToNearestIntegerHalfUp(maxValue); if (state.getIntAccess() > refValue) { std::ostringstream buf; buf << "Expected less or equal to " << refValue << ", got " << state.getIntAccess(); result.fail(buf.str()); } break; } case DATATYPE_FLOAT: { if (state.getFloatAccess() > maxValue || deIsNaN(state.getFloatAccess())) { std::ostringstream buf; buf << "Expected less or equal to " << maxValue << ", got " << state.getFloatAccess(); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64: { const glw::GLint64 refValue = roundGLfloatToNearestIntegerHalfUp(maxValue); if (state.getInt64Access() > refValue) { std::ostringstream buf; buf << "Expected less or equal to " << refValue << ", got " << state.getInt64Access(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyIntegerVec3 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec3& expected) { switch (state.getType()) { case DATATYPE_INTEGER_VEC3: { if (state.getIntVec3Access()[0] != expected[0] || state.getIntVec3Access()[1] != expected[1] || state.getIntVec3Access()[2] != expected[2]) { std::ostringstream buf; buf << "Expected " << expected << ", got " << tcu::formatArray(state.getIntVec3Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected) { switch (state.getType()) { case DATATYPE_INTEGER_VEC4: { if (state.getIntVec4Access()[0] != expected[0] || state.getIntVec4Access()[1] != expected[1] || state.getIntVec4Access()[2] != expected[2] || state.getIntVec4Access()[3] != expected[3]) { std::ostringstream buf; buf << "Expected " << expected << ", got " << tcu::formatArray(state.getIntVec4Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyUnsignedIntegerVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::UVec4& expected) { switch (state.getType()) { case DATATYPE_UNSIGNED_INTEGER_VEC4: { if (state.getUintVec4Access()[0] != expected[0] || state.getUintVec4Access()[1] != expected[1] || state.getUintVec4Access()[2] != expected[2] || state.getUintVec4Access()[3] != expected[3]) { std::ostringstream buf; buf << "Expected " << expected << ", got " << tcu::formatArray(state.getUintVec4Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected) { switch (state.getType()) { case DATATYPE_BOOLEAN_VEC4: { const glw::GLboolean referenceVec4[4] = { mapBoolToGLBoolean(expected[0]), mapBoolToGLBoolean(expected[1]), mapBoolToGLBoolean(expected[2]), mapBoolToGLBoolean(expected[3]) }; const glw::GLboolean resultVec4[4] = { mapBoolToGLBoolean(state.getBooleanVec4Access()[0]), mapBoolToGLBoolean(state.getBooleanVec4Access()[1]), mapBoolToGLBoolean(state.getBooleanVec4Access()[2]), mapBoolToGLBoolean(state.getBooleanVec4Access()[3]) }; if (resultVec4[0] != referenceVec4[0] || resultVec4[1] != referenceVec4[1] || resultVec4[2] != referenceVec4[2] || resultVec4[3] != referenceVec4[3]) { std::ostringstream buf; buf << "Expected " << glu::getBooleanPointerStr(referenceVec4, 4) << ", got " << glu::getBooleanPointerStr(resultVec4, 4); result.fail(buf.str()); } break; } case DATATYPE_FLOAT_VEC4: { const glw::GLfloat reference[4] = { (expected[0] ? 1.0f : 0.0f), (expected[1] ? 1.0f : 0.0f), (expected[2] ? 1.0f : 0.0f), (expected[3] ? 1.0f : 0.0f) }; if (state.getFloatVec4Access()[0] != reference[0] || state.getFloatVec4Access()[1] != reference[1] || state.getFloatVec4Access()[2] != reference[2] || state.getFloatVec4Access()[3] != reference[3]) { std::ostringstream buf; buf << "Expected " << reference << ", got " << tcu::formatArray(state.getFloatVec4Access()); result.fail(buf.str()); } break; } case DATATYPE_INTEGER_VEC4: { const glw::GLint reference[4] = { (expected[0] ? 1 : 0), (expected[1] ? 1 : 0), (expected[2] ? 1 : 0), (expected[3] ? 1 : 0) }; if (state.getIntVec4Access()[0] != reference[0] || state.getIntVec4Access()[1] != reference[1] || state.getIntVec4Access()[2] != reference[2] || state.getIntVec4Access()[3] != reference[3]) { std::ostringstream buf; buf << "Expected " << reference << ", got " << tcu::formatArray(state.getIntVec4Access()); result.fail(buf.str()); } break; } case DATATYPE_INTEGER64_VEC4: { const glw::GLint64 reference[4] = { (expected[0] ? 1 : 0), (expected[1] ? 1 : 0), (expected[2] ? 1 : 0), (expected[3] ? 1 : 0) }; if (state.getInt64Vec4Access()[0] != reference[0] || state.getInt64Vec4Access()[1] != reference[1] || state.getInt64Vec4Access()[2] != reference[2] || state.getInt64Vec4Access()[3] != reference[3]) { std::ostringstream buf; buf << "Expected " << reference << ", got " << tcu::formatArray(state.getInt64Vec4Access()); result.fail(buf.str()); } break; } case DATATYPE_UNSIGNED_INTEGER_VEC4: { const glw::GLuint reference[4] = { (expected[0] ? 1u : 0u), (expected[1] ? 1u : 0u), (expected[2] ? 1u : 0u), (expected[3] ? 1u : 0u) }; if (state.getUintVec4Access()[0] != reference[0] || state.getUintVec4Access()[1] != reference[1] || state.getUintVec4Access()[2] != reference[2] || state.getUintVec4Access()[3] != reference[3]) { std::ostringstream buf; buf << "Expected " << reference << ", got " << tcu::formatArray(state.getUintVec4Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyFloatVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::Vec4& expected) { switch (state.getType()) { case DATATYPE_FLOAT_VEC4: { if (state.getFloatVec4Access()[0] != expected[0] || state.getFloatVec4Access()[1] != expected[1] || state.getFloatVec4Access()[2] != expected[2] || state.getFloatVec4Access()[3] != expected[3]) { std::ostringstream buf; buf << "Expected " << expected << ", got " << tcu::formatArray(state.getFloatVec4Access()); result.fail(buf.str()); } break; } case DATATYPE_INTEGER_VEC4: { bool anyError = false; std::ostringstream expectation; for (int ndx = 0; ndx < 4; ++ndx) { const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown(expected[ndx]); const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp(expected[ndx]); if (state.getIntVec4Access()[ndx] < refValueMin || state.getIntVec4Access()[ndx] > refValueMax) { std::ostringstream buf; if (ndx > 0) expectation << " ,"; if (refValueMin == refValueMax) buf << refValueMin; else buf << "[" << refValueMin << ", " << refValueMax << "]"; } } if (anyError) { std::ostringstream buf; buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getIntVec4Access()); result.fail(buf.str()); } break; } case DATATYPE_UNSIGNED_INTEGER_VEC4: { bool anyError = false; std::ostringstream expectation; for (int ndx = 0; ndx < 4; ++ndx) { const glw::GLuint refValueMin = roundGLfloatToNearestIntegerHalfDown(expected[ndx]); const glw::GLuint refValueMax = roundGLfloatToNearestIntegerHalfUp(expected[ndx]); if (state.getUintVec4Access()[ndx] < refValueMin || state.getUintVec4Access()[ndx] > refValueMax) { std::ostringstream buf; if (ndx > 0) expectation << " ,"; if (refValueMin == refValueMax) buf << refValueMin; else buf << "[" << refValueMin << ", " << refValueMax << "]"; } } if (anyError) { std::ostringstream buf; buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getUintVec4Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyPointer (tcu::ResultCollector& result, QueriedState& state, const void* expected) { switch (state.getType()) { case DATATYPE_POINTER: { if (state.getPtrAccess() != expected) { std::ostringstream buf; buf << "Expected " << expected << ", got " << state.getPtrAccess(); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } static float normalizeI32Float (deInt32 c) { return de::max((float)c / float((1ul << 31) - 1u), -1.0f); } void verifyNormalizedI32Vec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::IVec4& expected) { // \note: normalization precision is irrelevant for these tests, we can use very large thresholds const float normalizationError = 0.1f; const tcu::Vec4 reference (normalizeI32Float(expected[0]), normalizeI32Float(expected[1]), normalizeI32Float(expected[2]), normalizeI32Float(expected[3])); const tcu::Vec4 validHigh (de::min( 1.0f, reference[0] + normalizationError), de::min( 1.0f, reference[1] + normalizationError), de::min( 1.0f, reference[2] + normalizationError), de::min( 1.0f, reference[3] + normalizationError)); const tcu::Vec4 validLow (de::max(-1.0f, reference[0] - normalizationError), de::max(-1.0f, reference[1] - normalizationError), de::max(-1.0f, reference[2] - normalizationError), de::max(-1.0f, reference[3] - normalizationError)); switch (state.getType()) { case DATATYPE_FLOAT_VEC4: { bool anyError = false; std::ostringstream expectation; for (int ndx = 0; ndx < 4; ++ndx) { if (state.getFloatVec4Access()[ndx] < validLow[ndx] || state.getFloatVec4Access()[ndx] > validHigh[ndx]) { std::ostringstream buf; if (ndx > 0) expectation << " ,"; buf << "[" << validLow[ndx] << ", " << validHigh[ndx] << "]"; } } if (anyError) { std::ostringstream buf; buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getFloatVec4Access()); result.fail(buf.str()); } break; } case DATATYPE_INTEGER_VEC4: { bool anyError = false; std::ostringstream expectation; for (int ndx = 0; ndx < 4; ++ndx) { const glw::GLint refValueMin = roundGLfloatToNearestIntegerHalfDown(validHigh[ndx]); const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp(validLow[ndx]); if (state.getIntVec4Access()[ndx] < refValueMin || state.getIntVec4Access()[ndx] > refValueMax) { std::ostringstream buf; if (ndx > 0) expectation << " ,"; if (refValueMin == refValueMax) buf << refValueMin; else buf << "[" << refValueMin << ", " << refValueMax << "]"; } } if (anyError) { std::ostringstream buf; buf << "Expected {" << expectation.str() << "}, got " << tcu::formatArray(state.getIntVec4Access()); result.fail(buf.str()); } break; } default: DE_ASSERT(DE_FALSE); break; } } // helpers void verifyStateBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, bool refValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyBoolean(result, state, refValue); } void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int refValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyInteger(result, state, refValue); } void verifyStateIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int minValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyIntegerMin(result, state, minValue); } void verifyStateIntegerMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int maxValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyIntegerMax(result, state, maxValue); } void verifyStateIntegerEqualToOther (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum other, QueryType type) { QueriedState stateA; QueriedState stateB; queryState(result, gl, type, target, stateA); queryState(result, gl, type, other, stateB); if (stateA.isUndefined() || stateB.isUndefined()) return; switch (type) { case QUERY_BOOLEAN: { if (stateA.getBoolAccess() != stateB.getBoolAccess()) result.fail("expected equal results"); break; } case QUERY_INTEGER: { if (stateA.getIntAccess() != stateB.getIntAccess()) result.fail("expected equal results"); break; } case QUERY_INTEGER64: { if (stateA.getInt64Access() != stateB.getInt64Access()) result.fail("expected equal results"); break; } case QUERY_FLOAT: { if (stateA.getFloatAccess() != stateB.getFloatAccess()) result.fail("expected equal results"); break; } default: DE_ASSERT(DE_FALSE); break; } } void verifyStateFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float reference, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyFloat(result, state, reference); } void verifyStateFloatMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float minValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyFloatMin(result, state, minValue); } void verifyStateFloatMax (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, float maxValue, QueryType type) { QueriedState state; queryState(result, gl, type, target, state); if (!state.isUndefined()) verifyFloatMax(result, state, maxValue); } void verifyStatePointer (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, const void* expected, QueryType type) { QueriedState state; queryPointerState(result, gl, type, target, state); if (!state.isUndefined()) verifyPointer(result, state, expected); } void verifyStateIndexedBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, bool expected, QueryType type) { QueriedState state; queryIndexedState(result, gl, type, target, index, state); if (!state.isUndefined()) verifyBoolean(result, state, expected); } void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryType type) { QueriedState state; queryIndexedState(result, gl, type, target, index, state); if (!state.isUndefined()) verifyBooleanVec4(result, state, expected); } void verifyStateIndexedInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type) { QueriedState state; queryIndexedState(result, gl, type, target, index, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateIndexedIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int minValue, QueryType type) { QueriedState state; queryIndexedState(result, gl, type, target, index, state); if (!state.isUndefined()) verifyIntegerMin(result, state, minValue); } void verifyStateAttributeInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, int expected, QueryType type) { QueriedState state; queryAttributeState(result, gl, type, target, index, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateFramebufferInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryFramebufferState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateFramebufferIntegerMin (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int minValue, QueryType type) { QueriedState state; queryFramebufferState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyIntegerMin(result, state, minValue); } void verifyStateProgramInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryProgramState(result, gl, type, program, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateProgramIntegerVec3 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, const tcu::IVec3& expected, QueryType type) { QueriedState state; queryProgramState(result, gl, type, program, pname, state); if (!state.isUndefined()) verifyIntegerVec3(result, state, expected); } void verifyStatePipelineInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint pipeline, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryPipelineState(result, gl, type, pipeline, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateTextureParamInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateTextureParamFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, float expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyFloat(result, state, expected); } void verifyStateTextureParamFloatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::Vec4& expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyFloatVec4(result, state, expected); } void verifyStateTextureParamNormalizedI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyNormalizedI32Vec4(result, state, expected); } void verifyStateTextureParamIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::IVec4& expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyIntegerVec4(result, state, expected); } void verifyStateTextureParamUnsignedIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, const tcu::UVec4& expected, QueryType type) { QueriedState state; queryTextureParamState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyUnsignedIntegerVec4(result, state, expected); } void verifyStateTextureLevelInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int level, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryTextureLevelState(result, gl, type, target, level, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateObjectBoolean (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint handle, bool expected, QueryType type) { QueriedState state; queryObjectState(result, gl, type, handle, state); if (!state.isUndefined()) verifyBoolean(result, state, expected); } void verifyStateQueryInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, glw::GLenum pname, int expected, QueryType type) { QueriedState state; queryQueryState(result, gl, type, target, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateSamplerParamInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, int expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyInteger(result, state, expected); } void verifyStateSamplerParamFloat (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, float expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyFloat(result, state, expected); } void verifyStateSamplerParamFloatVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::Vec4& expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyFloatVec4(result, state, expected); } void verifyStateSamplerParamNormalizedI32Vec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyNormalizedI32Vec4(result, state, expected); } void verifyStateSamplerParamIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::IVec4& expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyIntegerVec4(result, state, expected); } void verifyStateSamplerParamUnsignedIntegerVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint sampler, glw::GLenum pname, const tcu::UVec4& expected, QueryType type) { QueriedState state; querySamplerState(result, gl, type, sampler, pname, state); if (!state.isUndefined()) verifyUnsignedIntegerVec4(result, state, expected); } } // StateQueryUtil } // gls } // deqp