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Searched defs:FPS (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86FloatingPoint.cpp60 struct FPS : public MachineFunctionPass { struct
61 static char ID;
62 FPS() : MachineFunctionPass(ID) { in FPS() argument
69 void getAnalysisUsage(AnalysisUsage &AU) const override { in getAnalysisUsage()
79 MachineFunctionProperties getRequiredProperties() const override { in getRequiredProperties()
84 StringRef getPassName() const override { return "X86 FP Stackifier"; } in getPassName()
87 const TargetInstrInfo *TII = nullptr; // Machine instruction info.
100 struct LiveBundle {
120 SmallVector<LiveBundle, 8> LiveBundles;
123 EdgeBundles *Bundles = nullptr;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DOverlay_autogen.h16 FPS, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Main/
DFrameBufferX11.cpp166 static double FPS = 0.0; in blit() local
DConfig.hpp53 double FPS; member