Searched defs:AddColor (Results 1 – 7 of 7) sorted by relevance
/third_party/flatbuffers/tests/MyGame/Example/ |
D | TestSimpleTableWithEnum.lua | 35 function TestSimpleTableWithEnum.AddColor(builder, color) builder:PrependUint8Slot(0, color, 2) end function
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D | TestSimpleTableWithEnum.cs | 33 …public static void AddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddBy… in AddColor() method
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D | TestSimpleTableWithEnum.py | 42 def AddColor(builder, color): builder.PrependUint8Slot(0, color, 2) function
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D | Monster.lua | 590 function Monster.AddColor(builder, color) builder:PrependUint8Slot(6, color, 8) end function
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D | Monster.cs | 328 …public static void AddColor(FlatBufferBuilder builder, MyGame.Example.Color color) { builder.AddBy… in AddColor() method
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D | Monster.py | 822 def AddColor(builder, color): builder.PrependUint8Slot(6, color, 8) function
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/third_party/flatbuffers/samples/lua/MyGame/Sample/ |
D | Monster.lua | 115 function Monster.AddColor(builder, color) builder:PrependInt8Slot(6, color, 2) end function
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