Searched defs:AlwaysInline (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/BPF/ |
D | BPFSelectionDAGInfo.cpp | 22 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/XCore/ |
D | XCoreSelectionDAGInfo.cpp | 20 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonSelectionDAGInfo.cpp | 21 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/WebAssembly/ |
D | WebAssemblySelectionDAGInfo.cpp | 23 SDValue Size, unsigned Align, bool IsVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86SelectionDAGInfo.cpp | 239 unsigned Align, bool isVolatile, bool AlwaysInline, in emitConstantSizeRepmov() 294 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/ |
D | ARMSelectionDAGInfo.cpp | 129 SDValue Size, unsigned Align, bool isVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/ |
D | SelectionDAGTargetInfo.h | 55 bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/ |
D | SystemZSelectionDAGInfo.cpp | 50 SDValue Size, unsigned Align, bool IsVolatile, bool AlwaysInline, in EmitTargetCodeForMemcpy()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/ |
D | Inliner.cpp | 511 bool AlwaysInline = IC.isAlways(); in emit_inlined_into() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | SelectionDAG.cpp | 5874 bool isVol, bool AlwaysInline, in getMemcpyLoadsAndStores() 6059 bool isVol, bool AlwaysInline, in getMemmoveLoadsAndStores() 6263 bool isVol, bool AlwaysInline, bool isTailCall, in getMemcpy()
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