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/third_party/skia/third_party/externals/swiftshader/src/Device/
DRenderer.hpp121 struct BatchData struct
123 using Pool = marl::BoundedPool<BatchData, MaxBatchCount, marl::PoolPolicy::Preserve>;
125 TriangleBatch triangles;
126 PrimitiveBatch primitives;
127 VertexTask vertexTask;
128 unsigned int id;
129 unsigned int firstPrimitive;
130 unsigned int numPrimitives;
131 int numVisible;
132 marl::Ticket clusterTickets[MaxClusterCount];