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Searched defs:ClonedBB (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DSimpleLoopUnswitch.cpp1083 for (auto *ClonedBB : NewBlocks) in buildClonedLoopBlocks() local
1142 for (auto *ClonedBB : NewBlocks) { in buildClonedLoopBlocks() local
1164 auto *ClonedBB = cast<BasicBlock>(VMap.lookup(BB)); in cloneLoopNest() local
1255 if (auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB))) in buildClonedLoops() local
1321 auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB)); in buildClonedLoops() local
1372 for (auto *ClonedBB : ClonedLoopBlocks) in buildClonedLoops() local
1474 if (BasicBlock *ClonedBB = cast_or_null<BasicBlock>(VMap->lookup(BB))) in deleteDeadClonedBlocks() local
DInductiveRangeCheckElimination.cpp1154 BasicBlock *ClonedBB = Result.Blocks[i]; in cloneLoop() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
DLoopUnroll.cpp133 BasicBlock *ClonedBB, LoopInfo *LI, in addClonedBlockToLoopInfo()
DInlineFunction.cpp1480 auto *ClonedBB = cast<BasicBlock>(Entry.second); in updateCallerBFI() local