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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // DisplayVkWin32.cpp:
7 //    Implements the class methods for DisplayVkWin32.
8 //
9 
10 #include "libANGLE/renderer/vulkan/win32/DisplayVkWin32.h"
11 #include "libANGLE/renderer/vulkan/DisplayVk.h"
12 #include "libANGLE/renderer/vulkan/RendererVk.h"
13 
14 #include <windows.h>
15 
16 #include "common/vulkan/vk_headers.h"
17 #include "libANGLE/renderer/vulkan/vk_caps_utils.h"
18 #include "libANGLE/renderer/vulkan/win32/WindowSurfaceVkWin32.h"
19 
20 namespace rx
21 {
22 
DisplayVkWin32(const egl::DisplayState & state)23 DisplayVkWin32::DisplayVkWin32(const egl::DisplayState &state)
24     : DisplayVk(state), mWindowClass(NULL), mMockWindow(nullptr)
25 {}
26 
~DisplayVkWin32()27 DisplayVkWin32::~DisplayVkWin32() {}
28 
terminate()29 void DisplayVkWin32::terminate()
30 {
31     if (mMockWindow)
32     {
33         DestroyWindow(mMockWindow);
34         mMockWindow = nullptr;
35     }
36     if (mWindowClass)
37     {
38         if (!UnregisterClassA(reinterpret_cast<const char *>(mWindowClass),
39                               GetModuleHandle(nullptr)))
40         {
41             WARN() << "Failed to unregister ANGLE window class: " << gl::FmtHex(mWindowClass);
42         }
43         mWindowClass = NULL;
44     }
45 
46     DisplayVk::terminate();
47 }
48 
isValidNativeWindow(EGLNativeWindowType window) const49 bool DisplayVkWin32::isValidNativeWindow(EGLNativeWindowType window) const
50 {
51     return (IsWindow(window) == TRUE);
52 }
53 
createWindowSurfaceVk(const egl::SurfaceState & state,EGLNativeWindowType window)54 SurfaceImpl *DisplayVkWin32::createWindowSurfaceVk(const egl::SurfaceState &state,
55                                                    EGLNativeWindowType window)
56 {
57     return new WindowSurfaceVkWin32(state, window);
58 }
59 
initialize(egl::Display * display)60 egl::Error DisplayVkWin32::initialize(egl::Display *display)
61 {
62     ANGLE_TRY(DisplayVk::initialize(display));
63 
64     HINSTANCE hinstance = GetModuleHandle(nullptr);
65 
66     std::ostringstream stream;
67     stream << "ANGLE DisplayVkWin32 " << gl::FmtHex(display) << " Intermediate Window Class";
68 
69     const LPSTR idcArrow  = MAKEINTRESOURCEA(32512);
70     std::string className = stream.str();
71     WNDCLASSA wndClass;
72     if (!GetClassInfoA(hinstance, className.c_str(), &wndClass))
73     {
74         WNDCLASSA intermediateClassDesc     = {};
75         intermediateClassDesc.style         = CS_OWNDC;
76         intermediateClassDesc.lpfnWndProc   = DefWindowProcA;
77         intermediateClassDesc.cbClsExtra    = 0;
78         intermediateClassDesc.cbWndExtra    = 0;
79         intermediateClassDesc.hInstance     = GetModuleHandle(nullptr);
80         intermediateClassDesc.hIcon         = nullptr;
81         intermediateClassDesc.hCursor       = LoadCursorA(nullptr, idcArrow);
82         intermediateClassDesc.hbrBackground = 0;
83         intermediateClassDesc.lpszMenuName  = nullptr;
84         intermediateClassDesc.lpszClassName = className.c_str();
85         mWindowClass                        = RegisterClassA(&intermediateClassDesc);
86         if (!mWindowClass)
87         {
88             return egl::EglNotInitialized()
89                    << "Failed to register intermediate OpenGL window class \"" << className.c_str()
90                    << "\":" << gl::FmtErr(HRESULT_CODE(GetLastError()));
91         }
92     }
93 
94     mMockWindow =
95         CreateWindowExA(0, reinterpret_cast<const char *>(mWindowClass), "ANGLE Mock Window",
96                         WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
97                         CW_USEDEFAULT, nullptr, nullptr, nullptr, nullptr);
98     if (!mMockWindow)
99     {
100         return egl::EglNotInitialized() << "Failed to create mock OpenGL window.";
101     }
102 
103     VkSurfaceKHR surfaceVk;
104     VkWin32SurfaceCreateInfoKHR info = {VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR, nullptr, 0,
105                                         GetModuleHandle(nullptr), mMockWindow};
106 
107     VkInstance instance         = mRenderer->getInstance();
108     VkPhysicalDevice physDevice = mRenderer->getPhysicalDevice();
109 
110     if (vkCreateWin32SurfaceKHR(instance, &info, nullptr, &surfaceVk) != VK_SUCCESS)
111     {
112         return egl::EglNotInitialized() << "vkCreateWin32SurfaceKHR failed";
113     }
114     uint32_t surfaceFormatCount;
115 
116     if (vkGetPhysicalDeviceSurfaceFormatsKHR(physDevice, surfaceVk, &surfaceFormatCount, nullptr) !=
117         VK_SUCCESS)
118     {
119         return egl::EglNotInitialized() << "vkGetPhysicalDeviceSurfaceFormatsKHR failed";
120     }
121     mSurfaceFormats.resize(surfaceFormatCount);
122     if (vkGetPhysicalDeviceSurfaceFormatsKHR(physDevice, surfaceVk, &surfaceFormatCount,
123                                              mSurfaceFormats.data()) != VK_SUCCESS)
124     {
125         return egl::EglNotInitialized() << "vkGetPhysicalDeviceSurfaceFormatsKHR (2nd) failed";
126     }
127     vkDestroySurfaceKHR(instance, surfaceVk, nullptr);
128 
129     DestroyWindow(mMockWindow);
130     mMockWindow = nullptr;
131 
132     return egl::NoError();
133 }
134 
generateConfigs()135 egl::ConfigSet DisplayVkWin32::generateConfigs()
136 {
137     const std::array<GLenum, 5> kColorFormats = {GL_RGB565, GL_BGRA8_EXT, GL_BGRX8_ANGLEX,
138                                                  GL_RGB10_A2_EXT, GL_RGBA16F_EXT};
139 
140     std::vector<GLenum> depthStencilFormats(
141         egl_vk::kConfigDepthStencilFormats,
142         egl_vk::kConfigDepthStencilFormats + ArraySize(egl_vk::kConfigDepthStencilFormats));
143 
144     if (getCaps().stencil8)
145     {
146         depthStencilFormats.push_back(GL_STENCIL_INDEX8);
147     }
148     return egl_vk::GenerateConfigs(kColorFormats.data(), kColorFormats.size(),
149                                    depthStencilFormats.data(), depthStencilFormats.size(), this);
150 }
151 
checkConfigSupport(egl::Config * config)152 void DisplayVkWin32::checkConfigSupport(egl::Config *config)
153 {
154     const vk::Format &formatVk = this->getRenderer()->getFormat(config->renderTargetFormat);
155 
156     // If the format list includes just one entry of VK_FORMAT_UNDEFINED,
157     // the surface has no preferred format.  Otherwise, at least one
158     // supported format will be returned.
159     if (mSurfaceFormats.size() == 1u && mSurfaceFormats[0].format == VK_FORMAT_UNDEFINED)
160     {
161         return;
162     }
163 
164     for (const VkSurfaceFormatKHR &surfaceFormat : mSurfaceFormats)
165     {
166         if (surfaceFormat.format == formatVk.getActualRenderableImageVkFormat())
167         {
168             return;
169         }
170     }
171 
172     // No window support for this config.
173     config->surfaceType &= ~EGL_WINDOW_BIT;
174 }
175 
getWSIExtension() const176 const char *DisplayVkWin32::getWSIExtension() const
177 {
178     return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
179 }
180 
IsVulkanWin32DisplayAvailable()181 bool IsVulkanWin32DisplayAvailable()
182 {
183     return true;
184 }
185 
CreateVulkanWin32Display(const egl::DisplayState & state)186 DisplayImpl *CreateVulkanWin32Display(const egl::DisplayState &state)
187 {
188     return new DisplayVkWin32(state);
189 }
190 }  // namespace rx
191