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Searched defs:GL_MAX_DEBUG_GROUP_STACK_DEPTH (Results 1 – 18 of 18) sorted by relevance

/third_party/mesa3d/include/GLES3/
Dgl32.h1562 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/openGLES/api/GLES3/
Dgl32.h1543 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1206 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl32.h1564 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1206 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl32.h1564 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl32.h1543 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl521 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/flutter/skia/third_party/externals/imgui/examples/libs/gl3w/GL/
Dglcorearb.h2275 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h2318 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2265 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/openGLES/api/GL/
Dglcorearb.h2262 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2210 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/mesa3d/include/GL/
Dglcorearb.h2281 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
Dglext.h2229 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengl_glext.h2246 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C macro