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Searched defs:GL_OR_REVERSE (Results 1 – 20 of 20) sorted by relevance

/third_party/openGLES/api/GLES/1.0/
Dgl.h290 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
Dgl.h290 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
Dgl.h275 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
Dgl.h275 #define GL_OR_REVERSE 0x150B macro
/third_party/mesa3d/include/GLES/
Dgl.h275 #define GL_OR_REVERSE 0x150B macro
/third_party/openGLES/api/GLES/
Dgl.h256 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/angle2/include/GLES/
Dgl.h279 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES/
Dgl.h279 #define GL_OR_REVERSE 0x150B macro
/third_party/mesa3d/include/GL/
Dgl.h408 #define GL_OR_REVERSE 0x150B macro
Dglcorearb.h225 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengl.h463 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h112 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h112 #define GL_OR_REVERSE 0x150B macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl233 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/skia/third_party/externals/imgui/examples/libs/gl3w/GL/
Dglcorearb.h258 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h224 #define GL_OR_REVERSE 0x150B macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h224 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/glfw/deps/glad/
Dglad.h295 #define GL_OR_REVERSE 0x150B macro
/third_party/openGLES/api/GL/
Dglcorearb.h206 #define GL_OR_REVERSE 0x150B macro
/third_party/flutter/skia/third_party/externals/opencl-lib/3-0/include/GL/
Dglew.h619 #define GL_OR_REVERSE 0x150B macro