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Searched defs:GL_VERTEX_BINDING_BUFFER (Results 1 – 22 of 22) sorted by relevance

/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl31.h1359 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dgl32.h1359 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl31.h1380 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dgl32.h1380 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl31.h1380 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dgl32.h1380 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/openGLES/api/GLES3/
Dgl31.h1359 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dgl32.h1359 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/mesa3d/include/GLES3/
Dgl31.h1378 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dgl32.h1378 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1305 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h1305 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl1357 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h2516 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dglext.h2463 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h2516 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dglext.h2463 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/openGLES/api/GL/
Dglcorearb.h2460 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dglext.h2408 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/mesa3d/include/GL/
Dglcorearb.h2479 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
Dglext.h2427 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengl_glext.h2444 #define GL_VERTEX_BINDING_BUFFER 0x8F4F macro