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Searched defs:IEI (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/InstCombine/
DInstCombineVectorOps.cpp469 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectSingleShuffleElements() local
624 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectShuffleElements() local
982 } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { in foldConstantInsEltIntoShuffle() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp7488 InsertElementInst *IEI = cast<InsertElementInst>(VectorValue); in execute() local
DSLPVectorizer.cpp7197 bool SLPVectorizerPass::vectorizeInsertElementInst(InsertElementInst *IEI, in vectorizeInsertElementInst()