Searched defs:ImGuiStyle (Results 1 – 8 of 8) sorted by relevance
1234 struct ImGuiStyle struct1236 float Alpha; // Global alpha applies to everything in ImGui.1237 ImVec2 WindowPadding; // Padding within a window.1238 …ounding; // Radius of window corners rounding. Set to 0.0f to have rectangular windows.1239 …windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).1240 …a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints().1241 … // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered.1242 …; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows.1243 …windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).1244 … // Radius of popup window corners rounding. (Note that tooltip windows use WindowRounding)[all …]
1079 ImGuiStyle::ImGuiStyle() in ImGuiStyle() function in ImGuiStyle
1226 struct ImGuiStyle struct1228 float Alpha; // Global alpha applies to everything in ImGui.1229 ImVec2 WindowPadding; // Padding within a window.1230 …ounding; // Radius of window corners rounding. Set to 0.0f to have rectangular windows.1231 …windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).1232 …a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints().1233 … // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered.1234 …; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows.1235 …windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).1236 … // Radius of popup window corners rounding. (Note that tooltip windows use WindowRounding)[all …]
4213 void ImGui::ShowStyleEditor(ImGuiStyle*) {} in ShowStyleEditor() argument
1069 ImGuiStyle::ImGuiStyle() in ImGuiStyle() function in ImGuiStyle
1765 struct ImGuiStyle struct1767 float Alpha; // Global alpha applies to everything in Dear ImGui.1768 … // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.1769 ImVec2 WindowPadding; // Padding within a window.1770 …ave rectangular windows. Large values tend to lead to variety of artifacts and are not recommended.1771 …windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).1772 …a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints().1773 … // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered.1774 …ide of the collapsing/docking button in the title bar (None/Left/Right). Defaults to ImGuiDir_Left.1775 …; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows.[all …]
7671 void ImGui::ShowStyleEditor(ImGuiStyle*) {} argument
995 ImGuiStyle::ImGuiStyle() in ImGuiStyle() function in ImGuiStyle