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Searched defs:IsWin64 (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86RegisterInfo.h32 bool IsWin64; variable
DX86ExpandPseudo.cpp222 bool IsWin64 = STI->isTargetWin64(); in ExpandMI() local
DX86FastISel.cpp3187 bool IsWin64 = Subtarget->isCallingConvWin64(CC); in fastLowerCall() local
DX86ISelLowering.cpp3366 bool IsWin64 = Subtarget.isCallingConvWin64(CallConv); in LowerFormalArguments() local
3793 bool IsWin64 = Subtarget.isCallingConvWin64(CallConv); in LowerCall() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/
DAArch64FrameLowering.cpp960 bool IsWin64 = in emitPrologue() local
1451 bool IsWin64 = in emitEpilogue() local
1680 bool IsWin64 = in getFPOffset() local
DAArch64ISelLowering.cpp3336 bool IsWin64 = Subtarget->isCallingConvWin64(MF.getFunction().getCallingConv()); in LowerFormalArguments() local
3595 bool IsWin64 = Subtarget->isCallingConvWin64(MF.getFunction().getCallingConv()); in saveVarArgRegisters() local