Searched defs:LWE (Results 1 – 3 of 3) sorted by relevance
80 MachineOperand *LWE = TII->getNamedOperand(MI, AMDGPU::OpName::lwe); in runOnMachineFunction() local
5317 SDValue *LWE, bool &IsTexFail) { in parseTexFail()5529 SDValue LWE; in lowerImage() local
3409 const MachineOperand *LWE = getNamedOperand(MI, AMDGPU::OpName::lwe); in verifyInstruction() local