Searched defs:LiveOut (Results 1 – 9 of 9) sorted by relevance
52 BitVector LiveOut; member
126 bool LiveOut; ///< Current reg is live out. member
381 const LiveRegUnits &LiveOut, ArrayRef<MCPhysReg> AllocationOrder, in findSurvivorBackwards()
399 BitVector LiveOut; member
778 LaneBitmask LiveOut = Def.LaneMask & ~PreviousMask; in recede() local833 LaneBitmask LiveOut = getLiveThroughAt(Reg, SlotIdx); in recede() local
371 SmallPtrSet<const MachineBasicBlock*, 16> LiveOut; in extendSegmentsToUses() local
59 LivenessBV LiveIn, LiveOut; variable
817 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in livenessAddIntervals() local1201 const LivenessBV &LiveOut = Liveness->getLiveOut(this); in dump() local
247 MapVector<BasicBlock *, SetVector<Value *>> LiveOut; member2755 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in computeLiveInValues() local2798 SetVector<Value *> LiveOut = Data.LiveOut[BB]; in findLiveSetAtInst() local