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1 // Copyright 2011 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "state.h"
16 
17 #include <assert.h>
18 #include <stdio.h>
19 
20 #include "edit_distance.h"
21 #include "graph.h"
22 #include "metrics.h"
23 #include "util.h"
24 
25 
EdgeScheduled(const Edge & edge)26 void Pool::EdgeScheduled(const Edge& edge) {
27   if (depth_ != 0)
28     current_use_ += edge.weight();
29 }
30 
EdgeFinished(const Edge & edge)31 void Pool::EdgeFinished(const Edge& edge) {
32   if (depth_ != 0)
33     current_use_ -= edge.weight();
34 }
35 
DelayEdge(Edge * edge)36 void Pool::DelayEdge(Edge* edge) {
37   assert(depth_ != 0);
38   delayed_.insert(edge);
39 }
40 
RetrieveReadyEdges(set<Edge * > * ready_queue)41 void Pool::RetrieveReadyEdges(set<Edge*>* ready_queue) {
42   DelayedEdges::iterator it = delayed_.begin();
43   while (it != delayed_.end()) {
44     Edge* edge = *it;
45     if (current_use_ + edge->weight() > depth_)
46       break;
47     ready_queue->insert(edge);
48     EdgeScheduled(*edge);
49     ++it;
50   }
51   delayed_.erase(delayed_.begin(), it);
52 }
53 
Dump() const54 void Pool::Dump() const {
55   printf("%s (%d/%d) ->\n", name_.c_str(), current_use_, depth_);
56   for (DelayedEdges::const_iterator it = delayed_.begin();
57        it != delayed_.end(); ++it)
58   {
59     printf("\t");
60     (*it)->Dump();
61   }
62 }
63 
64 // static
WeightedEdgeCmp(const Edge * a,const Edge * b)65 bool Pool::WeightedEdgeCmp(const Edge* a, const Edge* b) {
66   if (!a) return b;
67   if (!b) return false;
68   int weight_diff = a->weight() - b->weight();
69   return ((weight_diff < 0) || (weight_diff == 0 && a < b));
70 }
71 
72 Pool State::kDefaultPool("", 0);
73 Pool State::kConsolePool("console", 1);
74 const Rule State::kPhonyRule("phony");
75 
State()76 State::State() {
77   bindings_.AddRule(&kPhonyRule);
78   AddPool(&kDefaultPool);
79   AddPool(&kConsolePool);
80 }
81 
AddPool(Pool * pool)82 void State::AddPool(Pool* pool) {
83   assert(LookupPool(pool->name()) == NULL);
84   pools_[pool->name()] = pool;
85 }
86 
LookupPool(const string & pool_name)87 Pool* State::LookupPool(const string& pool_name) {
88   map<string, Pool*>::iterator i = pools_.find(pool_name);
89   if (i == pools_.end())
90     return NULL;
91   return i->second;
92 }
93 
AddEdge(const Rule * rule)94 Edge* State::AddEdge(const Rule* rule) {
95   Edge* edge = new Edge();
96   edge->rule_ = rule;
97   edge->pool_ = &State::kDefaultPool;
98   edge->env_ = &bindings_;
99   edges_.push_back(edge);
100   return edge;
101 }
102 
GetNode(StringPiece path,uint64_t slash_bits)103 Node* State::GetNode(StringPiece path, uint64_t slash_bits) {
104   Node* node = LookupNode(path);
105   if (node)
106     return node;
107   node = new Node(path.AsString(), slash_bits);
108   paths_[node->path()] = node;
109   return node;
110 }
111 
LookupNode(StringPiece path) const112 Node* State::LookupNode(StringPiece path) const {
113   METRIC_RECORD("lookup node");
114   Paths::const_iterator i = paths_.find(path);
115   if (i != paths_.end())
116     return i->second;
117   return NULL;
118 }
119 
SpellcheckNode(const string & path)120 Node* State::SpellcheckNode(const string& path) {
121   const bool kAllowReplacements = true;
122   const int kMaxValidEditDistance = 3;
123 
124   int min_distance = kMaxValidEditDistance + 1;
125   Node* result = NULL;
126   for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i) {
127     int distance = EditDistance(
128         i->first, path, kAllowReplacements, kMaxValidEditDistance);
129     if (distance < min_distance && i->second) {
130       min_distance = distance;
131       result = i->second;
132     }
133   }
134   return result;
135 }
136 
AddIn(Edge * edge,StringPiece path,uint64_t slash_bits)137 void State::AddIn(Edge* edge, StringPiece path, uint64_t slash_bits) {
138   Node* node = GetNode(path, slash_bits);
139   edge->inputs_.push_back(node);
140   node->AddOutEdge(edge);
141 }
142 
AddOut(Edge * edge,StringPiece path,uint64_t slash_bits)143 bool State::AddOut(Edge* edge, StringPiece path, uint64_t slash_bits) {
144   Node* node = GetNode(path, slash_bits);
145   if (node->in_edge())
146     return false;
147   edge->outputs_.push_back(node);
148   node->set_in_edge(edge);
149   return true;
150 }
151 
AddDefault(StringPiece path,string * err)152 bool State::AddDefault(StringPiece path, string* err) {
153   Node* node = LookupNode(path);
154   if (!node) {
155     *err = "unknown target '" + path.AsString() + "'";
156     return false;
157   }
158   defaults_.push_back(node);
159   return true;
160 }
161 
RootNodes(string * err) const162 vector<Node*> State::RootNodes(string* err) const {
163   vector<Node*> root_nodes;
164   // Search for nodes with no output.
165   for (vector<Edge*>::const_iterator e = edges_.begin();
166        e != edges_.end(); ++e) {
167     for (vector<Node*>::const_iterator out = (*e)->outputs_.begin();
168          out != (*e)->outputs_.end(); ++out) {
169       if ((*out)->out_edges().empty())
170         root_nodes.push_back(*out);
171     }
172   }
173 
174   if (!edges_.empty() && root_nodes.empty())
175     *err = "could not determine root nodes of build graph";
176 
177   return root_nodes;
178 }
179 
DefaultNodes(string * err) const180 vector<Node*> State::DefaultNodes(string* err) const {
181   return defaults_.empty() ? RootNodes(err) : defaults_;
182 }
183 
Reset()184 void State::Reset() {
185   for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i)
186     i->second->ResetState();
187   for (vector<Edge*>::iterator e = edges_.begin(); e != edges_.end(); ++e) {
188     (*e)->outputs_ready_ = false;
189     (*e)->deps_loaded_ = false;
190     (*e)->mark_ = Edge::VisitNone;
191   }
192 }
193 
Dump()194 void State::Dump() {
195   for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i) {
196     Node* node = i->second;
197     printf("%s %s [id:%d]\n",
198            node->path().c_str(),
199            node->status_known() ? (node->dirty() ? "dirty" : "clean")
200                                 : "unknown",
201            node->id());
202   }
203   if (!pools_.empty()) {
204     printf("resource_pools:\n");
205     for (map<string, Pool*>::const_iterator it = pools_.begin();
206          it != pools_.end(); ++it)
207     {
208       if (!it->second->name().empty()) {
209         it->second->Dump();
210       }
211     }
212   }
213 }
214