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1 /****************************************************************************
2  * Copyright (C) 2014-2018 Intel Corporation.   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * @file api.h
24  *
25  * @brief API definitions
26  *
27  ******************************************************************************/
28 
29 #ifndef __SWR_API_H__
30 #define __SWR_API_H__
31 
32 #include "common/os.h"
33 
34 #include <assert.h>
35 #include <algorithm>
36 
37 #include "common/intrin.h"
38 #include "common/formats.h"
39 #include "core/state.h"
40 
41 typedef void(SWR_API* PFN_CALLBACK_FUNC)(uint64_t data, uint64_t data2, uint64_t data3);
42 
43 //////////////////////////////////////////////////////////////////////////
44 /// @brief Rectangle structure
45 struct SWR_RECT
46 {
47     int32_t xmin; ///< inclusive
48     int32_t ymin; ///< inclusive
49     int32_t xmax; ///< exclusive
50     int32_t ymax; ///< exclusive
51 
52     bool operator==(const SWR_RECT& rhs)
53     {
54         return (this->ymin == rhs.ymin && this->ymax == rhs.ymax && this->xmin == rhs.xmin &&
55                 this->xmax == rhs.xmax);
56     }
57 
58     bool operator!=(const SWR_RECT& rhs) { return !(*this == rhs); }
59 
IntersectSWR_RECT60     SWR_RECT& Intersect(const SWR_RECT& other)
61     {
62         this->xmin = std::max(this->xmin, other.xmin);
63         this->ymin = std::max(this->ymin, other.ymin);
64         this->xmax = std::min(this->xmax, other.xmax);
65         this->ymax = std::min(this->ymax, other.ymax);
66 
67         if (xmax - xmin < 0 || ymax - ymin < 0)
68         {
69             // Zero area
70             ymin = ymax = xmin = xmax = 0;
71         }
72 
73         return *this;
74     }
75     SWR_RECT& operator&=(const SWR_RECT& other) { return Intersect(other); }
76 
UnionSWR_RECT77     SWR_RECT& Union(const SWR_RECT& other)
78     {
79         this->xmin = std::min(this->xmin, other.xmin);
80         this->ymin = std::min(this->ymin, other.ymin);
81         this->xmax = std::max(this->xmax, other.xmax);
82         this->ymax = std::max(this->ymax, other.ymax);
83 
84         return *this;
85     }
86 
87     SWR_RECT& operator|=(const SWR_RECT& other) { return Union(other); }
88 
TranslateSWR_RECT89     void Translate(int32_t x, int32_t y)
90     {
91         xmin += x;
92         ymin += y;
93         xmax += x;
94         ymax += y;
95     }
96 };
97 
98 //////////////////////////////////////////////////////////////////////////
99 /// @brief Function signature for load hot tiles
100 /// @param hDC - handle to DRAW_CONTEXT
101 /// @param dstFormat - format of the hot tile
102 /// @param renderTargetIndex - render target to store, can be color, depth or stencil
103 /// @param x - destination x coordinate
104 /// @param y - destination y coordinate
105 /// @param pDstHotTile - pointer to the hot tile surface
106 typedef void(SWR_API* PFN_LOAD_TILE)(HANDLE                      hDC,
107                                      HANDLE                      hWorkerPrivateData,
108                                      SWR_FORMAT                  dstFormat,
109                                      SWR_RENDERTARGET_ATTACHMENT renderTargetIndex,
110                                      uint32_t                    x,
111                                      uint32_t                    y,
112                                      uint32_t                    renderTargetArrayIndex,
113                                      uint8_t*                    pDstHotTile);
114 
115 //////////////////////////////////////////////////////////////////////////
116 /// @brief Function signature for store hot tiles
117 /// @param hDC - handle to DRAW_CONTEXT
118 /// @param srcFormat - format of the hot tile
119 /// @param renderTargetIndex - render target to store, can be color, depth or stencil
120 /// @param x - destination x coordinate
121 /// @param y - destination y coordinate
122 /// @param pSrcHotTile - pointer to the hot tile surface
123 typedef void(SWR_API* PFN_STORE_TILE)(HANDLE                      hDC,
124                                       HANDLE                      hWorkerPrivateData,
125                                       SWR_FORMAT                  srcFormat,
126                                       SWR_RENDERTARGET_ATTACHMENT renderTargetIndex,
127                                       uint32_t                    x,
128                                       uint32_t                    y,
129                                       uint32_t                    renderTargetArrayIndex,
130                                       uint8_t*                    pSrcHotTile);
131 
132 //////////////////////////////////////////////////////////////////////////
133 /// @brief Function signature for clearing from the hot tiles clear value
134 /// @param hPrivateContext - handle to private data
135 /// @param renderTargetIndex - render target to store, can be color, depth or stencil
136 /// @param x - destination x coordinate
137 /// @param y - destination y coordinate
138 /// @param renderTargetArrayIndex - render target array offset from arrayIndex
139 /// @param pClearColor - pointer to the hot tile's clear value
140 typedef void(SWR_API* PFN_CLEAR_TILE)(HANDLE                      hPrivateContext,
141                                       HANDLE                      hWorkerPrivateData,
142                                       SWR_RENDERTARGET_ATTACHMENT rtIndex,
143                                       uint32_t                    x,
144                                       uint32_t                    y,
145                                       uint32_t                    renderTargetArrayIndex,
146                                       const float*                pClearColor);
147 
148 typedef void*(SWR_API* PFN_TRANSLATE_GFXPTR_FOR_READ)(HANDLE   hPrivateContext,
149                                                       gfxptr_t xpAddr,
150                                                       bool*    pbNullTileAccessed,
151                                                       HANDLE   hPrivateWorkerData);
152 
153 typedef void*(SWR_API* PFN_TRANSLATE_GFXPTR_FOR_WRITE)(HANDLE   hPrivateContext,
154                                                        gfxptr_t xpAddr,
155                                                        bool*    pbNullTileAccessed,
156                                                        HANDLE   hPrivateWorkerData);
157 
158 typedef gfxptr_t(SWR_API* PFN_MAKE_GFXPTR)(HANDLE hPrivateContext, void* sysAddr);
159 
160 typedef HANDLE(SWR_API* PFN_CREATE_MEMORY_CONTEXT)(HANDLE hExternalMemory);
161 
162 typedef void(SWR_API* PFN_DESTROY_MEMORY_CONTEXT)(HANDLE hExternalMemory, HANDLE hMemoryContext);
163 
164 //////////////////////////////////////////////////////////////////////////
165 /// @brief Callback to allow driver to update their copy of streamout write offset.
166 ///        This is call is made for any draw operation that has streamout enabled
167 ///        and has updated the write offset.
168 /// @param hPrivateContext - handle to private data
169 /// @param soBufferSlot - buffer slot for write offset
170 /// @param soWriteOffset - update value for so write offset.
171 typedef void(SWR_API* PFN_UPDATE_SO_WRITE_OFFSET)(HANDLE   hPrivateContext,
172                                                   uint32_t soBufferSlot,
173                                                   uint32_t soWriteOffset);
174 
175 //////////////////////////////////////////////////////////////////////////
176 /// @brief Callback to allow driver to update their copy of stats.
177 /// @param hPrivateContext - handle to private data
178 /// @param pStats - pointer to draw stats
179 typedef void(SWR_API* PFN_UPDATE_STATS)(HANDLE hPrivateContext, const SWR_STATS* pStats);
180 
181 //////////////////////////////////////////////////////////////////////////
182 /// @brief Callback to allow driver to update their copy of FE stats.
183 /// @note Its optimal to have a separate callback for FE stats since
184 ///       there is only one DC per FE thread. This means we do not have
185 ///       to sum up the stats across all of the workers.
186 /// @param hPrivateContext - handle to private data
187 /// @param pStats - pointer to draw stats
188 typedef void(SWR_API* PFN_UPDATE_STATS_FE)(HANDLE hPrivateContext, const SWR_STATS_FE* pStats);
189 
190 //////////////////////////////////////////////////////////////////////////
191 /// @brief Callback to allow driver to update StreamOut status
192 /// @param hPrivateContext - handle to private data
193 /// @param numPrims - number of primitives written to StreamOut buffer
194 typedef void(SWR_API* PFN_UPDATE_STREAMOUT)(HANDLE hPrivateContext, uint64_t numPrims);
195 
196 //////////////////////////////////////////////////////////////////////////
197 /// BucketManager
198 /// Forward Declaration (see rdtsc_buckets.h for full definition)
199 /////////////////////////////////////////////////////////////////////////
200 class BucketManager;
201 
202 //////////////////////////////////////////////////////////////////////////
203 /// SWR_THREADING_INFO
204 /////////////////////////////////////////////////////////////////////////
205 struct SWR_THREADING_INFO
206 {
207     uint32_t BASE_NUMA_NODE;
208     uint32_t BASE_CORE;
209     uint32_t BASE_THREAD;
210     uint32_t MAX_WORKER_THREADS;
211     uint32_t MAX_NUMA_NODES;
212     uint32_t MAX_CORES_PER_NUMA_NODE;
213     uint32_t MAX_THREADS_PER_CORE;
214     bool     SINGLE_THREADED;
215 };
216 
217 //////////////////////////////////////////////////////////////////////////
218 /// SWR_API_THREADING_INFO
219 /// Data used to reserve HW threads for API use
220 /// API Threads are reserved from numa nodes / cores used for
221 /// SWR Worker threads.  Specifying reserved threads here can reduce
222 /// the total number of SWR worker threads.
223 /////////////////////////////////////////////////////////////////////////
224 struct SWR_API_THREADING_INFO
225 {
226     uint32_t numAPIReservedThreads; // Default is 1 if SWR_API_THREADING_INFO is not sent
227     uint32_t bindAPIThread0;        // Default is true if numAPIReservedThreads is > 0,
228                                     // binds thread used in SwrCreateContext to API Reserved
229                                     // thread 0
230     uint32_t numAPIThreadsPerCore; // 0 - means use all threads per core, else clamp to this number.
231                                    // Independent of KNOB_MAX_THREADS_PER_CORE.
232 };
233 
234 //////////////////////////////////////////////////////////////////////////
235 /// SWR_CONTEXT
236 /// Forward Declaration (see context.h for full definition)
237 /////////////////////////////////////////////////////////////////////////
238 struct SWR_CONTEXT;
239 
240 //////////////////////////////////////////////////////////////////////////
241 /// SWR_WORKER_PRIVATE_STATE
242 /// Data used to allocate per-worker thread private data.  A pointer
243 /// to this data will be passed in to each shader function.
244 /// The first field of this private data must be SWR_WORKER_DATA
245 /// perWorkerPrivateStateSize must be >= sizeof SWR_WORKER_DATA
246 /////////////////////////////////////////////////////////////////////////
247 struct SWR_WORKER_PRIVATE_STATE
248 {
249     typedef void(SWR_API* PFN_WORKER_DATA)(SWR_CONTEXT* pContext, HANDLE hWorkerPrivateData, uint32_t iWorkerNum);
250 
251     size_t          perWorkerPrivateStateSize; ///< Amount of data to allocate per-worker
252     PFN_WORKER_DATA pfnInitWorkerData;         ///< Init function for worker data.  If null
253                                                ///< worker data will be initialized to 0.
254     PFN_WORKER_DATA pfnFinishWorkerData;       ///< Finish / destroy function for worker data.
255                                                ///< Can be null.
256 };
257 
258 //////////////////////////////////////////////////////////////////////////
259 /// SWR_CREATECONTEXT_INFO
260 /////////////////////////////////////////////////////////////////////////
261 struct SWR_CREATECONTEXT_INFO
262 {
263     // External functions (e.g. sampler) need per draw context state.
264     // Use SwrGetPrivateContextState() to access private state.
265     size_t privateStateSize;
266 
267     // Optional per-worker state, can be NULL for no worker-private data
268     SWR_WORKER_PRIVATE_STATE* pWorkerPrivateState;
269 
270     // Callback functions
271     PFN_LOAD_TILE                  pfnLoadTile;
272     PFN_STORE_TILE                 pfnStoreTile;
273     PFN_TRANSLATE_GFXPTR_FOR_READ  pfnTranslateGfxptrForRead;
274     PFN_TRANSLATE_GFXPTR_FOR_WRITE pfnTranslateGfxptrForWrite;
275     PFN_MAKE_GFXPTR                pfnMakeGfxPtr;
276     PFN_CREATE_MEMORY_CONTEXT      pfnCreateMemoryContext;
277     PFN_DESTROY_MEMORY_CONTEXT     pfnDestroyMemoryContext;
278     PFN_UPDATE_SO_WRITE_OFFSET     pfnUpdateSoWriteOffset;
279     PFN_UPDATE_STATS               pfnUpdateStats;
280     PFN_UPDATE_STATS_FE            pfnUpdateStatsFE;
281     PFN_UPDATE_STREAMOUT           pfnUpdateStreamOut;
282 
283 
284     // Pointer to rdtsc buckets mgr returned to the caller.
285     // Only populated when KNOB_ENABLE_RDTSC is set
286     BucketManager* pBucketMgr;
287 
288     // Output: size required memory passed to for SwrSaveState / SwrRestoreState
289     size_t contextSaveSize;
290 
291     // ArchRast event manager.
292     HANDLE hArEventManager;
293 
294     // handle to external memory for worker data to create memory contexts
295     HANDLE hExternalMemory;
296 
297     // Input (optional): Threading info that overrides any set KNOB values.
298     SWR_THREADING_INFO* pThreadInfo;
299 
300     // Input (optional): Info for reserving API threads
301     SWR_API_THREADING_INFO* pApiThreadInfo;
302 
303     // Input: if set to non-zero value, overrides KNOB value for maximum
304     // number of draws in flight
305     uint32_t MAX_DRAWS_IN_FLIGHT;
306 
307     std::string contextName;
308 };
309 
310 //////////////////////////////////////////////////////////////////////////
311 /// @brief Create SWR Context.
312 /// @param pCreateInfo - pointer to creation info.
313 SWR_FUNC(HANDLE, SwrCreateContext, SWR_CREATECONTEXT_INFO* pCreateInfo);
314 
315 //////////////////////////////////////////////////////////////////////////
316 /// @brief Destroys SWR Context.
317 /// @param hContext - Handle passed back from SwrCreateContext
318 SWR_FUNC(void, SwrDestroyContext, HANDLE hContext);
319 
320 //////////////////////////////////////////////////////////////////////////
321 /// @brief Bind current thread to an API reserved HW thread
322 /// @param hContext - Handle passed back from SwrCreateContext
323 /// @param apiThreadId - index of reserved HW thread to bind to.
324 SWR_FUNC(void, SwrBindApiThread, HANDLE hContext, uint32_t apiThreadId);
325 
326 //////////////////////////////////////////////////////////////////////////
327 /// @brief Saves API state associated with hContext
328 /// @param hContext - Handle passed back from SwrCreateContext
329 /// @param pOutputStateBlock - Memory block to receive API state data
330 /// @param memSize - Size of memory pointed to by pOutputStateBlock
331 SWR_FUNC(void, SwrSaveState, HANDLE hContext, void* pOutputStateBlock, size_t memSize);
332 
333 //////////////////////////////////////////////////////////////////////////
334 /// @brief Restores API state to hContext previously saved with SwrSaveState
335 /// @param hContext - Handle passed back from SwrCreateContext
336 /// @param pStateBlock - Memory block to read API state data from
337 /// @param memSize - Size of memory pointed to by pStateBlock
338 SWR_FUNC(void, SwrRestoreState, HANDLE hContext, const void* pStateBlock, size_t memSize);
339 
340 //////////////////////////////////////////////////////////////////////////
341 /// @brief Sync cmd. Executes the callback func when all rendering up to this sync
342 ///        has been completed
343 /// @param hContext - Handle passed back from SwrCreateContext
344 /// @param pfnFunc - pointer to callback function,
345 /// @param userData - user data to pass back
346 SWR_FUNC(void,
347          SwrSync,
348          HANDLE            hContext,
349          PFN_CALLBACK_FUNC pfnFunc,
350          uint64_t          userData,
351          uint64_t          userData2,
352          uint64_t          userData3);
353 
354 //////////////////////////////////////////////////////////////////////////
355 /// @brief Stall cmd. Stalls the backend until all previous work has been completed.
356 ///        Frontend work can continue to make progress
357 /// @param hContext - Handle passed back from SwrCreateContext
358 SWR_FUNC(void, SwrStallBE, HANDLE hContext);
359 
360 //////////////////////////////////////////////////////////////////////////
361 /// @brief Blocks until all rendering has been completed.
362 /// @param hContext - Handle passed back from SwrCreateContext
363 SWR_FUNC(void, SwrWaitForIdle, HANDLE hContext);
364 
365 //////////////////////////////////////////////////////////////////////////
366 /// @brief Blocks until all FE rendering has been completed.
367 /// @param hContext - Handle passed back from SwrCreateContext
368 SWR_FUNC(void, SwrWaitForIdleFE, HANDLE hContext);
369 
370 //////////////////////////////////////////////////////////////////////////
371 /// @brief Set vertex buffer state.
372 /// @param hContext - Handle passed back from SwrCreateContext
373 /// @param numBuffers - Number of vertex buffer state descriptors.
374 /// @param pVertexBuffers - Array of vertex buffer state descriptors.
375 SWR_FUNC(void,
376          SwrSetVertexBuffers,
377          HANDLE                         hContext,
378          uint32_t                       numBuffers,
379          const SWR_VERTEX_BUFFER_STATE* pVertexBuffers);
380 
381 //////////////////////////////////////////////////////////////////////////
382 /// @brief Set index buffer
383 /// @param hContext - Handle passed back from SwrCreateContext
384 /// @param pIndexBuffer - Index buffer.
385 SWR_FUNC(void, SwrSetIndexBuffer, HANDLE hContext, const SWR_INDEX_BUFFER_STATE* pIndexBuffer);
386 
387 //////////////////////////////////////////////////////////////////////////
388 /// @brief Set fetch shader pointer.
389 /// @param hContext - Handle passed back from SwrCreateContext
390 /// @param pfnFetchFunc - Pointer to shader.
391 SWR_FUNC(void, SwrSetFetchFunc, HANDLE hContext, PFN_FETCH_FUNC pfnFetchFunc);
392 
393 //////////////////////////////////////////////////////////////////////////
394 /// @brief Set streamout shader pointer.
395 /// @param hContext - Handle passed back from SwrCreateContext
396 /// @param pfnSoFunc - Pointer to shader.
397 /// @param streamIndex - specifies stream
398 SWR_FUNC(void, SwrSetSoFunc, HANDLE hContext, PFN_SO_FUNC pfnSoFunc, uint32_t streamIndex);
399 
400 //////////////////////////////////////////////////////////////////////////
401 /// @brief Set streamout state
402 /// @param hContext - Handle passed back from SwrCreateContext
403 /// @param pSoState - Pointer to streamout state.
404 SWR_FUNC(void, SwrSetSoState, HANDLE hContext, SWR_STREAMOUT_STATE* pSoState);
405 
406 //////////////////////////////////////////////////////////////////////////
407 /// @brief Set streamout buffer state
408 /// @param hContext - Handle passed back from SwrCreateContext
409 /// @param pSoBuffer - Pointer to streamout buffer.
410 /// @param slot - Slot to bind SO buffer to.
411 SWR_FUNC(void, SwrSetSoBuffers, HANDLE hContext, SWR_STREAMOUT_BUFFER* pSoBuffer, uint32_t slot);
412 
413 //////////////////////////////////////////////////////////////////////////
414 /// @brief Set vertex shader pointer.
415 /// @param hContext - Handle passed back from SwrCreateContext
416 /// @param pfnVertexFunc - Pointer to shader.
417 SWR_FUNC(void, SwrSetVertexFunc, HANDLE hContext, PFN_VERTEX_FUNC pfnVertexFunc);
418 
419 //////////////////////////////////////////////////////////////////////////
420 /// @brief Set frontend state.
421 /// @param hContext - Handle passed back from SwrCreateContext
422 /// @param pState - Pointer to state
423 SWR_FUNC(void, SwrSetFrontendState, HANDLE hContext, SWR_FRONTEND_STATE* pState);
424 
425 //////////////////////////////////////////////////////////////////////////
426 /// @brief Set geometry shader state.
427 /// @param hContext - Handle passed back from SwrCreateContext
428 /// @param pState - Pointer to state
429 SWR_FUNC(void, SwrSetGsState, HANDLE hContext, SWR_GS_STATE* pState);
430 
431 //////////////////////////////////////////////////////////////////////////
432 /// @brief Set geometry shader
433 /// @param hContext - Handle passed back from SwrCreateContext
434 /// @param pState - Pointer to geometry shader function
435 SWR_FUNC(void, SwrSetGsFunc, HANDLE hContext, PFN_GS_FUNC pfnGsFunc);
436 
437 //////////////////////////////////////////////////////////////////////////
438 /// @brief Set compute shader
439 /// @param hContext - Handle passed back from SwrCreateContext
440 /// @param pfnCsFunc - Pointer to compute shader function
441 /// @param totalThreadsInGroup - product of thread group dimensions.
442 /// @param totalSpillFillSize - size in bytes needed for spill/fill.
443 /// @param scratchSpaceSizePerInstance - size of the scratch space needed per simd instance
444 /// @param numInstances - number of simd instances that are run per execution of the shader
445 SWR_FUNC(void,
446          SwrSetCsFunc,
447          HANDLE      hContext,
448          PFN_CS_FUNC pfnCsFunc,
449          uint32_t    totalThreadsInGroup,
450          uint32_t    totalSpillFillSize,
451          uint32_t    scratchSpaceSizePerInstance,
452          uint32_t    numInstances);
453 
454 //////////////////////////////////////////////////////////////////////////
455 /// @brief Set tessellation state.
456 /// @param hContext - Handle passed back from SwrCreateContext
457 /// @param pState - Pointer to state
458 SWR_FUNC(void, SwrSetTsState, HANDLE hContext, SWR_TS_STATE* pState);
459 
460 //////////////////////////////////////////////////////////////////////////
461 /// @brief Set hull shader
462 /// @param hContext - Handle passed back from SwrCreateContext
463 /// @param pfnFunc - Pointer to shader function
464 SWR_FUNC(void, SwrSetHsFunc, HANDLE hContext, PFN_HS_FUNC pfnFunc);
465 
466 //////////////////////////////////////////////////////////////////////////
467 /// @brief Set domain shader
468 /// @param hContext - Handle passed back from SwrCreateContext
469 /// @param pfnFunc - Pointer to shader function
470 SWR_FUNC(void, SwrSetDsFunc, HANDLE hContext, PFN_DS_FUNC pfnFunc);
471 
472 //////////////////////////////////////////////////////////////////////////
473 /// @brief Set depth stencil state
474 /// @param hContext - Handle passed back from SwrCreateContext
475 /// @param pState - Pointer to state.
476 SWR_FUNC(void, SwrSetDepthStencilState, HANDLE hContext, SWR_DEPTH_STENCIL_STATE* pState);
477 
478 //////////////////////////////////////////////////////////////////////////
479 /// @brief Set backend state
480 /// @param hContext - Handle passed back from SwrCreateContext
481 /// @param pState - Pointer to state.
482 SWR_FUNC(void, SwrSetBackendState, HANDLE hContext, SWR_BACKEND_STATE* pState);
483 
484 //////////////////////////////////////////////////////////////////////////
485 /// @brief Set depth bounds state
486 /// @param hContext - Handle passed back from SwrCreateContext
487 /// @param pState - Pointer to state.
488 SWR_FUNC(void, SwrSetDepthBoundsState, HANDLE hContext, SWR_DEPTH_BOUNDS_STATE* pState);
489 
490 //////////////////////////////////////////////////////////////////////////
491 /// @brief Set pixel shader state
492 /// @param hContext - Handle passed back from SwrCreateContext
493 /// @param pState - Pointer to state.
494 SWR_FUNC(void, SwrSetPixelShaderState, HANDLE hContext, SWR_PS_STATE* pState);
495 
496 //////////////////////////////////////////////////////////////////////////
497 /// @brief Set blend state
498 /// @param hContext - Handle passed back from SwrCreateContext
499 /// @param pState - Pointer to state.
500 SWR_FUNC(void, SwrSetBlendState, HANDLE hContext, SWR_BLEND_STATE* pState);
501 
502 //////////////////////////////////////////////////////////////////////////
503 /// @brief Set blend function
504 /// @param hContext - Handle passed back from SwrCreateContext
505 /// @param renderTarget - render target index
506 /// @param pfnBlendFunc - function pointer
507 SWR_FUNC(
508     void, SwrSetBlendFunc, HANDLE hContext, uint32_t renderTarget, PFN_BLEND_JIT_FUNC pfnBlendFunc);
509 
510 //////////////////////////////////////////////////////////////////////////
511 /// @brief SwrDraw
512 /// @param hContext - Handle passed back from SwrCreateContext
513 /// @param topology - Specifies topology for draw.
514 /// @param startVertex - Specifies start vertex in vertex buffer for draw.
515 /// @param primCount - Number of vertices.
516 SWR_FUNC(void,
517          SwrDraw,
518          HANDLE             hContext,
519          PRIMITIVE_TOPOLOGY topology,
520          uint32_t           startVertex,
521          uint32_t           primCount);
522 
523 //////////////////////////////////////////////////////////////////////////
524 /// @brief SwrDrawInstanced
525 /// @param hContext - Handle passed back from SwrCreateContext
526 /// @param topology - Specifies topology for draw.
527 /// @param numVertsPerInstance - How many vertices to read sequentially from vertex data.
528 /// @param numInstances - How many instances to render.
529 /// @param startVertex - Specifies start vertex for draw. (vertex data)
530 /// @param startInstance - Which instance to start sequentially fetching from in each buffer
531 /// (instanced data)
532 SWR_FUNC(void,
533          SwrDrawInstanced,
534          HANDLE             hContext,
535          PRIMITIVE_TOPOLOGY topology,
536          uint32_t           numVertsPerInstance,
537          uint32_t           numInstances,
538          uint32_t           startVertex,
539          uint32_t           startInstance);
540 
541 //////////////////////////////////////////////////////////////////////////
542 /// @brief DrawIndexed
543 /// @param hContext - Handle passed back from SwrCreateContext
544 /// @param topology - Specifies topology for draw.
545 /// @param numIndices - Number of indices to read sequentially from index buffer.
546 /// @param indexOffset - Starting index into index buffer.
547 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed.
548 SWR_FUNC(void,
549          SwrDrawIndexed,
550          HANDLE             hContext,
551          PRIMITIVE_TOPOLOGY topology,
552          uint32_t           numIndices,
553          uint32_t           indexOffset,
554          int32_t            baseVertex);
555 
556 //////////////////////////////////////////////////////////////////////////
557 /// @brief SwrDrawIndexedInstanced
558 /// @param hContext - Handle passed back from SwrCreateContext
559 /// @param topology - Specifies topology for draw.
560 /// @param numIndices - Number of indices to read sequentially from index buffer.
561 /// @param numInstances - Number of instances to render.
562 /// @param indexOffset - Starting index into index buffer.
563 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed.
564 /// @param startInstance - Which instance to start sequentially fetching from in each buffer
565 /// (instanced data)
566 SWR_FUNC(void,
567          SwrDrawIndexedInstanced,
568          HANDLE             hContext,
569          PRIMITIVE_TOPOLOGY topology,
570          uint32_t           numIndices,
571          uint32_t           numInstances,
572          uint32_t           indexOffset,
573          int32_t            baseVertex,
574          uint32_t           startInstance);
575 
576 //////////////////////////////////////////////////////////////////////////
577 /// @brief SwrInvalidateTiles
578 /// @param hContext - Handle passed back from SwrCreateContext
579 /// @param attachmentMask - The mask specifies which surfaces attached to the hottiles to
580 /// invalidate.
581 /// @param invalidateRect - The pixel-coordinate rectangle to invalidate.  This will be expanded to
582 ///                         be hottile size-aligned.
583 SWR_FUNC(void,
584          SwrInvalidateTiles,
585          HANDLE          hContext,
586          uint32_t        attachmentMask,
587          const SWR_RECT& invalidateRect);
588 
589 //////////////////////////////////////////////////////////////////////////
590 /// @brief SwrDiscardRect
591 /// @param hContext - Handle passed back from SwrCreateContext
592 /// @param attachmentMask - The mask specifies which surfaces attached to the hottiles to discard.
593 /// @param rect - The pixel-coordinate rectangle to discard.  Only fully-covered hottiles will be
594 ///               discarded.
595 SWR_FUNC(void, SwrDiscardRect, HANDLE hContext, uint32_t attachmentMask, const SWR_RECT& rect);
596 
597 //////////////////////////////////////////////////////////////////////////
598 /// @brief SwrDispatch
599 /// @param hContext - Handle passed back from SwrCreateContext
600 /// @param threadGroupCountX - Number of thread groups dispatched in X direction
601 /// @param threadGroupCountY - Number of thread groups dispatched in Y direction
602 /// @param threadGroupCountZ - Number of thread groups dispatched in Z direction
603 SWR_FUNC(void,
604          SwrDispatch,
605          HANDLE   hContext,
606          uint32_t threadGroupCountX,
607          uint32_t threadGroupCountY,
608          uint32_t threadGroupCountZ);
609 
610 /// @note this enum needs to be kept in sync with HOTTILE_STATE!
611 enum SWR_TILE_STATE
612 {
613     SWR_TILE_INVALID = 0, // tile is in uninitialized state and should be loaded with surface contents
614                           // before rendering
615     SWR_TILE_DIRTY    = 2, // tile contains newer data than surface it represents
616     SWR_TILE_RESOLVED = 3, // is in sync with surface it represents
617 };
618 
619 /// @todo Add a good description for what attachments are and when and why you would use the
620 /// different SWR_TILE_STATEs.
621 SWR_FUNC(void,
622          SwrStoreTiles,
623          HANDLE          hContext,
624          uint32_t        attachmentMask,
625          SWR_TILE_STATE  postStoreTileState,
626          const SWR_RECT& storeRect);
627 
628 //////////////////////////////////////////////////////////////////////////
629 /// @brief SwrClearRenderTarget - Clear attached render targets / depth / stencil
630 /// @param hContext - Handle passed back from SwrCreateContext
631 /// @param attachmentMask - combination of SWR_ATTACHMENT_*_BIT attachments to clear
632 /// @param renderTargetArrayIndex - the RT array index to clear
633 /// @param clearColor - color use for clearing render targets
634 /// @param z - depth value use for clearing depth buffer
635 /// @param stencil - stencil value used for clearing stencil buffer
636 /// @param clearRect - The pixel-coordinate rectangle to clear in all cleared buffers
637 SWR_FUNC(void,
638          SwrClearRenderTarget,
639          HANDLE          hContext,
640          uint32_t        attachmentMask,
641          uint32_t        renderTargetArrayIndex,
642          const float     clearColor[4],
643          float           z,
644          uint8_t         stencil,
645          const SWR_RECT& clearRect);
646 
647 //////////////////////////////////////////////////////////////////////////
648 /// @brief SwrSetRastState
649 /// @param hContext - Handle passed back from SwrCreateContext
650 /// @param pRastState - New SWR_RASTSTATE used for SwrDraw* commands
651 SWR_FUNC(void, SwrSetRastState, HANDLE hContext, const SWR_RASTSTATE* pRastState);
652 
653 //////////////////////////////////////////////////////////////////////////
654 /// @brief SwrSetViewports
655 /// @param hContext - Handle passed back from SwrCreateContext
656 /// @param numViewports - number of viewports passed in
657 /// @param pViewports - Specifies extents of viewport.
658 /// @param pMatrices - If not specified then SWR computes a default one.
659 SWR_FUNC(void,
660          SwrSetViewports,
661          HANDLE                       hContext,
662          uint32_t                     numViewports,
663          const SWR_VIEWPORT*          pViewports,
664          const SWR_VIEWPORT_MATRICES* pMatrices);
665 
666 //////////////////////////////////////////////////////////////////////////
667 /// @brief SwrSetScissorRects
668 /// @param hContext - Handle passed back from SwrCreateContext
669 /// @param numScissors - number of scissors passed in
670 /// @param pScissors - array of scissors
671 SWR_FUNC(
672     void, SwrSetScissorRects, HANDLE hContext, uint32_t numScissors, const SWR_RECT* pScissors);
673 
674 //////////////////////////////////////////////////////////////////////////
675 /// @brief Returns a pointer to the private context state for the current
676 ///        draw operation. This is used for external componets such as the
677 ///        sampler.
678 ///
679 /// @note  Client needs to resend private state prior to each draw call.
680 ///        Also, SWR is responsible for the private state memory.
681 /// @param hContext - Handle passed back from SwrCreateContext
682 SWR_FUNC(void*, SwrGetPrivateContextState, HANDLE hContext);
683 
684 //////////////////////////////////////////////////////////////////////////
685 /// @brief Clients can use this to allocate memory for draw/dispatch
686 ///        operations. The memory will automatically be freed once operation
687 ///        has completed. Client can use this to allocate binding tables,
688 ///        etc. needed for shader execution.
689 /// @param hContext - Handle passed back from SwrCreateContext
690 /// @param size - Size of allocation
691 /// @param align - Alignment needed for allocation.
692 SWR_FUNC(void*, SwrAllocDrawContextMemory, HANDLE hContext, uint32_t size, uint32_t align);
693 
694 //////////////////////////////////////////////////////////////////////////
695 /// @brief Enables stats counting
696 /// @param hContext - Handle passed back from SwrCreateContext
697 /// @param enable - If true then counts are incremented.
698 SWR_FUNC(void, SwrEnableStatsFE, HANDLE hContext, bool enable);
699 
700 //////////////////////////////////////////////////////////////////////////
701 /// @brief Enables stats counting
702 /// @param hContext - Handle passed back from SwrCreateContext
703 /// @param enable - If true then counts are incremented.
704 SWR_FUNC(void, SwrEnableStatsBE, HANDLE hContext, bool enable);
705 
706 //////////////////////////////////////////////////////////////////////////
707 /// @brief Mark end of frame - used for performance profiling
708 /// @param hContext - Handle passed back from SwrCreateContext
709 SWR_FUNC(void, SwrEndFrame, HANDLE hContext);
710 
711 //////////////////////////////////////////////////////////////////////////
712 /// @brief Initialize swr backend and memory internal tables
713 SWR_FUNC(void, SwrInit);
714 
715 
716 struct SWR_INTERFACE
717 {
718     PFNSwrCreateContext          pfnSwrCreateContext;
719     PFNSwrDestroyContext         pfnSwrDestroyContext;
720     PFNSwrBindApiThread          pfnSwrBindApiThread;
721     PFNSwrSaveState              pfnSwrSaveState;
722     PFNSwrRestoreState           pfnSwrRestoreState;
723     PFNSwrSync                   pfnSwrSync;
724     PFNSwrStallBE                pfnSwrStallBE;
725     PFNSwrWaitForIdle            pfnSwrWaitForIdle;
726     PFNSwrWaitForIdleFE          pfnSwrWaitForIdleFE;
727     PFNSwrSetVertexBuffers       pfnSwrSetVertexBuffers;
728     PFNSwrSetIndexBuffer         pfnSwrSetIndexBuffer;
729     PFNSwrSetFetchFunc           pfnSwrSetFetchFunc;
730     PFNSwrSetSoFunc              pfnSwrSetSoFunc;
731     PFNSwrSetSoState             pfnSwrSetSoState;
732     PFNSwrSetSoBuffers           pfnSwrSetSoBuffers;
733     PFNSwrSetVertexFunc          pfnSwrSetVertexFunc;
734     PFNSwrSetFrontendState       pfnSwrSetFrontendState;
735     PFNSwrSetGsState             pfnSwrSetGsState;
736     PFNSwrSetGsFunc              pfnSwrSetGsFunc;
737     PFNSwrSetCsFunc              pfnSwrSetCsFunc;
738     PFNSwrSetTsState             pfnSwrSetTsState;
739     PFNSwrSetHsFunc              pfnSwrSetHsFunc;
740     PFNSwrSetDsFunc              pfnSwrSetDsFunc;
741     PFNSwrSetDepthStencilState   pfnSwrSetDepthStencilState;
742     PFNSwrSetBackendState        pfnSwrSetBackendState;
743     PFNSwrSetDepthBoundsState    pfnSwrSetDepthBoundsState;
744     PFNSwrSetPixelShaderState    pfnSwrSetPixelShaderState;
745     PFNSwrSetBlendState          pfnSwrSetBlendState;
746     PFNSwrSetBlendFunc           pfnSwrSetBlendFunc;
747     PFNSwrDraw                   pfnSwrDraw;
748     PFNSwrDrawInstanced          pfnSwrDrawInstanced;
749     PFNSwrDrawIndexed            pfnSwrDrawIndexed;
750     PFNSwrDrawIndexedInstanced   pfnSwrDrawIndexedInstanced;
751     PFNSwrInvalidateTiles        pfnSwrInvalidateTiles;
752     PFNSwrDiscardRect            pfnSwrDiscardRect;
753     PFNSwrDispatch               pfnSwrDispatch;
754     PFNSwrStoreTiles             pfnSwrStoreTiles;
755     PFNSwrClearRenderTarget      pfnSwrClearRenderTarget;
756     PFNSwrSetRastState           pfnSwrSetRastState;
757     PFNSwrSetViewports           pfnSwrSetViewports;
758     PFNSwrSetScissorRects        pfnSwrSetScissorRects;
759     PFNSwrGetPrivateContextState pfnSwrGetPrivateContextState;
760     PFNSwrAllocDrawContextMemory pfnSwrAllocDrawContextMemory;
761     PFNSwrEnableStatsFE          pfnSwrEnableStatsFE;
762     PFNSwrEnableStatsBE          pfnSwrEnableStatsBE;
763     PFNSwrEndFrame               pfnSwrEndFrame;
764     PFNSwrInit                   pfnSwrInit;
765 };
766 
767 extern "C" {
768 typedef void(SWR_API* PFNSwrGetInterface)(SWR_INTERFACE& out_funcs);
769 SWR_VISIBLE void SWR_API SwrGetInterface(SWR_INTERFACE& out_funcs);
770 }
771 
772 #endif
773