/third_party/quickjs/tests/ |
D | test_op_overloading.js | 22 class Vec2 class 39 Vec2.prototype[Symbol.operatorSet] = Operators.create( class 164 Vec2 = class Vec2 extends vec2_ops class
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/third_party/vk-gl-cts/framework/common/ |
D | tcuVectorType.hpp | 39 typedef Vector<float, 2> Vec2; typedef
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
D | SpecializationConstant.cpp | 92 using Vec2 = std::array<float, 2>; typedef
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
D | func_matrix.inl | 334 tvec4<T, P> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); local
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | matrix.h | 314 __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_determinant_highp() local 654 __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse() local 875 __m128 Vec2 = _mm_shuffle_ps(Temp2, Temp2, _MM_SHUFFLE(2, 2, 2, 0)); in glm_mat4_inverse_lowp() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 300 static float calculateLodMax(const tcu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& text… in calculateLodMax() 316 static float calculateLodMin(const tcu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& text… in calculateLodMin()
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/third_party/skia/third_party/externals/tint/src/resolver/ |
D | builtins_validation_test.cc | 996 TEST_P(FloatAllMatching, Vec2) { in TEST_P() argument 1222 TEST_P(BooleanVectorInput, Vec2) { in TEST_P() argument
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/third_party/skia/third_party/externals/tint/src/ |
D | intrinsic_table.inl | 137 class Vec2 : public TypeMatcher { class
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/ |
D | LegalizeDAG.cpp | 1882 SDValue Vec2; in ExpandBVWithShuffles() local 1997 SDValue Vec2; in ExpandBUILD_VECTOR() local
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/third_party/vk-gl-cts/modules/gles2/scripts/ |
D | genutil.py | 331 class Vec2(Vec): class
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/third_party/vk-gl-cts/modules/gles3/scripts/ |
D | genutil.py | 395 class Vec2(Vec): class
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/third_party/vk-gl-cts/modules/gles31/scripts/ |
D | genutil.py | 397 class Vec2(Vec): class
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Bitcode/Reader/ |
D | BitcodeReader.cpp | 4161 Value *Vec1, *Vec2, *Mask; in parseFunctionBody() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | SLPVectorizer.cpp | 289 Value *Vec2 = nullptr; in isShuffle() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 9779 SDValue Vec2 = Op2.getOperand(0); in performFMACombine() local
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