/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | simdlib.hpp | 83 using Vec4 = SIMD128Impl::Vec4; typedef 139 using Vec4 = SIMD256Impl::Vec4; typedef 194 using Vec4 = SIMD512Impl::Vec4; typedef 210 using Vec4 = typename Traits::Vec4; typedef 231 using Vec4 = typename SIMD_T::Vec4; typedef
|
D | simdlib_types.hpp | 144 union Vec4 union 227 using Vec4 = SIMDImpl::Vec4<Float, Integer, Double>; typedef 310 using Vec4 = SIMDImpl::Vec4<Float, Integer, Double>; typedef
|
/third_party/vk-gl-cts/framework/common/ |
D | tcuVectorType.hpp | 41 typedef Vector<float, 4> Vec4; typedef
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms()
|
D | vktShaderRenderMatrixTests.cpp | 1571 void ShaderMatrixInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
|
D | vktShaderRenderTextureFunctionTests.cpp | 849 void ShaderTextureFunctionInstance::setupUniforms (const tcu::Vec4&) in setupUniforms() 1525 void TextureQueryInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
|
D | vktShaderRenderTextureGatherTests.cpp | 1407 void TextureGatherInstance::setupUniforms (const tcu::Vec4&) in setupUniforms()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderDiscardTests.cpp | 111 void ShaderDiscardCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
|
D | es3fShaderTextureFunctionTests.cpp | 946 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderDiscardTests.cpp | 131 void ShaderDiscardCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
|
D | es2fShaderTextureFunctionTests.cpp | 534 void ShaderTextureFunctionCase::setupUniforms (int programID, const tcu::Vec4&) in setupUniforms()
|
/third_party/skia/src/gpu/gradients/ |
D | GrGradientShader.cpp | 24 using Vec4 = skvx::Vec<4, float>; typedef
|
/third_party/skia/third_party/externals/tint/src/resolver/ |
D | builtins_validation_test.cc | 1028 TEST_P(FloatAllMatching, Vec4) { in TEST_P() argument 1250 TEST_P(BooleanVectorInput, Vec4) { in TEST_P() argument
|
/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cShaderBitfieldOperationTests.cpp | 112 struct Vec4 : public Data struct 114 Vec4(GLfloat x = 0.0f, GLfloat y = 0.0f, GLfloat z = 0.0f, GLfloat w = 0.0f) in Vec4() function
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 921 void TextureShadowLodTestCase::setupUniforms(deUint32 programID, const tcu::Vec4&) in setupUniforms()
|
/third_party/skia/third_party/externals/tint/src/ |
D | intrinsic_table.inl | 203 class Vec4 : public TypeMatcher { class
|
/third_party/vk-gl-cts/modules/gles2/scripts/ |
D | genutil.py | 507 class Vec4(Vec): class
|
/third_party/vk-gl-cts/modules/gles3/scripts/ |
D | genutil.py | 623 class Vec4(Vec): class
|
/third_party/vk-gl-cts/modules/gles31/scripts/ |
D | genutil.py | 625 class Vec4(Vec): class
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationTests.cpp | 1030 …r<TriangleSceneSpec::SceneTriangle>& triangles, tcu::Surface& resultImage, std::vector<tcu::Vec4>&) in compareAndVerify()
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIISelLowering.cpp | 9796 SDValue Vec4 = FMAOp2.getOperand(0); in performFMACombine() local
|