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Searched defs:addUniform (Results 1 – 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcUniformBlockCase.hpp279 void addUniform(const Uniform& uniform) in addUniform() function in deqp::ub::UniformBlock
/third_party/vk-gl-cts/modules/glshared/
DglsUniformBlockCase.hpp196 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gls::ub::UniformBlock
/third_party/glslang/glslang/MachineIndependent/
Dreflection.cpp90 void addUniform(const TIntermSymbol& base) in addUniform() function in glslang::TReflectionTraverser
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.hpp212 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in vkt::ubo::UniformBlock
/third_party/flutter/skia/src/sksl/
DSkSLCPPCodeGenerator.cpp541 void CPPCodeGenerator::addUniform(const Variable& var) { in addUniform() function in SkSL::CPPCodeGenerator
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp686 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() function in vkt::sr::ShaderRenderCaseInstance
DvktShaderRender.cpp763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() function in vkt::sr::ShaderRenderCaseInstance
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramUniformTests.cpp323 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles31::Functional::__anon015aef4f0211::UniformCollection
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fUniformApiTests.cpp277 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles2::Functional::__anonefd9ac0d0111::UniformCollection
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fUniformApiTests.cpp343 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles3::Functional::__anon463876ef0111::UniformCollection