Searched defs:addUniform (Results 1 – 10 of 10) sorted by relevance
279 void addUniform(const Uniform& uniform) in addUniform() function in deqp::ub::UniformBlock
196 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gls::ub::UniformBlock
90 void addUniform(const TIntermSymbol& base) in addUniform() function in glslang::TReflectionTraverser
212 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in vkt::ubo::UniformBlock
541 void CPPCodeGenerator::addUniform(const Variable& var) { in addUniform() function in SkSL::CPPCodeGenerator
686 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() function in vkt::sr::ShaderRenderCaseInstance
763 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() function in vkt::sr::ShaderRenderCaseInstance
323 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles31::Functional::__anon015aef4f0211::UniformCollection
277 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles2::Functional::__anonefd9ac0d0111::UniformCollection
343 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); } in addUniform() function in deqp::gles3::Functional::__anon463876ef0111::UniformCollection