1 /************************************************************************** 2 * 3 * Copyright 2007 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /** 29 * \file 30 * Vertex buffer drawing stage. 31 * 32 * \author Keith Whitwell <keithw@vmware.com> 33 * \author Jose Fonseca <jfonseca@vmware.com> 34 */ 35 36 #ifndef DRAW_VBUF_H_ 37 #define DRAW_VBUF_H_ 38 39 40 #include "pipe/p_compiler.h" 41 #include "pipe/p_defines.h" 42 43 44 struct pipe_rasterizer_state; 45 struct draw_context; 46 struct vertex_info; 47 struct pipe_query_data_pipeline_statistics; 48 49 50 /** 51 * Interface for hardware vertex buffer rendering. 52 */ 53 struct vbuf_render { 54 55 /** 56 * Driver limits. May be tuned lower to improve cache hits on 57 * index list. 58 */ 59 unsigned max_indices; 60 unsigned max_vertex_buffer_bytes; 61 62 /** 63 * Query if the hardware driver needs assistance for a particular 64 * combination of rasterizer state and primitive. 65 * 66 * Currently optional. 67 */ 68 boolean (*need_pipeline)(const struct vbuf_render *render, 69 const struct pipe_rasterizer_state *rasterizer, 70 unsigned int prim ); 71 72 73 /** 74 * Get the hardware vertex format. 75 * 76 * XXX: have this in draw_context instead? 77 */ 78 const struct vertex_info *(*get_vertex_info)( struct vbuf_render * ); 79 80 /** 81 * Request a destination for vertices. 82 * Hardware renderers will use ttm memory, others will just malloc 83 * something. 84 */ 85 boolean (*allocate_vertices)( struct vbuf_render *, 86 ushort vertex_size, 87 ushort nr_vertices ); 88 89 void *(*map_vertices)( struct vbuf_render * ); 90 void (*unmap_vertices)( struct vbuf_render *, 91 ushort min_index, 92 ushort max_index ); 93 94 /** 95 * Notify the renderer of the current primitive when it changes. 96 * Must succeed for TRIANGLES, LINES and POINTS. Other prims at 97 * the discretion of the driver, for the benefit of the passthrough 98 * path. 99 */ 100 void (*set_primitive)( struct vbuf_render *, enum pipe_prim_type prim ); 101 102 /** 103 * Notify the renderer of the current view index. 104 */ 105 void (*set_view_index)( struct vbuf_render *, unsigned view_index ); 106 107 /** 108 * Draw indexed primitives. Note that indices are ushort. The driver 109 * must complete this call, if necessary splitting the index list itself. 110 */ 111 void (*draw_elements)( struct vbuf_render *, 112 const ushort *indices, 113 uint nr_indices ); 114 115 /* Draw non-indexed primitives. 116 */ 117 void (*draw_arrays)( struct vbuf_render *, 118 unsigned start, 119 uint nr ); 120 121 /** 122 * Called when vbuf is done with this set of vertices: 123 */ 124 void (*release_vertices)( struct vbuf_render * ); 125 126 void (*destroy)( struct vbuf_render * ); 127 128 129 /** 130 * Called after writing data to the stream out buffers 131 */ 132 void (*set_stream_output_info)( struct vbuf_render *vbufr, 133 unsigned stream, 134 unsigned primitive_count, 135 unsigned primitive_generated ); 136 137 /** 138 * Called after all relevant statistics have been accumulated. 139 */ 140 void (*pipeline_statistics)( 141 struct vbuf_render *vbufr, 142 const struct pipe_query_data_pipeline_statistics *stats ); 143 }; 144 145 146 147 struct draw_stage * 148 draw_vbuf_stage( struct draw_context *draw, 149 struct vbuf_render *render ); 150 151 152 #endif /*DRAW_VBUF_H_*/ 153