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Searched defs:bindPoint (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkPipeline.hpp88 VkPipelineBindPoint bindPoint() const override in bindPoint() function in vk::GraphicsPipeline
134 VkPipelineBindPoint bindPoint() const override in bindPoint() function in vk::ComputePipeline
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkBuilderUtil.cpp289 …dateWithPush (const DeviceInterface& vk, VkCommandBuffer cmd, VkPipelineBindPoint bindPoint, VkPip… in updateWithPush()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp321 …rface& vkd, VkDevice device, VkDescriptorSetLayout setLayout, VkPipelineBindPoint bindPoint, VkPip… in makeUpdateTemplate()
340 …riptor(const DeviceInterface& vkd, VkCommandBuffer cmdBuffer, VkPipelineBindPoint bindPoint, VkPip… in pushBufferDescriptor()
DvktPipelinePushConstantTests.cpp2652 VkPipelineBindPoint bindPoint; member
2945 …OverwriteCase (tcu::TestCaseGroup* group, tcu::TestContext& testCtx, VkPipelineBindPoint bindPoint) in addOverwriteCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
DvktApiPipelineTests.cpp865 tcu::TestStatus pipelineLayoutLifetimeTest (Context& context, VkPipelineBindPoint bindPoint) in pipelineLayoutLifetimeTest()
1560 …stStatus pipelineInvalidPointersUnusedStructsTest (Context& context, VkPipelineBindPoint bindPoint) in pipelineInvalidPointersUnusedStructsTest()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/compute/
DvktComputeZeroInitializeWorkgroupMemoryTests.cpp117 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE; local
1294 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE; in iterate() local
DvktComputeCooperativeMatrixTests.cpp898 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE; in iterate() local
DvktComputeWorkgroupMemoryExplicitLayoutTests.cpp185 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE; in runCompute() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shader_interlock/
DvktFragmentShaderInterlockBasic.cpp400 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; in iterate() local
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DCommandBufferVk.cpp173 void Flush(Device* device, VkCommandBuffer commands, VkPipelineBindPoint bindPoint) { in Flush()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderPropertyTests.cpp147 const auto bindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/
DvktMemoryModelMessagePassing.cpp1367 …VkPipelineBindPoint bindPoint = m_data.stage == STAGE_COMPUTE ? VK_PIPELINE_BIND_POINT_COMPUTE : V… in iterate() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DCommandBufferVk.cpp135 VkPipelineBindPoint bindPoint) { in Apply()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingBufferDeviceAddressTests.cpp612 VkPipelineBindPoint bindPoint; in iterate() local
DvktBindingDescriptorSetRandomTests.cpp1277 VkPipelineBindPoint bindPoint; in iterate() local
DvktBindingValveMutableTests.cpp3032 const auto bindPoint = m_params.getBindPoint(); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/reconvergence/
DvktReconvergenceTests.cpp1737 VkPipelineBindPoint bindPoint = VK_PIPELINE_BIND_POINT_COMPUTE; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessExtsTests.cpp1657 VkPipelineBindPoint bindPoint; in iterate() local
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp805 VkPipelineBindPoint bindPoint, in handleDirtyDescriptorSetsImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp5144 VkPipelineBindPoint bindPoint, in handleDirtyDriverUniformsBindingImpl()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGLSLTest.cpp9427 GLenum bindPoint = isUniform ? GL_UNIFORM_BUFFER : GL_SHADER_STORAGE_BUFFER; in InitBuffer() local