1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_context.h"
25 #include "brw_defines.h"
26 #include "brw_state.h"
27 #include "brw_batch.h"
28 #include "brw_fbo.h"
29
30 /**
31 * Emit a PIPE_CONTROL with various flushing flags.
32 *
33 * The caller is responsible for deciding what flags are appropriate for the
34 * given generation.
35 */
36 void
brw_emit_pipe_control_flush(struct brw_context * brw,uint32_t flags)37 brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
38 {
39 const struct intel_device_info *devinfo = &brw->screen->devinfo;
40
41 if (devinfo->ver >= 6 &&
42 (flags & PIPE_CONTROL_CACHE_FLUSH_BITS) &&
43 (flags & PIPE_CONTROL_CACHE_INVALIDATE_BITS)) {
44 /* A pipe control command with flush and invalidate bits set
45 * simultaneously is an inherently racy operation on Gfx6+ if the
46 * contents of the flushed caches were intended to become visible from
47 * any of the invalidated caches. Split it in two PIPE_CONTROLs, the
48 * first one should stall the pipeline to make sure that the flushed R/W
49 * caches are coherent with memory once the specified R/O caches are
50 * invalidated. On pre-Gfx6 hardware the (implicit) R/O cache
51 * invalidation seems to happen at the bottom of the pipeline together
52 * with any write cache flush, so this shouldn't be a concern. In order
53 * to ensure a full stall, we do an end-of-pipe sync.
54 */
55 brw_emit_end_of_pipe_sync(brw, (flags & PIPE_CONTROL_CACHE_FLUSH_BITS));
56 flags &= ~(PIPE_CONTROL_CACHE_FLUSH_BITS | PIPE_CONTROL_CS_STALL);
57 }
58
59 brw->vtbl.emit_raw_pipe_control(brw, flags, NULL, 0, 0);
60 }
61
62 /**
63 * Emit a PIPE_CONTROL that writes to a buffer object.
64 *
65 * \p flags should contain one of the following items:
66 * - PIPE_CONTROL_WRITE_IMMEDIATE
67 * - PIPE_CONTROL_WRITE_TIMESTAMP
68 * - PIPE_CONTROL_WRITE_DEPTH_COUNT
69 */
70 void
brw_emit_pipe_control_write(struct brw_context * brw,uint32_t flags,struct brw_bo * bo,uint32_t offset,uint64_t imm)71 brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
72 struct brw_bo *bo, uint32_t offset,
73 uint64_t imm)
74 {
75 brw->vtbl.emit_raw_pipe_control(brw, flags, bo, offset, imm);
76 }
77
78 /**
79 * Restriction [DevSNB, DevIVB]:
80 *
81 * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
82 * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
83 * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
84 * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
85 * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
86 * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
87 * unless SW can otherwise guarantee that the pipeline from WM onwards is
88 * already flushed (e.g., via a preceding MI_FLUSH).
89 */
90 void
brw_emit_depth_stall_flushes(struct brw_context * brw)91 brw_emit_depth_stall_flushes(struct brw_context *brw)
92 {
93 const struct intel_device_info *devinfo = &brw->screen->devinfo;
94
95 assert(devinfo->ver >= 6);
96
97 /* Starting on BDW, these pipe controls are unnecessary.
98 *
99 * WM HW will internally manage the draining pipe and flushing of the caches
100 * when this command is issued. The PIPE_CONTROL restrictions are removed.
101 */
102 if (devinfo->ver >= 8)
103 return;
104
105 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
106 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
107 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
108 }
109
110 /**
111 * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
112 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
113 * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
114 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
115 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
116 * to be sent before any combination of VS associated 3DSTATE."
117 */
118 void
gfx7_emit_vs_workaround_flush(struct brw_context * brw)119 gfx7_emit_vs_workaround_flush(struct brw_context *brw)
120 {
121 ASSERTED const struct intel_device_info *devinfo = &brw->screen->devinfo;
122
123 assert(devinfo->ver == 7);
124 brw_emit_pipe_control_write(brw,
125 PIPE_CONTROL_WRITE_IMMEDIATE
126 | PIPE_CONTROL_DEPTH_STALL,
127 brw->workaround_bo,
128 brw->workaround_bo_offset, 0);
129 }
130
131 /**
132 * From the PRM, Volume 2a:
133 *
134 * "Indirect State Pointers Disable
135 *
136 * At the completion of the post-sync operation associated with this pipe
137 * control packet, the indirect state pointers in the hardware are
138 * considered invalid; the indirect pointers are not saved in the context.
139 * If any new indirect state commands are executed in the command stream
140 * while the pipe control is pending, the new indirect state commands are
141 * preserved.
142 *
143 * [DevIVB+]: Using Invalidate State Pointer (ISP) only inhibits context
144 * restoring of Push Constant (3DSTATE_CONSTANT_*) commands. Push Constant
145 * commands are only considered as Indirect State Pointers. Once ISP is
146 * issued in a context, SW must initialize by programming push constant
147 * commands for all the shaders (at least to zero length) before attempting
148 * any rendering operation for the same context."
149 *
150 * 3DSTATE_CONSTANT_* packets are restored during a context restore,
151 * even though they point to a BO that has been already unreferenced at
152 * the end of the previous batch buffer. This has been fine so far since
153 * we are protected by these scratch page (every address not covered by
154 * a BO should be pointing to the scratch page). But on CNL, it is
155 * causing a GPU hang during context restore at the 3DSTATE_CONSTANT_*
156 * instruction.
157 *
158 * The flag "Indirect State Pointers Disable" in PIPE_CONTROL tells the
159 * hardware to ignore previous 3DSTATE_CONSTANT_* packets during a
160 * context restore, so the mentioned hang doesn't happen. However,
161 * software must program push constant commands for all stages prior to
162 * rendering anything, so we flag them as dirty.
163 *
164 * Finally, we also make sure to stall at pixel scoreboard to make sure the
165 * constants have been loaded into the EUs prior to disable the push constants
166 * so that it doesn't hang a previous 3DPRIMITIVE.
167 */
168 void
gfx7_emit_isp_disable(struct brw_context * brw)169 gfx7_emit_isp_disable(struct brw_context *brw)
170 {
171 brw->vtbl.emit_raw_pipe_control(brw,
172 PIPE_CONTROL_STALL_AT_SCOREBOARD |
173 PIPE_CONTROL_CS_STALL,
174 NULL, 0, 0);
175 brw->vtbl.emit_raw_pipe_control(brw,
176 PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE |
177 PIPE_CONTROL_CS_STALL,
178 NULL, 0, 0);
179
180 brw->vs.base.push_constants_dirty = true;
181 brw->tcs.base.push_constants_dirty = true;
182 brw->tes.base.push_constants_dirty = true;
183 brw->gs.base.push_constants_dirty = true;
184 brw->wm.base.push_constants_dirty = true;
185 }
186
187 /**
188 * Emit a PIPE_CONTROL command for gfx7 with the CS Stall bit set.
189 */
190 void
gfx7_emit_cs_stall_flush(struct brw_context * brw)191 gfx7_emit_cs_stall_flush(struct brw_context *brw)
192 {
193 brw_emit_pipe_control_write(brw,
194 PIPE_CONTROL_CS_STALL
195 | PIPE_CONTROL_WRITE_IMMEDIATE,
196 brw->workaround_bo,
197 brw->workaround_bo_offset, 0);
198 }
199
200 /**
201 * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
202 * implementing two workarounds on gfx6. From section 1.4.7.1
203 * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
204 *
205 * [DevSNB-C+{W/A}] Before any depth stall flush (including those
206 * produced by non-pipelined state commands), software needs to first
207 * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
208 * 0.
209 *
210 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
211 * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
212 *
213 * And the workaround for these two requires this workaround first:
214 *
215 * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
216 * BEFORE the pipe-control with a post-sync op and no write-cache
217 * flushes.
218 *
219 * And this last workaround is tricky because of the requirements on
220 * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
221 * volume 2 part 1:
222 *
223 * "1 of the following must also be set:
224 * - Render Target Cache Flush Enable ([12] of DW1)
225 * - Depth Cache Flush Enable ([0] of DW1)
226 * - Stall at Pixel Scoreboard ([1] of DW1)
227 * - Depth Stall ([13] of DW1)
228 * - Post-Sync Operation ([13] of DW1)
229 * - Notify Enable ([8] of DW1)"
230 *
231 * The cache flushes require the workaround flush that triggered this
232 * one, so we can't use it. Depth stall would trigger the same.
233 * Post-sync nonzero is what triggered this second workaround, so we
234 * can't use that one either. Notify enable is IRQs, which aren't
235 * really our business. That leaves only stall at scoreboard.
236 */
237 void
brw_emit_post_sync_nonzero_flush(struct brw_context * brw)238 brw_emit_post_sync_nonzero_flush(struct brw_context *brw)
239 {
240 brw_emit_pipe_control_flush(brw,
241 PIPE_CONTROL_CS_STALL |
242 PIPE_CONTROL_STALL_AT_SCOREBOARD);
243
244 brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
245 brw->workaround_bo,
246 brw->workaround_bo_offset, 0);
247 }
248
249 /*
250 * From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization":
251 *
252 * Write synchronization is a special case of end-of-pipe
253 * synchronization that requires that the render cache and/or depth
254 * related caches are flushed to memory, where the data will become
255 * globally visible. This type of synchronization is required prior to
256 * SW (CPU) actually reading the result data from memory, or initiating
257 * an operation that will use as a read surface (such as a texture
258 * surface) a previous render target and/or depth/stencil buffer
259 *
260 *
261 * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
262 *
263 * Exercising the write cache flush bits (Render Target Cache Flush
264 * Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only
265 * ensures the write caches are flushed and doesn't guarantee the data
266 * is globally visible.
267 *
268 * SW can track the completion of the end-of-pipe-synchronization by
269 * using "Notify Enable" and "PostSync Operation - Write Immediate
270 * Data" in the PIPE_CONTROL command.
271 */
272 void
brw_emit_end_of_pipe_sync(struct brw_context * brw,uint32_t flags)273 brw_emit_end_of_pipe_sync(struct brw_context *brw, uint32_t flags)
274 {
275 const struct intel_device_info *devinfo = &brw->screen->devinfo;
276
277 if (devinfo->ver >= 6) {
278 /* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory":
279 *
280 * "The most common action to perform upon reaching a synchronization
281 * point is to write a value out to memory. An immediate value
282 * (included with the synchronization command) may be written."
283 *
284 *
285 * From Broadwell PRM, volume 7, "End-of-Pipe Synchronization":
286 *
287 * "In case the data flushed out by the render engine is to be read
288 * back in to the render engine in coherent manner, then the render
289 * engine has to wait for the fence completion before accessing the
290 * flushed data. This can be achieved by following means on various
291 * products: PIPE_CONTROL command with CS Stall and the required
292 * write caches flushed with Post-Sync-Operation as Write Immediate
293 * Data.
294 *
295 * Example:
296 * - Workload-1 (3D/GPGPU/MEDIA)
297 * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate
298 * Data, Required Write Cache Flush bits set)
299 * - Workload-2 (Can use the data produce or output by Workload-1)
300 */
301 brw_emit_pipe_control_write(brw,
302 flags | PIPE_CONTROL_CS_STALL |
303 PIPE_CONTROL_WRITE_IMMEDIATE,
304 brw->workaround_bo,
305 brw->workaround_bo_offset, 0);
306
307 if (devinfo->is_haswell) {
308 /* Haswell needs addition work-arounds:
309 *
310 * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
311 *
312 * Option 1:
313 * PIPE_CONTROL command with the CS Stall and the required write
314 * caches flushed with Post-SyncOperation as Write Immediate Data
315 * followed by eight dummy MI_STORE_DATA_IMM (write to scratch
316 * spce) commands.
317 *
318 * Example:
319 * - Workload-1
320 * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write
321 * Immediate Data, Required Write Cache Flush bits set)
322 * - MI_STORE_DATA_IMM (8 times) (Dummy data, Scratch Address)
323 * - Workload-2 (Can use the data produce or output by
324 * Workload-1)
325 *
326 * Unfortunately, both the PRMs and the internal docs are a bit
327 * out-of-date in this regard. What the windows driver does (and
328 * this appears to actually work) is to emit a register read from the
329 * memory address written by the pipe control above.
330 *
331 * What register we load into doesn't matter. We choose an indirect
332 * rendering register because we know it always exists and it's one
333 * of the first registers the command parser allows us to write. If
334 * you don't have command parser support in your kernel (pre-4.2),
335 * this will get turned into MI_NOOP and you won't get the
336 * workaround. Unfortunately, there's just not much we can do in
337 * that case. This register is perfectly safe to write since we
338 * always re-load all of the indirect draw registers right before
339 * 3DPRIMITIVE when needed anyway.
340 */
341 brw_load_register_mem(brw, GFX7_3DPRIM_START_INSTANCE,
342 brw->workaround_bo, brw->workaround_bo_offset);
343 }
344 } else {
345 /* On gfx4-5, a regular pipe control seems to suffice. */
346 brw_emit_pipe_control_flush(brw, flags);
347 }
348 }
349
350 /* Emit a pipelined flush to either flush render and texture cache for
351 * reading from a FBO-drawn texture, or flush so that frontbuffer
352 * render appears on the screen in DRI1.
353 *
354 * This is also used for the always_flush_cache driconf debug option.
355 */
356 void
brw_emit_mi_flush(struct brw_context * brw)357 brw_emit_mi_flush(struct brw_context *brw)
358 {
359 const struct intel_device_info *devinfo = &brw->screen->devinfo;
360
361 int flags = PIPE_CONTROL_RENDER_TARGET_FLUSH;
362 if (devinfo->ver >= 6) {
363 flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
364 PIPE_CONTROL_CONST_CACHE_INVALIDATE |
365 PIPE_CONTROL_DATA_CACHE_FLUSH |
366 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
367 PIPE_CONTROL_VF_CACHE_INVALIDATE |
368 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
369 PIPE_CONTROL_CS_STALL;
370 }
371 brw_emit_pipe_control_flush(brw, flags);
372 }
373
374 static bool
init_identifier_bo(struct brw_context * brw)375 init_identifier_bo(struct brw_context *brw)
376 {
377 void *bo_map;
378
379 if (!can_do_exec_capture(brw->screen))
380 return true;
381
382 bo_map = brw_bo_map(NULL, brw->workaround_bo, MAP_READ | MAP_WRITE);
383 if (!bo_map)
384 return false;
385
386 brw->workaround_bo->kflags |= EXEC_OBJECT_CAPTURE;
387 brw->workaround_bo_offset =
388 ALIGN(intel_debug_write_identifiers(bo_map, 4096, "i965") + 8, 8);
389
390 brw_bo_unmap(brw->workaround_bo);
391
392 return true;
393 }
394
395 int
brw_init_pipe_control(struct brw_context * brw,const struct intel_device_info * devinfo)396 brw_init_pipe_control(struct brw_context *brw,
397 const struct intel_device_info *devinfo)
398 {
399 switch (devinfo->ver) {
400 case 11:
401 brw->vtbl.emit_raw_pipe_control = gfx11_emit_raw_pipe_control;
402 break;
403 case 9:
404 brw->vtbl.emit_raw_pipe_control = gfx9_emit_raw_pipe_control;
405 break;
406 case 8:
407 brw->vtbl.emit_raw_pipe_control = gfx8_emit_raw_pipe_control;
408 break;
409 case 7:
410 brw->vtbl.emit_raw_pipe_control =
411 devinfo->is_haswell ? gfx75_emit_raw_pipe_control
412 : gfx7_emit_raw_pipe_control;
413 break;
414 case 6:
415 brw->vtbl.emit_raw_pipe_control = gfx6_emit_raw_pipe_control;
416 break;
417 case 5:
418 brw->vtbl.emit_raw_pipe_control = gfx5_emit_raw_pipe_control;
419 break;
420 case 4:
421 brw->vtbl.emit_raw_pipe_control =
422 devinfo->is_g4x ? gfx45_emit_raw_pipe_control
423 : gfx4_emit_raw_pipe_control;
424 break;
425 default:
426 unreachable("Unhandled Gen.");
427 }
428
429 if (devinfo->ver < 6)
430 return 0;
431
432 /* We can't just use brw_state_batch to get a chunk of space for
433 * the gfx6 workaround because it involves actually writing to
434 * the buffer, and the kernel doesn't let us write to the batch.
435 */
436 brw->workaround_bo = brw_bo_alloc(brw->bufmgr, "workaround", 4096,
437 BRW_MEMZONE_OTHER);
438 if (brw->workaround_bo == NULL)
439 return -ENOMEM;
440
441 if (!init_identifier_bo(brw))
442 return -ENOMEM; /* Couldn't map workaround_bo?? */
443
444 brw->workaround_bo_offset = 0;
445 brw->pipe_controls_since_last_cs_stall = 0;
446
447 return 0;
448 }
449
450 void
brw_fini_pipe_control(struct brw_context * brw)451 brw_fini_pipe_control(struct brw_context *brw)
452 {
453 brw_bo_unreference(brw->workaround_bo);
454 }
455