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1 /*
2  * Copyright 2006 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include <GL/gl.h>
27 #include <GL/internal/dri_interface.h>
28 #include "drm-uapi/drm_fourcc.h"
29 
30 #include "brw_batch.h"
31 #include "brw_image.h"
32 #include "brw_mipmap_tree.h"
33 #include "brw_tex.h"
34 #include "brw_blit.h"
35 #include "brw_fbo.h"
36 
37 #include "brw_blorp.h"
38 #include "brw_context.h"
39 #include "brw_state.h"
40 
41 #include "main/enums.h"
42 #include "main/fbobject.h"
43 #include "main/formats.h"
44 #include "main/glformats.h"
45 #include "main/texcompress_etc.h"
46 #include "main/teximage.h"
47 #include "main/streaming-load-memcpy.h"
48 
49 #include "util/format_srgb.h"
50 #include "util/u_memory.h"
51 
52 #include "x86/common_x86_asm.h"
53 
54 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
55 
56 static void *brw_miptree_map_raw(struct brw_context *brw,
57                                  struct brw_mipmap_tree *mt,
58                                  GLbitfield mode);
59 
60 static void brw_miptree_unmap_raw(struct brw_mipmap_tree *mt);
61 
62 /**
63  * Return true if the format that will be used to access the miptree is
64  * CCS_E-compatible with the miptree's linear/non-sRGB format.
65  *
66  * Why use the linear format? Well, although the miptree may be specified with
67  * an sRGB format, the usage of that color space/format can be toggled. Since
68  * our HW tends to support more linear formats than sRGB ones, we use this
69  * format variant for check for CCS_E compatibility.
70  */
71 static bool
format_ccs_e_compat_with_miptree(const struct intel_device_info * devinfo,const struct brw_mipmap_tree * mt,enum isl_format access_format)72 format_ccs_e_compat_with_miptree(const struct intel_device_info *devinfo,
73                                  const struct brw_mipmap_tree *mt,
74                                  enum isl_format access_format)
75 {
76    assert(mt->aux_usage == ISL_AUX_USAGE_CCS_E);
77 
78    mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
79    enum isl_format isl_format = brw_isl_format_for_mesa_format(linear_format);
80    return isl_formats_are_ccs_e_compatible(devinfo, isl_format, access_format);
81 }
82 
83 /* Determine if CCS_E is supported for a given platform and mesa format. */
84 static bool
format_supports_ccs_e(const struct brw_context * brw,mesa_format format)85 format_supports_ccs_e(const struct brw_context *brw, mesa_format format)
86 {
87    /* For now compression is only enabled for integer formats even though
88     * there exist supported floating point formats also. This is a heuristic
89     * decision based on current public benchmarks. In none of the cases these
90     * formats provided any improvement but a few cases were seen to regress.
91     * Hence these are left to to be enabled in the future when they are known
92     * to improve things.
93     */
94    if (_mesa_get_format_datatype(format) == GL_FLOAT)
95       return false;
96 
97    /* Many window system buffers are sRGB even if they are never rendered as
98     * sRGB.  For those, we want CCS_E for when sRGBEncode is false.  When the
99     * surface is used as sRGB, we fall back to CCS_D.
100     */
101    mesa_format linear_format = _mesa_get_srgb_format_linear(format);
102    enum isl_format isl_format = brw_isl_format_for_mesa_format(linear_format);
103    return isl_format_supports_ccs_e(&brw->screen->devinfo, isl_format);
104 }
105 
106 /**
107  * Determine depth format corresponding to a depth+stencil format,
108  * for separate stencil.
109  */
110 mesa_format
brw_depth_format_for_depthstencil_format(mesa_format format)111 brw_depth_format_for_depthstencil_format(mesa_format format) {
112    switch (format) {
113    case MESA_FORMAT_Z24_UNORM_S8_UINT:
114       return MESA_FORMAT_Z24_UNORM_X8_UINT;
115    case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
116       return MESA_FORMAT_Z_FLOAT32;
117    default:
118       return format;
119    }
120 }
121 
122 static bool
create_mapping_table(GLenum target,unsigned first_level,unsigned last_level,unsigned depth0,struct brw_mipmap_level * table)123 create_mapping_table(GLenum target, unsigned first_level, unsigned last_level,
124                      unsigned depth0, struct brw_mipmap_level *table)
125 {
126    for (unsigned level = first_level; level <= last_level; level++) {
127       const unsigned d =
128          target == GL_TEXTURE_3D ? minify(depth0, level) : depth0;
129 
130       table[level].slice = calloc(d, sizeof(*table[0].slice));
131       if (!table[level].slice)
132          goto unwind;
133    }
134 
135    return true;
136 
137 unwind:
138    for (unsigned level = first_level; level <= last_level; level++)
139       free(table[level].slice);
140 
141    return false;
142 }
143 
144 static bool
needs_separate_stencil(const struct brw_context * brw,struct brw_mipmap_tree * mt,mesa_format format)145 needs_separate_stencil(const struct brw_context *brw,
146                        struct brw_mipmap_tree *mt,
147                        mesa_format format)
148 {
149    const struct intel_device_info *devinfo = &brw->screen->devinfo;
150 
151    if (_mesa_get_format_base_format(format) != GL_DEPTH_STENCIL)
152       return false;
153 
154    if (devinfo->must_use_separate_stencil)
155       return true;
156 
157    return brw->has_separate_stencil && brw->has_hiz;
158 }
159 
160 /**
161  * Choose the aux usage for this miptree.  This function must be called fairly
162  * late in the miptree create process after we have a tiling.
163  */
164 static void
brw_miptree_choose_aux_usage(struct brw_context * brw,struct brw_mipmap_tree * mt)165 brw_miptree_choose_aux_usage(struct brw_context *brw,
166                              struct brw_mipmap_tree *mt)
167 {
168    assert(mt->aux_usage == ISL_AUX_USAGE_NONE);
169 
170    if (_mesa_is_format_color_format(mt->format)) {
171       if (mt->surf.samples > 1) {
172          mt->aux_usage = ISL_AUX_USAGE_MCS;
173       } else if (!INTEL_DEBUG(DEBUG_NO_RBC) &&
174                  format_supports_ccs_e(brw, mt->format)) {
175          mt->aux_usage = ISL_AUX_USAGE_CCS_E;
176       } else if (brw->mesa_format_supports_render[mt->format]) {
177          mt->aux_usage = ISL_AUX_USAGE_CCS_D;
178       }
179    } else if (isl_surf_usage_is_depth(mt->surf.usage) && brw->has_hiz) {
180       mt->aux_usage = ISL_AUX_USAGE_HIZ;
181    }
182 
183    /* We can do fast-clear on all auxiliary surface types that are
184     * allocated through the normal texture creation paths.
185     */
186    if (mt->aux_usage != ISL_AUX_USAGE_NONE)
187       mt->supports_fast_clear = true;
188 }
189 
190 
191 /**
192  * Choose an appropriate uncompressed format for a requested
193  * compressed format, if unsupported.
194  */
195 mesa_format
brw_lower_compressed_format(struct brw_context * brw,mesa_format format)196 brw_lower_compressed_format(struct brw_context *brw, mesa_format format)
197 {
198    const struct intel_device_info *devinfo = &brw->screen->devinfo;
199 
200    /* No need to lower ETC formats on these platforms,
201     * they are supported natively.
202     */
203    if (devinfo->ver >= 8 || devinfo->is_baytrail)
204       return format;
205 
206    switch (format) {
207    case MESA_FORMAT_ETC1_RGB8:
208       return MESA_FORMAT_R8G8B8X8_UNORM;
209    case MESA_FORMAT_ETC2_RGB8:
210       return MESA_FORMAT_R8G8B8X8_UNORM;
211    case MESA_FORMAT_ETC2_SRGB8:
212    case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
213    case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
214       return MESA_FORMAT_B8G8R8A8_SRGB;
215    case MESA_FORMAT_ETC2_RGBA8_EAC:
216    case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
217       return MESA_FORMAT_R8G8B8A8_UNORM;
218    case MESA_FORMAT_ETC2_R11_EAC:
219       return MESA_FORMAT_R_UNORM16;
220    case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
221       return MESA_FORMAT_R_SNORM16;
222    case MESA_FORMAT_ETC2_RG11_EAC:
223       return MESA_FORMAT_RG_UNORM16;
224    case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
225       return MESA_FORMAT_RG_SNORM16;
226    default:
227       /* Non ETC1 / ETC2 format */
228       return format;
229    }
230 }
231 
232 unsigned
brw_get_num_logical_layers(const struct brw_mipmap_tree * mt,unsigned level)233 brw_get_num_logical_layers(const struct brw_mipmap_tree *mt, unsigned level)
234 {
235    if (mt->surf.dim == ISL_SURF_DIM_3D)
236       return minify(mt->surf.logical_level0_px.depth, level);
237    else
238       return mt->surf.logical_level0_px.array_len;
239 }
240 
241 UNUSED static unsigned
get_num_phys_layers(const struct isl_surf * surf,unsigned level)242 get_num_phys_layers(const struct isl_surf *surf, unsigned level)
243 {
244    /* In case of physical dimensions one needs to consider also the layout.
245     * See isl_calc_phys_level0_extent_sa().
246     */
247    if (surf->dim != ISL_SURF_DIM_3D)
248       return surf->phys_level0_sa.array_len;
249 
250    if (surf->dim_layout == ISL_DIM_LAYOUT_GFX4_2D)
251       return minify(surf->phys_level0_sa.array_len, level);
252 
253    return minify(surf->phys_level0_sa.depth, level);
254 }
255 
256 /** \brief Assert that the level and layer are valid for the miptree. */
257 void
brw_miptree_check_level_layer(const struct brw_mipmap_tree * mt,uint32_t level,uint32_t layer)258 brw_miptree_check_level_layer(const struct brw_mipmap_tree *mt,
259                               uint32_t level,
260                               uint32_t layer)
261 {
262    (void) mt;
263    (void) level;
264    (void) layer;
265 
266    assert(level >= mt->first_level);
267    assert(level <= mt->last_level);
268    assert(layer < get_num_phys_layers(&mt->surf, level));
269 }
270 
271 static enum isl_aux_state **
create_aux_state_map(struct brw_mipmap_tree * mt,enum isl_aux_state initial)272 create_aux_state_map(struct brw_mipmap_tree *mt,
273                      enum isl_aux_state initial)
274 {
275    const uint32_t levels = mt->last_level + 1;
276 
277    uint32_t total_slices = 0;
278    for (uint32_t level = 0; level < levels; level++)
279       total_slices += brw_get_num_logical_layers(mt, level);
280 
281    const size_t per_level_array_size = levels * sizeof(enum isl_aux_state *);
282 
283    /* We're going to allocate a single chunk of data for both the per-level
284     * reference array and the arrays of aux_state.  This makes cleanup
285     * significantly easier.
286     */
287    const size_t total_size = per_level_array_size +
288                              total_slices * sizeof(enum isl_aux_state);
289    void *data = malloc(total_size);
290    if (data == NULL)
291       return NULL;
292 
293    enum isl_aux_state **per_level_arr = data;
294    enum isl_aux_state *s = data + per_level_array_size;
295    for (uint32_t level = 0; level < levels; level++) {
296       per_level_arr[level] = s;
297       const unsigned level_layers = brw_get_num_logical_layers(mt, level);
298       for (uint32_t a = 0; a < level_layers; a++)
299          *(s++) = initial;
300    }
301    assert((void *)s == data + total_size);
302 
303    return per_level_arr;
304 }
305 
306 static void
free_aux_state_map(enum isl_aux_state ** state)307 free_aux_state_map(enum isl_aux_state **state)
308 {
309    free(state);
310 }
311 
312 static bool
need_to_retile_as_linear(struct brw_context * brw,unsigned blt_pitch,enum isl_tiling tiling,unsigned samples)313 need_to_retile_as_linear(struct brw_context *brw, unsigned blt_pitch,
314                          enum isl_tiling tiling, unsigned samples)
315 {
316    if (samples > 1)
317       return false;
318 
319    if (tiling == ISL_TILING_LINEAR)
320       return false;
321 
322    if (blt_pitch >= 32768) {
323       perf_debug("blt pitch %u too large to blit, falling back to untiled",
324                  blt_pitch);
325       return true;
326    }
327 
328    return false;
329 }
330 
331 static bool
need_to_retile_as_x(const struct brw_context * brw,uint64_t size,enum isl_tiling tiling)332 need_to_retile_as_x(const struct brw_context *brw, uint64_t size,
333                     enum isl_tiling tiling)
334 {
335    const struct intel_device_info *devinfo = &brw->screen->devinfo;
336 
337    /* If the BO is too large to fit in the aperture, we need to use the
338     * BLT engine to support it.  Prior to Sandybridge, the BLT paths can't
339     * handle Y-tiling, so we need to fall back to X.
340     */
341    if (devinfo->ver < 6 && size >= brw->max_gtt_map_object_size &&
342        tiling == ISL_TILING_Y0)
343       return true;
344 
345    return false;
346 }
347 
348 static struct brw_mipmap_tree *
make_surface(struct brw_context * brw,GLenum target,mesa_format format,unsigned first_level,unsigned last_level,unsigned width0,unsigned height0,unsigned depth0,unsigned num_samples,isl_tiling_flags_t tiling_flags,isl_surf_usage_flags_t isl_usage_flags,uint32_t alloc_flags,unsigned row_pitch_B,struct brw_bo * bo)349 make_surface(struct brw_context *brw, GLenum target, mesa_format format,
350              unsigned first_level, unsigned last_level,
351              unsigned width0, unsigned height0, unsigned depth0,
352              unsigned num_samples, isl_tiling_flags_t tiling_flags,
353              isl_surf_usage_flags_t isl_usage_flags, uint32_t alloc_flags,
354              unsigned row_pitch_B, struct brw_bo *bo)
355 {
356    struct brw_mipmap_tree *mt = calloc(sizeof(*mt), 1);
357    if (!mt)
358       return NULL;
359 
360    if (!create_mapping_table(target, first_level, last_level, depth0,
361                              mt->level)) {
362       free(mt);
363       return NULL;
364    }
365 
366    mt->refcount = 1;
367 
368    if (target == GL_TEXTURE_CUBE_MAP ||
369        target == GL_TEXTURE_CUBE_MAP_ARRAY)
370       isl_usage_flags |= ISL_SURF_USAGE_CUBE_BIT;
371 
372    DBG("%s: %s %s %ux %u:%u:%u %d..%d <-- %p\n",
373         __func__,
374        _mesa_enum_to_string(target),
375        _mesa_get_format_name(format),
376        num_samples, width0, height0, depth0,
377        first_level, last_level, mt);
378 
379    struct isl_surf_init_info init_info = {
380       .dim = get_isl_surf_dim(target),
381       .format = translate_tex_format(brw, format, false),
382       .width = width0,
383       .height = height0,
384       .depth = target == GL_TEXTURE_3D ? depth0 : 1,
385       .levels = last_level - first_level + 1,
386       .array_len = target == GL_TEXTURE_3D ? 1 : depth0,
387       .samples = num_samples,
388       .row_pitch_B = row_pitch_B,
389       .usage = isl_usage_flags,
390       .tiling_flags = tiling_flags,
391    };
392 
393    if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
394       goto fail;
395 
396    /* Depth surfaces are always Y-tiled and stencil is always W-tiled, although
397     * on gfx7 platforms we also need to create Y-tiled copies of stencil for
398     * texturing since the hardware can't sample from W-tiled surfaces. For
399     * everything else, check for corner cases needing special treatment.
400     */
401    bool is_depth_stencil =
402       mt->surf.usage & (ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_DEPTH_BIT);
403    if (!is_depth_stencil) {
404       if (need_to_retile_as_linear(brw, brw_miptree_blt_pitch(mt),
405                                    mt->surf.tiling, mt->surf.samples)) {
406          init_info.tiling_flags = 1u << ISL_TILING_LINEAR;
407          if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
408             goto fail;
409       } else if (need_to_retile_as_x(brw, mt->surf.size_B, mt->surf.tiling)) {
410          init_info.tiling_flags = 1u << ISL_TILING_X;
411          if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
412             goto fail;
413       }
414    }
415 
416    /* In case of linear the buffer gets padded by fixed 64 bytes and therefore
417     * the size may not be multiple of row_pitch.
418     * See isl_apply_surface_padding().
419     */
420    if (mt->surf.tiling != ISL_TILING_LINEAR)
421       assert(mt->surf.size_B % mt->surf.row_pitch_B == 0);
422 
423    if (!bo) {
424       mt->bo = brw_bo_alloc_tiled(brw->bufmgr, "isl-miptree",
425                                   mt->surf.size_B,
426                                   BRW_MEMZONE_OTHER,
427                                   isl_tiling_to_i915_tiling(
428                                      mt->surf.tiling),
429                                   mt->surf.row_pitch_B, alloc_flags);
430       if (!mt->bo)
431          goto fail;
432    } else {
433       mt->bo = bo;
434    }
435 
436    mt->first_level = first_level;
437    mt->last_level = last_level;
438    mt->target = target;
439    mt->format = format;
440    mt->aux_state = NULL;
441    mt->cpp = isl_format_get_layout(mt->surf.format)->bpb / 8;
442    mt->compressed = _mesa_is_format_compressed(format);
443    mt->drm_modifier = DRM_FORMAT_MOD_INVALID;
444 
445    return mt;
446 
447 fail:
448    brw_miptree_release(&mt);
449    return NULL;
450 }
451 
452 /* Return the usual surface usage flags for the given format. */
453 static isl_surf_usage_flags_t
mt_surf_usage(mesa_format format)454 mt_surf_usage(mesa_format format)
455 {
456    switch(_mesa_get_format_base_format(format)) {
457    case GL_DEPTH_COMPONENT:
458       return ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
459    case GL_DEPTH_STENCIL:
460       return ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_STENCIL_BIT |
461              ISL_SURF_USAGE_TEXTURE_BIT;
462    case GL_STENCIL_INDEX:
463       return ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
464    default:
465       return ISL_SURF_USAGE_RENDER_TARGET_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
466    }
467 }
468 
469 static struct brw_mipmap_tree *
miptree_create(struct brw_context * brw,GLenum target,mesa_format format,GLuint first_level,GLuint last_level,GLuint width0,GLuint height0,GLuint depth0,GLuint num_samples,enum brw_miptree_create_flags flags)470 miptree_create(struct brw_context *brw,
471                GLenum target,
472                mesa_format format,
473                GLuint first_level,
474                GLuint last_level,
475                GLuint width0,
476                GLuint height0,
477                GLuint depth0,
478                GLuint num_samples,
479                enum brw_miptree_create_flags flags)
480 {
481    const struct intel_device_info *devinfo = &brw->screen->devinfo;
482    const uint32_t alloc_flags =
483       (flags & MIPTREE_CREATE_BUSY || num_samples > 1) ? BO_ALLOC_BUSY : 0;
484    isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
485 
486    /* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
487    if (devinfo->ver < 6 && _mesa_is_format_color_format(format))
488       tiling_flags &= ~ISL_TILING_Y0_BIT;
489 
490    mesa_format mt_fmt = format;
491    if (!_mesa_is_format_color_format(format) && devinfo->ver >= 6) {
492       /* Fix up the Z miptree format for how we're splitting out separate
493        * stencil. Gfx7 expects there to be no stencil bits in its depth buffer.
494        */
495       mt_fmt = brw_depth_format_for_depthstencil_format(format);
496    }
497 
498    struct brw_mipmap_tree *mt =
499       make_surface(brw, target, mt_fmt, first_level, last_level,
500                    width0, height0, depth0, num_samples,
501                    tiling_flags, mt_surf_usage(mt_fmt),
502                    alloc_flags, 0, NULL);
503 
504    if (mt == NULL)
505       return NULL;
506 
507    if (brw_miptree_needs_fake_etc(brw, mt)) {
508       mesa_format decomp_format = brw_lower_compressed_format(brw, format);
509       mt->shadow_mt = make_surface(brw, target, decomp_format, first_level,
510                                    last_level, width0, height0, depth0,
511                                    num_samples, tiling_flags,
512                                    mt_surf_usage(decomp_format),
513                                    alloc_flags, 0, NULL);
514 
515       if (mt->shadow_mt == NULL) {
516          brw_miptree_release(&mt);
517          return NULL;
518       }
519    }
520 
521    if (needs_separate_stencil(brw, mt, format)) {
522       mt->stencil_mt =
523          make_surface(brw, target, MESA_FORMAT_S_UINT8, first_level, last_level,
524                       width0, height0, depth0, num_samples,
525                       ISL_TILING_W_BIT, mt_surf_usage(MESA_FORMAT_S_UINT8),
526                       alloc_flags, 0, NULL);
527       if (mt->stencil_mt == NULL) {
528          brw_miptree_release(&mt);
529          return NULL;
530       }
531    }
532 
533    if (!(flags & MIPTREE_CREATE_NO_AUX))
534       brw_miptree_choose_aux_usage(brw, mt);
535 
536    return mt;
537 }
538 
539 struct brw_mipmap_tree *
brw_miptree_create(struct brw_context * brw,GLenum target,mesa_format format,GLuint first_level,GLuint last_level,GLuint width0,GLuint height0,GLuint depth0,GLuint num_samples,enum brw_miptree_create_flags flags)540 brw_miptree_create(struct brw_context *brw,
541                    GLenum target,
542                    mesa_format format,
543                    GLuint first_level,
544                    GLuint last_level,
545                    GLuint width0,
546                    GLuint height0,
547                    GLuint depth0,
548                    GLuint num_samples,
549                    enum brw_miptree_create_flags flags)
550 {
551    assert(num_samples > 0);
552 
553    struct brw_mipmap_tree *mt = miptree_create(
554                                      brw, target, format,
555                                      first_level, last_level,
556                                      width0, height0, depth0, num_samples,
557                                      flags);
558    if (!mt)
559       return NULL;
560 
561    mt->offset = 0;
562 
563    /* Create the auxiliary surface up-front. CCS_D, on the other hand, can only
564     * compress clear color so we wait until an actual fast-clear to allocate
565     * it.
566     */
567    if (mt->aux_usage != ISL_AUX_USAGE_CCS_D &&
568        !brw_miptree_alloc_aux(brw, mt)) {
569       mt->aux_usage = ISL_AUX_USAGE_NONE;
570       mt->supports_fast_clear = false;
571    }
572 
573    return mt;
574 }
575 
576 struct brw_mipmap_tree *
brw_miptree_create_for_bo(struct brw_context * brw,struct brw_bo * bo,mesa_format format,uint32_t offset,uint32_t width,uint32_t height,uint32_t depth,int pitch,enum isl_tiling tiling,enum brw_miptree_create_flags flags)577 brw_miptree_create_for_bo(struct brw_context *brw,
578                           struct brw_bo *bo,
579                           mesa_format format,
580                           uint32_t offset,
581                           uint32_t width,
582                           uint32_t height,
583                           uint32_t depth,
584                           int pitch,
585                           enum isl_tiling tiling,
586                           enum brw_miptree_create_flags flags)
587 {
588    const struct intel_device_info *devinfo = &brw->screen->devinfo;
589    struct brw_mipmap_tree *mt;
590    const GLenum target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
591    const GLenum base_format = _mesa_get_format_base_format(format);
592 
593    if ((base_format == GL_DEPTH_COMPONENT ||
594         base_format == GL_DEPTH_STENCIL)) {
595       const mesa_format mt_fmt = (devinfo->ver < 6) ? format :
596          brw_depth_format_for_depthstencil_format(format);
597       mt = make_surface(brw, target, mt_fmt,
598                         0, 0, width, height, depth, 1, ISL_TILING_Y0_BIT,
599                         mt_surf_usage(mt_fmt),
600                         0, pitch, bo);
601       if (!mt)
602          return NULL;
603 
604       brw_bo_reference(bo);
605 
606       if (!(flags & MIPTREE_CREATE_NO_AUX))
607          brw_miptree_choose_aux_usage(brw, mt);
608 
609       return mt;
610    } else if (format == MESA_FORMAT_S_UINT8) {
611       mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
612                         0, 0, width, height, depth, 1,
613                         ISL_TILING_W_BIT,
614                         mt_surf_usage(MESA_FORMAT_S_UINT8),
615                         0, pitch, bo);
616       if (!mt)
617          return NULL;
618 
619       assert(bo->size >= mt->surf.size_B);
620 
621       brw_bo_reference(bo);
622       return mt;
623    }
624 
625    /* Nothing will be able to use this miptree with the BO if the offset isn't
626     * aligned.
627     */
628    if (tiling != ISL_TILING_LINEAR)
629       assert(offset % 4096 == 0);
630 
631    /* miptrees can't handle negative pitch.  If you need flipping of images,
632     * that's outside of the scope of the mt.
633     */
634    assert(pitch >= 0);
635 
636    mt = make_surface(brw, target, format,
637                      0, 0, width, height, depth, 1,
638                      1lu << tiling,
639                      mt_surf_usage(format),
640                      0, pitch, bo);
641    if (!mt)
642       return NULL;
643 
644    brw_bo_reference(bo);
645    mt->bo = bo;
646    mt->offset = offset;
647 
648    if (!(flags & MIPTREE_CREATE_NO_AUX)) {
649       brw_miptree_choose_aux_usage(brw, mt);
650 
651       /* Create the auxiliary surface up-front. CCS_D, on the other hand, can
652        * only compress clear color so we wait until an actual fast-clear to
653        * allocate it.
654        */
655       if (mt->aux_usage != ISL_AUX_USAGE_CCS_D &&
656           !brw_miptree_alloc_aux(brw, mt)) {
657          mt->aux_usage = ISL_AUX_USAGE_NONE;
658          mt->supports_fast_clear = false;
659       }
660    }
661 
662    return mt;
663 }
664 
665 static struct brw_mipmap_tree *
miptree_create_for_planar_image(struct brw_context * brw,__DRIimage * image,GLenum target,enum isl_tiling tiling)666 miptree_create_for_planar_image(struct brw_context *brw,
667                                 __DRIimage *image, GLenum target,
668                                 enum isl_tiling tiling)
669 {
670    const struct brw_image_format *f = image->planar_format;
671    struct brw_mipmap_tree *planar_mt = NULL;
672 
673    for (int i = 0; i < f->nplanes; i++) {
674       const int index = f->planes[i].buffer_index;
675       const uint32_t dri_format = f->planes[i].dri_format;
676       const mesa_format format = driImageFormatToGLFormat(dri_format);
677       const uint32_t width = image->width >> f->planes[i].width_shift;
678       const uint32_t height = image->height >> f->planes[i].height_shift;
679 
680       /* Disable creation of the texture's aux buffers because the driver
681        * exposes no EGL API to manage them. That is, there is no API for
682        * resolving the aux buffer's content to the main buffer nor for
683        * invalidating the aux buffer's content.
684        */
685       struct brw_mipmap_tree *mt =
686          brw_miptree_create_for_bo(brw, image->bo, format,
687                                    image->offsets[index],
688                                    width, height, 1,
689                                    image->strides[index],
690                                    tiling,
691                                    MIPTREE_CREATE_NO_AUX);
692       if (mt == NULL) {
693          brw_miptree_release(&planar_mt);
694          return NULL;
695       }
696 
697       mt->target = target;
698 
699       if (i == 0)
700          planar_mt = mt;
701       else
702          planar_mt->plane[i - 1] = mt;
703    }
704 
705    planar_mt->drm_modifier = image->modifier;
706 
707    return planar_mt;
708 }
709 
710 static bool
create_ccs_buf_for_image(struct brw_context * brw,__DRIimage * image,struct brw_mipmap_tree * mt,enum isl_aux_state initial_state)711 create_ccs_buf_for_image(struct brw_context *brw,
712                          __DRIimage *image,
713                          struct brw_mipmap_tree *mt,
714                          enum isl_aux_state initial_state)
715 {
716    struct isl_surf temp_ccs_surf = {0,};
717 
718    /* CCS is only supported for very simple miptrees */
719    assert(image->aux_offset != 0 && image->aux_pitch != 0);
720    assert(image->tile_x == 0 && image->tile_y == 0);
721    assert(mt->surf.samples == 1);
722    assert(mt->surf.levels == 1);
723    assert(mt->surf.logical_level0_px.depth == 1);
724    assert(mt->surf.logical_level0_px.array_len == 1);
725    assert(mt->first_level == 0);
726    assert(mt->last_level == 0);
727 
728    /* We shouldn't already have a CCS */
729    assert(!mt->aux_buf);
730 
731    if (!isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, NULL,
732                               &temp_ccs_surf, image->aux_pitch))
733       return false;
734 
735    assert(image->aux_offset < image->bo->size);
736    assert(temp_ccs_surf.size_B <= image->bo->size - image->aux_offset);
737 
738    mt->aux_buf = calloc(sizeof(*mt->aux_buf), 1);
739    if (mt->aux_buf == NULL)
740       return false;
741 
742    mt->aux_state = create_aux_state_map(mt, initial_state);
743    if (!mt->aux_state) {
744       free(mt->aux_buf);
745       mt->aux_buf = NULL;
746       return false;
747    }
748 
749    /* On gfx10+ we start using an extra space in the aux buffer to store the
750     * indirect clear color. However, if we imported an image from the window
751     * system with CCS, we don't have the extra space at the end of the aux
752     * buffer. So create a new bo here that will store that clear color.
753     */
754    if (brw->isl_dev.ss.clear_color_state_size > 0) {
755       mt->aux_buf->clear_color_bo =
756          brw_bo_alloc_tiled(brw->bufmgr, "clear_color_bo",
757                             brw->isl_dev.ss.clear_color_state_size,
758                             BRW_MEMZONE_OTHER, I915_TILING_NONE, 0,
759                             BO_ALLOC_ZEROED);
760       if (!mt->aux_buf->clear_color_bo) {
761          free(mt->aux_buf);
762          mt->aux_buf = NULL;
763          return false;
764       }
765    }
766 
767    mt->aux_buf->bo = image->bo;
768    brw_bo_reference(image->bo);
769 
770    mt->aux_buf->offset = image->aux_offset;
771    mt->aux_buf->surf = temp_ccs_surf;
772 
773    return true;
774 }
775 
776 struct brw_mipmap_tree *
brw_miptree_create_for_dri_image(struct brw_context * brw,__DRIimage * image,GLenum target,mesa_format format,bool allow_internal_aux)777 brw_miptree_create_for_dri_image(struct brw_context *brw,
778                                  __DRIimage *image, GLenum target,
779                                  mesa_format format,
780                                  bool allow_internal_aux)
781 {
782    uint32_t bo_tiling, bo_swizzle;
783    brw_bo_get_tiling(image->bo, &bo_tiling, &bo_swizzle);
784 
785    const struct isl_drm_modifier_info *mod_info =
786       isl_drm_modifier_get_info(image->modifier);
787 
788    const enum isl_tiling tiling =
789       mod_info ? mod_info->tiling : isl_tiling_from_i915_tiling(bo_tiling);
790 
791    if (image->planar_format && image->planar_format->nplanes > 1)
792       return miptree_create_for_planar_image(brw, image, target, tiling);
793 
794    if (image->planar_format)
795       assert(image->planar_format->planes[0].dri_format == image->dri_format);
796 
797    if (!brw->ctx.TextureFormatSupported[format]) {
798       /* The texture storage paths in core Mesa detect if the driver does not
799        * support the user-requested format, and then searches for a
800        * fallback format. The DRIimage code bypasses core Mesa, though. So we
801        * do the fallbacks here for important formats.
802        *
803        * We must support DRM_FOURCC_XBGR8888 textures because the Android
804        * framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys surfaces, which
805        * the Chrome OS compositor consumes as dma_buf EGLImages.
806        */
807       format = _mesa_format_fallback_rgbx_to_rgba(format);
808    }
809 
810    if (!brw->ctx.TextureFormatSupported[format])
811       return NULL;
812 
813    enum brw_miptree_create_flags mt_create_flags = 0;
814 
815    /* If this image comes in from a window system, we have different
816     * requirements than if it comes in via an EGL import operation.  Window
817     * system images can use any form of auxiliary compression we wish because
818     * they get "flushed" before being handed off to the window system and we
819     * have the opportunity to do resolves.  Non window-system images, on the
820     * other hand, have no resolve point so we can't have aux without a
821     * modifier.
822     */
823    if (!allow_internal_aux)
824       mt_create_flags |= MIPTREE_CREATE_NO_AUX;
825 
826    /* If we have a modifier which specifies aux, don't create one yet */
827    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE)
828       mt_create_flags |= MIPTREE_CREATE_NO_AUX;
829 
830    /* Disable creation of the texture's aux buffers because the driver exposes
831     * no EGL API to manage them. That is, there is no API for resolving the aux
832     * buffer's content to the main buffer nor for invalidating the aux buffer's
833     * content.
834     */
835    struct brw_mipmap_tree *mt =
836       brw_miptree_create_for_bo(brw, image->bo, format,
837                                 image->offset, image->width, image->height, 1,
838                                 image->pitch, tiling, mt_create_flags);
839    if (mt == NULL)
840       return NULL;
841 
842    mt->target = target;
843    mt->level[0].level_x = image->tile_x;
844    mt->level[0].level_y = image->tile_y;
845    mt->drm_modifier = image->modifier;
846 
847    /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
848     * for EGL images from non-tile aligned sufaces in gfx4 hw and earlier which has
849     * trouble resolving back to destination image due to alignment issues.
850     */
851    const struct intel_device_info *devinfo = &brw->screen->devinfo;
852    if (!devinfo->has_surface_tile_offset) {
853       uint32_t draw_x, draw_y;
854       brw_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
855 
856       if (draw_x != 0 || draw_y != 0) {
857          _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
858          brw_miptree_release(&mt);
859          return NULL;
860       }
861    }
862 
863    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) {
864       assert(mod_info->aux_usage == ISL_AUX_USAGE_CCS_E);
865 
866       mt->aux_usage = mod_info->aux_usage;
867       /* If we are a window system buffer, then we can support fast-clears
868        * even if the modifier doesn't support them by doing a partial resolve
869        * as part of the flush operation.
870        */
871       mt->supports_fast_clear =
872          allow_internal_aux || mod_info->supports_clear_color;
873 
874       /* We don't know the actual state of the surface when we get it but we
875        * can make a pretty good guess based on the modifier.  What we do know
876        * for sure is that it isn't in the AUX_INVALID state, so we just assume
877        * a worst case of compression.
878        */
879       enum isl_aux_state initial_state =
880          isl_drm_modifier_get_default_aux_state(image->modifier);
881 
882       if (!create_ccs_buf_for_image(brw, image, mt, initial_state)) {
883          brw_miptree_release(&mt);
884          return NULL;
885       }
886    }
887 
888    /* Don't assume coherency for imported EGLimages.  We don't know what
889     * external clients are going to do with it.  They may scan it out.
890     */
891    image->bo->cache_coherent = false;
892 
893    return mt;
894 }
895 
896 /**
897  * For a singlesample renderbuffer, this simply wraps the given BO with a
898  * miptree.
899  *
900  * For a multisample renderbuffer, this wraps the window system's
901  * (singlesample) BO with a singlesample miptree attached to the
902  * brw_renderbuffer, then creates a multisample miptree attached to irb->mt
903  * that will contain the actual rendering (which is lazily resolved to
904  * irb->singlesample_mt).
905  */
906 bool
brw_update_winsys_renderbuffer_miptree(struct brw_context * intel,struct brw_renderbuffer * irb,struct brw_mipmap_tree * singlesample_mt,uint32_t width,uint32_t height,uint32_t pitch)907 brw_update_winsys_renderbuffer_miptree(struct brw_context *intel,
908                                          struct brw_renderbuffer *irb,
909                                          struct brw_mipmap_tree *singlesample_mt,
910                                          uint32_t width, uint32_t height,
911                                          uint32_t pitch)
912 {
913    struct brw_mipmap_tree *multisample_mt = NULL;
914    struct gl_renderbuffer *rb = &irb->Base.Base;
915    mesa_format format = rb->Format;
916    const unsigned num_samples = MAX2(rb->NumSamples, 1);
917 
918    /* Only the front and back buffers, which are color buffers, are allocated
919     * through the image loader.
920     */
921    assert(_mesa_get_format_base_format(format) == GL_RGB ||
922           _mesa_get_format_base_format(format) == GL_RGBA);
923 
924    assert(singlesample_mt);
925 
926    if (num_samples == 1) {
927       brw_miptree_release(&irb->mt);
928       irb->mt = singlesample_mt;
929 
930       assert(!irb->singlesample_mt);
931    } else {
932       brw_miptree_release(&irb->singlesample_mt);
933       irb->singlesample_mt = singlesample_mt;
934 
935       if (!irb->mt ||
936           irb->mt->surf.logical_level0_px.width != width ||
937           irb->mt->surf.logical_level0_px.height != height) {
938          multisample_mt = brw_miptree_create_for_renderbuffer(intel,
939                                                               format,
940                                                               width,
941                                                               height,
942                                                               num_samples);
943          if (!multisample_mt)
944             goto fail;
945 
946          irb->need_downsample = false;
947          brw_miptree_release(&irb->mt);
948          irb->mt = multisample_mt;
949       }
950    }
951    return true;
952 
953 fail:
954    brw_miptree_release(&irb->mt);
955    return false;
956 }
957 
958 struct brw_mipmap_tree*
brw_miptree_create_for_renderbuffer(struct brw_context * brw,mesa_format format,uint32_t width,uint32_t height,uint32_t num_samples)959 brw_miptree_create_for_renderbuffer(struct brw_context *brw,
960                                     mesa_format format,
961                                     uint32_t width,
962                                     uint32_t height,
963                                     uint32_t num_samples)
964 {
965    struct brw_mipmap_tree *mt;
966    uint32_t depth = 1;
967    GLenum target = num_samples > 1 ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
968 
969    mt = brw_miptree_create(brw, target, format, 0, 0,
970                            width, height, depth, num_samples,
971                            MIPTREE_CREATE_BUSY);
972    if (!mt)
973       goto fail;
974 
975    return mt;
976 
977 fail:
978    brw_miptree_release(&mt);
979    return NULL;
980 }
981 
982 void
brw_miptree_reference(struct brw_mipmap_tree ** dst,struct brw_mipmap_tree * src)983 brw_miptree_reference(struct brw_mipmap_tree **dst,
984                       struct brw_mipmap_tree *src)
985 {
986    if (*dst == src)
987       return;
988 
989    brw_miptree_release(dst);
990 
991    if (src) {
992       src->refcount++;
993       DBG("%s %p refcount now %d\n", __func__, src, src->refcount);
994    }
995 
996    *dst = src;
997 }
998 
999 static void
brw_miptree_aux_buffer_free(struct brw_miptree_aux_buffer * aux_buf)1000 brw_miptree_aux_buffer_free(struct brw_miptree_aux_buffer *aux_buf)
1001 {
1002    if (aux_buf == NULL)
1003       return;
1004 
1005    brw_bo_unreference(aux_buf->bo);
1006    brw_bo_unreference(aux_buf->clear_color_bo);
1007 
1008    free(aux_buf);
1009 }
1010 
1011 void
brw_miptree_release(struct brw_mipmap_tree ** mt)1012 brw_miptree_release(struct brw_mipmap_tree **mt)
1013 {
1014    if (!*mt)
1015       return;
1016 
1017    DBG("%s %p refcount will be %d\n", __func__, *mt, (*mt)->refcount - 1);
1018    if (--(*mt)->refcount <= 0) {
1019       GLuint i;
1020 
1021       DBG("%s deleting %p\n", __func__, *mt);
1022 
1023       brw_bo_unreference((*mt)->bo);
1024       brw_miptree_release(&(*mt)->stencil_mt);
1025       brw_miptree_release(&(*mt)->shadow_mt);
1026       brw_miptree_aux_buffer_free((*mt)->aux_buf);
1027       free_aux_state_map((*mt)->aux_state);
1028 
1029       brw_miptree_release(&(*mt)->plane[0]);
1030       brw_miptree_release(&(*mt)->plane[1]);
1031 
1032       for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
1033          free((*mt)->level[i].slice);
1034       }
1035 
1036       free(*mt);
1037    }
1038    *mt = NULL;
1039 }
1040 
1041 
1042 void
brw_get_image_dims(struct gl_texture_image * image,int * width,int * height,int * depth)1043 brw_get_image_dims(struct gl_texture_image *image,
1044                      int *width, int *height, int *depth)
1045 {
1046    switch (image->TexObject->Target) {
1047    case GL_TEXTURE_1D_ARRAY:
1048       /* For a 1D Array texture the OpenGL API will treat the image height as
1049        * the number of array slices. For Intel hardware, we treat the 1D array
1050        * as a 2D Array with a height of 1. So, here we want to swap image
1051        * height and depth.
1052        */
1053       assert(image->Depth == 1);
1054       *width = image->Width;
1055       *height = 1;
1056       *depth = image->Height;
1057       break;
1058    case GL_TEXTURE_CUBE_MAP:
1059       /* For Cube maps, the mesa/main api layer gives us a depth of 1 even
1060        * though we really have 6 slices.
1061        */
1062       assert(image->Depth == 1);
1063       *width = image->Width;
1064       *height = image->Height;
1065       *depth = 6;
1066       break;
1067    default:
1068       *width = image->Width;
1069       *height = image->Height;
1070       *depth = image->Depth;
1071       break;
1072    }
1073 }
1074 
1075 /**
1076  * Can the image be pulled into a unified mipmap tree?  This mirrors
1077  * the completeness test in a lot of ways.
1078  *
1079  * Not sure whether I want to pass gl_texture_image here.
1080  */
1081 bool
brw_miptree_match_image(struct brw_mipmap_tree * mt,struct gl_texture_image * image)1082 brw_miptree_match_image(struct brw_mipmap_tree *mt,
1083                         struct gl_texture_image *image)
1084 {
1085    struct brw_texture_image *brw_image = brw_texture_image(image);
1086    GLuint level = brw_image->base.Base.Level;
1087    int width, height, depth;
1088 
1089    /* glTexImage* choose the texture object based on the target passed in, and
1090     * objects can't change targets over their lifetimes, so this should be
1091     * true.
1092     */
1093    assert(image->TexObject->Target == mt->target);
1094 
1095    mesa_format mt_format = mt->format;
1096    if (mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT && mt->stencil_mt)
1097       mt_format = MESA_FORMAT_Z24_UNORM_S8_UINT;
1098    if (mt->format == MESA_FORMAT_Z_FLOAT32 && mt->stencil_mt)
1099       mt_format = MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
1100 
1101    if (_mesa_get_srgb_format_linear(image->TexFormat) !=
1102        _mesa_get_srgb_format_linear(mt_format))
1103       return false;
1104 
1105    brw_get_image_dims(image, &width, &height, &depth);
1106 
1107    if (mt->target == GL_TEXTURE_CUBE_MAP)
1108       depth = 6;
1109 
1110    if (level >= mt->surf.levels)
1111       return false;
1112 
1113    const unsigned level_depth =
1114       mt->surf.dim == ISL_SURF_DIM_3D ?
1115          minify(mt->surf.logical_level0_px.depth, level) :
1116          mt->surf.logical_level0_px.array_len;
1117 
1118    return width == minify(mt->surf.logical_level0_px.width, level) &&
1119           height == minify(mt->surf.logical_level0_px.height, level) &&
1120           depth == level_depth &&
1121           MAX2(image->NumSamples, 1) == mt->surf.samples;
1122 }
1123 
1124 void
brw_miptree_get_image_offset(const struct brw_mipmap_tree * mt,GLuint level,GLuint slice,GLuint * x,GLuint * y)1125 brw_miptree_get_image_offset(const struct brw_mipmap_tree *mt,
1126                              GLuint level, GLuint slice,
1127                              GLuint *x, GLuint *y)
1128 {
1129    if (level == 0 && slice == 0) {
1130       *x = mt->level[0].level_x;
1131       *y = mt->level[0].level_y;
1132       return;
1133    }
1134 
1135    uint32_t x_offset_sa, y_offset_sa, z_offset_sa, array_offset;
1136 
1137    /* Miptree itself can have an offset only if it represents a single
1138     * slice in an imported buffer object.
1139     * See brw_miptree_create_for_dri_image().
1140     */
1141    assert(mt->level[0].level_x == 0);
1142    assert(mt->level[0].level_y == 0);
1143 
1144    /* Given level is relative to level zero while the miptree may be
1145     * represent just a subset of all levels starting from 'first_level'.
1146     */
1147    assert(level >= mt->first_level);
1148    level -= mt->first_level;
1149 
1150    const unsigned z = mt->surf.dim == ISL_SURF_DIM_3D ? slice : 0;
1151    slice = mt->surf.dim == ISL_SURF_DIM_3D ? 0 : slice;
1152    isl_surf_get_image_offset_el(&mt->surf, level, slice, z,
1153                                 &x_offset_sa, &y_offset_sa,
1154                                 &z_offset_sa, &array_offset);
1155 
1156    *x = x_offset_sa;
1157    *y = y_offset_sa;
1158    assert(z_offset_sa == 0);
1159    assert(array_offset == 0);
1160 }
1161 
1162 /**
1163  * Compute the offset (in bytes) from the start of the BO to the given x
1164  * and y coordinate.  For tiled BOs, caller must ensure that x and y are
1165  * multiples of the tile size.
1166  */
1167 uint32_t
brw_miptree_get_aligned_offset(const struct brw_mipmap_tree * mt,uint32_t x,uint32_t y)1168 brw_miptree_get_aligned_offset(const struct brw_mipmap_tree *mt,
1169                                uint32_t x, uint32_t y)
1170 {
1171    int cpp = mt->cpp;
1172    uint32_t pitch = mt->surf.row_pitch_B;
1173 
1174    switch (mt->surf.tiling) {
1175    default:
1176       unreachable("not reached");
1177    case ISL_TILING_LINEAR:
1178       return y * pitch + x * cpp;
1179    case ISL_TILING_X:
1180       assert((x % (512 / cpp)) == 0);
1181       assert((y % 8) == 0);
1182       return y * pitch + x / (512 / cpp) * 4096;
1183    case ISL_TILING_Y0:
1184       assert((x % (128 / cpp)) == 0);
1185       assert((y % 32) == 0);
1186       return y * pitch + x / (128 / cpp) * 4096;
1187    }
1188 }
1189 
1190 /**
1191  * Rendering with tiled buffers requires that the base address of the buffer
1192  * be aligned to a page boundary.  For renderbuffers, and sometimes with
1193  * textures, we may want the surface to point at a texture image level that
1194  * isn't at a page boundary.
1195  *
1196  * This function returns an appropriately-aligned base offset
1197  * according to the tiling restrictions, plus any required x/y offset
1198  * from there.
1199  */
1200 uint32_t
brw_miptree_get_tile_offsets(const struct brw_mipmap_tree * mt,GLuint level,GLuint slice,uint32_t * tile_x,uint32_t * tile_y)1201 brw_miptree_get_tile_offsets(const struct brw_mipmap_tree *mt,
1202                              GLuint level, GLuint slice,
1203                              uint32_t *tile_x,
1204                              uint32_t *tile_y)
1205 {
1206    uint32_t x, y;
1207    uint32_t mask_x, mask_y;
1208 
1209    isl_get_tile_masks(mt->surf.tiling, mt->cpp, &mask_x, &mask_y);
1210    brw_miptree_get_image_offset(mt, level, slice, &x, &y);
1211 
1212    *tile_x = x & mask_x;
1213    *tile_y = y & mask_y;
1214 
1215    return brw_miptree_get_aligned_offset(mt, x & ~mask_x, y & ~mask_y);
1216 }
1217 
1218 static void
brw_miptree_copy_slice_sw(struct brw_context * brw,struct brw_mipmap_tree * src_mt,unsigned src_level,unsigned src_layer,struct brw_mipmap_tree * dst_mt,unsigned dst_level,unsigned dst_layer,unsigned width,unsigned height)1219 brw_miptree_copy_slice_sw(struct brw_context *brw,
1220                           struct brw_mipmap_tree *src_mt,
1221                           unsigned src_level, unsigned src_layer,
1222                           struct brw_mipmap_tree *dst_mt,
1223                           unsigned dst_level, unsigned dst_layer,
1224                           unsigned width, unsigned height)
1225 {
1226    void *src, *dst;
1227    ptrdiff_t src_stride, dst_stride;
1228    const unsigned cpp = (isl_format_get_layout(dst_mt->surf.format)->bpb / 8);
1229 
1230    brw_miptree_map(brw, src_mt,
1231                    src_level, src_layer,
1232                    0, 0,
1233                    width, height,
1234                    GL_MAP_READ_BIT | BRW_MAP_DIRECT_BIT,
1235                    &src, &src_stride);
1236 
1237    brw_miptree_map(brw, dst_mt,
1238                    dst_level, dst_layer,
1239                    0, 0,
1240                    width, height,
1241                    GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT |
1242                    BRW_MAP_DIRECT_BIT,
1243                    &dst, &dst_stride);
1244 
1245    DBG("sw blit %s mt %p %p/%"PRIdPTR" -> %s mt %p %p/%"PRIdPTR" (%dx%d)\n",
1246        _mesa_get_format_name(src_mt->format),
1247        src_mt, src, src_stride,
1248        _mesa_get_format_name(dst_mt->format),
1249        dst_mt, dst, dst_stride,
1250        width, height);
1251 
1252    int row_size = cpp * width;
1253    if (src_stride == row_size &&
1254        dst_stride == row_size) {
1255       memcpy(dst, src, row_size * height);
1256    } else {
1257       for (int i = 0; i < height; i++) {
1258          memcpy(dst, src, row_size);
1259          dst += dst_stride;
1260          src += src_stride;
1261       }
1262    }
1263 
1264    brw_miptree_unmap(brw, dst_mt, dst_level, dst_layer);
1265    brw_miptree_unmap(brw, src_mt, src_level, src_layer);
1266 
1267    /* Don't forget to copy the stencil data over, too.  We could have skipped
1268     * passing BRW_MAP_DIRECT_BIT, but that would have meant brw_miptree_map
1269     * shuffling the two data sources in/out of temporary storage instead of
1270     * the direct mapping we get this way.
1271     */
1272    if (dst_mt->stencil_mt) {
1273       assert(src_mt->stencil_mt);
1274       brw_miptree_copy_slice_sw(brw,
1275                                 src_mt->stencil_mt, src_level, src_layer,
1276                                 dst_mt->stencil_mt, dst_level, dst_layer,
1277                                 width, height);
1278    }
1279 }
1280 
1281 void
brw_miptree_copy_slice(struct brw_context * brw,struct brw_mipmap_tree * src_mt,unsigned src_level,unsigned src_layer,struct brw_mipmap_tree * dst_mt,unsigned dst_level,unsigned dst_layer)1282 brw_miptree_copy_slice(struct brw_context *brw,
1283                        struct brw_mipmap_tree *src_mt,
1284                        unsigned src_level, unsigned src_layer,
1285                        struct brw_mipmap_tree *dst_mt,
1286                        unsigned dst_level, unsigned dst_layer)
1287 {
1288    const struct intel_device_info *devinfo = &brw->screen->devinfo;
1289    mesa_format format = src_mt->format;
1290    unsigned width = minify(src_mt->surf.phys_level0_sa.width,
1291                            src_level - src_mt->first_level);
1292    unsigned height = minify(src_mt->surf.phys_level0_sa.height,
1293                             src_level - src_mt->first_level);
1294 
1295    assert(src_layer < get_num_phys_layers(&src_mt->surf,
1296                                           src_level - src_mt->first_level));
1297 
1298    assert(_mesa_get_srgb_format_linear(src_mt->format) ==
1299           _mesa_get_srgb_format_linear(dst_mt->format));
1300 
1301    DBG("validate blit mt %s %p %d,%d -> mt %s %p %d,%d (%dx%d)\n",
1302        _mesa_get_format_name(src_mt->format),
1303        src_mt, src_level, src_layer,
1304        _mesa_get_format_name(dst_mt->format),
1305        dst_mt, dst_level, dst_layer,
1306        width, height);
1307 
1308    if (devinfo->ver >= 6) {
1309       /* On gfx6 and above, we just use blorp.  It's faster than the blitter
1310        * and can handle everything without software fallbacks.
1311        */
1312       brw_blorp_copy_miptrees(brw,
1313                               src_mt, src_level, src_layer,
1314                               dst_mt, dst_level, dst_layer,
1315                               0, 0, 0, 0, width, height);
1316 
1317       if (src_mt->stencil_mt) {
1318          assert(dst_mt->stencil_mt);
1319          brw_blorp_copy_miptrees(brw,
1320                                  src_mt->stencil_mt, src_level, src_layer,
1321                                  dst_mt->stencil_mt, dst_level, dst_layer,
1322                                  0, 0, 0, 0, width, height);
1323       }
1324       return;
1325    }
1326 
1327    if (dst_mt->compressed) {
1328       unsigned int i, j;
1329       _mesa_get_format_block_size(dst_mt->format, &i, &j);
1330       height = ALIGN_NPOT(height, j) / j;
1331       width = ALIGN_NPOT(width, i) / i;
1332    }
1333 
1334    /* Gfx4-5 doesn't support separate stencil */
1335    assert(!src_mt->stencil_mt);
1336 
1337    uint32_t dst_x, dst_y, src_x, src_y;
1338    brw_miptree_get_image_offset(dst_mt, dst_level, dst_layer, &dst_x, &dst_y);
1339    brw_miptree_get_image_offset(src_mt, src_level, src_layer, &src_x, &src_y);
1340 
1341    DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
1342        _mesa_get_format_name(src_mt->format),
1343        src_mt, src_x, src_y, src_mt->surf.row_pitch_B,
1344        _mesa_get_format_name(dst_mt->format),
1345        dst_mt, dst_x, dst_y, dst_mt->surf.row_pitch_B,
1346        width, height);
1347 
1348    if (!brw_miptree_blit(brw,
1349                            src_mt, src_level, src_layer, 0, 0, false,
1350                            dst_mt, dst_level, dst_layer, 0, 0, false,
1351                            width, height, COLOR_LOGICOP_COPY)) {
1352       perf_debug("miptree validate blit for %s failed\n",
1353                  _mesa_get_format_name(format));
1354 
1355       brw_miptree_copy_slice_sw(brw,
1356                                 src_mt, src_level, src_layer,
1357                                 dst_mt, dst_level, dst_layer,
1358                                 width, height);
1359    }
1360 }
1361 
1362 /**
1363  * Copies the image's current data to the given miptree, and associates that
1364  * miptree with the image.
1365  */
1366 void
brw_miptree_copy_teximage(struct brw_context * brw,struct brw_texture_image * brw_image,struct brw_mipmap_tree * dst_mt)1367 brw_miptree_copy_teximage(struct brw_context *brw,
1368                           struct brw_texture_image *brw_image,
1369                           struct brw_mipmap_tree *dst_mt)
1370 {
1371    struct brw_mipmap_tree *src_mt = brw_image->mt;
1372    struct brw_texture_object *intel_obj =
1373       brw_texture_object(brw_image->base.Base.TexObject);
1374    int level = brw_image->base.Base.Level;
1375    const unsigned face = brw_image->base.Base.Face;
1376    unsigned start_layer, end_layer;
1377 
1378    if (intel_obj->base.Target == GL_TEXTURE_1D_ARRAY) {
1379       assert(face == 0);
1380       assert(brw_image->base.Base.Height);
1381       start_layer = 0;
1382       end_layer = brw_image->base.Base.Height - 1;
1383    } else if (face > 0) {
1384       start_layer = face;
1385       end_layer = face;
1386    } else {
1387       assert(brw_image->base.Base.Depth);
1388       start_layer = 0;
1389       end_layer = brw_image->base.Base.Depth - 1;
1390    }
1391 
1392    for (unsigned i = start_layer; i <= end_layer; i++) {
1393       brw_miptree_copy_slice(brw, src_mt, level, i, dst_mt, level, i);
1394    }
1395 
1396    brw_miptree_reference(&brw_image->mt, dst_mt);
1397    intel_obj->needs_validate = true;
1398 }
1399 
1400 static struct brw_miptree_aux_buffer *
brw_alloc_aux_buffer(struct brw_context * brw,const struct isl_surf * aux_surf,bool wants_memset,uint8_t memset_value)1401 brw_alloc_aux_buffer(struct brw_context *brw,
1402                        const struct isl_surf *aux_surf,
1403                        bool wants_memset,
1404                        uint8_t memset_value)
1405 {
1406    struct brw_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
1407    if (!buf)
1408       return false;
1409 
1410    uint64_t size = aux_surf->size_B;
1411 
1412    const bool has_indirect_clear = brw->isl_dev.ss.clear_color_state_size > 0;
1413    if (has_indirect_clear) {
1414       /* On CNL+, instead of setting the clear color in the SURFACE_STATE, we
1415        * will set a pointer to a dword somewhere that contains the color. So,
1416        * allocate the space for the clear color value here on the aux buffer.
1417        */
1418       buf->clear_color_offset = size;
1419       size += brw->isl_dev.ss.clear_color_state_size;
1420    }
1421 
1422    /* If the buffer needs to be initialised (requiring the buffer to be
1423     * immediately mapped to cpu space for writing), do not use the gpu access
1424     * flag which can cause an unnecessary delay if the backing pages happened
1425     * to be just used by the GPU.
1426     */
1427    const bool alloc_zeroed = wants_memset && memset_value == 0;
1428    const bool needs_memset =
1429       !alloc_zeroed && (wants_memset || has_indirect_clear);
1430    const uint32_t alloc_flags =
1431       alloc_zeroed ? BO_ALLOC_ZEROED : (needs_memset ? 0 : BO_ALLOC_BUSY);
1432 
1433    /* ISL has stricter set of alignment rules then the drm allocator.
1434     * Therefore one can pass the ISL dimensions in terms of bytes instead of
1435     * trying to recalculate based on different format block sizes.
1436     */
1437    buf->bo = brw_bo_alloc_tiled(brw->bufmgr, "aux-miptree", size,
1438                                 BRW_MEMZONE_OTHER, I915_TILING_Y,
1439                                 aux_surf->row_pitch_B, alloc_flags);
1440    if (!buf->bo) {
1441       free(buf);
1442       return NULL;
1443    }
1444 
1445    /* Initialize the bo to the desired value */
1446    if (needs_memset) {
1447       assert(!(alloc_flags & BO_ALLOC_BUSY));
1448 
1449       void *map = brw_bo_map(brw, buf->bo, MAP_WRITE | MAP_RAW);
1450       if (map == NULL) {
1451          brw_miptree_aux_buffer_free(buf);
1452          return NULL;
1453       }
1454 
1455       /* Memset the aux_surf portion of the BO. */
1456       if (wants_memset)
1457          memset(map, memset_value, aux_surf->size_B);
1458 
1459       /* Zero the indirect clear color to match ::fast_clear_color. */
1460       if (has_indirect_clear) {
1461          memset((char *)map + buf->clear_color_offset, 0,
1462                 brw->isl_dev.ss.clear_color_state_size);
1463       }
1464 
1465       brw_bo_unmap(buf->bo);
1466    }
1467 
1468    if (has_indirect_clear) {
1469       buf->clear_color_bo = buf->bo;
1470       brw_bo_reference(buf->clear_color_bo);
1471    }
1472 
1473    buf->surf = *aux_surf;
1474 
1475    return buf;
1476 }
1477 
1478 
1479 /**
1480  * Helper for brw_miptree_alloc_aux() that sets
1481  * \c mt->level[level].has_hiz. Return true if and only if
1482  * \c has_hiz was set.
1483  */
1484 static bool
brw_miptree_level_enable_hiz(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level)1485 brw_miptree_level_enable_hiz(struct brw_context *brw,
1486                              struct brw_mipmap_tree *mt,
1487                              uint32_t level)
1488 {
1489    const struct intel_device_info *devinfo = &brw->screen->devinfo;
1490 
1491    assert(mt->aux_buf);
1492    assert(mt->surf.size_B > 0);
1493 
1494    if (devinfo->verx10 >= 75) {
1495       uint32_t width = minify(mt->surf.phys_level0_sa.width, level);
1496       uint32_t height = minify(mt->surf.phys_level0_sa.height, level);
1497 
1498       /* Disable HiZ for LOD > 0 unless the width is 8 aligned
1499        * and the height is 4 aligned. This allows our HiZ support
1500        * to fulfill Haswell restrictions for HiZ ops. For LOD == 0,
1501        * we can grow the width & height to allow the HiZ op to
1502        * force the proper size alignments.
1503        */
1504       if (level > 0 && ((width & 7) || (height & 3))) {
1505          DBG("mt %p level %d: HiZ DISABLED\n", mt, level);
1506          return false;
1507       }
1508    }
1509 
1510    DBG("mt %p level %d: HiZ enabled\n", mt, level);
1511    mt->level[level].has_hiz = true;
1512    return true;
1513 }
1514 
1515 
1516 /**
1517  * Allocate the initial aux surface for a miptree based on mt->aux_usage
1518  *
1519  * Since MCS, HiZ, and CCS_E can compress more than just clear color, we
1520  * create the auxiliary surfaces up-front.  CCS_D, on the other hand, can only
1521  * compress clear color so we wait until an actual fast-clear to allocate it.
1522  */
1523 bool
brw_miptree_alloc_aux(struct brw_context * brw,struct brw_mipmap_tree * mt)1524 brw_miptree_alloc_aux(struct brw_context *brw, struct brw_mipmap_tree *mt)
1525 {
1526    assert(mt->aux_buf == NULL);
1527 
1528    /* Get the aux buf allocation parameters for this miptree. */
1529    enum isl_aux_state initial_state;
1530    uint8_t memset_value;
1531    struct isl_surf aux_surf = {0,};
1532    bool aux_surf_ok = false;
1533 
1534    switch (mt->aux_usage) {
1535    case ISL_AUX_USAGE_NONE:
1536       aux_surf.size_B = 0;
1537       aux_surf_ok = true;
1538       break;
1539    case ISL_AUX_USAGE_HIZ:
1540       initial_state = ISL_AUX_STATE_AUX_INVALID;
1541       memset_value = 0;
1542       aux_surf_ok = isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &aux_surf);
1543       break;
1544    case ISL_AUX_USAGE_MCS:
1545       /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
1546        *
1547        *     When MCS buffer is enabled and bound to MSRT, it is required that
1548        *     it is cleared prior to any rendering.
1549        *
1550        * Since we don't use the MCS buffer for any purpose other than
1551        * rendering, it makes sense to just clear it immediately upon
1552        * allocation.
1553        *
1554        * Note: the clear value for MCS buffers is all 1's, so we memset to
1555        * 0xff.
1556        */
1557       initial_state = ISL_AUX_STATE_CLEAR;
1558       memset_value = 0xFF;
1559       aux_surf_ok = isl_surf_get_mcs_surf(&brw->isl_dev, &mt->surf, &aux_surf);
1560       break;
1561    case ISL_AUX_USAGE_CCS_D:
1562    case ISL_AUX_USAGE_CCS_E:
1563       /* When CCS_E is used, we need to ensure that the CCS starts off in a
1564        * valid state.  From the Sky Lake PRM, "MCS Buffer for Render
1565        * Target(s)":
1566        *
1567        *    "If Software wants to enable Color Compression without Fast
1568        *    clear, Software needs to initialize MCS with zeros."
1569        *
1570        * A CCS value of 0 indicates that the corresponding block is in the
1571        * pass-through state which is what we want.
1572        *
1573        * For CCS_D, do the same thing. On gfx9+, this avoids having any
1574        * undefined bits in the aux buffer.
1575        */
1576       initial_state = ISL_AUX_STATE_PASS_THROUGH;
1577       memset_value = 0;
1578       aux_surf_ok =
1579          isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, NULL, &aux_surf, 0);
1580       break;
1581 
1582    default:
1583       unreachable("Invalid aux usage");
1584    }
1585 
1586    /* We should have a valid aux_surf. */
1587    if (!aux_surf_ok)
1588       return false;
1589 
1590    /* No work is needed for a zero-sized auxiliary buffer. */
1591    if (aux_surf.size_B == 0)
1592       return true;
1593 
1594    /* Create the aux_state for the auxiliary buffer. */
1595    mt->aux_state = create_aux_state_map(mt, initial_state);
1596    if (mt->aux_state == NULL)
1597       return false;
1598 
1599    /* Allocate the auxiliary buffer. */
1600    const bool needs_memset = initial_state != ISL_AUX_STATE_AUX_INVALID;
1601    mt->aux_buf = brw_alloc_aux_buffer(brw, &aux_surf, needs_memset,
1602                                         memset_value);
1603    if (mt->aux_buf == NULL) {
1604       free_aux_state_map(mt->aux_state);
1605       mt->aux_state = NULL;
1606       return false;
1607    }
1608 
1609    /* Perform aux_usage-specific initialization. */
1610    if (mt->aux_usage == ISL_AUX_USAGE_HIZ) {
1611       for (unsigned level = mt->first_level; level <= mt->last_level; ++level)
1612          brw_miptree_level_enable_hiz(brw, mt, level);
1613    }
1614 
1615    return true;
1616 }
1617 
1618 
1619 /**
1620  * Can the miptree sample using the hiz buffer?
1621  */
1622 bool
brw_miptree_sample_with_hiz(struct brw_context * brw,struct brw_mipmap_tree * mt)1623 brw_miptree_sample_with_hiz(struct brw_context *brw,
1624                             struct brw_mipmap_tree *mt)
1625 {
1626    const struct intel_device_info *devinfo = &brw->screen->devinfo;
1627 
1628    if (!devinfo->has_sample_with_hiz) {
1629       return false;
1630    }
1631 
1632    if (!mt->aux_buf) {
1633       return false;
1634    }
1635 
1636    for (unsigned level = 0; level < mt->surf.levels; ++level) {
1637       if (!brw_miptree_level_has_hiz(mt, level))
1638          return false;
1639    }
1640 
1641    /* From the BDW PRM (Volume 2d: Command Reference: Structures
1642     *                   RENDER_SURFACE_STATE.AuxiliarySurfaceMode):
1643     *
1644     *  "If this field is set to AUX_HIZ, Number of Multisamples must be
1645     *   MULTISAMPLECOUNT_1, and Surface Type cannot be SURFTYPE_3D.
1646     *
1647     * There is no such blurb for 1D textures, but there is sufficient evidence
1648     * that this is broken on SKL+.
1649     */
1650    return (mt->surf.samples == 1 &&
1651            mt->target != GL_TEXTURE_3D &&
1652            mt->target != GL_TEXTURE_1D /* gfx9+ restriction */);
1653 }
1654 
1655 static bool
level_has_aux(const struct brw_mipmap_tree * mt,uint32_t level)1656 level_has_aux(const struct brw_mipmap_tree *mt, uint32_t level)
1657 {
1658    return isl_aux_usage_has_hiz(mt->aux_usage) ?
1659           brw_miptree_level_has_hiz(mt, level) :
1660           mt->aux_usage != ISL_AUX_USAGE_NONE && mt->aux_buf;
1661 }
1662 
1663 /**
1664  * Does the miptree slice have hiz enabled?
1665  */
1666 bool
brw_miptree_level_has_hiz(const struct brw_mipmap_tree * mt,uint32_t level)1667 brw_miptree_level_has_hiz(const struct brw_mipmap_tree *mt, uint32_t level)
1668 {
1669    brw_miptree_check_level_layer(mt, level, 0);
1670    return mt->level[level].has_hiz;
1671 }
1672 
1673 static inline uint32_t
miptree_level_range_length(const struct brw_mipmap_tree * mt,uint32_t start_level,uint32_t num_levels)1674 miptree_level_range_length(const struct brw_mipmap_tree *mt,
1675                            uint32_t start_level, uint32_t num_levels)
1676 {
1677    assert(start_level >= mt->first_level);
1678    assert(start_level <= mt->last_level);
1679 
1680    if (num_levels == INTEL_REMAINING_LAYERS)
1681       num_levels = mt->last_level - start_level + 1;
1682    /* Check for overflow */
1683    assert(start_level + num_levels >= start_level);
1684    assert(start_level + num_levels <= mt->last_level + 1);
1685 
1686    return num_levels;
1687 }
1688 
1689 static inline uint32_t
miptree_layer_range_length(const struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers)1690 miptree_layer_range_length(const struct brw_mipmap_tree *mt, uint32_t level,
1691                            uint32_t start_layer, uint32_t num_layers)
1692 {
1693    assert(level <= mt->last_level);
1694 
1695    const uint32_t total_num_layers = brw_get_num_logical_layers(mt, level);
1696    assert(start_layer < total_num_layers);
1697    if (num_layers == INTEL_REMAINING_LAYERS)
1698       num_layers = total_num_layers - start_layer;
1699    /* Check for overflow */
1700    assert(start_layer + num_layers >= start_layer);
1701    assert(start_layer + num_layers <= total_num_layers);
1702 
1703    return num_layers;
1704 }
1705 
1706 bool
brw_miptree_has_color_unresolved(const struct brw_mipmap_tree * mt,unsigned start_level,unsigned num_levels,unsigned start_layer,unsigned num_layers)1707 brw_miptree_has_color_unresolved(const struct brw_mipmap_tree *mt,
1708                                  unsigned start_level, unsigned num_levels,
1709                                  unsigned start_layer, unsigned num_layers)
1710 {
1711    assert(_mesa_is_format_color_format(mt->format));
1712 
1713    if (!mt->aux_buf)
1714       return false;
1715 
1716    /* Clamp the level range to fit the miptree */
1717    num_levels = miptree_level_range_length(mt, start_level, num_levels);
1718 
1719    for (uint32_t l = 0; l < num_levels; l++) {
1720       const uint32_t level = start_level + l;
1721       const uint32_t level_layers =
1722          miptree_layer_range_length(mt, level, start_layer, num_layers);
1723       for (unsigned a = 0; a < level_layers; a++) {
1724          enum isl_aux_state aux_state =
1725             brw_miptree_get_aux_state(mt, level, start_layer + a);
1726          assert(aux_state != ISL_AUX_STATE_AUX_INVALID);
1727          if (aux_state != ISL_AUX_STATE_PASS_THROUGH)
1728             return true;
1729       }
1730    }
1731 
1732    return false;
1733 }
1734 
1735 static void
brw_miptree_check_color_resolve(const struct brw_context * brw,const struct brw_mipmap_tree * mt,unsigned level,unsigned layer)1736 brw_miptree_check_color_resolve(const struct brw_context *brw,
1737                                 const struct brw_mipmap_tree *mt,
1738                                 unsigned level, unsigned layer)
1739 {
1740    if (!mt->aux_buf)
1741       return;
1742 
1743    /* Fast color clear is supported for mipmapped surfaces only on Gfx8+. */
1744    assert(brw->screen->devinfo.ver >= 8 ||
1745           (level == 0 && mt->first_level == 0 && mt->last_level == 0));
1746 
1747    /* Compression of arrayed msaa surfaces is supported. */
1748    if (mt->surf.samples > 1)
1749       return;
1750 
1751    /* Fast color clear is supported for non-msaa arrays only on Gfx8+. */
1752    assert(brw->screen->devinfo.ver >= 8 ||
1753           (layer == 0 &&
1754            mt->surf.logical_level0_px.depth == 1 &&
1755            mt->surf.logical_level0_px.array_len == 1));
1756 
1757    (void)level;
1758    (void)layer;
1759 }
1760 
1761 void
brw_miptree_prepare_access(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t start_level,uint32_t num_levels,uint32_t start_layer,uint32_t num_layers,enum isl_aux_usage aux_usage,bool fast_clear_supported)1762 brw_miptree_prepare_access(struct brw_context *brw,
1763                            struct brw_mipmap_tree *mt,
1764                            uint32_t start_level, uint32_t num_levels,
1765                            uint32_t start_layer, uint32_t num_layers,
1766                            enum isl_aux_usage aux_usage,
1767                            bool fast_clear_supported)
1768 {
1769    const uint32_t clamped_levels =
1770       miptree_level_range_length(mt, start_level, num_levels);
1771    for (uint32_t l = 0; l < clamped_levels; l++) {
1772       const uint32_t level = start_level + l;
1773       if (!level_has_aux(mt, level))
1774          continue;
1775 
1776       const uint32_t level_layers =
1777          miptree_layer_range_length(mt, level, start_layer, num_layers);
1778       for (uint32_t a = 0; a < level_layers; a++) {
1779          const uint32_t layer = start_layer + a;
1780          const enum isl_aux_state aux_state =
1781             brw_miptree_get_aux_state(mt, level, layer);
1782          const enum isl_aux_op aux_op =
1783             isl_aux_prepare_access(aux_state, aux_usage, fast_clear_supported);
1784 
1785          if (aux_op == ISL_AUX_OP_NONE) {
1786             /* Nothing to do here. */
1787          } else if (isl_aux_usage_has_mcs(mt->aux_usage)) {
1788             assert(aux_op == ISL_AUX_OP_PARTIAL_RESOLVE);
1789             brw_blorp_mcs_partial_resolve(brw, mt, layer, 1);
1790          } else if (isl_aux_usage_has_hiz(mt->aux_usage)) {
1791             brw_hiz_exec(brw, mt, level, layer, 1, aux_op);
1792          } else {
1793             assert(isl_aux_usage_has_ccs(mt->aux_usage));
1794             brw_miptree_check_color_resolve(brw, mt, level, layer);
1795             brw_blorp_resolve_color(brw, mt, level, layer, aux_op);
1796          }
1797 
1798          const enum isl_aux_state new_state =
1799             isl_aux_state_transition_aux_op(aux_state, mt->aux_usage, aux_op);
1800          brw_miptree_set_aux_state(brw, mt, level, layer, 1, new_state);
1801       }
1802    }
1803 }
1804 
1805 void
brw_miptree_finish_write(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers,enum isl_aux_usage aux_usage)1806 brw_miptree_finish_write(struct brw_context *brw,
1807                          struct brw_mipmap_tree *mt, uint32_t level,
1808                          uint32_t start_layer, uint32_t num_layers,
1809                          enum isl_aux_usage aux_usage)
1810 {
1811    const struct intel_device_info *devinfo = &brw->screen->devinfo;
1812 
1813    if (mt->format == MESA_FORMAT_S_UINT8 && devinfo->ver <= 7) {
1814       mt->shadow_needs_update = true;
1815    } else if (brw_miptree_has_etc_shadow(brw, mt)) {
1816       mt->shadow_needs_update = true;
1817    }
1818 
1819    if (!level_has_aux(mt, level))
1820       return;
1821 
1822    const uint32_t level_layers =
1823       miptree_layer_range_length(mt, level, start_layer, num_layers);
1824 
1825    for (uint32_t a = 0; a < level_layers; a++) {
1826       const uint32_t layer = start_layer + a;
1827       const enum isl_aux_state aux_state =
1828          brw_miptree_get_aux_state(mt, level, layer);
1829       const enum isl_aux_state new_aux_state =
1830          isl_aux_state_transition_write(aux_state, aux_usage, false);
1831       brw_miptree_set_aux_state(brw, mt, level, layer, 1, new_aux_state);
1832    }
1833 }
1834 
1835 enum isl_aux_state
brw_miptree_get_aux_state(const struct brw_mipmap_tree * mt,uint32_t level,uint32_t layer)1836 brw_miptree_get_aux_state(const struct brw_mipmap_tree *mt,
1837                           uint32_t level, uint32_t layer)
1838 {
1839    brw_miptree_check_level_layer(mt, level, layer);
1840 
1841    if (_mesa_is_format_color_format(mt->format)) {
1842       assert(mt->aux_buf != NULL);
1843       assert(mt->surf.samples == 1 ||
1844              mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
1845    } else if (mt->format == MESA_FORMAT_S_UINT8) {
1846       unreachable("Cannot get aux state for stencil");
1847    } else {
1848       assert(brw_miptree_level_has_hiz(mt, level));
1849    }
1850 
1851    return mt->aux_state[level][layer];
1852 }
1853 
1854 void
brw_miptree_set_aux_state(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers,enum isl_aux_state aux_state)1855 brw_miptree_set_aux_state(struct brw_context *brw,
1856                           struct brw_mipmap_tree *mt, uint32_t level,
1857                           uint32_t start_layer, uint32_t num_layers,
1858                           enum isl_aux_state aux_state)
1859 {
1860    num_layers = miptree_layer_range_length(mt, level, start_layer, num_layers);
1861 
1862    if (_mesa_is_format_color_format(mt->format)) {
1863       assert(mt->aux_buf != NULL);
1864       assert(mt->surf.samples == 1 ||
1865              mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
1866    } else if (mt->format == MESA_FORMAT_S_UINT8) {
1867       unreachable("Cannot get aux state for stencil");
1868    } else {
1869       assert(brw_miptree_level_has_hiz(mt, level));
1870    }
1871 
1872    for (unsigned a = 0; a < num_layers; a++) {
1873       if (mt->aux_state[level][start_layer + a] != aux_state) {
1874          mt->aux_state[level][start_layer + a] = aux_state;
1875          brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
1876       }
1877    }
1878 }
1879 
1880 /* On Gfx9 color buffers may be compressed by the hardware (lossless
1881  * compression). There are, however, format restrictions and care needs to be
1882  * taken that the sampler engine is capable for re-interpreting a buffer with
1883  * format different the buffer was originally written with.
1884  *
1885  * For example, SRGB formats are not compressible and the sampler engine isn't
1886  * capable of treating RGBA_UNORM as SRGB_ALPHA. In such a case the underlying
1887  * color buffer needs to be resolved so that the sampling surface can be
1888  * sampled as non-compressed (i.e., without the auxiliary MCS buffer being
1889  * set).
1890  */
1891 static bool
can_texture_with_ccs(struct brw_context * brw,struct brw_mipmap_tree * mt,enum isl_format view_format)1892 can_texture_with_ccs(struct brw_context *brw,
1893                      struct brw_mipmap_tree *mt,
1894                      enum isl_format view_format)
1895 {
1896    if (mt->aux_usage != ISL_AUX_USAGE_CCS_E)
1897       return false;
1898 
1899    if (!format_ccs_e_compat_with_miptree(&brw->screen->devinfo,
1900                                          mt, view_format)) {
1901       perf_debug("Incompatible sampling format (%s) for rbc (%s)\n",
1902                  isl_format_get_name(view_format),
1903                  _mesa_get_format_name(mt->format));
1904       return false;
1905    }
1906 
1907    return true;
1908 }
1909 
1910 enum isl_aux_usage
brw_miptree_texture_aux_usage(struct brw_context * brw,struct brw_mipmap_tree * mt,enum isl_format view_format,enum gfx9_astc5x5_wa_tex_type astc5x5_wa_bits)1911 brw_miptree_texture_aux_usage(struct brw_context *brw,
1912                               struct brw_mipmap_tree *mt,
1913                               enum isl_format view_format,
1914                               enum gfx9_astc5x5_wa_tex_type astc5x5_wa_bits)
1915 {
1916    assert(brw->screen->devinfo.ver == 9 || astc5x5_wa_bits == 0);
1917 
1918    /* On gfx9, ASTC 5x5 textures cannot live in the sampler cache along side
1919     * CCS or HiZ compressed textures.  See gfx9_apply_astc5x5_wa_flush() for
1920     * details.
1921     */
1922    if ((astc5x5_wa_bits & GFX9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) &&
1923        mt->aux_usage != ISL_AUX_USAGE_MCS)
1924       return ISL_AUX_USAGE_NONE;
1925 
1926    switch (mt->aux_usage) {
1927    case ISL_AUX_USAGE_HIZ:
1928       if (brw_miptree_sample_with_hiz(brw, mt))
1929          return ISL_AUX_USAGE_HIZ;
1930       break;
1931 
1932    case ISL_AUX_USAGE_MCS:
1933       return ISL_AUX_USAGE_MCS;
1934 
1935    case ISL_AUX_USAGE_CCS_D:
1936    case ISL_AUX_USAGE_CCS_E:
1937       if (!mt->aux_buf) {
1938          assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
1939          return ISL_AUX_USAGE_NONE;
1940       }
1941 
1942       /* If we don't have any unresolved color, report an aux usage of
1943        * ISL_AUX_USAGE_NONE.  This way, texturing won't even look at the
1944        * aux surface and we can save some bandwidth.
1945        */
1946       if (!brw_miptree_has_color_unresolved(mt, 0, INTEL_REMAINING_LEVELS,
1947                                               0, INTEL_REMAINING_LAYERS))
1948          return ISL_AUX_USAGE_NONE;
1949 
1950       if (can_texture_with_ccs(brw, mt, view_format))
1951          return ISL_AUX_USAGE_CCS_E;
1952       break;
1953 
1954    default:
1955       break;
1956    }
1957 
1958    return ISL_AUX_USAGE_NONE;
1959 }
1960 
1961 static bool
isl_formats_are_fast_clear_compatible(enum isl_format a,enum isl_format b)1962 isl_formats_are_fast_clear_compatible(enum isl_format a, enum isl_format b)
1963 {
1964    /* On gfx8 and earlier, the hardware was only capable of handling 0/1 clear
1965     * values so sRGB curve application was a no-op for all fast-clearable
1966     * formats.
1967     *
1968     * On gfx9+, the hardware supports arbitrary clear values.  For sRGB clear
1969     * values, the hardware interprets the floats, not as what would be
1970     * returned from the sampler (or written by the shader), but as being
1971     * between format conversion and sRGB curve application.  This means that
1972     * we can switch between sRGB and UNORM without having to whack the clear
1973     * color.
1974     */
1975    return isl_format_srgb_to_linear(a) == isl_format_srgb_to_linear(b);
1976 }
1977 
1978 void
brw_miptree_prepare_texture(struct brw_context * brw,struct brw_mipmap_tree * mt,enum isl_format view_format,uint32_t start_level,uint32_t num_levels,uint32_t start_layer,uint32_t num_layers,enum gfx9_astc5x5_wa_tex_type astc5x5_wa_bits)1979 brw_miptree_prepare_texture(struct brw_context *brw,
1980                             struct brw_mipmap_tree *mt,
1981                             enum isl_format view_format,
1982                             uint32_t start_level, uint32_t num_levels,
1983                             uint32_t start_layer, uint32_t num_layers,
1984                             enum gfx9_astc5x5_wa_tex_type astc5x5_wa_bits)
1985 {
1986    enum isl_aux_usage aux_usage =
1987       brw_miptree_texture_aux_usage(brw, mt, view_format, astc5x5_wa_bits);
1988 
1989    bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE;
1990 
1991    /* Clear color is specified as ints or floats and the conversion is done by
1992     * the sampler.  If we have a texture view, we would have to perform the
1993     * clear color conversion manually.  Just disable clear color.
1994     */
1995    if (!isl_formats_are_fast_clear_compatible(mt->surf.format, view_format))
1996       clear_supported = false;
1997 
1998    brw_miptree_prepare_access(brw, mt, start_level, num_levels,
1999                               start_layer, num_layers,
2000                               aux_usage, clear_supported);
2001 }
2002 
2003 void
brw_miptree_prepare_image(struct brw_context * brw,struct brw_mipmap_tree * mt)2004 brw_miptree_prepare_image(struct brw_context *brw, struct brw_mipmap_tree *mt)
2005 {
2006    /* The data port doesn't understand any compression */
2007    brw_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2008                               0, INTEL_REMAINING_LAYERS,
2009                               ISL_AUX_USAGE_NONE, false);
2010 }
2011 
2012 enum isl_aux_usage
brw_miptree_render_aux_usage(struct brw_context * brw,struct brw_mipmap_tree * mt,enum isl_format render_format,bool blend_enabled,bool draw_aux_disabled)2013 brw_miptree_render_aux_usage(struct brw_context *brw,
2014                              struct brw_mipmap_tree *mt,
2015                              enum isl_format render_format,
2016                              bool blend_enabled,
2017                              bool draw_aux_disabled)
2018 {
2019    struct intel_device_info *devinfo = &brw->screen->devinfo;
2020 
2021    if (draw_aux_disabled)
2022       return ISL_AUX_USAGE_NONE;
2023 
2024    switch (mt->aux_usage) {
2025    case ISL_AUX_USAGE_MCS:
2026       assert(mt->aux_buf);
2027       return ISL_AUX_USAGE_MCS;
2028 
2029    case ISL_AUX_USAGE_CCS_D:
2030    case ISL_AUX_USAGE_CCS_E:
2031       if (!mt->aux_buf) {
2032          assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
2033          return ISL_AUX_USAGE_NONE;
2034       }
2035 
2036       /* gfx9+ hardware technically supports non-0/1 clear colors with sRGB
2037        * formats.  However, there are issues with blending where it doesn't
2038        * properly apply the sRGB curve to the clear color when blending.
2039        */
2040       if (devinfo->ver >= 9 && blend_enabled &&
2041           isl_format_is_srgb(render_format) &&
2042           !isl_color_value_is_zero_one(mt->fast_clear_color, render_format))
2043          return ISL_AUX_USAGE_NONE;
2044 
2045       if (mt->aux_usage == ISL_AUX_USAGE_CCS_E &&
2046           format_ccs_e_compat_with_miptree(&brw->screen->devinfo,
2047                                            mt, render_format))
2048          return ISL_AUX_USAGE_CCS_E;
2049 
2050       /* Otherwise, we have to fall back to CCS_D */
2051       return ISL_AUX_USAGE_CCS_D;
2052 
2053    default:
2054       return ISL_AUX_USAGE_NONE;
2055    }
2056 }
2057 
2058 void
brw_miptree_prepare_render(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,enum isl_aux_usage aux_usage)2059 brw_miptree_prepare_render(struct brw_context *brw,
2060                            struct brw_mipmap_tree *mt, uint32_t level,
2061                            uint32_t start_layer, uint32_t layer_count,
2062                            enum isl_aux_usage aux_usage)
2063 {
2064    brw_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
2065                               aux_usage, aux_usage != ISL_AUX_USAGE_NONE);
2066 }
2067 
2068 void
brw_miptree_finish_render(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,enum isl_aux_usage aux_usage)2069 brw_miptree_finish_render(struct brw_context *brw,
2070                           struct brw_mipmap_tree *mt, uint32_t level,
2071                           uint32_t start_layer, uint32_t layer_count,
2072                           enum isl_aux_usage aux_usage)
2073 {
2074    assert(_mesa_is_format_color_format(mt->format));
2075 
2076    brw_miptree_finish_write(brw, mt, level, start_layer, layer_count,
2077                               aux_usage);
2078 }
2079 
2080 void
brw_miptree_prepare_depth(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count)2081 brw_miptree_prepare_depth(struct brw_context *brw,
2082                           struct brw_mipmap_tree *mt, uint32_t level,
2083                           uint32_t start_layer, uint32_t layer_count)
2084 {
2085    brw_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
2086                               mt->aux_usage, mt->aux_buf != NULL);
2087 }
2088 
2089 void
brw_miptree_finish_depth(struct brw_context * brw,struct brw_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,bool depth_written)2090 brw_miptree_finish_depth(struct brw_context *brw,
2091                          struct brw_mipmap_tree *mt, uint32_t level,
2092                          uint32_t start_layer, uint32_t layer_count,
2093                          bool depth_written)
2094 {
2095    if (depth_written) {
2096       brw_miptree_finish_write(brw, mt, level, start_layer, layer_count,
2097                                mt->aux_usage);
2098    }
2099 }
2100 
2101 void
brw_miptree_prepare_external(struct brw_context * brw,struct brw_mipmap_tree * mt)2102 brw_miptree_prepare_external(struct brw_context *brw,
2103                              struct brw_mipmap_tree *mt)
2104 {
2105    enum isl_aux_usage aux_usage = ISL_AUX_USAGE_NONE;
2106    bool supports_fast_clear = false;
2107 
2108    const struct isl_drm_modifier_info *mod_info =
2109       isl_drm_modifier_get_info(mt->drm_modifier);
2110 
2111    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) {
2112       /* CCS_E is the only supported aux for external images and it's only
2113        * supported on very simple images.
2114        */
2115       assert(mod_info->aux_usage == ISL_AUX_USAGE_CCS_E);
2116       assert(_mesa_is_format_color_format(mt->format));
2117       assert(mt->first_level == 0 && mt->last_level == 0);
2118       assert(mt->surf.logical_level0_px.depth == 1);
2119       assert(mt->surf.logical_level0_px.array_len == 1);
2120       assert(mt->surf.samples == 1);
2121       assert(mt->aux_buf != NULL);
2122 
2123       aux_usage = mod_info->aux_usage;
2124       supports_fast_clear = mod_info->supports_clear_color;
2125    }
2126 
2127    brw_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2128                               0, INTEL_REMAINING_LAYERS,
2129                               aux_usage, supports_fast_clear);
2130 }
2131 
2132 void
brw_miptree_finish_external(struct brw_context * brw,struct brw_mipmap_tree * mt)2133 brw_miptree_finish_external(struct brw_context *brw,
2134                             struct brw_mipmap_tree *mt)
2135 {
2136    if (!mt->aux_buf)
2137       return;
2138 
2139    /* We don't know the actual aux state of the aux surface.  The previous
2140     * owner could have given it to us in a number of different states.
2141     * Because we don't know the aux state, we reset the aux state to the
2142     * least common denominator of possible valid states.
2143     */
2144    enum isl_aux_state default_aux_state =
2145       isl_drm_modifier_get_default_aux_state(mt->drm_modifier);
2146    assert(mt->last_level == mt->first_level);
2147    brw_miptree_set_aux_state(brw, mt, 0, 0, INTEL_REMAINING_LAYERS,
2148                                default_aux_state);
2149 }
2150 
2151 /**
2152  * Make it possible to share the BO backing the given miptree with another
2153  * process or another miptree.
2154  *
2155  * Fast color clears are unsafe with shared buffers, so we need to resolve and
2156  * then discard the MCS buffer, if present.  We also set the no_ccs flag to
2157  * ensure that no MCS buffer gets allocated in the future.
2158  *
2159  * HiZ is similarly unsafe with shared buffers.
2160  */
2161 void
brw_miptree_make_shareable(struct brw_context * brw,struct brw_mipmap_tree * mt)2162 brw_miptree_make_shareable(struct brw_context *brw,
2163                            struct brw_mipmap_tree *mt)
2164 {
2165    /* MCS buffers are also used for multisample buffers, but we can't resolve
2166     * away a multisample MCS buffer because it's an integral part of how the
2167     * pixel data is stored.  Fortunately this code path should never be
2168     * reached for multisample buffers.
2169     */
2170    assert(mt->surf.msaa_layout == ISL_MSAA_LAYOUT_NONE ||
2171           mt->surf.samples == 1);
2172 
2173    brw_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2174                               0, INTEL_REMAINING_LAYERS,
2175                               ISL_AUX_USAGE_NONE, false);
2176 
2177    if (mt->aux_buf) {
2178       brw_miptree_aux_buffer_free(mt->aux_buf);
2179       mt->aux_buf = NULL;
2180 
2181       /* Make future calls of brw_miptree_level_has_hiz() return false. */
2182       for (uint32_t l = mt->first_level; l <= mt->last_level; ++l) {
2183          mt->level[l].has_hiz = false;
2184       }
2185 
2186       free(mt->aux_state);
2187       mt->aux_state = NULL;
2188       brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
2189    }
2190 
2191    mt->aux_usage = ISL_AUX_USAGE_NONE;
2192    mt->supports_fast_clear = false;
2193 }
2194 
2195 
2196 /**
2197  * \brief Get pointer offset into stencil buffer.
2198  *
2199  * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
2200  * must decode the tile's layout in software.
2201  *
2202  * See
2203  *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
2204  *     Format.
2205  *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
2206  *
2207  * Even though the returned offset is always positive, the return type is
2208  * signed due to
2209  *    commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
2210  *    mesa: Fix return type of  _mesa_get_format_bytes() (#37351)
2211  */
2212 static intptr_t
brw_offset_S8(uint32_t stride,uint32_t x,uint32_t y,bool swizzled)2213 brw_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
2214 {
2215    uint32_t tile_size = 4096;
2216    uint32_t tile_width = 64;
2217    uint32_t tile_height = 64;
2218    uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
2219 
2220    uint32_t tile_x = x / tile_width;
2221    uint32_t tile_y = y / tile_height;
2222 
2223    /* The byte's address relative to the tile's base addres. */
2224    uint32_t byte_x = x % tile_width;
2225    uint32_t byte_y = y % tile_height;
2226 
2227    uintptr_t u = tile_y * row_size
2228                + tile_x * tile_size
2229                + 512 * (byte_x / 8)
2230                +  64 * (byte_y / 8)
2231                +  32 * ((byte_y / 4) % 2)
2232                +  16 * ((byte_x / 4) % 2)
2233                +   8 * ((byte_y / 2) % 2)
2234                +   4 * ((byte_x / 2) % 2)
2235                +   2 * (byte_y % 2)
2236                +   1 * (byte_x % 2);
2237 
2238    if (swizzled) {
2239       /* adjust for bit6 swizzling */
2240       if (((byte_x / 8) % 2) == 1) {
2241          if (((byte_y / 8) % 2) == 0) {
2242             u += 64;
2243          } else {
2244             u -= 64;
2245          }
2246       }
2247    }
2248 
2249    return u;
2250 }
2251 
2252 void
brw_miptree_updownsample(struct brw_context * brw,struct brw_mipmap_tree * src,struct brw_mipmap_tree * dst)2253 brw_miptree_updownsample(struct brw_context *brw,
2254                          struct brw_mipmap_tree *src,
2255                          struct brw_mipmap_tree *dst)
2256 {
2257    unsigned src_w = src->surf.logical_level0_px.width;
2258    unsigned src_h = src->surf.logical_level0_px.height;
2259    unsigned dst_w = dst->surf.logical_level0_px.width;
2260    unsigned dst_h = dst->surf.logical_level0_px.height;
2261 
2262    brw_blorp_blit_miptrees(brw,
2263                            src, 0 /* level */, 0 /* layer */,
2264                            src->format, SWIZZLE_XYZW,
2265                            dst, 0 /* level */, 0 /* layer */, dst->format,
2266                            0, 0, src_w, src_h,
2267                            0, 0, dst_w, dst_h,
2268                            GL_NEAREST, false, false /*mirror x, y*/,
2269                            false, false);
2270 
2271    if (src->stencil_mt) {
2272       src_w = src->stencil_mt->surf.logical_level0_px.width;
2273       src_h = src->stencil_mt->surf.logical_level0_px.height;
2274       dst_w = dst->stencil_mt->surf.logical_level0_px.width;
2275       dst_h = dst->stencil_mt->surf.logical_level0_px.height;
2276 
2277       brw_blorp_blit_miptrees(brw,
2278                               src->stencil_mt, 0 /* level */, 0 /* layer */,
2279                               src->stencil_mt->format, SWIZZLE_XYZW,
2280                               dst->stencil_mt, 0 /* level */, 0 /* layer */,
2281                               dst->stencil_mt->format,
2282                               0, 0, src_w, src_h,
2283                               0, 0, dst_w, dst_h,
2284                               GL_NEAREST, false, false /*mirror x, y*/,
2285                               false, false /* decode/encode srgb */);
2286    }
2287 }
2288 
2289 void
brw_update_r8stencil(struct brw_context * brw,struct brw_mipmap_tree * mt)2290 brw_update_r8stencil(struct brw_context *brw,
2291                        struct brw_mipmap_tree *mt)
2292 {
2293    const struct intel_device_info *devinfo = &brw->screen->devinfo;
2294 
2295    assert(devinfo->ver >= 7);
2296    struct brw_mipmap_tree *src =
2297       mt->format == MESA_FORMAT_S_UINT8 ? mt : mt->stencil_mt;
2298    if (!src || devinfo->ver >= 8)
2299       return;
2300 
2301    assert(src->surf.size_B > 0);
2302 
2303    if (!mt->shadow_mt) {
2304       assert(devinfo->ver > 6); /* Handle MIPTREE_LAYOUT_GFX6_HIZ_STENCIL */
2305       mt->shadow_mt = make_surface(
2306                             brw,
2307                             src->target,
2308                             MESA_FORMAT_R_UINT8,
2309                             src->first_level, src->last_level,
2310                             src->surf.logical_level0_px.width,
2311                             src->surf.logical_level0_px.height,
2312                             src->surf.dim == ISL_SURF_DIM_3D ?
2313                                src->surf.logical_level0_px.depth :
2314                                src->surf.logical_level0_px.array_len,
2315                             src->surf.samples,
2316                             ISL_TILING_Y0_BIT,
2317                             ISL_SURF_USAGE_TEXTURE_BIT,
2318                             BO_ALLOC_BUSY, 0, NULL);
2319       assert(mt->shadow_mt);
2320    }
2321 
2322    if (src->shadow_needs_update == false)
2323       return;
2324 
2325    struct brw_mipmap_tree *dst = mt->shadow_mt;
2326 
2327    for (int level = src->first_level; level <= src->last_level; level++) {
2328       const unsigned depth = src->surf.dim == ISL_SURF_DIM_3D ?
2329          minify(src->surf.phys_level0_sa.depth, level) :
2330          src->surf.phys_level0_sa.array_len;
2331 
2332       for (unsigned layer = 0; layer < depth; layer++) {
2333          brw_blorp_copy_miptrees(brw,
2334                                  src, level, layer,
2335                                  dst, level, layer,
2336                                  0, 0, 0, 0,
2337                                  minify(src->surf.logical_level0_px.width,
2338                                         level),
2339                                  minify(src->surf.logical_level0_px.height,
2340                                         level));
2341       }
2342    }
2343 
2344    brw_cache_flush_for_read(brw, dst->bo);
2345    src->shadow_needs_update = false;
2346 }
2347 
2348 static void *
brw_miptree_map_raw(struct brw_context * brw,struct brw_mipmap_tree * mt,GLbitfield mode)2349 brw_miptree_map_raw(struct brw_context *brw,
2350                     struct brw_mipmap_tree *mt,
2351                     GLbitfield mode)
2352 {
2353    struct brw_bo *bo = mt->bo;
2354 
2355    if (brw_batch_references(&brw->batch, bo))
2356       brw_batch_flush(brw);
2357 
2358    return brw_bo_map(brw, bo, mode);
2359 }
2360 
2361 static void
brw_miptree_unmap_raw(struct brw_mipmap_tree * mt)2362 brw_miptree_unmap_raw(struct brw_mipmap_tree *mt)
2363 {
2364    brw_bo_unmap(mt->bo);
2365 }
2366 
2367 static void
brw_miptree_unmap_map(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2368 brw_miptree_unmap_map(struct brw_context *brw,
2369                       struct brw_mipmap_tree *mt,
2370                       struct brw_miptree_map *map,
2371                       unsigned int level, unsigned int slice)
2372 {
2373    brw_miptree_unmap_raw(mt);
2374 }
2375 
2376 static void
brw_miptree_map_map(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2377 brw_miptree_map_map(struct brw_context *brw,
2378                     struct brw_mipmap_tree *mt,
2379                     struct brw_miptree_map *map,
2380                     unsigned int level, unsigned int slice)
2381 {
2382    unsigned int bw, bh;
2383    void *base;
2384    unsigned int image_x, image_y;
2385    intptr_t x = map->x;
2386    intptr_t y = map->y;
2387 
2388    /* For compressed formats, the stride is the number of bytes per
2389     * row of blocks.  brw_miptree_get_image_offset() already does
2390     * the divide.
2391     */
2392    _mesa_get_format_block_size(mt->format, &bw, &bh);
2393    assert(y % bh == 0);
2394    assert(x % bw == 0);
2395    y /= bh;
2396    x /= bw;
2397 
2398    brw_miptree_access_raw(brw, mt, level, slice,
2399                           map->mode & GL_MAP_WRITE_BIT);
2400 
2401    base = brw_miptree_map_raw(brw, mt, map->mode);
2402 
2403    if (base == NULL)
2404       map->ptr = NULL;
2405    else {
2406       base += mt->offset;
2407 
2408       /* Note that in the case of cube maps, the caller must have passed the
2409        * slice number referencing the face.
2410       */
2411       brw_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
2412       x += image_x;
2413       y += image_y;
2414 
2415       map->stride = mt->surf.row_pitch_B;
2416       map->ptr = base + y * map->stride + x * mt->cpp;
2417    }
2418 
2419    DBG("%s: %d,%d %dx%d from mt %p (%s) "
2420        "%"PRIiPTR",%"PRIiPTR" = %p/%d\n", __func__,
2421        map->x, map->y, map->w, map->h,
2422        mt, _mesa_get_format_name(mt->format),
2423        x, y, map->ptr, map->stride);
2424 
2425    map->unmap = brw_miptree_unmap_map;
2426 }
2427 
2428 static void
brw_miptree_unmap_blit(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2429 brw_miptree_unmap_blit(struct brw_context *brw,
2430                        struct brw_mipmap_tree *mt,
2431                        struct brw_miptree_map *map,
2432                        unsigned int level,
2433                        unsigned int slice)
2434 {
2435    const struct intel_device_info *devinfo = &brw->screen->devinfo;
2436    struct gl_context *ctx = &brw->ctx;
2437 
2438    brw_miptree_unmap_raw(map->linear_mt);
2439 
2440    if (map->mode & GL_MAP_WRITE_BIT) {
2441       if (devinfo->ver >= 6) {
2442          brw_blorp_copy_miptrees(brw, map->linear_mt, 0, 0,
2443                                  mt, level, slice,
2444                                  0, 0, map->x, map->y, map->w, map->h);
2445       } else {
2446          bool ok = brw_miptree_copy(brw,
2447                                     map->linear_mt, 0, 0, 0, 0,
2448                                     mt, level, slice, map->x, map->y,
2449                                     map->w, map->h);
2450          WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
2451       }
2452    }
2453 
2454    brw_miptree_release(&map->linear_mt);
2455 }
2456 
2457 /* Compute extent parameters for use with tiled_memcpy functions.
2458  * xs are in units of bytes and ys are in units of strides.
2459  */
2460 static inline void
tile_extents(struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice,unsigned int * x1_B,unsigned int * x2_B,unsigned int * y1_el,unsigned int * y2_el)2461 tile_extents(struct brw_mipmap_tree *mt, struct brw_miptree_map *map,
2462              unsigned int level, unsigned int slice, unsigned int *x1_B,
2463              unsigned int *x2_B, unsigned int *y1_el, unsigned int *y2_el)
2464 {
2465    unsigned int block_width, block_height;
2466    unsigned int x0_el, y0_el;
2467 
2468    _mesa_get_format_block_size(mt->format, &block_width, &block_height);
2469 
2470    assert(map->x % block_width == 0);
2471    assert(map->y % block_height == 0);
2472 
2473    brw_miptree_get_image_offset(mt, level, slice, &x0_el, &y0_el);
2474    *x1_B = (map->x / block_width + x0_el) * mt->cpp;
2475    *y1_el = map->y / block_height + y0_el;
2476    *x2_B = (DIV_ROUND_UP(map->x + map->w, block_width) + x0_el) * mt->cpp;
2477    *y2_el = DIV_ROUND_UP(map->y + map->h, block_height) + y0_el;
2478 }
2479 
2480 static void
brw_miptree_unmap_tiled_memcpy(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2481 brw_miptree_unmap_tiled_memcpy(struct brw_context *brw,
2482                                struct brw_mipmap_tree *mt,
2483                                struct brw_miptree_map *map,
2484                                unsigned int level,
2485                                unsigned int slice)
2486 {
2487    if (map->mode & GL_MAP_WRITE_BIT) {
2488       unsigned int x1, x2, y1, y2;
2489       tile_extents(mt, map, level, slice, &x1, &x2, &y1, &y2);
2490 
2491       char *dst = brw_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
2492       dst += mt->offset;
2493 
2494       isl_memcpy_linear_to_tiled(
2495          x1, x2, y1, y2, dst, map->ptr, mt->surf.row_pitch_B, map->stride,
2496          brw->has_swizzling, mt->surf.tiling, ISL_MEMCPY);
2497 
2498       brw_miptree_unmap_raw(mt);
2499    }
2500    align_free(map->buffer);
2501    map->buffer = map->ptr = NULL;
2502 }
2503 
2504 /**
2505  * Determine which copy function to use for the given format combination
2506  *
2507  * The only two possible copy functions which are ever returned are a
2508  * direct memcpy and a RGBA <-> BGRA copy function.  Since RGBA -> BGRA and
2509  * BGRA -> RGBA are exactly the same operation (and memcpy is obviously
2510  * symmetric), it doesn't matter whether the copy is from the tiled image
2511  * to the untiled or vice versa.  The copy function required is the same in
2512  * either case so this function can be used.
2513  *
2514  * \param[in]  tiledFormat The format of the tiled image
2515  * \param[in]  format      The GL format of the client data
2516  * \param[in]  type        The GL type of the client data
2517  * \param[out] mem_copy    Will be set to one of either the standard
2518  *                         library's memcpy or a different copy function
2519  *                         that performs an RGBA to BGRA conversion
2520  * \param[out] cpp         Number of bytes per channel
2521  *
2522  * \return true if the format and type combination are valid
2523  */
2524 isl_memcpy_type
brw_miptree_get_memcpy_type(mesa_format tiledFormat,GLenum format,GLenum type,uint32_t * cpp)2525 brw_miptree_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
2526                             uint32_t *cpp)
2527 {
2528    if (type == GL_UNSIGNED_INT_8_8_8_8_REV &&
2529        !(format == GL_RGBA || format == GL_BGRA))
2530       return ISL_MEMCPY_INVALID; /* Invalid type/format combination */
2531 
2532    if ((tiledFormat == MESA_FORMAT_L_UNORM8 && format == GL_LUMINANCE) ||
2533        (tiledFormat == MESA_FORMAT_A_UNORM8 && format == GL_ALPHA)) {
2534       *cpp = 1;
2535       return ISL_MEMCPY;
2536    } else if ((tiledFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
2537               (tiledFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
2538               (tiledFormat == MESA_FORMAT_B8G8R8A8_SRGB) ||
2539               (tiledFormat == MESA_FORMAT_B8G8R8X8_SRGB)) {
2540       *cpp = 4;
2541       if (format == GL_BGRA) {
2542          return ISL_MEMCPY;
2543       } else if (format == GL_RGBA) {
2544          return ISL_MEMCPY_BGRA8;
2545       }
2546    } else if ((tiledFormat == MESA_FORMAT_R8G8B8A8_UNORM) ||
2547               (tiledFormat == MESA_FORMAT_R8G8B8X8_UNORM) ||
2548               (tiledFormat == MESA_FORMAT_R8G8B8A8_SRGB) ||
2549               (tiledFormat == MESA_FORMAT_R8G8B8X8_SRGB)) {
2550       *cpp = 4;
2551       if (format == GL_BGRA) {
2552          /* Copying from RGBA to BGRA is the same as BGRA to RGBA so we can
2553           * use the same function.
2554           */
2555          return ISL_MEMCPY_BGRA8;
2556       } else if (format == GL_RGBA) {
2557          return ISL_MEMCPY;
2558       }
2559    }
2560 
2561    return ISL_MEMCPY_INVALID;
2562 }
2563 
2564 static void
brw_miptree_map_tiled_memcpy(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2565 brw_miptree_map_tiled_memcpy(struct brw_context *brw,
2566                              struct brw_mipmap_tree *mt,
2567                              struct brw_miptree_map *map,
2568                              unsigned int level, unsigned int slice)
2569 {
2570    brw_miptree_access_raw(brw, mt, level, slice,
2571                           map->mode & GL_MAP_WRITE_BIT);
2572 
2573    unsigned int x1, x2, y1, y2;
2574    tile_extents(mt, map, level, slice, &x1, &x2, &y1, &y2);
2575    map->stride = ALIGN(_mesa_format_row_stride(mt->format, map->w), 16);
2576 
2577    /* The tiling and detiling functions require that the linear buffer
2578     * has proper 16-byte alignment (that is, its `x0` is 16-byte
2579     * aligned). Here we over-allocate the linear buffer by enough
2580     * bytes to get the proper alignment.
2581     */
2582    map->buffer = align_malloc(map->stride * (y2 - y1) + (x1 & 0xf), 16);
2583    map->ptr = (char *)map->buffer + (x1 & 0xf);
2584    assert(map->buffer);
2585 
2586    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
2587       char *src = brw_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
2588       src += mt->offset;
2589 
2590       const isl_memcpy_type copy_type =
2591 #if defined(USE_SSE41)
2592          cpu_has_sse4_1 ? ISL_MEMCPY_STREAMING_LOAD :
2593 #endif
2594          ISL_MEMCPY;
2595 
2596       isl_memcpy_tiled_to_linear(
2597          x1, x2, y1, y2, map->ptr, src, map->stride,
2598          mt->surf.row_pitch_B, brw->has_swizzling, mt->surf.tiling,
2599          copy_type);
2600 
2601       brw_miptree_unmap_raw(mt);
2602    }
2603 
2604    map->unmap = brw_miptree_unmap_tiled_memcpy;
2605 }
2606 
2607 static void
brw_miptree_map_blit(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2608 brw_miptree_map_blit(struct brw_context *brw,
2609                      struct brw_mipmap_tree *mt,
2610                      struct brw_miptree_map *map,
2611                      unsigned int level, unsigned int slice)
2612 {
2613    const struct intel_device_info *devinfo = &brw->screen->devinfo;
2614    map->linear_mt = make_surface(brw, GL_TEXTURE_2D, mt->format,
2615                                  0, 0, map->w, map->h, 1, 1,
2616                                  ISL_TILING_LINEAR_BIT,
2617                                  ISL_SURF_USAGE_RENDER_TARGET_BIT |
2618                                  ISL_SURF_USAGE_TEXTURE_BIT,
2619                                  0, 0, NULL);
2620 
2621    if (!map->linear_mt) {
2622       fprintf(stderr, "Failed to allocate blit temporary\n");
2623       goto fail;
2624    }
2625    map->stride = map->linear_mt->surf.row_pitch_B;
2626 
2627    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
2628     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
2629     * invalidate is set, since we'll be writing the whole rectangle from our
2630     * temporary buffer back out.
2631     */
2632    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
2633       if (devinfo->ver >= 6) {
2634          brw_blorp_copy_miptrees(brw, mt, level, slice,
2635                                  map->linear_mt, 0, 0,
2636                                  map->x, map->y, 0, 0, map->w, map->h);
2637       } else {
2638          if (!brw_miptree_copy(brw,
2639                                  mt, level, slice, map->x, map->y,
2640                                  map->linear_mt, 0, 0, 0, 0,
2641                                  map->w, map->h)) {
2642             fprintf(stderr, "Failed to blit\n");
2643             goto fail;
2644          }
2645       }
2646    }
2647 
2648    map->ptr = brw_miptree_map_raw(brw, map->linear_mt, map->mode);
2649 
2650    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
2651        map->x, map->y, map->w, map->h,
2652        mt, _mesa_get_format_name(mt->format),
2653        level, slice, map->ptr, map->stride);
2654 
2655    map->unmap = brw_miptree_unmap_blit;
2656    return;
2657 
2658 fail:
2659    brw_miptree_release(&map->linear_mt);
2660    map->ptr = NULL;
2661    map->stride = 0;
2662 }
2663 
2664 /**
2665  * "Map" a buffer by copying it to an untiled temporary using MOVNTDQA.
2666  */
2667 #if defined(USE_SSE41)
2668 static void
brw_miptree_unmap_movntdqa(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2669 brw_miptree_unmap_movntdqa(struct brw_context *brw,
2670                            struct brw_mipmap_tree *mt,
2671                            struct brw_miptree_map *map,
2672                            unsigned int level,
2673                            unsigned int slice)
2674 {
2675    align_free(map->buffer);
2676    map->buffer = NULL;
2677    map->ptr = NULL;
2678 }
2679 
2680 static void
brw_miptree_map_movntdqa(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2681 brw_miptree_map_movntdqa(struct brw_context *brw,
2682                          struct brw_mipmap_tree *mt,
2683                          struct brw_miptree_map *map,
2684                          unsigned int level, unsigned int slice)
2685 {
2686    assert(map->mode & GL_MAP_READ_BIT);
2687    assert(!(map->mode & GL_MAP_WRITE_BIT));
2688 
2689    brw_miptree_access_raw(brw, mt, level, slice, false);
2690 
2691    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
2692        map->x, map->y, map->w, map->h,
2693        mt, _mesa_get_format_name(mt->format),
2694        level, slice, map->ptr, map->stride);
2695 
2696    /* Map the original image */
2697    uint32_t image_x;
2698    uint32_t image_y;
2699    brw_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
2700    image_x += map->x;
2701    image_y += map->y;
2702 
2703    void *src = brw_miptree_map_raw(brw, mt, map->mode);
2704    if (!src)
2705       return;
2706 
2707    src += mt->offset;
2708 
2709    src += image_y * mt->surf.row_pitch_B;
2710    src += image_x * mt->cpp;
2711 
2712    /* Due to the pixel offsets for the particular image being mapped, our
2713     * src pointer may not be 16-byte aligned.  However, if the pitch is
2714     * divisible by 16, then the amount by which it's misaligned will remain
2715     * consistent from row to row.
2716     */
2717    assert((mt->surf.row_pitch_B % 16) == 0);
2718    const int misalignment = ((uintptr_t) src) & 15;
2719 
2720    /* Create an untiled temporary buffer for the mapping. */
2721    const unsigned width_bytes = _mesa_format_row_stride(mt->format, map->w);
2722 
2723    map->stride = ALIGN(misalignment + width_bytes, 16);
2724 
2725    map->buffer = align_malloc(map->stride * map->h, 16);
2726    /* Offset the destination so it has the same misalignment as src. */
2727    map->ptr = map->buffer + misalignment;
2728 
2729    assert((((uintptr_t) map->ptr) & 15) == misalignment);
2730 
2731    for (uint32_t y = 0; y < map->h; y++) {
2732       void *dst_ptr = map->ptr + y * map->stride;
2733       void *src_ptr = src + y * mt->surf.row_pitch_B;
2734 
2735       _mesa_streaming_load_memcpy(dst_ptr, src_ptr, width_bytes);
2736    }
2737 
2738    brw_miptree_unmap_raw(mt);
2739 
2740    map->unmap = brw_miptree_unmap_movntdqa;
2741 }
2742 #endif
2743 
2744 static void
brw_miptree_unmap_s8(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2745 brw_miptree_unmap_s8(struct brw_context *brw,
2746                      struct brw_mipmap_tree *mt,
2747                      struct brw_miptree_map *map,
2748                      unsigned int level,
2749                      unsigned int slice)
2750 {
2751    if (map->mode & GL_MAP_WRITE_BIT) {
2752       unsigned int image_x, image_y;
2753       uint8_t *untiled_s8_map = map->ptr;
2754       uint8_t *tiled_s8_map = brw_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT);
2755 
2756       brw_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
2757 
2758       for (uint32_t y = 0; y < map->h; y++) {
2759          for (uint32_t x = 0; x < map->w; x++) {
2760             ptrdiff_t offset = brw_offset_S8(mt->surf.row_pitch_B,
2761                                              image_x + x + map->x,
2762                                              image_y + y + map->y,
2763                                              brw->has_swizzling);
2764             tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
2765          }
2766       }
2767 
2768       brw_miptree_unmap_raw(mt);
2769    }
2770 
2771    free(map->buffer);
2772 }
2773 
2774 static void
brw_miptree_map_s8(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2775 brw_miptree_map_s8(struct brw_context *brw,
2776                    struct brw_mipmap_tree *mt,
2777                    struct brw_miptree_map *map,
2778                    unsigned int level, unsigned int slice)
2779 {
2780    map->stride = map->w;
2781    map->buffer = map->ptr = malloc(map->stride * map->h);
2782    if (!map->buffer)
2783       return;
2784 
2785    brw_miptree_access_raw(brw, mt, level, slice,
2786                           map->mode & GL_MAP_WRITE_BIT);
2787 
2788    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
2789     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
2790     * invalidate is set, since we'll be writing the whole rectangle from our
2791     * temporary buffer back out.
2792     */
2793    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
2794       uint8_t *untiled_s8_map = map->ptr;
2795       uint8_t *tiled_s8_map = brw_miptree_map_raw(brw, mt, GL_MAP_READ_BIT);
2796       unsigned int image_x, image_y;
2797 
2798       brw_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
2799 
2800       for (uint32_t y = 0; y < map->h; y++) {
2801          for (uint32_t x = 0; x < map->w; x++) {
2802             ptrdiff_t offset = brw_offset_S8(mt->surf.row_pitch_B,
2803                                              x + image_x + map->x,
2804                                              y + image_y + map->y,
2805                                              brw->has_swizzling);
2806             untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
2807          }
2808       }
2809 
2810       brw_miptree_unmap_raw(mt);
2811 
2812       DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __func__,
2813           map->x, map->y, map->w, map->h,
2814           mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
2815    } else {
2816       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __func__,
2817           map->x, map->y, map->w, map->h,
2818           mt, map->ptr, map->stride);
2819    }
2820 
2821    map->unmap = brw_miptree_unmap_s8;
2822 }
2823 
2824 /**
2825  * Mapping functions for packed depth/stencil miptrees backed by real separate
2826  * miptrees for depth and stencil.
2827  *
2828  * On gfx7, and to support HiZ pre-gfx7, we have to have the stencil buffer
2829  * separate from the depth buffer.  Yet at the GL API level, we have to expose
2830  * packed depth/stencil textures and FBO attachments, and Mesa core expects to
2831  * be able to map that memory for texture storage and glReadPixels-type
2832  * operations.  We give Mesa core that access by mallocing a temporary and
2833  * copying the data between the actual backing store and the temporary.
2834  */
2835 static void
brw_miptree_unmap_depthstencil(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2836 brw_miptree_unmap_depthstencil(struct brw_context *brw,
2837                                struct brw_mipmap_tree *mt,
2838                                struct brw_miptree_map *map,
2839                                unsigned int level,
2840                                unsigned int slice)
2841 {
2842    struct brw_mipmap_tree *z_mt = mt;
2843    struct brw_mipmap_tree *s_mt = mt->stencil_mt;
2844    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
2845 
2846    if (map->mode & GL_MAP_WRITE_BIT) {
2847       uint32_t *packed_map = map->ptr;
2848       uint8_t *s_map = brw_miptree_map_raw(brw, s_mt, GL_MAP_WRITE_BIT);
2849       uint32_t *z_map = brw_miptree_map_raw(brw, z_mt, GL_MAP_WRITE_BIT);
2850       unsigned int s_image_x, s_image_y;
2851       unsigned int z_image_x, z_image_y;
2852 
2853       brw_miptree_get_image_offset(s_mt, level, slice,
2854                                    &s_image_x, &s_image_y);
2855       brw_miptree_get_image_offset(z_mt, level, slice,
2856                                    &z_image_x, &z_image_y);
2857 
2858       for (uint32_t y = 0; y < map->h; y++) {
2859          for (uint32_t x = 0; x < map->w; x++) {
2860             ptrdiff_t s_offset = brw_offset_S8(s_mt->surf.row_pitch_B,
2861                                                x + s_image_x + map->x,
2862                                                y + s_image_y + map->y,
2863                                                brw->has_swizzling);
2864             ptrdiff_t z_offset = ((y + z_image_y + map->y) *
2865                                   (z_mt->surf.row_pitch_B / 4) +
2866                                   (x + z_image_x + map->x));
2867 
2868             if (map_z32f_x24s8) {
2869                z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
2870                s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
2871             } else {
2872                uint32_t packed = packed_map[y * map->w + x];
2873                s_map[s_offset] = packed >> 24;
2874                z_map[z_offset] = packed;
2875             }
2876          }
2877       }
2878 
2879       brw_miptree_unmap_raw(s_mt);
2880       brw_miptree_unmap_raw(z_mt);
2881 
2882       DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
2883           __func__,
2884           map->x, map->y, map->w, map->h,
2885           z_mt, _mesa_get_format_name(z_mt->format),
2886           map->x + z_image_x, map->y + z_image_y,
2887           s_mt, map->x + s_image_x, map->y + s_image_y,
2888           map->ptr, map->stride);
2889    }
2890 
2891    free(map->buffer);
2892 }
2893 
2894 static void
brw_miptree_map_depthstencil(struct brw_context * brw,struct brw_mipmap_tree * mt,struct brw_miptree_map * map,unsigned int level,unsigned int slice)2895 brw_miptree_map_depthstencil(struct brw_context *brw,
2896                              struct brw_mipmap_tree *mt,
2897                              struct brw_miptree_map *map,
2898                              unsigned int level, unsigned int slice)
2899 {
2900    struct brw_mipmap_tree *z_mt = mt;
2901    struct brw_mipmap_tree *s_mt = mt->stencil_mt;
2902    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
2903    int packed_bpp = map_z32f_x24s8 ? 8 : 4;
2904 
2905    map->stride = map->w * packed_bpp;
2906    map->buffer = map->ptr = malloc(map->stride * map->h);
2907    if (!map->buffer)
2908       return;
2909 
2910    brw_miptree_access_raw(brw, z_mt, level, slice,
2911                           map->mode & GL_MAP_WRITE_BIT);
2912    brw_miptree_access_raw(brw, s_mt, level, slice,
2913                           map->mode & GL_MAP_WRITE_BIT);
2914 
2915    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
2916     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
2917     * invalidate is set, since we'll be writing the whole rectangle from our
2918     * temporary buffer back out.
2919     */
2920    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
2921       uint32_t *packed_map = map->ptr;
2922       uint8_t *s_map = brw_miptree_map_raw(brw, s_mt, GL_MAP_READ_BIT);
2923       uint32_t *z_map = brw_miptree_map_raw(brw, z_mt, GL_MAP_READ_BIT);
2924       unsigned int s_image_x, s_image_y;
2925       unsigned int z_image_x, z_image_y;
2926 
2927       brw_miptree_get_image_offset(s_mt, level, slice,
2928                                    &s_image_x, &s_image_y);
2929       brw_miptree_get_image_offset(z_mt, level, slice,
2930                                    &z_image_x, &z_image_y);
2931 
2932       for (uint32_t y = 0; y < map->h; y++) {
2933          for (uint32_t x = 0; x < map->w; x++) {
2934             int map_x = map->x + x, map_y = map->y + y;
2935             ptrdiff_t s_offset = brw_offset_S8(s_mt->surf.row_pitch_B,
2936                                                  map_x + s_image_x,
2937                                                  map_y + s_image_y,
2938                                                  brw->has_swizzling);
2939             ptrdiff_t z_offset = ((map_y + z_image_y) *
2940                                   (z_mt->surf.row_pitch_B / 4) +
2941                                   (map_x + z_image_x));
2942             uint8_t s = s_map[s_offset];
2943             uint32_t z = z_map[z_offset];
2944 
2945             if (map_z32f_x24s8) {
2946                packed_map[(y * map->w + x) * 2 + 0] = z;
2947                packed_map[(y * map->w + x) * 2 + 1] = s;
2948             } else {
2949                packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
2950             }
2951          }
2952       }
2953 
2954       brw_miptree_unmap_raw(s_mt);
2955       brw_miptree_unmap_raw(z_mt);
2956 
2957       DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
2958           __func__,
2959           map->x, map->y, map->w, map->h,
2960           z_mt, map->x + z_image_x, map->y + z_image_y,
2961           s_mt, map->x + s_image_x, map->y + s_image_y,
2962           map->ptr, map->stride);
2963    } else {
2964       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __func__,
2965           map->x, map->y, map->w, map->h,
2966           mt, map->ptr, map->stride);
2967    }
2968 
2969    map->unmap = brw_miptree_unmap_depthstencil;
2970 }
2971 
2972 /**
2973  * Create and attach a map to the miptree at (level, slice). Return the
2974  * attached map.
2975  */
2976 static struct brw_miptree_map*
brw_miptree_attach_map(struct brw_mipmap_tree * mt,unsigned int level,unsigned int slice,unsigned int x,unsigned int y,unsigned int w,unsigned int h,GLbitfield mode)2977 brw_miptree_attach_map(struct brw_mipmap_tree *mt,
2978                        unsigned int level,
2979                        unsigned int slice,
2980                        unsigned int x,
2981                        unsigned int y,
2982                        unsigned int w,
2983                        unsigned int h,
2984                        GLbitfield mode)
2985 {
2986    struct brw_miptree_map *map = calloc(1, sizeof(*map));
2987 
2988    if (!map)
2989       return NULL;
2990 
2991    assert(mt->level[level].slice[slice].map == NULL);
2992    mt->level[level].slice[slice].map = map;
2993 
2994    map->mode = mode;
2995    map->x = x;
2996    map->y = y;
2997    map->w = w;
2998    map->h = h;
2999 
3000    return map;
3001 }
3002 
3003 /**
3004  * Release the map at (level, slice).
3005  */
3006 static void
brw_miptree_release_map(struct brw_mipmap_tree * mt,unsigned int level,unsigned int slice)3007 brw_miptree_release_map(struct brw_mipmap_tree *mt,
3008                          unsigned int level,
3009                          unsigned int slice)
3010 {
3011    struct brw_miptree_map **map;
3012 
3013    map = &mt->level[level].slice[slice].map;
3014    free(*map);
3015    *map = NULL;
3016 }
3017 
3018 static bool
can_blit_slice(struct brw_mipmap_tree * mt,const struct brw_miptree_map * map)3019 can_blit_slice(struct brw_mipmap_tree *mt,
3020                const struct brw_miptree_map *map)
3021 {
3022    /* See brw_miptree_blit() for details on the 32k pitch limit. */
3023    const unsigned src_blt_pitch = brw_miptree_blt_pitch(mt);
3024    const unsigned dst_blt_pitch = ALIGN(map->w * mt->cpp, 64);
3025    return src_blt_pitch < 32768 && dst_blt_pitch < 32768;
3026 }
3027 
3028 static bool
use_blitter_to_map(struct brw_context * brw,struct brw_mipmap_tree * mt,const struct brw_miptree_map * map)3029 use_blitter_to_map(struct brw_context *brw,
3030                    struct brw_mipmap_tree *mt,
3031                    const struct brw_miptree_map *map)
3032 {
3033    const struct intel_device_info *devinfo = &brw->screen->devinfo;
3034 
3035    if (devinfo->has_llc &&
3036       /* It's probably not worth swapping to the blit ring because of
3037        * all the overhead involved.
3038        */
3039        !(map->mode & GL_MAP_WRITE_BIT) &&
3040        !mt->compressed &&
3041        (mt->surf.tiling == ISL_TILING_X ||
3042         /* Prior to Sandybridge, the blitter can't handle Y tiling */
3043         (devinfo->ver >= 6 && mt->surf.tiling == ISL_TILING_Y0) ||
3044         /* Fast copy blit on skl+ supports all tiling formats. */
3045         devinfo->ver >= 9) &&
3046        can_blit_slice(mt, map))
3047       return true;
3048 
3049    if (mt->surf.tiling != ISL_TILING_LINEAR &&
3050        mt->bo->size >= brw->max_gtt_map_object_size) {
3051       assert(can_blit_slice(mt, map));
3052       return true;
3053    }
3054 
3055    return false;
3056 }
3057 
3058 /**
3059  * Parameter \a out_stride has type ptrdiff_t not because the buffer stride may
3060  * exceed 32 bits but to diminish the likelihood subtle bugs in pointer
3061  * arithmetic overflow.
3062  *
3063  * If you call this function and use \a out_stride, then you're doing pointer
3064  * arithmetic on \a out_ptr. The type of \a out_stride doesn't prevent all
3065  * bugs.  The caller must still take care to avoid 32-bit overflow errors in
3066  * all arithmetic expressions that contain buffer offsets and pixel sizes,
3067  * which usually have type uint32_t or GLuint.
3068  */
3069 void
brw_miptree_map(struct brw_context * brw,struct brw_mipmap_tree * mt,unsigned int level,unsigned int slice,unsigned int x,unsigned int y,unsigned int w,unsigned int h,GLbitfield mode,void ** out_ptr,ptrdiff_t * out_stride)3070 brw_miptree_map(struct brw_context *brw,
3071                 struct brw_mipmap_tree *mt,
3072                 unsigned int level,
3073                 unsigned int slice,
3074                 unsigned int x,
3075                 unsigned int y,
3076                 unsigned int w,
3077                 unsigned int h,
3078                 GLbitfield mode,
3079                 void **out_ptr,
3080                 ptrdiff_t *out_stride)
3081 {
3082    const struct intel_device_info *devinfo = &brw->screen->devinfo;
3083    struct brw_miptree_map *map;
3084 
3085    assert(mt->surf.samples == 1);
3086 
3087    map = brw_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
3088    if (!map){
3089       *out_ptr = NULL;
3090       *out_stride = 0;
3091       return;
3092    }
3093 
3094    if (mt->format == MESA_FORMAT_S_UINT8) {
3095       brw_miptree_map_s8(brw, mt, map, level, slice);
3096    } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
3097       brw_miptree_map_depthstencil(brw, mt, map, level, slice);
3098    } else if (use_blitter_to_map(brw, mt, map)) {
3099       brw_miptree_map_blit(brw, mt, map, level, slice);
3100    } else if (mt->surf.tiling != ISL_TILING_LINEAR && devinfo->ver > 4) {
3101       brw_miptree_map_tiled_memcpy(brw, mt, map, level, slice);
3102 #if defined(USE_SSE41)
3103    } else if (!(mode & GL_MAP_WRITE_BIT) &&
3104               !mt->compressed && cpu_has_sse4_1 &&
3105               (mt->surf.row_pitch_B % 16 == 0)) {
3106       brw_miptree_map_movntdqa(brw, mt, map, level, slice);
3107 #endif
3108    } else {
3109       if (mt->surf.tiling != ISL_TILING_LINEAR)
3110          perf_debug("brw_miptree_map: mapping via gtt");
3111       brw_miptree_map_map(brw, mt, map, level, slice);
3112    }
3113 
3114    *out_ptr = map->ptr;
3115    *out_stride = map->stride;
3116 
3117    if (map->ptr == NULL)
3118       brw_miptree_release_map(mt, level, slice);
3119 }
3120 
3121 void
brw_miptree_unmap(struct brw_context * brw,struct brw_mipmap_tree * mt,unsigned int level,unsigned int slice)3122 brw_miptree_unmap(struct brw_context *brw,
3123                   struct brw_mipmap_tree *mt,
3124                   unsigned int level,
3125                   unsigned int slice)
3126 {
3127    struct brw_miptree_map *map = mt->level[level].slice[slice].map;
3128 
3129    assert(mt->surf.samples == 1);
3130 
3131    if (!map)
3132       return;
3133 
3134    DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
3135        mt, _mesa_get_format_name(mt->format), level, slice);
3136 
3137    if (map->unmap)
3138       map->unmap(brw, mt, map, level, slice);
3139 
3140    brw_miptree_release_map(mt, level, slice);
3141 }
3142 
3143 enum isl_surf_dim
get_isl_surf_dim(GLenum target)3144 get_isl_surf_dim(GLenum target)
3145 {
3146    switch (target) {
3147    case GL_TEXTURE_1D:
3148    case GL_TEXTURE_1D_ARRAY:
3149       return ISL_SURF_DIM_1D;
3150 
3151    case GL_TEXTURE_2D:
3152    case GL_TEXTURE_2D_ARRAY:
3153    case GL_TEXTURE_RECTANGLE:
3154    case GL_TEXTURE_CUBE_MAP:
3155    case GL_TEXTURE_CUBE_MAP_ARRAY:
3156    case GL_TEXTURE_2D_MULTISAMPLE:
3157    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
3158    case GL_TEXTURE_EXTERNAL_OES:
3159       return ISL_SURF_DIM_2D;
3160 
3161    case GL_TEXTURE_3D:
3162       return ISL_SURF_DIM_3D;
3163    }
3164 
3165    unreachable("Invalid texture target");
3166 }
3167 
3168 enum isl_dim_layout
get_isl_dim_layout(const struct intel_device_info * devinfo,enum isl_tiling tiling,GLenum target)3169 get_isl_dim_layout(const struct intel_device_info *devinfo,
3170                    enum isl_tiling tiling, GLenum target)
3171 {
3172    switch (target) {
3173    case GL_TEXTURE_1D:
3174    case GL_TEXTURE_1D_ARRAY:
3175       return (devinfo->ver >= 9 && tiling == ISL_TILING_LINEAR ?
3176               ISL_DIM_LAYOUT_GFX9_1D : ISL_DIM_LAYOUT_GFX4_2D);
3177 
3178    case GL_TEXTURE_2D:
3179    case GL_TEXTURE_2D_ARRAY:
3180    case GL_TEXTURE_RECTANGLE:
3181    case GL_TEXTURE_2D_MULTISAMPLE:
3182    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
3183    case GL_TEXTURE_EXTERNAL_OES:
3184       return ISL_DIM_LAYOUT_GFX4_2D;
3185 
3186    case GL_TEXTURE_CUBE_MAP:
3187    case GL_TEXTURE_CUBE_MAP_ARRAY:
3188       return (devinfo->ver == 4 ? ISL_DIM_LAYOUT_GFX4_3D :
3189               ISL_DIM_LAYOUT_GFX4_2D);
3190 
3191    case GL_TEXTURE_3D:
3192       return (devinfo->ver >= 9 ?
3193               ISL_DIM_LAYOUT_GFX4_2D : ISL_DIM_LAYOUT_GFX4_3D);
3194    }
3195 
3196    unreachable("Invalid texture target");
3197 }
3198 
3199 bool
brw_miptree_set_clear_color(struct brw_context * brw,struct brw_mipmap_tree * mt,union isl_color_value clear_color)3200 brw_miptree_set_clear_color(struct brw_context *brw,
3201                             struct brw_mipmap_tree *mt,
3202                             union isl_color_value clear_color)
3203 {
3204    if (memcmp(&mt->fast_clear_color, &clear_color, sizeof(clear_color)) != 0) {
3205       mt->fast_clear_color = clear_color;
3206       if (mt->aux_buf->clear_color_bo) {
3207          /* We can't update the clear color while the hardware is still using
3208           * the previous one for a resolve or sampling from it. Make sure that
3209           * there are no pending commands at this point.
3210           */
3211          brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
3212          for (int i = 0; i < 4; i++) {
3213             brw_store_data_imm32(brw, mt->aux_buf->clear_color_bo,
3214                                  mt->aux_buf->clear_color_offset + i * 4,
3215                                  mt->fast_clear_color.u32[i]);
3216          }
3217          brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
3218       }
3219       brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
3220       return true;
3221    }
3222    return false;
3223 }
3224 
3225 union isl_color_value
brw_miptree_get_clear_color(const struct brw_mipmap_tree * mt,struct brw_bo ** clear_color_bo,uint64_t * clear_color_offset)3226 brw_miptree_get_clear_color(const struct brw_mipmap_tree *mt,
3227                             struct brw_bo **clear_color_bo,
3228                             uint64_t *clear_color_offset)
3229 {
3230    assert(mt->aux_buf);
3231 
3232    *clear_color_bo = mt->aux_buf->clear_color_bo;
3233    *clear_color_offset = mt->aux_buf->clear_color_offset;
3234    return mt->fast_clear_color;
3235 }
3236 
3237 static void
brw_miptree_update_etc_shadow(struct brw_context * brw,struct brw_mipmap_tree * mt,unsigned int level,unsigned int slice,int level_w,int level_h)3238 brw_miptree_update_etc_shadow(struct brw_context *brw,
3239                               struct brw_mipmap_tree *mt,
3240                               unsigned int level,
3241                               unsigned int slice,
3242                               int level_w,
3243                               int level_h)
3244 {
3245    ptrdiff_t etc_stride, shadow_stride;
3246    void *mptr, *sptr;
3247    struct brw_mipmap_tree *smt = mt->shadow_mt;
3248 
3249    assert(brw_miptree_has_etc_shadow(brw, mt));
3250 
3251    brw_miptree_map(brw, mt, level, slice, 0, 0, level_w, level_h,
3252                    GL_MAP_READ_BIT, &mptr, &etc_stride);
3253    brw_miptree_map(brw, smt, level, slice, 0, 0, level_w, level_h,
3254                    GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
3255                    &sptr, &shadow_stride);
3256 
3257    if (mt->format == MESA_FORMAT_ETC1_RGB8) {
3258       _mesa_etc1_unpack_rgba8888(sptr, shadow_stride, mptr, etc_stride,
3259                                  level_w, level_h);
3260    } else {
3261       /* destination and source images must have the same swizzle */
3262       bool is_bgra = (smt->format == MESA_FORMAT_B8G8R8A8_SRGB);
3263       _mesa_unpack_etc2_format(sptr, shadow_stride, mptr, etc_stride,
3264                                level_w, level_h, mt->format, is_bgra);
3265    }
3266 
3267    brw_miptree_unmap(brw, mt, level, slice);
3268    brw_miptree_unmap(brw, smt, level, slice);
3269 }
3270 
3271 void
brw_miptree_update_etc_shadow_levels(struct brw_context * brw,struct brw_mipmap_tree * mt)3272 brw_miptree_update_etc_shadow_levels(struct brw_context *brw,
3273                                      struct brw_mipmap_tree *mt)
3274 {
3275    struct brw_mipmap_tree *smt;
3276    int num_slices;
3277 
3278    assert(mt);
3279    assert(mt->surf.size_B > 0);
3280    assert(brw_miptree_has_etc_shadow(brw, mt));
3281 
3282    smt = mt->shadow_mt;
3283    num_slices = smt->surf.logical_level0_px.array_len;
3284 
3285    for (int level = smt->first_level; level <= smt->last_level; level++) {
3286       int level_w = minify(smt->surf.logical_level0_px.width,
3287                            level - smt->first_level);
3288       int level_h = minify(smt->surf.logical_level0_px.height,
3289                            level - smt->first_level);
3290 
3291       for (unsigned int slice = 0; slice < num_slices; slice++) {
3292          brw_miptree_update_etc_shadow(brw, mt, level, slice, level_w,
3293                                        level_h);
3294       }
3295    }
3296 
3297    mt->shadow_needs_update = false;
3298 }
3299