• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "brw_context.h"
25 #include "brw_cs.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "brw_program.h"
29 #include "brw_batch.h"
30 #include "brw_buffer_objects.h"
31 #include "program/prog_parameter.h"
32 #include "main/shaderapi.h"
33 
34 static uint32_t
f_as_u32(float f)35 f_as_u32(float f)
36 {
37    union fi fi = { .f = f };
38    return fi.ui;
39 }
40 
41 static uint32_t
brw_param_value(struct brw_context * brw,const struct gl_program * prog,const struct brw_stage_state * stage_state,uint32_t param)42 brw_param_value(struct brw_context *brw,
43                 const struct gl_program *prog,
44                 const struct brw_stage_state *stage_state,
45                 uint32_t param)
46 {
47    struct gl_context *ctx = &brw->ctx;
48 
49    switch (BRW_PARAM_DOMAIN(param)) {
50    case BRW_PARAM_DOMAIN_BUILTIN:
51       if (param == BRW_PARAM_BUILTIN_ZERO) {
52          return 0;
53       } else if (BRW_PARAM_BUILTIN_IS_CLIP_PLANE(param)) {
54          gl_clip_plane *clip_planes = brw_select_clip_planes(ctx);
55          unsigned idx = BRW_PARAM_BUILTIN_CLIP_PLANE_IDX(param);
56          unsigned comp = BRW_PARAM_BUILTIN_CLIP_PLANE_COMP(param);
57          return ((uint32_t *)clip_planes[idx])[comp];
58       } else if (param >= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X &&
59                  param <= BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_W) {
60          unsigned i = param - BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X;
61          return f_as_u32(ctx->TessCtrlProgram.patch_default_outer_level[i]);
62       } else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X) {
63          return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[0]);
64       } else if (param == BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y) {
65          return f_as_u32(ctx->TessCtrlProgram.patch_default_inner_level[1]);
66       } else if (param >= BRW_PARAM_BUILTIN_WORK_GROUP_SIZE_X &&
67                  param <= BRW_PARAM_BUILTIN_WORK_GROUP_SIZE_Z) {
68          unsigned i = param - BRW_PARAM_BUILTIN_WORK_GROUP_SIZE_X;
69          return brw->compute.group_size[i];
70       } else {
71          unreachable("Invalid param builtin");
72       }
73 
74    case BRW_PARAM_DOMAIN_PARAMETER: {
75       unsigned idx = BRW_PARAM_PARAMETER_IDX(param);
76       unsigned offset = prog->Parameters->Parameters[idx].ValueOffset;
77       unsigned comp = BRW_PARAM_PARAMETER_COMP(param);
78       assert(idx < prog->Parameters->NumParameters);
79       return prog->Parameters->ParameterValues[offset + comp].u;
80    }
81 
82    case BRW_PARAM_DOMAIN_UNIFORM: {
83       unsigned idx = BRW_PARAM_UNIFORM_IDX(param);
84       assert(idx < prog->sh.data->NumUniformDataSlots);
85       return prog->sh.data->UniformDataSlots[idx].u;
86    }
87 
88    case BRW_PARAM_DOMAIN_IMAGE: {
89       unsigned idx = BRW_PARAM_IMAGE_IDX(param);
90       unsigned offset = BRW_PARAM_IMAGE_OFFSET(param);
91       assert(offset < ARRAY_SIZE(stage_state->image_param));
92       return ((uint32_t *)&stage_state->image_param[idx])[offset];
93    }
94 
95    default:
96       unreachable("Invalid param domain");
97    }
98 }
99 
100 
101 void
brw_populate_constant_data(struct brw_context * brw,const struct gl_program * prog,const struct brw_stage_state * stage_state,void * void_dst,const uint32_t * param,unsigned nr_params)102 brw_populate_constant_data(struct brw_context *brw,
103                            const struct gl_program *prog,
104                            const struct brw_stage_state *stage_state,
105                            void *void_dst,
106                            const uint32_t *param,
107                            unsigned nr_params)
108 {
109    uint32_t *dst = void_dst;
110    for (unsigned i = 0; i < nr_params; i++)
111       dst[i] = brw_param_value(brw, prog, stage_state, param[i]);
112 }
113 
114 
115 /**
116  * Creates a streamed BO containing the push constants for the VS or GS on
117  * gfx6+.
118  *
119  * Push constants are constant values (such as GLSL uniforms) that are
120  * pre-loaded into a shader stage's register space at thread spawn time.
121  *
122  * Not all GLSL uniforms will be uploaded as push constants: The hardware has
123  * a limitation of 32 or 64 EU registers (256 or 512 floats) per stage to be
124  * uploaded as push constants, while GL 4.4 requires at least 1024 components
125  * to be usable for the VS.  Plus, currently we always use pull constants
126  * instead of push constants when doing variable-index array access.
127  *
128  * See brw_curbe.c for the equivalent gfx4/5 code.
129  */
130 void
gfx6_upload_push_constants(struct brw_context * brw,const struct gl_program * prog,const struct brw_stage_prog_data * prog_data,struct brw_stage_state * stage_state)131 gfx6_upload_push_constants(struct brw_context *brw,
132                            const struct gl_program *prog,
133                            const struct brw_stage_prog_data *prog_data,
134                            struct brw_stage_state *stage_state)
135 {
136    const struct intel_device_info *devinfo = &brw->screen->devinfo;
137    struct gl_context *ctx = &brw->ctx;
138 
139    bool active = prog_data &&
140       (stage_state->stage != MESA_SHADER_TESS_CTRL ||
141        brw->programs[MESA_SHADER_TESS_EVAL]);
142 
143    if (active)
144       _mesa_shader_write_subroutine_indices(ctx, stage_state->stage);
145 
146    if (!active || prog_data->nr_params == 0) {
147       stage_state->push_const_size = 0;
148    } else {
149       /* Updates the ParamaterValues[i] pointers for all parameters of the
150        * basic type of PROGRAM_STATE_VAR.
151        */
152       /* XXX: Should this happen somewhere before to get our state flag set? */
153       if (prog)
154          _mesa_load_state_parameters(ctx, prog->Parameters);
155 
156       int i;
157       const int size = prog_data->nr_params * sizeof(gl_constant_value);
158       gl_constant_value *param;
159       if (devinfo->verx10 >= 75) {
160          param = brw_upload_space(&brw->upload, size, 32,
161                                   &stage_state->push_const_bo,
162                                   &stage_state->push_const_offset);
163       } else {
164          param = brw_state_batch(brw, size, 32,
165                                  &stage_state->push_const_offset);
166       }
167 
168       STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
169 
170       /* _NEW_PROGRAM_CONSTANTS
171        *
172        * Also _NEW_TRANSFORM -- we may reference clip planes other than as a
173        * side effect of dereferencing uniforms, so _NEW_PROGRAM_CONSTANTS
174        * wouldn't be set for them.
175        */
176       brw_populate_constant_data(brw, prog, stage_state, param,
177                                  prog_data->param,
178                                  prog_data->nr_params);
179 
180       if (0) {
181          fprintf(stderr, "%s constants:\n",
182                  _mesa_shader_stage_to_string(stage_state->stage));
183          for (i = 0; i < prog_data->nr_params; i++) {
184             if ((i & 7) == 0)
185                fprintf(stderr, "g%d: ",
186                        prog_data->dispatch_grf_start_reg + i / 8);
187             fprintf(stderr, "%8f ", param[i].f);
188             if ((i & 7) == 7)
189                fprintf(stderr, "\n");
190          }
191          if ((i & 7) != 0)
192             fprintf(stderr, "\n");
193          fprintf(stderr, "\n");
194       }
195 
196       stage_state->push_const_size = ALIGN(prog_data->nr_params, 8) / 8;
197       /* We can only push 32 registers of constants at a time. */
198 
199       /* From the SNB PRM (vol2, part 1, section 3.2.1.4: 3DSTATE_CONSTANT_VS:
200        *
201        *     "The sum of all four read length fields (each incremented to
202        *      represent the actual read length) must be less than or equal to
203        *      32"
204        *
205        * From the IVB PRM (vol2, part 1, section 3.2.1.3: 3DSTATE_CONSTANT_VS:
206        *
207        *     "The sum of all four read length fields must be less than or
208        *      equal to the size of 64"
209        *
210        * The other shader stages all match the VS's limits.
211        */
212       assert(stage_state->push_const_size <= 32);
213    }
214 
215    stage_state->push_constants_dirty = true;
216 }
217 
218 
219 /**
220  * Creates a temporary BO containing the pull constant data for the shader
221  * stage, and the SURFACE_STATE struct that points at it.
222  *
223  * Pull constants are GLSL uniforms (and other constant data) beyond what we
224  * could fit as push constants, or that have variable-index array access
225  * (which is easiest to support using pull constants, and avoids filling
226  * register space with mostly-unused data).
227  *
228  * Compare this path to brw_curbe.c for gfx4/5 push constants, and
229  * gfx6_vs_state.c for gfx6+ push constants.
230  */
231 void
brw_upload_pull_constants(struct brw_context * brw,GLbitfield64 brw_new_constbuf,const struct gl_program * prog,struct brw_stage_state * stage_state,const struct brw_stage_prog_data * prog_data)232 brw_upload_pull_constants(struct brw_context *brw,
233                           GLbitfield64 brw_new_constbuf,
234                           const struct gl_program *prog,
235                           struct brw_stage_state *stage_state,
236                           const struct brw_stage_prog_data *prog_data)
237 {
238    unsigned i;
239    uint32_t surf_index = prog_data->binding_table.pull_constants_start;
240 
241    if (!prog_data->nr_pull_params) {
242       if (stage_state->surf_offset[surf_index]) {
243          stage_state->surf_offset[surf_index] = 0;
244          brw->ctx.NewDriverState |= brw_new_constbuf;
245       }
246       return;
247    }
248 
249    /* Updates the ParamaterValues[i] pointers for all parameters of the
250     * basic type of PROGRAM_STATE_VAR.
251     */
252    _mesa_load_state_parameters(&brw->ctx, prog->Parameters);
253 
254    /* BRW_NEW_*_PROG_DATA | _NEW_PROGRAM_CONSTANTS */
255    uint32_t size = prog_data->nr_pull_params * 4;
256    struct brw_bo *const_bo = NULL;
257    uint32_t const_offset;
258    gl_constant_value *constants = brw_upload_space(&brw->upload, size, 64,
259                                                    &const_bo, &const_offset);
260 
261    STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
262 
263    brw_populate_constant_data(brw, prog, stage_state, constants,
264                               prog_data->pull_param,
265                               prog_data->nr_pull_params);
266 
267    if (0) {
268       for (i = 0; i < ALIGN(prog_data->nr_pull_params, 4) / 4; i++) {
269          const gl_constant_value *row = &constants[i * 4];
270          fprintf(stderr, "const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
271                  i, row[0].f, row[1].f, row[2].f, row[3].f);
272       }
273    }
274 
275    brw_emit_buffer_surface_state(brw, &stage_state->surf_offset[surf_index],
276                                  const_bo, const_offset,
277                                  ISL_FORMAT_R32G32B32A32_FLOAT,
278                                  size, 1, 0);
279 
280    brw_bo_unreference(const_bo);
281 
282    brw->ctx.NewDriverState |= brw_new_constbuf;
283 }
284 
285 /**
286  * Creates a region containing the push constants for the CS on gfx7+.
287  *
288  * Push constants are constant values (such as GLSL uniforms) that are
289  * pre-loaded into a shader stage's register space at thread spawn time.
290  *
291  * For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
292  * equivalent gfx4/5 code and gfx6_vs_state.c:gfx6_upload_push_constants for
293  * gfx6+.
294  */
295 void
brw_upload_cs_push_constants(struct brw_context * brw,const struct gl_program * prog,const struct brw_cs_prog_data * cs_prog_data,struct brw_stage_state * stage_state)296 brw_upload_cs_push_constants(struct brw_context *brw,
297                              const struct gl_program *prog,
298                              const struct brw_cs_prog_data *cs_prog_data,
299                              struct brw_stage_state *stage_state)
300 {
301    struct gl_context *ctx = &brw->ctx;
302    const struct brw_stage_prog_data *prog_data =
303       (struct brw_stage_prog_data*) cs_prog_data;
304 
305    /* Updates the ParamaterValues[i] pointers for all parameters of the
306     * basic type of PROGRAM_STATE_VAR.
307     */
308    /* XXX: Should this happen somewhere before to get our state flag set? */
309    _mesa_load_state_parameters(ctx, prog->Parameters);
310 
311    const struct brw_cs_dispatch_info dispatch =
312       brw_cs_get_dispatch_info(&brw->screen->devinfo, cs_prog_data,
313                                brw->compute.group_size);
314    const unsigned push_const_size =
315       brw_cs_push_const_total_size(cs_prog_data, dispatch.threads);
316 
317    if (push_const_size == 0) {
318       stage_state->push_const_size = 0;
319       return;
320    }
321 
322 
323    uint32_t *param =
324       brw_state_batch(brw, ALIGN(push_const_size, 64),
325                       64, &stage_state->push_const_offset);
326    assert(param);
327 
328    STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
329 
330    if (cs_prog_data->push.cross_thread.size > 0) {
331       uint32_t *param_copy = param;
332       for (unsigned i = 0;
333            i < cs_prog_data->push.cross_thread.dwords;
334            i++) {
335          assert(prog_data->param[i] != BRW_PARAM_BUILTIN_SUBGROUP_ID);
336          param_copy[i] = brw_param_value(brw, prog, stage_state,
337                                          prog_data->param[i]);
338       }
339    }
340 
341    if (cs_prog_data->push.per_thread.size > 0) {
342       for (unsigned t = 0; t < dispatch.threads; t++) {
343          unsigned dst =
344             8 * (cs_prog_data->push.per_thread.regs * t +
345                  cs_prog_data->push.cross_thread.regs);
346          unsigned src = cs_prog_data->push.cross_thread.dwords;
347          for ( ; src < prog_data->nr_params; src++, dst++) {
348             if (prog_data->param[src] == BRW_PARAM_BUILTIN_SUBGROUP_ID) {
349                param[dst] = t;
350             } else {
351                param[dst] = brw_param_value(brw, prog, stage_state,
352                                             prog_data->param[src]);
353             }
354          }
355       }
356    }
357 
358    stage_state->push_const_size =
359       cs_prog_data->push.cross_thread.regs +
360       cs_prog_data->push.per_thread.regs;
361 }
362