Searched defs:colIndex (Results 1 – 10 of 10) sorted by relevance
94 uint32 colIndex, in Entry()109 uint32 colIndex, in Entry()
177 real32 dng_gain_map_interpolator::InterpolateEntry (uint32 colIndex) in InterpolateEntry()231 uint32 colIndex = static_cast<uint32> (colIndexF); in ResetColumn() local320 for (int32 colIndex = 0; colIndex < fPoints.h; colIndex++) in PutStream() local422 for (int32 colIndex = 0; colIndex < mapPoints.h; colIndex++) in GetStream() local
130 uint32 colIndex = tileIndex % tilesAcross; in Process() local
2878 uint32 colIndex = tileIndex - (plane * fTilesDown + rowIndex) * fTilesAcross; in Process() local3278 for (uint32 colIndex = 0; colIndex < tilesAcross; colIndex++) in Read() local
4438 uint32 colIndex = tileIndex - rowIndex * fTilesAcross; in Process() local4704 for (uint32 colIndex = 0; colIndex < tilesAcross; colIndex++) in WriteImage() local
1698 int32 colIndex = (tile.l - fImage.Bounds ().l) / fUnitCell.h; in Process() local
74 for (int colIndex = 0; colIndex < kColCount; colIndex++) { in DEF_TEST() local121 for (int colIndex = 0; colIndex < kColCount; colIndex++) { in DEF_TEST() local
35 TIntermBinary *ConstructMatrixIndexBinaryNode(TIntermTyped *symbolNode, int colIndex, int rowIndex) in ConstructMatrixIndexBinaryNode()156 int colIndex = 0, rowIndex = 0; in scalarizeArgs() local
20 int colIndex, in AppendMatrixElementArgument()80 int colIndex = 0; in AppendValuesFromMultipleArguments() local
33 TIntermBinary *ConstructMatrixIndexBinaryNode(TIntermSymbol *symbolNode, int colIndex, int rowIndex) in ConstructMatrixIndexBinaryNode()162 int colIndex = 0, rowIndex = 0; in scalarizeArgs() local