1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrTextBlob_DEFINED 9 #define GrTextBlob_DEFINED 10 11 #include "include/core/SkPathEffect.h" 12 #include "include/core/SkPoint3.h" 13 #include "include/core/SkSurfaceProps.h" 14 #include "src/core/SkDescriptor.h" 15 #include "src/core/SkMaskFilterBase.h" 16 #include "src/core/SkOpts.h" 17 #include "src/core/SkRectPriv.h" 18 #include "src/core/SkStrikeCache.h" 19 #include "src/core/SkStrikeSpec.h" 20 #include "src/core/SkTInternalLList.h" 21 #include "src/gpu/GrColor.h" 22 #include "src/gpu/GrDrawOpAtlas.h" 23 #include "src/gpu/text/GrStrikeCache.h" 24 #include "src/gpu/text/GrTextContext.h" 25 #include "src/gpu/text/GrTextTarget.h" 26 27 class GrAtlasManager; 28 struct GrDistanceFieldAdjustTable; 29 struct GrGlyph; 30 31 class SkTextBlob; 32 class SkTextBlobRunIterator; 33 34 // With this flag enabled, the GrTextContext will, as a sanity check, regenerate every blob 35 // that comes in to verify the integrity of its cache 36 #define CACHE_SANITY_CHECK 0 37 38 /* 39 * A GrTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing 40 * on the GPU. These are initially created with valid positions and colors, but invalid 41 * texture coordinates. The GrTextBlob itself has a few Blob-wide properties, and also 42 * consists of a number of runs. Runs inside a blob are flushed individually so they can be 43 * reordered. 44 * 45 * The only thing(aside from a memcopy) required to flush a GrTextBlob is to ensure that 46 * the GrAtlas will not evict anything the Blob needs. 47 * 48 * Note: This struct should really be named GrCachedAtasTextBlob, but that is too verbose. 49 * 50 * *WARNING* If you add new fields to this struct, then you may need to to update AssertEqual 51 */ 52 class GrTextBlob : public SkNVRefCnt<GrTextBlob>, public SkGlyphRunPainterInterface { 53 struct Run; 54 public: 55 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrTextBlob); 56 57 class VertexRegenerator; 58 59 void generateFromGlyphRunList(const GrShaderCaps& shaderCaps, 60 const GrTextContext::Options& options, 61 const SkPaint& paint, 62 SkScalerContextFlags scalerContextFlags, 63 const SkMatrix& viewMatrix, 64 const SkSurfaceProps& props, 65 const SkGlyphRunList& glyphRunList, 66 SkGlyphRunListPainter* glyphPainter); 67 68 static sk_sp<GrTextBlob> Make( 69 int glyphCount, 70 int runCount, 71 GrColor color, 72 GrStrikeCache* strikeCache); 73 74 /** 75 * We currently force regeneration of a blob if old or new matrix differ in having perspective. 76 * If we ever change that then the key must contain the perspectiveness when there are distance 77 * fields as perspective distance field use 3 component vertex positions and non-perspective 78 * uses 2. 79 */ 80 struct Key { KeyKey81 Key() { 82 sk_bzero(this, sizeof(Key)); 83 } 84 uint32_t fUniqueID; 85 // Color may affect the gamma of the mask we generate, but in a fairly limited way. 86 // Each color is assigned to on of a fixed number of buckets based on its 87 // luminance. For each luminance bucket there is a "canonical color" that 88 // represents the bucket. This functionality is currently only supported for A8 89 SkColor fCanonicalColor; 90 SkPaint::Style fStyle; 91 SkPixelGeometry fPixelGeometry; 92 bool fHasBlur; 93 uint32_t fScalerContextFlags; 94 95 bool operator==(const Key& other) const { 96 return 0 == memcmp(this, &other, sizeof(Key)); 97 } 98 }; 99 setupKey(const GrTextBlob::Key & key,const SkMaskFilterBase::BlurRec & blurRec,const SkPaint & paint)100 void setupKey(const GrTextBlob::Key& key, 101 const SkMaskFilterBase::BlurRec& blurRec, 102 const SkPaint& paint) { 103 fKey = key; 104 if (key.fHasBlur) { 105 fBlurRec = blurRec; 106 } 107 if (key.fStyle != SkPaint::kFill_Style) { 108 fStrokeInfo.fFrameWidth = paint.getStrokeWidth(); 109 fStrokeInfo.fMiterLimit = paint.getStrokeMiter(); 110 fStrokeInfo.fJoin = paint.getStrokeJoin(); 111 } 112 } 113 GetKey(const GrTextBlob & blob)114 static const Key& GetKey(const GrTextBlob& blob) { 115 return blob.fKey; 116 } 117 Hash(const Key & key)118 static uint32_t Hash(const Key& key) { 119 return SkOpts::hash(&key, sizeof(Key)); 120 } 121 delete(void * p)122 void operator delete(void* p) { 123 ::operator delete(p); 124 } 125 new(size_t)126 void* operator new(size_t) { 127 SK_ABORT("All blobs are created by placement new."); 128 } 129 new(size_t,void * p)130 void* operator new(size_t, void* p) { return p; } 131 hasDistanceField()132 bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); } hasBitmap()133 bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); } setHasDistanceField()134 void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; } setHasBitmap()135 void setHasBitmap() { fTextType |= kHasBitmap_TextType; } 136 runCountLimit()137 int runCountLimit() const { return fRunCountLimit; } 138 pushBackRun()139 Run* pushBackRun() { 140 SkASSERT(fRunCount < fRunCountLimit); 141 142 // If there is more run, then connect up the subruns. 143 if (fRunCount > 0) { 144 SubRun& newRun = fRuns[fRunCount].fSubRunInfo.back(); 145 SubRun& lastRun = fRuns[fRunCount - 1].fSubRunInfo.back(); 146 newRun.setAsSuccessor(lastRun); 147 } 148 149 fRunCount++; 150 return this->currentRun(); 151 } 152 setMinAndMaxScale(SkScalar scaledMin,SkScalar scaledMax)153 void setMinAndMaxScale(SkScalar scaledMin, SkScalar scaledMax) { 154 // we init fMaxMinScale and fMinMaxScale in the constructor 155 fMaxMinScale = SkMaxScalar(scaledMin, fMaxMinScale); 156 fMinMaxScale = SkMinScalar(scaledMax, fMinMaxScale); 157 } 158 GetVertexStride(GrMaskFormat maskFormat,bool hasWCoord)159 static size_t GetVertexStride(GrMaskFormat maskFormat, bool hasWCoord) { 160 switch (maskFormat) { 161 case kA8_GrMaskFormat: 162 return hasWCoord ? kGrayTextDFPerspectiveVASize : kGrayTextVASize; 163 case kARGB_GrMaskFormat: 164 return hasWCoord ? kColorTextPerspectiveVASize : kColorTextVASize; 165 default: 166 SkASSERT(!hasWCoord); 167 return kLCDTextVASize; 168 } 169 } 170 171 bool mustRegenerate(const SkPaint&, bool, const SkMaskFilterBase::BlurRec& blurRec, 172 const SkMatrix& viewMatrix, SkScalar x, SkScalar y); 173 174 void flush(GrTextTarget*, const SkSurfaceProps& props, 175 const GrDistanceFieldAdjustTable* distanceAdjustTable, 176 const SkPaint& paint, const SkPMColor4f& filteredColor, const GrClip& clip, 177 const SkMatrix& viewMatrix, SkScalar x, SkScalar y); 178 computeSubRunBounds(SkRect * outBounds,int runIndex,int subRunIndex,const SkMatrix & viewMatrix,SkScalar x,SkScalar y,bool needsGlyphTransform)179 void computeSubRunBounds(SkRect* outBounds, int runIndex, int subRunIndex, 180 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 181 bool needsGlyphTransform) { 182 // We don't yet position distance field text on the cpu, so we have to map the vertex bounds 183 // into device space. 184 // We handle vertex bounds differently for distance field text and bitmap text because 185 // the vertex bounds of bitmap text are in device space. If we are flushing multiple runs 186 // from one blob then we are going to pay the price here of mapping the rect for each run. 187 const Run& run = fRuns[runIndex]; 188 const SubRun& subRun = run.fSubRunInfo[subRunIndex]; 189 *outBounds = subRun.vertexBounds(); 190 if (needsGlyphTransform) { 191 // Distance field text is positioned with the (X,Y) as part of the glyph position, 192 // and currently the view matrix is applied on the GPU 193 outBounds->offset(x - fInitialX, y - fInitialY); 194 viewMatrix.mapRect(outBounds); 195 } else { 196 // Bitmap text is fully positioned on the CPU, and offset by an (X,Y) translate in 197 // device space. 198 SkMatrix boundsMatrix = fInitialViewMatrixInverse; 199 200 boundsMatrix.postTranslate(-fInitialX, -fInitialY); 201 202 boundsMatrix.postTranslate(x, y); 203 204 boundsMatrix.postConcat(viewMatrix); 205 boundsMatrix.mapRect(outBounds); 206 207 // Due to floating point numerical inaccuracies, we have to round out here 208 outBounds->roundOut(outBounds); 209 } 210 } 211 212 // position + local coord 213 static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); 214 static const size_t kColorTextPerspectiveVASize = sizeof(SkPoint3) + sizeof(SkIPoint16); 215 static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16); 216 static const size_t kGrayTextDFPerspectiveVASize = 217 sizeof(SkPoint3) + sizeof(GrColor) + sizeof(SkIPoint16); 218 static const size_t kLCDTextVASize = kGrayTextVASize; 219 static const size_t kMaxVASize = kGrayTextDFPerspectiveVASize; 220 static const int kVerticesPerGlyph = 4; 221 222 static void AssertEqual(const GrTextBlob&, const GrTextBlob&); 223 224 // The color here is the GrPaint color, and it is used to determine whether we 225 // have to regenerate LCD text blobs. 226 // We use this color vs the SkPaint color because it has the colorfilter applied. initReusableBlob(SkColor luminanceColor,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)227 void initReusableBlob(SkColor luminanceColor, const SkMatrix& viewMatrix, 228 SkScalar x, SkScalar y) { 229 fLuminanceColor = luminanceColor; 230 this->setupViewMatrix(viewMatrix, x, y); 231 } 232 initThrowawayBlob(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)233 void initThrowawayBlob(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 234 this->setupViewMatrix(viewMatrix, x, y); 235 } 236 key()237 const Key& key() const { return fKey; } 238 size()239 size_t size() const { return fSize; } 240 ~GrTextBlob()241 ~GrTextBlob() override { 242 for (int i = 0; i < fRunCountLimit; i++) { 243 fRuns[i].~Run(); 244 } 245 } 246 247 //////////////////////////////////////////////////////////////////////////////////////////////// 248 // Internal test methods 249 std::unique_ptr<GrDrawOp> test_makeOp(int glyphCount, uint16_t run, uint16_t subRun, 250 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 251 const SkPaint& paint, const SkPMColor4f& filteredColor, 252 const SkSurfaceProps&, const GrDistanceFieldAdjustTable*, 253 GrTextTarget*); 254 255 private: GrTextBlob(GrStrikeCache * strikeCache)256 GrTextBlob(GrStrikeCache* strikeCache) : fStrikeCache{strikeCache} { } 257 258 // This function will only be called when we are generating a blob from scratch. We record the 259 // initial view matrix and initial offsets(x,y), because we record vertex bounds relative to 260 // these numbers. When blobs are reused with new matrices, we need to return to model space so 261 // we can update the vertex bounds appropriately. setupViewMatrix(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)262 void setupViewMatrix(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 263 fInitialViewMatrix = viewMatrix; 264 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { 265 fInitialViewMatrixInverse = SkMatrix::I(); 266 } 267 fInitialX = x; 268 fInitialY = y; 269 270 // make sure all initial subruns have the correct VM and X/Y applied 271 for (int i = 0; i < fRunCountLimit; i++) { 272 fRuns[i].fSubRunInfo[0].init(fInitialViewMatrix, x, y); 273 } 274 } 275 276 class SubRun { 277 public: SubRun(Run * run,const SkStrikeSpec & strikeSpec,GrColor color)278 SubRun(Run* run, const SkStrikeSpec& strikeSpec, GrColor color) 279 : fColor{color} 280 , fRun{run} 281 , fStrikeSpec{strikeSpec} {} 282 283 // When used with emplace_back, this constructs a SubRun from the last SubRun in an array. 284 //SubRun(SkSTArray<1, SubRun>* subRunList) 285 // : fColor{subRunList->fromBack(1).fColor} { } 286 287 void appendGlyph(GrGlyph* glyph, SkRect dstRect); 288 289 // TODO when this object is more internal, drop the privacy resetBulkUseToken()290 void resetBulkUseToken() { fBulkUseToken.reset(); } bulkUseToken()291 GrDrawOpAtlas::BulkUseTokenUpdater* bulkUseToken() { return &fBulkUseToken; } setStrike(sk_sp<GrTextStrike> strike)292 void setStrike(sk_sp<GrTextStrike> strike) { fStrike = std::move(strike); } strike()293 GrTextStrike* strike() const { return fStrike.get(); } refStrike()294 sk_sp<GrTextStrike> refStrike() const { return fStrike; } 295 setAtlasGeneration(uint64_t atlasGeneration)296 void setAtlasGeneration(uint64_t atlasGeneration) { fAtlasGeneration = atlasGeneration;} atlasGeneration()297 uint64_t atlasGeneration() const { return fAtlasGeneration; } 298 byteCount()299 size_t byteCount() const { return fVertexEndIndex - fVertexStartIndex; } vertexStartIndex()300 size_t vertexStartIndex() const { return fVertexStartIndex; } vertexEndIndex()301 size_t vertexEndIndex() const { return fVertexEndIndex; } 302 glyphCount()303 uint32_t glyphCount() const { return fGlyphEndIndex - fGlyphStartIndex; } glyphStartIndex()304 uint32_t glyphStartIndex() const { return fGlyphStartIndex; } glyphEndIndex()305 uint32_t glyphEndIndex() const { return fGlyphEndIndex; } setColor(GrColor color)306 void setColor(GrColor color) { fColor = color; } color()307 GrColor color() const { return fColor; } setMaskFormat(GrMaskFormat format)308 void setMaskFormat(GrMaskFormat format) { fMaskFormat = format; } maskFormat()309 GrMaskFormat maskFormat() const { return fMaskFormat; } 310 setAsSuccessor(const SubRun & prev)311 void setAsSuccessor(const SubRun& prev) { 312 fGlyphStartIndex = prev.glyphEndIndex(); 313 fGlyphEndIndex = fGlyphStartIndex; 314 315 fVertexStartIndex = prev.vertexEndIndex(); 316 fVertexEndIndex = fVertexStartIndex; 317 318 // copy over viewmatrix settings 319 this->init(prev.fCurrentViewMatrix, prev.fX, prev.fY); 320 } 321 vertexBounds()322 const SkRect& vertexBounds() const { return fVertexBounds; } joinGlyphBounds(const SkRect & glyphBounds)323 void joinGlyphBounds(const SkRect& glyphBounds) { 324 fVertexBounds.joinNonEmptyArg(glyphBounds); 325 } 326 init(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)327 void init(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 328 fCurrentViewMatrix = viewMatrix; 329 fX = x; 330 fY = y; 331 } 332 333 // This function assumes the translation will be applied before it is called again 334 void computeTranslation(const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 335 SkScalar* transX, SkScalar* transY); 336 337 // df properties setDrawAsDistanceFields()338 void setDrawAsDistanceFields() { fFlags.drawAsSdf = true; } drawAsDistanceFields()339 bool drawAsDistanceFields() const { return fFlags.drawAsSdf; } setUseLCDText(bool useLCDText)340 void setUseLCDText(bool useLCDText) { fFlags.useLCDText = useLCDText; } hasUseLCDText()341 bool hasUseLCDText() const { return fFlags.useLCDText; } setAntiAliased(bool antiAliased)342 void setAntiAliased(bool antiAliased) { fFlags.antiAliased = antiAliased; } isAntiAliased()343 bool isAntiAliased() const { return fFlags.antiAliased; } setHasWCoord(bool hasW)344 void setHasWCoord(bool hasW) { fFlags.hasWCoord = hasW; } hasWCoord()345 bool hasWCoord() const { return fFlags.hasWCoord; } setNeedsTransform(bool needsTransform)346 void setNeedsTransform(bool needsTransform) { fFlags.needsTransform = needsTransform; } needsTransform()347 bool needsTransform() const { return fFlags.needsTransform; } setFallback()348 void setFallback() { fFlags.argbFallback = true; } isFallback()349 bool isFallback() { return fFlags.argbFallback; } 350 strikeSpec()351 const SkStrikeSpec& strikeSpec() const { return fStrikeSpec; } 352 353 private: 354 GrDrawOpAtlas::BulkUseTokenUpdater fBulkUseToken; 355 sk_sp<GrTextStrike> fStrike; 356 SkMatrix fCurrentViewMatrix; 357 SkRect fVertexBounds = SkRectPriv::MakeLargestInverted(); 358 uint64_t fAtlasGeneration{GrDrawOpAtlas::kInvalidAtlasGeneration}; 359 size_t fVertexStartIndex{0}; 360 size_t fVertexEndIndex{0}; 361 uint32_t fGlyphStartIndex{0}; 362 uint32_t fGlyphEndIndex{0}; 363 SkScalar fX; 364 SkScalar fY; 365 GrColor fColor{GrColor_ILLEGAL}; 366 GrMaskFormat fMaskFormat{kA8_GrMaskFormat}; 367 struct { 368 bool drawAsSdf:1; 369 bool useLCDText:1; 370 bool antiAliased:1; 371 bool hasWCoord:1; 372 bool needsTransform:1; 373 bool argbFallback:1; 374 } fFlags{false, false, false, false, false, false}; 375 Run* const fRun; 376 const SkStrikeSpec& fStrikeSpec; 377 }; // SubRunInfo 378 379 /* 380 * Each Run inside of the blob can have its texture coordinates regenerated if required. 381 * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been 382 * any evictions inside of the atlas, then we will simply regenerate Runs. We could track 383 * this at a more fine grained level, but its not clear if this is worth it, as evictions 384 * should be fairly rare. 385 * 386 * One additional point, each run can contain glyphs with any of the three mask formats. 387 * We call these SubRuns. Because a subrun must be a contiguous range, we have to create 388 * a new subrun each time the mask format changes in a run. In theory, a run can have as 389 * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In 390 * practice, the vast majority of runs have only a single subrun. 391 * 392 * Finally, for runs where the entire thing is too large for the GrTextContext to 393 * handle, we have a bit to mark the run as flushable via rendering as paths or as scaled 394 * glyphs. It would be a bit expensive to figure out ahead of time whether or not a run 395 * can flush in this manner, so we always allocate vertices for the run, regardless of 396 * whether or not it is too large. The benefit of this strategy is that we can always reuse 397 * a blob allocation regardless of viewmatrix changes. We could store positions for these 398 * glyphs, however, it's not clear if this is a win because we'd still have to either go to the 399 * glyph cache to get the path at flush time, or hold onto the path in the cache, which 400 * would greatly increase the memory of these cached items. 401 */ 402 struct Run { RunRun403 explicit Run(GrTextBlob* blob, GrColor color) 404 : fBlob{blob}, fColor{color} { 405 // To ensure we always have one subrun, we push back a fresh run here 406 fSubRunInfo.emplace_back(this, fStrikeSpec, color); 407 } 408 409 // sets the last subrun of runIndex to use w values setSubRunHasWRun410 void setSubRunHasW(bool hasWCoord) { 411 SubRun& subRun = this->fSubRunInfo.back(); 412 subRun.setHasWCoord(hasWCoord); 413 } 414 415 // inits the override descriptor on the current run. All following subruns must use this 416 // descriptor initARGBFallbackRun417 SubRun* initARGBFallback() { 418 fFallbackStrikeSpec.reset(new SkStrikeSpec{}); 419 // Push back a new subrun to fill and set the override descriptor 420 SubRun* subRun = this->pushBackSubRun(*fFallbackStrikeSpec, fColor); 421 subRun->setMaskFormat(kARGB_GrMaskFormat); 422 subRun->setFallback(); 423 return subRun; 424 } 425 426 // Appends a glyph to the blob as a path only. 427 void appendPathGlyph( 428 const SkPath& path, SkPoint position, SkScalar scale, bool preTransformed); 429 430 // Append a glyph to the sub run taking care to switch the glyph if needed. 431 void switchSubRunIfNeededAndAppendGlyph(GrGlyph* glyph, 432 const sk_sp<GrTextStrike>& strike, 433 const SkRect& destRect, 434 bool needsTransform); 435 436 // Used when the glyph in the cache has the CTM already applied, therefore no transform 437 // is needed during rendering. 438 void appendDeviceSpaceGlyph(const sk_sp<GrTextStrike>& strike, 439 const SkGlyph& skGlyph, 440 SkPoint origin); 441 442 // The glyph is oriented upright in the cache and needs to be transformed onto the screen. 443 void appendSourceSpaceGlyph(const sk_sp<GrTextStrike>& strike, 444 const SkGlyph& skGlyph, 445 SkPoint origin, 446 SkScalar textScale); 447 448 void setupFont(const SkStrikeSpec& strikeSpec); 449 setRunFontAntiAliasRun450 void setRunFontAntiAlias(bool aa) { 451 fAntiAlias = aa; 452 } 453 454 // sets the last subrun of runIndex to use distance field text setSubRunHasDistanceFieldsRun455 void setSubRunHasDistanceFields(bool hasLCD, bool isAntiAlias, bool hasWCoord) { 456 SubRun& subRun = fSubRunInfo.back(); 457 subRun.setUseLCDText(hasLCD); 458 subRun.setAntiAliased(isAntiAlias); 459 subRun.setDrawAsDistanceFields(); 460 subRun.setHasWCoord(hasWCoord); 461 } 462 pushBackSubRunRun463 SubRun* pushBackSubRun(const SkStrikeSpec& desc, GrColor color) { 464 // Forward glyph / vertex information to seed the new sub run 465 SubRun& newSubRun = fSubRunInfo.emplace_back(this, desc, color); 466 467 const SubRun& prevSubRun = fSubRunInfo.fromBack(1); 468 469 // Forward glyph / vertex information to seed the new sub run 470 newSubRun.setAsSuccessor(prevSubRun); 471 return &newSubRun; 472 } 473 474 // Any glyphs that can't be rendered with the base or override descriptor 475 // are rendered as paths 476 struct PathGlyph { PathGlyphRun::PathGlyph477 PathGlyph(const SkPath& path, SkScalar x, SkScalar y, SkScalar scale, bool preXformed) 478 : fPath(path) 479 , fX(x) 480 , fY(y) 481 , fScale(scale) 482 , fPreTransformed(preXformed) {} 483 SkPath fPath; 484 SkScalar fX; 485 SkScalar fY; 486 SkScalar fScale; 487 bool fPreTransformed; 488 }; 489 490 SkSTArray<1, SubRun> fSubRunInfo; 491 SkStrikeSpec fStrikeSpec; 492 493 // Distance field text cannot draw coloremoji, and so has to fall back. However, 494 // though the distance field text and the coloremoji may share the same run, they 495 // will have different descriptors. If fFallbackStrikeSpec is non-nullptr, then it 496 // will be used in place of the run's descriptor to regen texture coords 497 std::unique_ptr<SkStrikeSpec> fFallbackStrikeSpec; 498 499 SkTArray<PathGlyph> fPathGlyphs; 500 501 bool fAntiAlias{false}; // needed mainly for rendering paths 502 bool fInitialized{false}; 503 504 GrTextBlob* const fBlob; 505 GrColor fColor; 506 }; // Run 507 508 std::unique_ptr<GrAtlasTextOp> makeOp( 509 const SubRun& info, int glyphCount, uint16_t run, uint16_t subRun, 510 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, const SkIRect& clipRect, 511 const SkPaint& paint, const SkPMColor4f& filteredColor, const SkSurfaceProps&, 512 const GrDistanceFieldAdjustTable*, GrTextTarget*); 513 514 // currentRun, startRun, and the process* calls are all used by the SkGlyphRunPainter, and 515 // live in SkGlyphRunPainter.cpp file. 516 Run* currentRun(); 517 518 void startRun(const SkGlyphRun& glyphRun, bool useSDFT) override; 519 520 void processDeviceMasks(SkSpan<const SkGlyphPos> masks, 521 const SkStrikeSpec& strikeSpec) override; 522 523 void processSourcePaths(SkSpan<const SkGlyphPos> paths, 524 const SkStrikeSpec& strikeSpec) override; 525 526 void processDevicePaths(SkSpan<const SkGlyphPos> paths) override; 527 528 void processSourceSDFT(SkSpan<const SkGlyphPos> masks, 529 const SkStrikeSpec& strikeSpec, 530 const SkFont& runFont, 531 SkScalar minScale, 532 SkScalar maxScale, 533 bool hasWCoord) override; 534 535 void processSourceFallback(SkSpan<const SkGlyphPos> masks, 536 const SkStrikeSpec& strikeSpec, 537 bool hasW) override; 538 539 void processDeviceFallback(SkSpan<const SkGlyphPos> masks, 540 const SkStrikeSpec& strikeSpec) override; 541 542 struct StrokeInfo { 543 SkScalar fFrameWidth; 544 SkScalar fMiterLimit; 545 SkPaint::Join fJoin; 546 }; 547 548 enum TextType { 549 kHasDistanceField_TextType = 0x1, 550 kHasBitmap_TextType = 0x2, 551 }; 552 553 // all glyph / vertex offsets are into these pools. 554 char* fVertices; 555 GrGlyph** fGlyphs; 556 Run* fRuns; 557 558 // Lifetime: The GrStrikeCache is owned by and has the same lifetime as the GrRecordingContext. 559 // The GrRecordingContext also owns the GrTextBlob cache which owns this GrTextBlob. 560 GrStrikeCache* const fStrikeCache; 561 SkMaskFilterBase::BlurRec fBlurRec; 562 StrokeInfo fStrokeInfo; 563 Key fKey; 564 SkMatrix fInitialViewMatrix; 565 SkMatrix fInitialViewMatrixInverse; 566 size_t fSize; 567 SkColor fLuminanceColor; 568 SkScalar fInitialX; 569 SkScalar fInitialY; 570 571 // We can reuse distance field text, but only if the new viewmatrix would not result in 572 // a mip change. Because there can be multiple runs in a blob, we track the overall 573 // maximum minimum scale, and minimum maximum scale, we can support before we need to regen 574 SkScalar fMaxMinScale{-SK_ScalarMax}; 575 SkScalar fMinMaxScale{SK_ScalarMax}; 576 int fRunCount{0}; 577 int fRunCountLimit; 578 uint8_t fTextType{0}; 579 }; 580 581 /** 582 * Used to produce vertices for a subrun of a blob. The vertices are cached in the blob itself. 583 * This is invoked each time a sub run is drawn. It regenerates the vertex data as required either 584 * because of changes to the atlas or because of different draw parameters (e.g. color change). In 585 * rare cases the draw may have to interrupted and flushed in the middle of the sub run in order to 586 * free up atlas space. Thus, this generator is stateful and should be invoked in a loop until the 587 * entire sub run has been completed. 588 */ 589 class GrTextBlob::VertexRegenerator { 590 public: 591 /** 592 * Consecutive VertexRegenerators often use the same SkGlyphCache. If the same instance of 593 * SkAutoGlyphCache is reused then it can save the cost of multiple detach/attach operations of 594 * SkGlyphCache. 595 */ 596 VertexRegenerator(GrResourceProvider*, GrTextBlob*, int runIdx, int subRunIdx, 597 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, GrColor color, 598 GrDeferredUploadTarget*, GrStrikeCache*, GrAtlasManager*, 599 SkExclusiveStrikePtr*); 600 601 struct Result { 602 /** 603 * Was regenerate() able to draw all the glyphs from the sub run? If not flush all glyph 604 * draws and call regenerate() again. 605 */ 606 bool fFinished = true; 607 608 /** 609 * How many glyphs were regenerated. Will be equal to the sub run's glyph count if 610 * fType is kFinished. 611 */ 612 int fGlyphsRegenerated = 0; 613 614 /** 615 * Pointer where the caller finds the first regenerated vertex. 616 */ 617 const char* fFirstVertex; 618 }; 619 620 bool regenerate(Result*); 621 622 private: 623 bool doRegen(Result*, bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs); 624 625 GrResourceProvider* fResourceProvider; 626 const SkMatrix& fViewMatrix; 627 GrTextBlob* fBlob; 628 GrDeferredUploadTarget* fUploadTarget; 629 GrStrikeCache* fGlyphCache; 630 GrAtlasManager* fFullAtlasManager; 631 SkExclusiveStrikePtr* fLazyStrike; 632 SubRun* fSubRun; 633 GrColor fColor; 634 SkScalar fTransX; 635 SkScalar fTransY; 636 637 uint32_t fRegenFlags = 0; 638 int fCurrGlyph = 0; 639 bool fBrokenRun = false; 640 }; 641 642 #endif // GrTextBlob_DEFINED 643