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Searched defs:d3d12_vertex_elements_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_pipeline_state.h39 struct d3d12_vertex_elements_state { struct
40 D3D12_INPUT_ELEMENT_DESC elements[PIPE_MAX_ATTRIBS];
41 enum pipe_format format_conversion[PIPE_MAX_ATTRIBS];
42 unsigned num_elements:6; // <= PIPE_MAX_ATTRIBS
43 unsigned needs_format_emulation:1;
44 unsigned unused:25;