/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 267 VkPipelineDepthStencilStateCreateInfo depthStencilState; in ComputeDepthStencilDesc() local 397 VkPipelineDepthStencilStateCreateInfo depthStencilState = in RenderPipeline() local
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 612 VkPipelineDepthStencilStateCreateInfo depthStencilState = {}; in initializePipeline() local 1148 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 1158 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 1165 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 1174 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 1185 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 1196 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 1206 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 1215 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps() 1225 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask() [all …]
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | RenderPipelineVk.cpp | 283 VkPipelineDepthStencilStateCreateInfo depthStencilState; in ComputeDepthStencilDesc() local 453 VkPipelineDepthStencilStateCreateInfo depthStencilState = in Initialize() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 94 WGPUDepthStencilState depthStencilState = {}; in TEST_F() local
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D | WireArgumentTests.cpp | 123 WGPUDepthStencilState depthStencilState = {}; in TEST_F() local
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 112 DawnDepthStencilStateDescriptor depthStencilState; in TEST_F() local
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D | WireArgumentTests.cpp | 142 DawnDepthStencilStateDescriptor depthStencilState; in TEST_F() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_cache_utils.cpp | 1718 VkPipelineDepthStencilStateCreateInfo depthStencilState = {}; in initializePipeline() local 2487 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 2497 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 2514 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 2528 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 2539 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 2550 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 2560 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 2569 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps() 2579 const gl::DepthStencilState &depthStencilState, in updateStencilFrontWriteMask() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 1575 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1582 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1589 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1597 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_metal.mm | 46 @property (nonatomic, strong) id<MTLDepthStencilState> depthStencilState; property
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
D | DrawTester.cpp | 259 vk::PipelineDepthStencilStateCreateInfo depthStencilState; in createGraphicsPipeline() local
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_metal.mm | 55 @property (nonatomic, strong) id<MTLDepthStencilState> depthStencilState; property
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/third_party/skia/experimental/graphite/src/mtl/ |
D | MtlRenderCommandEncoder.h | 166 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlRenderCommandEncoder.h | 162 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | StateManagerGL.cpp | 1891 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1898 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1905 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 1913 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 332 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Context.cpp | 407 const VkPipelineDepthStencilStateCreateInfo *depthStencilState = pCreateInfo->pDepthStencilState; in GraphicsState() local
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 332 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 326 wgpu::DepthStencilState depthStencilState; in Build() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 299 id<MTLDepthStencilState> depthStencilState; member
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilStateTests.cpp | 94 const dawn::DepthStencilStateDescriptor& depthStencilState; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleResolveTests.cpp | 1625 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local 2542 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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D | vktRenderPassDepthStencilResolveTests.cpp | 716 const VkPipelineDepthStencilStateCreateInfo depthStencilState = in createRenderPipeline() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationSmokeTests.cpp | 672 VkPipelineDepthStencilStateCreateInfo depthStencilState; in generateWork() local
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/third_party/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 1852 SWR_DEPTH_STENCIL_STATE depthStencilState = {{0}}; in swr_update_derived() local
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