/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ReadOnlyFeedbackLoopTest.cpp | 101 const GLfloat depthValue = 0.0f; in TEST_P() local
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D | DepthStencilFormatsTest.cpp | 105 float depthValue = 1.0f; in verifyDepthRenderBuffer() local 1005 float depthValue = 0.98f; in TEST_P() local 1078 float depthValue = 0.98f; in TEST_P() local
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D | ClearTest.cpp | 65 void verifyDepth(float depthValue, uint32_t size) in verifyDepth()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcPolygonOffsetClampTests.cpp | 362 GLfloat depthValue = 0.0f; in test() local 451 GLfloat depthValue = 0.0f; in readDepthValue() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 46 float depthValue; member
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | FramebufferD3D.h | 49 float depthValue; member
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/third_party/vk-gl-cts/framework/referencerenderer/ |
D | rrShadingContext.hpp | 178 …const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx, float depthValue) in writeFragmentDepth()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | DepthStencilFormatsTest.cpp | 95 float depthValue = 1.0f; in verifyDepthRenderBuffer() local
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D | ClearTest.cpp | 84 void verifyDepth(float depthValue, uint32_t size) in verifyDepth()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDepthClampTests.cpp | 63 float depthValue; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsEarlyFragmentTests.cpp | 754 float depthValue = (m_testMode == MODE_DEPTH) ? dsPixelAccess.getPixDepth(x, y, z) : 0.0f; in iterate() local 1471 float depthValue = (m_testMode == MODE_DEPTH) ? dsPixelAccess.getPixDepth(x, y, z) : 0.0f; in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationFragShaderSideEffectsTests.cpp | 85 float depthValue; member
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthStencilSamplingTests.cpp | 254 float depthValue) { in UpdateInputDepth()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDepthRangeUnrestrictedTests.cpp | 1584 for (int depthValue = 0; depthValue < DE_LENGTH_OF_ARRAY(depthBoundsValues); depthValue++) in createDepthRangeUnrestrictedTests() local
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/third_party/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 3482 GLfloat depthValue = 0.0f; in cleartexsubimage_depth_stencil() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryLayeredRenderingTests.cpp | 1420 const float depthValue = 1.0f; in testLayeredReadBack() local
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 4791 float depthValue, in clearDepthStencilImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
D | vktApiImageClearingTests.cpp | 1183 float depthValue; in verifyResultImage() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 2829 …float depthValue = ((x / tileSize) % 2 != (y / tileSize) % 2) ? depthInitValues[0] : depthInitValu… in iterateInternal() local
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